Welcome to the Seventeenth night of Dice-ember and this week we see an Intensification of Mischief the likes of which has not been seen in Rimeglenn. The parties find themselves at the centre of this escalation and two strangers cause trouble for them. But who they are and what they want will have to be explored another night for tonight we watch it all unfold!
So sit back, grab a seasonal beverage and let’s roll into the holiday season!
Intensification of Mischief
350SDiEm17
The party walked back towards the barracks with the Rimeguard after the conflict with the Bloody Knuckles gang.
“I’m glad we got there in time. Those bloody knuckles have been a problem in our sides for years now and thanks to you we can be rid of them for good.” Guard captain Penelope Sungrave said to them from nearby. “Those that come willingly with us to the holding cells will be given a fair trial and if found guilty they will be exiled from the city. But the severity of their crimes will judge what they leave with. Generally those found guilty will leave with tools, rations and weapons to survive in the wild. But if their crimes are more than just petty theft then they may end up leaving with just the clothes on their back and an axe. The wilds will decide their fate” she said as she looked distastefully at the number of people in tow.
As the party helped manage some of the more difficult gang members into the holding pen they admired how much respect and authority that Captain Sungrave had. For a young woman to reach this level of command she would have had to demonstrate her prowess, skill and unwavering leadership for quite some time. From what they had heard from Patrik Goloze at the Rusty Duck Inn she was more than capable at commanding the city’s guard and more.
After the gang members were all accounted for Penelope approached them again. “I wanted to thank you for the service you have. But I have one more request. I hope you can come with me to ensure that the hidden fault is protected – that is the target of the knuckles plan. I would be more sure if I had some capable hands with me as I need to leave most of my guard here to mind the holding pen until we can process this lot.” She asked with a note of hope in her voice.
“It is not far and we can be back before a mug of ale goes cold.” she promised.
As they wove their way through the streets they passed the Adventurers lane; home to the Rusty Duck and other ex-adventurer run establishments, before they came to stop in front of a large warehouse. Two people approached dressed in long brown robes as Penelope walked up to them. “Captain Sungrave here of the Rimguard. Please let my companions past as well as they are here to ensure that all is well beyond the door.”
“Did you bring the key?” a voice replied from the taller guard.
“Of course I did – it wouldn’t do me any good if I didn’t bring it…” Captain Sungrave replied before springing backwards and drawing a sword sword from the small of her back. “Be ready, those aren’t the men that I Posted here this morning.” she said as her glare shot knives at the figures. “Reveal yourself!”
Laugher came forth from the cloaked figures before they withdrew the hoods to reveal a large man and a stocky female dwarf. “As expected from the captain. But I will need that key from you. These companions that walk with you stole everything from me and I need what lies beyond the doors!” Rick Harding yelled before he drew a wicked set of bladed gauntlets and rushed towards the party.
“Rick ‘Fierce knuckles’, I should have known you’d be here. Take them alive!” Captain Sungrave yelled before rushing to meet the imposters.
With Rick and his accomplice, Alice Ironglove, subdued and bound Penelope, Captain Sungrave, rushed towards the door and withdrew a key from under her armour. As she fiddled with the wooden boards that covered the door two voices called from above. “Watch out behind you, miss! Those people with you. They can’t be trusted!” Penelope looked up at them just as she slid a board of wood aside and revealed a keyhole.
“What are you talking about? These adventurers helped bring down the most vicious gang in Rimeglenn and protected me from their leader.” She retorted as she placed the key into the keyhole in the door and turned. The whirring of gears and grinding of stone beyond the wood greeted the ears of those nearby.
“You don’t understand, miss. They were here earlier! They stole all the gold!” The voices from above shouted down. Two figures hidden behind the glare of the midday sun pushing past the clouds.
“Don’t be ridiculous they…” she started to say before the vault doors opened to reveal nothing. Absolutely nothing remained in the vault. Penelope turned around and looked between the figures up above them and at the party. “I hate to ask this but, do you know what happened here?” she asked the party as two small children in tattered rags slowly climbed down from the roof.”
Thanks for visiting tonight with a bit of a bigger write up. Now with this being the predecessor for this weeks part of the adventure you can’t forget to come back each day this week to find out what lies in store. As this is the last component you can rest assured that an exciting conclusion is just ahead. So don’t forget to come back so you don’t miss out on it and, as always, don’t forget to roll with advantage,
The Brazen Wolfe
