Return of the Ice Queen

Tonight I have prepared a little warning for the party. The reason for Jung (Siu) to return and warn his family and help the party with the Lómipilu. The return of the Ice Queen.


Return of the Ice Queen

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As Jung floated across the map in the war room the anxiety laden silence hung beneath him. It had been a few hours since the party of adventures had been thrown out of the Lómipilu lair after their hard fought victory over it. During this time the golden dragon had detailed what they had scried in the jade palace. An army of undead and spirit folk en masse at the wall led by the Yuki-onna astride a black onikage.

The reports and locations of the forces were so vast that it was impossible to pinpoint a location where she could be. But Jung had a theory.

“Yuki-Onna are vengeful and spiteful. They wont like the fact that she was bested in her own house, her domain. Once the party, and Kyoko’s, location is known she will come for them. We can use this.” He said as he placed a long razor sharp claw at the gate house in the middle of the wall.

“But Siu, sorry. Jung. How do we know that Kyoko and the party will be safe?” General Kuang asked as he looked down at the map and distribution of troops. “I can lead the elite guard at the gate but then we are just weathering the storm. The head of this particular snake itself will be somewhere behind the rank and file.”

“I may have the answer to that” Emperor Harimasu proclaimed as he walked in with several royal scholars behind him. “Those items that the adventures recovered were more than shiny trinkets. They are known as the dragons tears. A group of weapons forged from dragon scale and forged in dragons fire. They were used in the last war with the shadow.” He began as the scholars placed the weapons and corresponding scrolls and pieces of parchment on the table. “Our records state they were supremely powerful against the shadow and those who stood against light. I propose that our adventurers, Kyoko and the royal guard wield them. Be the chosen of light to push back against the shadow and its Minions.”

There was a few moments of silence before the mood changed and people started to discuss the merits of the dragons plan. “However…” The emperor said as Master Fukiyomo appeared beside him. “I have received word that the Toshio family are invading from the west. We are about to find ourselves caught between two fronts. I must direct some of the forces from the walls defence to the west.” The positive murmuring finished.

“Adventurers. I fear I have to ask for your insight. What say you. Can you hold the gate, lure out the Yuki-onna and defeat her and those who protect her?” The emperor asked as all the eyes turned towards them.


Thanks for joining me again for another night. The final few pieces of the Adventure come together and we leave it up to the party again. But more on that this weekend with the end of month write-up. So don’t forget to come back for this weeks remaining content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Arcane aftermath

Hi all and welcome to a special Saturday update here from Brazen Wolfe Tabletop featuring the beginning of my new arcane aftermath terrain.

So as you would be aware of I am not just a Dungeon master I also partake in Warhammer (as often as I can). For those who may not be familiar with the hobby it requires an army (between 4 and 200+ individual miniatures), a 6ft by 4ft table (actually 60″ x 44″) and terrain give a sense of thematic and tactical decision making.

Lately I’ve been going through a bit of a hobby drive and I’ve got some progress to show before I head to a local 2 day tournament next weekend.

So let me know what you think of it. Its slow going process with family life and work but the goal is to have a whole table of this terrain that is both thematic and tactical.


Ground works


Alchemist hut

Taking a smaller base I built it up aggressively. Taking a large, thick foam off cut and then building on top of it to get a flat spot with sloped jagged rocky formations on the edge. The bricks are hand made being hot wire cut, hand textured and then glued down one by one.

Deciding to have a hut and a floating power stone attached to the hut. After getting the general shape and gluing them thinly down to the base I worked my way up until I cut a scrap square of foam thinly then onto two halves of a roof. Using the roof as a brace for the two additional layers of bricks at the back of the hut. Then a carving a mini rock and securing it with wire to the base it’s ready for the next steps.


Shattered Stone

This piece is another easy scatter piece. Using scraps I built up a central spire of stone and using a 5mm clear acrylic rod cut to around 100mms in length I created a floating rocky from one of the original pieces.

The process really is simple. Grab a bit of foam and stick it down where you think it fits best. I let my eyes and fingers guide me on this one just finding a piece of scrap foam, sometimes cutting it more then sticking it down. Nothing too technical or fancy.

Once it was done I carved and picked his of foam out of all the foam used to give it an uneven textured look. This will help with dry brushing and the next few steps in texture.


Shattered monolith

The next one is a bit harder and it’s not just because it’s bigger. I wanted to have a stone monolithic comic out of the groove and leaving a well between.. So I had to cut and shake the monolith and use lots of scraps of xps to build up a well that I’ll add water effects into at some point.

The process was very similar to the last one laying many flat and angled pieces of foam to build a ridged well in the middle. After I had the basic shape I carved and picked at the foam to get uneven and chaotic and natural looking rock textures. Doing the same for the floating stone I also made vines or ropes from wire to both look good and keep the monolith floating.


Group shot so far with a purple sun, everyone’s favourite endless spell for size comparison

Thanks for joining me for a hobby update night. Don’t forget to come back tomorrow for content, hopefully in addition you the end off week write-up. Oh and as always don’t forget to roll with advantage,

The Brazen Wolfe

Seekers of Truth

Welcome to a fight night where we may not see that much combat. Tonight we look at the focus of this week more court intrigue as our party become seekers of truth! Tonight we find our parties trying to sought fact from fiction to uncover what’s going on at Heavens Reach Castle.


Seekers of Truth

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Now in order for this week to go smoothly we need to have a few things ironed out. In fact we need to know exactly what the end goal of the month is and for me that’s easy. I want the party to find, confront and then defeat the creature that is so well accustomed to lies and illusion that its existence is in fact one. But how do we confront an illusion. This is the question we need to answer tonight by the following.

  1. Strange happenings
  2. Illusion
  3. Mirrored espionage

Strange happenings

For our party to be truth seekers we need them to have leads. Takeo, Kyoko or even the members of the household may come forth (indeed a few of them will) and advise that they saw other members of staff different ones, acting strangely. The common denominator is that all of them cant remember who it was. but give a generic explanation that they feel as though they were friends and remember them at dinners and festivals.

Each person though, when questioned more, had a jade serpentine bracelet on their right wrist. The party can either ask the question outright or if they are a bit stumped we can assist. To assist the party the second person they question would look uncertain and come back to bring it up that they remembered something that stood out. The jade bracelet. They would explain that the Jade bracelet normally was reserved for a certain level of staff as a symbol of their favour from the emperor.

When finding the member of staff, the keeper of Jade, who is responsible for these bracelets is the next step. Once there they show off the five bracelets they have – as they are returned and stored in a chest every night at which point the party can investigate them.

Illusion

The Jade bracelet is our first clue. One of them is an illusion and DC 15 investigation or arcana check will see through it. Those with witch sight or the ability to detect magic can tell that all of them have an enchantment placed upon them but one of them has a strong illusion magic placed on it.

The Keeper of Jade goes into panic mode and wants to raise the issue with the emperor. The party can let it happen at which point it makes the third step harder or they can urge them to remain quiet – Something that both Takeo and Kyoko would have mentioned to them.

The Jade Bracelet that is missing and an illusion (its a rusted copper ring with fell writing inscribed into it) belongs to a member of staff who deals with serving food, primarily to the emperor and family.

When the person is questioned about the bracelet, if they are, they snap out as if coming out from a trance and become extremely disorientated. Upon questioning they cant remember the last two weeks. They remember walking into the library to take a scholar there some food and that’s the last thing they remember. The staff member has flashes of dream like memories of conversations with new staff where parts of the memory are disjointed or blurry.

As part of this dream memory they distinctly remember that one of the staff had their shadow shift and stir as if a candle was flickering on the other side of them but there was nothing there. The staff of house show the party to the library and to where the new staff reside.

The library has an entire book shelf cast in illusion which is only broken by DC 15 investigation or arcana check. Once broken the party realises that he books are either missing or strewn around the shelf and floor. The illusion is powerful enough that physical interaction from our seekers of truth doesn’t break the illusion.

The staff quarters has no illusion on it.

Mirrored Espionage

During their investigation a successful DC17 perception check will reveal that they are being followed by someone who knows how to tail them. This person (creature) wears an ordinary face of a member of staff. In fact they may have spoken to this person already who came to them to report something odd or out of the ordinary that was completely different to everyone else.

If confronted the creature will move swiftly but in a calculating way through the halls and the party will lose track of them in a door way. The doorway wont be to anything in specific but I would maybe have it lead to a lesser family members room who wont take kindly to being interrupted or questioned.

If not confronted they will tail the party for the rest of the session unless they go to the library – at which point it will hurriedly leave.


Well that’s what we have for tonight’s content. Thanks for dropping by and don’t forget to come back this weekend where I will be, hopefully, posting some more painting progress for my Flesh eater courts army as well as the end of week writeup. Don’t forget to check out the posts previous to today where I delved a bit deeper into some more finesse driven DM tools for our toolkits and, always, don’t forget to roll with advantage,
The Brazen Wolfe

Urban Ambush

Welcome to Fight night where this week we are looking at a good old fashion urban Ambush. This week saw Mugrave making a more aggressive move by unleashing her pets upon the party. It also saw some dark dealings being negotiated and a darker pacts being made.


Urban Ambush

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Made with Tetra-Cube

The new and improved Kobold-fight club is beautiful. The improvements made on the UI and the ability to generate encounters is phenomenal and I can say that it made balancing this encounter easy. For this encounter 4 of these creatures is what we are targeting. Attacking in pairs at a minimum and trying to use their grapple to an advantage is what the general play would be before going in for the bite attacks on those restrained.

The idea behind this fight is that they will flee when the fight looks rough and re-ambush the party in the streets. Using the height of rooftops to their advantage and pouncing down upon their prey. These creatures aren’t meant to be pushovers and they aren’t dumb hunters. They know when to retreat and will retreat as a pack rather than individuals.

Description

Inspiration comes from, duh, the displacer beast but I also would add certain fey like inspirations. Only 4 legs, 2 tentacles that are sensory primarily (hence the blind sight) but a row of frills around the back of their skull that gives the look of a Dilophosaurus. Relatively fine hair is sporadic and in tufts whilst a thick scaly hide sits under their skin.

This with their muted colour, silent approach make them perfect urban ambush creatures.

Closing thoughts

The fight should feel hard, frantic and desperate but when the first of the large feline like creatures is significantly wounded (more than half) then the pack will flee.

If the party give chase, I hope they do, then they will find that the Night prowlers will use their injured pack-mate as bait and ambush the party when they close in for the kill. They are not silly kitties.


Thanks for joining me tonight to look at Night prowlers and how they can make awesome urban ambush encounters. Don’t forget that tomorrow is another creative evening so drop in for that, and, as always, don’t forget to roll with advantage,
The Brazen Wolfe