Welcome to the end of week writeup! Tonight we look at the town of Daye and nightfall there where the party are called to defend the Priestess and Katya once again as mysterious dark spirits attack them whilst wearing the bodies of creatures they killed only hours ago!
But, what’s this, young Paul has visions of grandeur of him being some knight to protect Katya from what ever dangers lie ahead – can the party save him again before his quest to protect her becomes his last?
Let’s roll on and see what we can do this week when the Party return to Daye.
Return to Daye
209RTD
After returning to the road back to Daye and being ambushed on the road by a horde of undead which seemed to be drawn to the raw life energy that radiates from Katya it wasn’t long until the port city of Daye was seen. The large red sails had diminished since the party had last been here and only a few of the large elegant ships remained in the harbour, but there was many people wearing the red robes and white masks walking amongst the street opening which was a good indication for the relationship being built between the two peoples.
Soon Lizbet and Katya had met, the controlled divine magic of Lizbet seemed to harness and reel in the raw power of Katya and together they practically glowed, radiating warmth and life as they strode through the streets. As the priestess and the blessed walked through the streets the party kept a defensive distance from their quarry and their employer. The horde of undead still fresh in their minds as they walked down the street casting a wary eye amongst the crowd.
Movement amongst the crowd, lithe, sleek and deliberate caused the perceptive members to pause as cats and dogs pushed their way through the legs of those who had gathered to watch the procession – their eyes never leaving the two that glowed with the radiance of spring.
Areas and places of note
The Road to Daye – The road back to Daye is long but easy. Its general downhill slope makes travel easy and the road after the ambush site, where the undead attacked, cleared out to have a sight of all potential threats for miles. Random encounters could be possible but they would be wild beasts, more undead (or fiends) but not brigands and the like would have a rough job trying to get an ambush on the party and their wagon.
Daye Streets – The streets are no more than 30ft wide, enough for a wagon or two to pass comfortably with stalls either side of the road. The buildings that line the road are one or two story predominantly with the odd three story building here and there. Currently there are people from the city lining either side of the street paying respect (silent or otherwise) to the priestess and her procession. The raw energy that comes from Katya would also put people into a shocked state as they are used to the grace and touch from Chauntea (through the temple) but not in such a potent form.
The Temple– A large, 50ft x 90 ft building with a large alter and statue to Chauntea being the centre piece of the large prayer room with several rooms off to the sides and a wing for where the priests and priestesses would sleep.
People of Bracken Hollow (in this adventure)

Elizabeth “Lizbet” Scaulder
Lizbet having been aware of another powerful chosen of Chauntea for a while immediately starts to try and help Katya quell the divine power that floods her – having felt that presence and power before she quickly helps her sister reign in but not control Chauntea’s divine magic so that she wont burn herself out from over exposure.

Katya Poleski
Katya appears to be taking comfort and guidance from Lizbet, the moment they meet her rampart energy seems to calm and become more controlled around the priestess. As they walk through the streets Lizbet walks through some mental exercises to quell the energy and the connection to Chauntea in an attempt to help Katya stop the flow of divine through her.

Carline Winters (and villagers)
Having decided to follow Katya to not only see the world outside of the little village where she had been a prisoner behind a grand enchantment from the Family she also feels compelled to help Katya where possible and sticks by her to reassure her as one of the people that grew up in the same town – her memories returned to her revealing that they used to be good friends with the young heiress to the Poleski family cause her to be protective of the girl and want to be the company of her.

Paul Turp
Smitten with Katya Paul follows along and immediately looks as to how to stay in her life. Taking up the self imposed role of her protector he wears a chain vest, short sword and a shield and never strays too far from where Katya is.
Environment and running the adventure
Street –
No one would dare attack the party, not with the rumour spreading of what they fought in Bracken Hollow nor the spirit they fought in the city. Furthermore the presence of the city guard, the priestess and priests of Chauntea as well as the gathering of folk from the city would make it very difficult to get the drop on them. However once the party reach the Temple of Chauntea they would leave the priestess there and head into the streets.
On the streets they may become the target of the Shadow-mist creepers or the Shadow Stitched beasts – lunging at them n shadow in small violent bursts (up to 3 creatures at once, all mixed species). As night falls a dockworker would attack them – visible seems where the shadow-stuff that holds the flesh together glowing in the moonlight as it attacks them – the intelligence maliciousness would seek to attack the one who was last closest to Katya.
After the fight is over a bell would start ringing from the temple – the urgency and oddness of the hour should be alarming to the party and someone would likely step out from a building and state the obvious (a helpful nudge for the party).
Temple – The centre room once the party get to the temple is where the priests can be found praying to Chauntea, flooding the room around the alter with daylight. Katya, Lizbet, Carline and Paul with a young man who looks to be of the Red Fleets people are currently fighting back a few creatures that attacked the party. As the party fight their way through some of the shadow stitched creatures they notice a dog grab Katya’s robe and drag her from the room, rushing through the side door and into the outside beyond. Lizbet and the others rush after them and into the night beyond.
The dog carries Katya into the streets where the party who give chase encounter more creatures to come and push back at them – Lizbet, Paul, Carline and the young man (Sui) catch up to Katya and separate her from the dog but they are quickly surrounded.
Encounter area
As the party leave Katya if they move through a place with shadow that is too far from people (use DM discretion here) then its likely they will be attacked by the Shadow-stitched. The first attack would have one or two creatures attack but only as the party turn their back, an ambush as if carefully plotted. As one of the creatures dies the other would fall limp and the shadow-mist creeper would flee into the sky where it would dissipate (its energy spent). Examination of the body would reveal it being dead for hours and an arcana check would reveal that a dark magic (enchantment more so than necromancy but it has that tinge) held the corpse together as if possessed.
The second attack would be more feral – as if all control of their will power was gone – the astute party member would note that the creatures almost moved as if commanded or as if puppets to a greater powers will. These creatures would attack from the shadows but into the sunlight where they would flinch and a dark smoke would flow from their stitches – which glow black in the sunlight. As the creatures are killed (three, a cat, a dog and maybe a raven (use the owl block) then a dark mist would escape and bubble in the sunlight before dissipating.
The next encounter would be the temple after the bells start to ring (as the sun finally sets) – the temple would e filled with little creatures, cats, dogs, rats, birds who are in the shadows (away from the sunlight being produced by the priests) except for where Katya and Lizbet are – the creatures are braving the light to get to the princess.
1d4+1 creatures would actively block the path to Chauntea’s chosen and as the party slay the second last one then a large dog would grab a hold of Katya and quickly drag her from the safety of the temple.
In the streets every 60 feet another creature would appear, randomise what it is each time!
Once the party reach Katya and Lizbet + company they would start to get 3~5 creatures attack in waves (every 2 rounds) until an ogre wearing leathers of a dock worker (and looking like he works on the docks) steps forward to fight the party. Once the ogre falls then all of the creatures fall and the dark mist floats into the sky and disappears.





Thanks for joining me again here for the end of week writeup – most of this was new content (most of it) so it took me a bit longer to collate the weeks efforts into a single writeup. What that means is that you should go back to the previous weeks days to get extra info – what drives Lizbet (who is actually Elizabeth!), who is Siu, really, and what drives him to work for the dragon and what are the shadow-mist creepers and why do they create the Shadow stitched.
Don’t forget to come back this week for more content and if you like something you read here, or better yet, if you are playing through this adventure as I write it let me know! I am frim believer that feedback and critique is the best way to grow as a hobbyist and you are those best suited to provide that to me!
Oh, and as always, don’t forget to roll with advantage!,
The Brazen Wolfe
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