2023 Campaign Adventure 5

Good evening all and welcome to the fifth day of adventuring that the party experienced today. Whilst not giving away the campaign, adventure or plot moving forward I will attempt to write up each adventure this year continuing with my 2023 campaign adventure 5.

This is a continuation from 2023 Campaign adventure 4 as that session was cut short and, it was a while ago.

2023 Campaign Adventure 5

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Plot:

Warrendeep – Part 2.5

After the rocky start of day one the adventurers, Kai and Tater, woke to find a still disgruntled tavern owner, Marie, cleaning a tankard. Approaching her she rolled her eyes at their request for breakfast but still got something cooking for them. “Steffani left earlier today, she was in a bit of a foul mood so it’s probably for the best that you don’t run into her today.” Marie offered that advice. “Gwen was looking for you though, you can find her in the back room.”

Gwen went on to explain that Frederick, a halfling scout from Team neldë, had not checked in for two weeks in a row and so was considered missing. But the last reports had the halfling heading towards Fustmach as there were rumours of people going missing for days before turning up again. The concerning part is that these people don’t remember going missing and are convinced that someone is playing a joke on them.

Gwen believes that Steffani’s interest and insistence on this mission being picked up quickly is something more than just investigating the reports. But she doesn’t know anything more and the party believed what she said. Gwen also mentioned that they would be joined by Groku who appears to have some bond with both Tater and Kai. She handed them sealed letters that detailed the information so they could refer back to them but also it contained a map where to find the town of Fustmach. Their mission was to find the missing scout if possible and to capture and return any abnormal creatures, dead or alive, if possible.

Fustmach was a small town that was originally a dwarven mining down high up in the mountains to the east. Whilst it doesn’t product what it used to it still does a decent trade with a few cities in the lower lands. Because of this the roads are better kept and better patrolled than others however, there is rumours of gnolls and such that stalk these roads.

Gwen also mentioned that Fredrick was an experienced military scout with a decorated history. He was referred to as extremely skilled and if he so desired it he would not be found. Before heading back to Marie to get breakfast Kai showed her the compass and explained what it was. She was interested and advised that a member of the atta team could probably create copies of the work. But she offered the advice of keeping it with them until they return in case they need it in their mission.

Returning to the main room of the tavern they were greeted to salted porridge, low quality but edible sausages, old toast and grilled mushrooms which were nearly ‘good’. After requesting breakfast ale, and disappointed to find out it was more water than ale, they met up with Groku who received her orders from Gwen and confirmed some information about Fustmach. They then were told it was about three days ride one way by horse and so they would need something to travel on.

The problem with merchants

Tater and Kai, with Groku in tow, head off towards the marketplace in search of someone who could sell them horses. After finding a nice vegetable saleswoman who gave them information and a sack of fresh, good vegetables. The older woman informed the that the stables sometimes sold beasts that had been dumped at their stables, abandoned for to long and well past the owners fee for keeping and maintaining them.

With information and vegetables in hand they head towards the stable to find Sam who was preparing to leave with his son and the urchin from yesterday. After discussing quickly what they would need Sam also mentioned the caravan that they had stashed in the abandoned village of Suncrest. He offered twice its value if they could return it to him and provided some advice on what types of animals would be required to haul it and how much weight they could carry.

As Sam left they noticed a girl looking at them from the window of the stables, where people store their animals and where they may find potential beasts to carry them on their journey. Entering they were greeted by many animals on two levels as well as a young stable hand, Fiona, who admitted to having a crush on Sam. After a brief discussion a deal was nearly struck for a excellent quality young grey riding stallion, a good quality Mule and a foul tempered mistreated Draft horse, at slightly below market value.

Fiona’s father entered and instantly tried to swindle the party. But with some quick thinking and bartering the party ended up turning the tables and leaving the stables with not only the grey stallion but two mules, the ornery draft horse and kit and saddles for all. This all for the handsome price of 130 gold pieces which was a fair trade. However due to Kai talking to Fiona earlier and promising to give the good word to Sam about her they paid a sum of 120 gold pieces for the abandoned animals before heading back to the tavern.

Closure

The trek back was uneventful but they had one last job to do before they could begin their journey. They had to meet with two prospective party members and see if either of the would be a good fit. Those who were not a good fit would join the team Atta and cleaning up incidence at a a village nearby. They first met with Tobias who instantly rubbed both Kai and Tater the wrong way with his pretentious attitude. Despite being somewhat of a capable mage and specialising in both support and offensive magic he believed that working for his gold was beneath him and that he shouldn’t have to.

The next introduction was when a little fairy was caught trying to pick-pocket Tater after pinching items from Tobias, Groku and Kai. She introduced herself as Armaeth and she was handy with a bow but more-so her small size and natural sneakiness was handy at finding things, people and places without being detected. She was also here for adventure and was happy to simply be involved. But she definitely had an issue with taking things that didn’t belong to her.

With barely any other doubts in their mind the party decided that Armaeth would be a better fit than the arrogant Tobias and she was welcomed her to their group.

Main NPCs:

Gwen

Sam Gustave

Marie Turnburke

Fiona

Tobias Arnu-Swathay

Armaeth Nightcap

Thanks for joining me tonight and for continuing on this campaign with me. I finished what I wanted to last session in this one wand managed to get through a bit more as well. I hope you enjoyed catching up on another overdue episode of my 2023 adventure!

Don’t forget to come back tomorrow as we continue from last weeks adventure. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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