Welcome to the Fourth night of Dice-ember where we look at the beginning of trouble in Rimeglenn for the party. This is the official start of the adventure for the party and we could have two options on how to start it. But we will start wit the simplest and go from there. So sit back, grab a seasonal beverage and let’s roll into the holiday season!
The Beginning of Trouble in Rimeglenn
349SDiEm4
The party found that the city of Rimeglenn was bustling this time of year. As the merchants brought in goods to trade and looked to barter for the best value on their goods they reached out to the local taverns and guilds calling for caravan guards to transport the goods that they had arranged to be sold. Adventurers, guards and henchmen needed not look for work as it seemed to grow in Rimeguard.
As the colder winds blew from the north they brought ice with them it signalled the end of Autumn. The guards became more watchful on the walls and the number of guards patrolling the markets had reduced but those left on this duty were more alert and less likely to be kind to those breaking the law.
The party had come through looking for work and hearing that this time of the year was ripe for all types of odd jobs. The Rimeguard at the gate, the market place and nearly all that they spoke too recommended that they head to the Rusty Duck Inn. The owner looked at adventurers with favour and provided good value accommodation, food and drinks. It also happened to be the safest of all Inns in the city with the least reported thefts due to the owner, Patrik.
After finding the inn rather easily, as everyone knew where it was, the party looked around at the nearby shops which were all catered for adventurers. After a day of shopping and enquiring about work they made their way back to the Inn and settled in for the night in rooms made for Adventuring parties.
The next day they woke up after a blissful night’s sleep. The door had bolts and locks to ensure the party would be safe and even the windows had bars that locked from the inside to guarantee safety. Regardless of the precautions taken the party found that each one of them had a trinket, item or tool taken during the night and replaced by a wooden statue. The statue was well carved, painted poorly to look like a villager and about the size from palm to fingertip.
When they got downstairs they found Patrik already discussing similar thefts with other adventurers who had stayed here overnight. “Yes, you had something stolen?” he said to a halfling who looked to be the one who would normally be the one doing the stealing.
“Yes, my lucky enchanted dagger actually. Stolen from my bag.” the halfling exasperatedly said.
“And did you find anything unusual in its place?” Patrik the innkeeper asked as he leant against the bench. For a moment the halfling hesitated, the party could see that he was fidgeting and was nervous.
“No nothing. What an odd thing to ask.” the halfling said as he recovered his posture. “Well do tell me when you get my dagger back. It is worth a small fortune.” the halfling continued.
“I am sure it is.” Patrik said as the halfling walked out. “And what about you? Something to report stolen and, let me guess, nothing out of the ordinary?” he asked the party. When the party produced the little wooden dolls Patrik stood up from leaning over. “These were left in place of the items you lost, you say. Are you sure?” Patrik asked. When it was confirmed he beckoned over a young man who just entered the room. “Right on time Dyson. I need you to go the the Rimeguards quarters and tell Lady Penelope that the Season has begun.”
Dyson stood still for a moment before nodding once and dashing out of the room. “You lot don’t fancy having a drink with me over lunch? There may be a job, a large one, and you will be the first one offered it if you are keen.” Patrik said as he started to hurry about the room and fetching keyrings from draws. “Here,” he said as he handed a keyring to the party. “Under one of the beds will be a chest. Place any valuables you have in it and ensure it’s locked before you go to sleep. Bring the keys back to me and I can then give them back to you in the morning. You have come to Rimeglenn during the weirdest time of the year.”
And that’s it for tonight. The alternative beginning of this is where the party hear about the large bounty for the thieves and come to take the job – but that one isn’t as exciting. Thanks for dropping by for another night of Dice-ember updates. Don’t forget to come back daily for more holiday one-shot content and as always, don’t forget to roll with advantage,
The Brazen Wolfe
