The Resistance of Manaeva

As we have already uncovered not all is what it seems this week with the crates of medical supplies, a cure, being something completely different. This fuel for the Resistance of Manaeva will surely draw out something more in the combat encounter this week as we explore an added depth into this weeks encounter.

So let’s sit down, grab a coffee and roll into tonight’s encounter!


The Resistance of Manaeva

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Manaeva Resistance – created in Nightcafe.

The resistance fighters are pretty straight forward. Thugs, thieves, urchins and some mercenaries – but they all have something a bit extra up their sleeve – the ‘Cure’!

As always all the images are created, simply and quickly in tetra-cube.

This week the party have to deal with a horde of these fighters with a trick up their sleeve – a magic elixir.

The ‘Cure’ is a potion that grants any who consume it +1d4 on their attack and saving throws as well as 2d4 temporary HP. This is meant to represent a kind of battle focus that overcomes those who ingest the potent concoction. Now while these stat blocks aren’t impressive with many rolls of the dice the law of averages means some will hit. And this volley of attacks should provide a challenge to the party.


That’s all we have for tonight, something a bit fun but not overly lethal this week. Don’t forget to come back this weekend for more tabletop content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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