This week our fast, quadrupeds that have endangered our parties comrades is called the Senkuku. This creature has several features that resemble both a bat and a large cat and it likes to play with its prey. But these creatures are born from curses from jealous gods, those who seek to insight chaos in the domain of their fellow divine peers.
So let’s sit down, grab a coffee as we roll into tonight’s encounter!
The Senkuku
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The body of a large, muscular cat with large ears, pushed in pig-like nose and large fangs the Senkuku isn’t exactly going to win any beauty contests. Its size, about that of a horse, will surprise people with how nimble it is and how quickly it can move to take down its prey. Malicious by nature it aims to curse its prey and over the cause of a few hours those who submit to the curse will transform, painfully, into one of its kind.
But while not a disease like Lycanthrope its believed that a malicious deity created these beings as a way of spreading their influence where it shouldn’t belong. It can’t be removed as a disease but it can however be removed by the remove curse spell as long as its used near a place of divine influence – such as a church or temple.

The Senkuku while not the most intelligent is wise enough to know when to get out before its too late and it rarely hunts alone. Preferring to use its allies as bait each Senkuku delights in the tourmented looks of its own kind as they realise that they are the ones being used as bait, and in turn knowing that it could just as easily be itself.
A bit of a short one tonight but a new creature with some borrowed inspiration from other stat-blocks was on the menu this week. Don’t forget to come back this weekend for the end of week Zine and as always, don’t forget to roll with advantage,
The Brazen Wolfe
