Enemy At The Wall

Fight night is here and we find ourselves with enemies at the wall. Tonight we look at the multi-staged (potentially) encounter for the week which we highlighted on Wednesday. While the rain continues to fall in Australia and much of our Southern and eastern states prepare for flooding I wanted to take a moment to wish those bracing for another wet weekend the best of luck. If I had a lucky dice, or inspiration I would send it out to all of them so that they may use an extra dice when they need it most. Take care Australians.


Enemy At The Wall

242FrEnAtThWa

Tonight the encounter was balanced assuming that our party would have levelled up after reaching the wall and the fights along the way. This sets us at around 30000 xp for a daily encounter budget and around 6400 for an encounter.

Our first lot of encounters is the wall – Oni (hobgoblins), a captain and some lesser creatures (gnats or zombies.. something that is CR1/4) can flesh this part of the encounter out. If we treat them as coming in waves with the waves being 5 rounds apart it can make it feel like the tides are endless – just need to describe the creatures taking some time making it across the fields.



The second encounter is when the party realise that they are being torn apart by the Yuki-onna and so they leave the wall to take the fight to her. Now if the party has ranged weapons, abilities or spells it makes this part of the fight easier so I would enforce that the spikes summoned (see last nights map Sieged under snow) provide 3/4 cover for the ice queen from range where there is spikes between her and the attacking party.

Apart from fighting through the waves of Oni, the captains and zombies or lesser Gnats once they reach the ice queen she is quite formidable. I would have the waves still come, our party is level 9 after all, but maybe have supportive arrow fire dwindle the horde a bit from the wall.

For the Onikage as this one is meant to be huge, a more impressive specimen, change the size to huge and HP to 60 and that will just about do it for us.


As for the other parts of this encounter treat the shadow as something that can be spotted and targeted as a creature.

This creatures sole purpose is to find holes in the wall and act as a way of channelling ice magic from the Yuki-onna to damage, bring down the wall and act as a bridge and ladder for the warriors on the ground. Or those on the wall to go down to the ground.


Well that’s it for us tonight in Ryokughan. Don’t forget to come back this weekend for more content and as always, don’t forget to roll with advantage,
The Brazen Wolfe