A map night, surprisingly Friday night though, is here and while I work out how to make a larger map I wanted to present the final ‘arena’ for the encounter for this week – Durkenstaff Cavern. Yesterday we were introduced to the mountain king and his associate, a Chimera. Tonight we look at the cavern with skylight which is their home. A bit of a big arena for the end of adventure combat but we will see how we go.
But in order to actually get to the adventure we best sit down, grab a coffee and roll onto tonight’s adventure!
Durkenstaff Cavern
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A large cavern with a small cave on one side is known as the Durkenstaff cavern. A hole in the top of the cavern allows bats and birds to fly in if they dare but also sky access for the Manticore. It also brings in rain water into a pool that’s featured in the middle of the cavern floor.
Tall craggy cliff faces litter the walls of the cavern with platforms build into the side. This gives plenty of vantage points for archers or, Chimeras to perch and watch as prey enters their vision.

Now as I prepare for a pretty full on weekend I want to thank you for coming back again this week. In fact with a bit of a mix up this week with the order of things I will have my work cut out for me in this weekends writeup. However, don’t forget to come back daily as I hope to finally reveal some more hobby progress this weekend. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe
