Followers of Flame and Water

Welcome to another Friday night where tonight we are looking at the Followers of Flame and Water. Now some of you may have realised what I was doing when I mentioned the creatures of the other night when I mentioned flying creatures. But tonight we reveal a bit more of what was to come. So sit back as tonight we investigate stat-blocks!


Followers of Flame and Water

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The Mephits

Mephits are elemental creatures that appear to be humanoids with wings. These creatures generally align themselves with an elemental plane but most comprise of one or two elemental natures.

The magma Mephit may be a bit strong so I would suggest using the Mud Mephit and Smoke Mephit in its place as they are a little less overwhelming.

All sources from tetra-cube.


Servants to the elementals

The next stage up is the cultists. Now we got a glimpse of this the other night where we saw some of the village elders actively encouraging the water to rise – however its not just water we have to contend with. Cultists of fire Genasi and Magmin also either impede the approach to the mountain or are are the precipice. Only time will tell.

All sources from tetra-cube.

The Forces of Nature

Now it wasn’t hard to work out that I would have elementals in this weeks adventure but the end combat will be something a bit challenging even for veteran players, I hope. So I hope these forces of nature are up to the task.

Fire Elemental – Sourced from tetra-cube.

Water Elemental- Sourced from tetra-cube.


Thanks for visiting tonight as we looked at a bunch of stat blocks for this weeks adventure. Don’t forget to come back this weekend as we produce the end of the weeks writeup. And lastly, as always, don’t forget to roll with advantage
The Brazen Wolfe

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