Welcome to another Friday night where tonight we are looking at the Denizens of Trenchold Woods. These are good creatures for level 1 or level 2 parties to encounter and can make for a fun and enriching adventure despite being cliche. But you can scale this to a larger encounter by adding more creatures or looking at higher CR creatures (such as trolls or hobgoblins) to be the aggressor in this weeks adventure. So sit back as tonight we investigate stat-blocks!
Denizens of Trenchold Woods
331FrDeOTrWo
‘The wild ones‘
A collection of creatures for random encounters that can be used either on the way to the cave, on the side of the road or even in the cave. Some of these you can set up as the main battle, like the ogre, who is a tough combatant (if you start adventures at level 2 for example).
The Goblins, orcs and such are all easy enough for a level 1 party of 4 to deal with but don’t forget that weight of numbers is also a great way to challenge a party.
All sources from tetra-cube.






Humans
The humans are easy, cultist, bandits or other low level encounters can pose as a main threat or as a twist along the way.
All sources from tetra-cube.



Thanks for visiting tonight more low level stat blocks for the adventure. Come back tomorrow to get a look at the tournament progress, day 1 results and hopefully a picture of the army that I mentioned last week. Don’t forget to come back this weekend as we produce the end of the weeks writeup. And lastly, as always, don’t forget to roll with advantage
The Brazen Wolfe
