The Scarred Alchemist

Tonight and I have created a zine for an adventure that I used to coach a few new DMs to this glorious role, The Scarred Alchemist. This adventure is a stepping stone into adventures with skill checks, plot twists and Memorable NPCs with a very small range or Rules to use.

The Scarred Alchemist can be used system agnostic but focuses on D&D so please feel free to adjust to what ever system and the creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for the creatures found in this adventure.

So I hope you enjoy this weeks adventure, The Scarred Alchemist. There week is different where all the content is within the Zine and nearly none of it was revealed in the prior week! So if you want to run this adventure you will need to download the pdf!


The Scarred Alchemist

346SuTScAl

Night Market at Curvale – created in nightcafe.

The party keen to find work have arrived at Curvale. The bustling town is ripe for the work that their band of adventuring can bring and if rumours are true there is a lot of work here for them.

The streets are filled with people calling for their attention, hawking their wares and services at anyone who looks like they have the coin. The party gains a lot of attention from every merchant they pass offering anything from food to weapons to jewellery. 

However they also notice a few rougher looking people lurking in alleyways or being told to move on from the city guard, most of the time.

The streets are otherwise typical of a city of this size. Many people move around, buying clothes, begging for coins or otherwise trying to make a living. 

The party then sees it, the guild hall. A place where adventurers meet to talk about rumours, jobs and to share an ale after a long adventure or quest. The large stone building has a noticeboard out front with notices about wanted people, odd jobs or requests for information about rumours. 

Inside the hall a few adventures sit at tables talking quietly amongst themselves and a woman sits at a centre desk tidying up some papers.


Salve of Youth – created in Nightcafe.

The party leaves Tom to his busy work and look towards the rest of the market. There is a large gathering around a relatively ram-shackle looking market stall where people crowd around the small wooden stand. 

A man is quickly talking and handing over small glass jars as quickly as gold pieces are handed over to him. The party notices Reginald walking back clutching an open jar and rubbing a pale pink cream on his face. **Perception check DC 14 would reveal that the scar that he had on his jaw line has completely vanished.** moving towards the stall they see a young man with a bandaged left arm talking quickly to a few people who evidently missed out. Smiling, they bid him a farewell before the man starts to pack up his stall. 

The man is not remarkable in any other way except unlike the other merchants who are doing a roaring trade he has a city guard standing near him and watching over his back instead of a mercenary or personal guard. “Well Theo, I am never quite ready for what happens when you open Shop. Do you need any help getting back home safely?” the guard said as he smiled and walked up to the young man. 

“No thanks John, I don’t plan on taking this gold out of the merchant district. I have a few people I am still indebted to who helped me after the accident and I have some more goods to organise delivery of for the next batch. It never quite ends I am afraid!” he said with a nervous laugh. 


Maps

Graveyard – Created in Inkarnate (346SuCuGr).

Crypt – Created in Inkarnate (346SuCrOIl).

PDF adventure – The Scarred Alchemist



Thanks for joining me tonight for another Zine. This one had more content added to the Zine but like a few of my other ones I kept that in the Zine, not the blog. So you will just have to trust me on that and grab a copy of the Zine to check it out.

Next time you get a party together consider running this adventure and I hope that you enjoy it.
I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

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