Dead Sands Tomb

As we face a scorcher here in my home town today what could be more suitable than the blistering desert and the entrance to the Dead Sands Tomb. But this isn’t all for this weeks adventure as we line up for a bi of a bigger one again.

So let’s grab a coffee, sit back and roll into tonight’s adventure.


Dead Sands Tomb

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Entrance to the Dead Sands Tomb – Created in Inkarnate.

The shifting sands twist across the desert without much hope for shade of comfort. The moderate dunes are quick to shift and change as they are chaotic as the ancient magic that birthed the desert itself. This means that maps that rely on the topography of the land, or land marks are nearly useless as you need to navigate by the stars and distance rather than locations.

These sands however are host to a great variety of hardy wildlife. Beetles, snakes, some mammals and birds as well as snakes and other insects call this place home. Some of them are even large enough to regard the party as prey rather than fellow survivors of the sands.


As normal a few overlapping widgets with some light blending of different paint textures. Not as much blending today as I wanted to give the desert and ‘endless parch’ feel and the images within are rather simple. But I do have something else planned so watch this space for that part.


Thanks for joining me the map making night. A quick and easy one without many complications which shouldn’t distract from the party or the goal of this week. But we’re not done yet so don’t forget tomorrow we reveal some critters, some thieves and maybe more in which we are encountering this week. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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