The Avermeet Agitators

Tonight and I have created a zine, the fifth of the new year. It’s a little late as I continue to play catch-up but I hope that you are finding the now normal format of this Zine useful. So without any further waiting I present, The Avermeet Agitators, in the same format, as a fun one-shot to assist GMs.

As always this adventure can be used system agnostic but focuses on D&D so please feel free to adjust to what ever system and the creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for the creatures found in this adventure.

So I hope you enjoy this weeks adventure, The Avermeet Agitators, and that your rolls are made with advantage.


The Avermeet Agitators

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Avermeet Caves – Created in Nightcafe.

The party huddled around the job board at the Fogmourne Tavern and wondered what they were doing here, not for the first time this week. A few odd jobs had held them here for the week but the work was getting thin or repetitive.  

“Forgive me for asking,” a voice began from behind them which belonged to Rufos, the innkeeper for where they had been staying. “I have a job that’s just come through and instead of tacking it to the board I’d wondered if you’d be interested. The Lord of the Avermeet has an issue that he needs sorting. The messenger produced seals to allow safe passage to those who wanted to help him. You just have to travel to Calewan which is on the other side of the Avermeet Forest from here.” he paused for a moment. “If you do decide to help, the messenger said it was urgent. So you’d best decide fast”

Fogmourne Tavern – Created in Nightcafe.

The party made their way to Calewan after little to no delays or issues on the road. The escort with several Avermeet Guard and the dwindling population of the wildlife in the forest made it somewhat safe to travel through. 

Entering the small city they were escorted to the keep first instead of any of the other buildings. Not surprising given that they were currently considered suspects of the poaching. As they moved through the hallways of the keep several people looked at them including a well dressed man, probably a noble. The man quickly greeted Bareth in a friendly manner and watched the party from the corner of his eyes.. 

“Lord Stoneleaf, Bareths Uncle.” Kirili offered as they watched the exchange and they were shown to a room, rather than cells. However, the door did lock from the outside which sealed them in with no ways out of the room as the windows were closed and barred. They were given food, not the best but definitely a few rungs higher than trail rations as they waited for an audience with the lord of the city.

The following morning they were brought to the Lord who looked at them with embarrassment. 

“It seems we may have made a hasty mistake in assuming your guilt in poaching from the Avermeet. However my advisor, Lord Stoneleaf, has made a convincing point that you were found in the act of actively poaching in the forest. However, this has since been cleared up as a misunderstanding as Kirili has vouched for your innocence. If you are indeed the ones who we sent out for you must have evidence of such.” the Lord said. Sitting at the large table that was in the small meeting room.

PDF adventure – The Avermeet Agitators



Thanks for joining me today for another Zine this year. As usual there is a lot more in the Zine than there was in the daily updates on this blog – so make sure to grab a copy of the PDF.

Next time you get a party together consider running this adventure and I hope that you enjoy it.
I hope you don’t miss a thing so come back daily in the coming week and year. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

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