Iron Harvest

An elaborate rescue mission, a client who isn’t what they appear to be and danger on the road. Must be the yearly iron harvest. This week we dive into a different kind of adventure but not one that we haven’t faced this year already. The escort adventure has to be one of the more popular and frequent jobs that are given to adventurers but it has a whole range of possibilities.

So find a seat, grab a horse or risk walking this week as we sit, ride or walk into tonight’s adventure!


The council of steel is responsible for providing the finest weapons and recruits into the Royal Military guard each year and this year they went big. The princess herself is travelling as part of the Iron Harvest – a caravan crew that has made exclusive rights to ferry the valuable harvest of materials and recruits along the Ferrous highway.

However they carry another precious cargo, the princess of the realm also travels with the caravan and the new guard recruits first order of business is to see she is escorted safely. But when trouble arises something is amiss and where are the party? Where else – at the centre of it all.


Iron Harvest

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Iron Harvest Caravan train – Created in Nightcafe.

“Steady as we go boys.” The wagon driver said as they started to go down the hill into a valley. She had been talkative with the Party since they left Luistira and had been the source of many jokes and comments about the surrounding lands since leaving the city walls. “My father used to take me riding through these lands when I was younger. Said it was important to know the lands around where we live.” she continued as she looked fondly at a lake. “We caught many fish in that lake one year. I remember once he caught a pike so large that he was pulled into the lake. My Uncle called him Carp-head for many months after.”

The party had been hired by the Iron Harvest, a caravanning company that was the exclusive supplier of royal arms and guard recruits in the land. The caravan however had a special guest, which drew unwanted additional attention. The Princess of Luistira rode up ahead in her carriage as a final test to the new recruits. “What do you think of the new Guards?” Sal, the wagon driver asked the party as they watched the dozens of guards walk or ride around the princesses wagon. “They don’t look ready for the real thing yet. Hopefully they won’t have to see that for quite some time.” she added thoughtfully.

As they continued onwards the party thought they heard a distant shout to the east, but there was nothing that way except for a few farmers who stopped and waved at the caravan as it passed. A few of the other mercenaries and guards looked over and waved as they passed by and continued on the road. It would take another two days of travel, three if they stop to rest for the full nights before they reach their destination. Then the party would escort the empty caravan back to Luistira and the majority of the guards would stay with the princess in Kowal.

But there was a strangeness in the air, something that bode poorly and as they moved along the wooded road there were infrequent signs of other travellers, creatures and even beasts that littered the surrounding woods. Something that drew the attention of the party and some scouts but it was infrequent, disjointed and some of it purely bizarre which resulted in the men and women shrugging it off as coincidence.


Week twelve is here and it brings a escort mission with a twist. But that will be revealed later this week as we continue to expand upon this weeks adventure. Don’t forget to come back daily to stay on top of the new content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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