The Ruins of Krencham

This week we have the party caught in transit – passing from one city to another and, not quite making it all the way through as they take refuge in the ruins of Krencham. Will they make it out alive or will the storm filled night be too much for them.

So hunker down, grab a drink and let’s survive tonight’s adventure!


The travel between cities is fraught with danger, be it bandits, weather or hungry creatures that hunt the roads. But the roads less travelled, through abandoned buildings and towns can be safer or much, much more dangerous. The Town of Krencham has been abandoned for years now, the strange case of a township of farmers in a relatively safe part of the country disappearing overnight. Many of the buildings were left intact with a single door pushed off its hinges, out into the street.

Due to there being no bodies found the military did not investigate and deemed it a mystery. However after many years the road through Krencham has started to be used again by travellers but this time is different. After a violent storm has rocked the land the party takes refuge in the destroyed buildings. But the scene that they came out to the following day started to tie the pieces of the puzzle together.

Now the hunt is on and the party is the prey. Racing across abandoned farmlands, taking refuge in the crumbling buildings as an unknown creature stalks the edges of their sanity. Will they make it to their destination alive or will the same fate as the farmers of Krencham be theirs?


Krenchams Ruins

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Krencham’s Ruins – created in Nightcafe.

The storm raged on as the party raced down the road, the flash of lightning illuminating the distant outline of ruins. Racing towards the distant hope of shelter, roads, fences and buildings that they ran past looked like lifeless shells. The Town of Krencham had been destroyed years ago overnight as the source of its destruction – and the disappearance of its people. This town was just ahead and tonight it would be their saviour tonight as the storm turned more violent – evolving into a maelstrom in its own right.

The streets, from what they could see from the lightning strikes, were deserted, ruined but a clear path made through the debris. Looking quickly over the buildings that were mainly intact they spotted what appeared to be mostly intact, a church to Lathander. Pushing through the rotten door they found themselves in a dank room that had as many leaks as an ant hill had ants. 

Starting a small fire they huddled together and tried to get their clothes dry. The sounds of the storm outside sounded like an enraged animal, buildings shifted and crumbled, dust and bits of roof fell inwards upon them but it held strong. A few intense lightning strikes struck nearby and caused the ground to vibrate and for a moment the structure groaned and tilted.

The storm raged for hours and left an hour before dawn. The morning saw the party push through the semi-blocked door they had pushed through to find that parts of the ruins were a mess. Some buildings had crumbled further but bits of tree and churned earth were all around. Scouting the town they paused when they found something that they were not expecting. A tunnel had been dug along with the charred earth that indicated a lightning strike. Large swaths of dirt had been pushed outwards near one of the ruined buildings and claw and unknown tracks could be seen at points near and around the site. 

Within moments a shriek of pain could be heard in the distance – an animal in pain in the direction away from the tunnel. Through the forgotten crops that grew in the fields still a path of crushed stalks could be seen moving from the tunnel outwards. The storm last night may have hidden the emergence of some creature, but frighteningly just as likely it had masked their presence from the creature that was now hunting nearby.


Thanks for joining me tonight for another week of adventuring. Don’t forget that each day this week we will expand out current adventure so don’t forget to come back daily and as always, don’t forget to roll with advantage,
The Brazen Wolfe

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