Tonight’s map is of the Sylphare Quarry Cavern – the potential source of issues under the quarry that was unearthed. Not quite as pretty as a few of my other cavern maps but this ne has a few interesting things including where I have sunken in the little bonds of ice-cold water.
So let’s sit back, grab a coffee and roll into map!
Sylphare Quarry Cavern
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Several deep ponds are within this cavern which only adds to the chill factor. At points they get very deep and a tunnel, big enough for a medium or smaller sized creature to swim and squeeze through can be found underneath. However this is not for the faint hearted.
A pile of ancient bones can be seen near a throne that radiates cold and power towards the centre of the cavern. The walls are rough and rocky with no visible way out of the cavern and beyond from here. However the under-water passages do lead deeper into the cavern system for those who can really, really hold their breath.
Multiple layered textures and the dig tool used this week to great a visible depth for the ponds. Using the craggy-rock asset method created a smoother transition to the water which worked mostly well. Otherwise the stone-skulls in the wall leading to this cavern had some over-texture brushed onto them to remove some of the asset that I wanted to hide – but it wasn’t the cleanest work but it gets the effect across.
Thanks for joining me tonight with another map created. Don’t forget that as I continue this week I gear up for another Zine at the end of the week. So don’t forget to come back daily to stay on top of what’s happening here and, as always, don’t forget to roll with advantage,
The Brazen Wolfe
