Storm Born

Now for the next Zine of the year I present, in single page zine format, Storm Born. I still believe that these provide DMs a lot more freedom to tinker with it how they want and open up the adventures to be more free formed and flowing than the larger booklet zines.

There is references to the blog nights which are D&D centric (regarding Friday night’s Stat-blocks) but this adventure can be used system agnostic more so than my regular Zines. As always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for many of my D&D creatures.

So I hope you enjoy this weeks adventure, Storm Born, and that all your rolls are made with advantage.


Storm Born

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Storm Born – Created in WordPress!?

A fierce storm drove the party into the village of Askir, offering them shelter from the biting cold and rain. The village’s tavern, Jotund’s Boot, provided warmth, food, and spiced ale. Despite the welcoming atmosphere, a palpable tension filled the air, asvillagers cast anxious glances toward the windows.

The party soon learned that Askir was under siege by a mysterious wolf-like creature that struck without warning, leaving only lifeless bodies in its wake. Attempts to trap or kill the beast had failed, and hope among the villagers had dwindled. However, a survivor had returned with vital information about the creature’s lair.

As morning broke, the storm’s fury had temporarily subsided. The village elder, a weary and desperate man, summoned the party, pleading for their help to stop the creature and save the village. The elder revealed that the survivor had mentioned a landslide and a cave to the east in the valley wall, where the creature might be hiding. The adventurers, feeling the weight of the village’s hope upon them, agreed to take on the perilous mission.


As the party rushed back to Jotund’s Boot, a young teen intercepted them with urgent news that Welk Tanner had woken up. The party hurried to the leatherworking hut, where they found Welk breathing shallowly but awake, his face marked by the encounter. He recounted his harrowing experience of being hunted by a creature that moved like a wolf but was much larger and spoke in a human voice, taunting him and calling him by name. Welk described how the creature’s attacks left him dizzy, possibly from poison, and how he ultimately managed to stab it in the eye with a splintered bone before fleeing.

Welk’s story left the party with more questions than answers, revealing that the creature was intelligent, malicious, and personally tied to the villagers. The village elder, recognizing the importance of Welk’s information, cautioned the party to tread carefully, knowing the creature was not what it seemed. Despite the elder’s advice, the party knew they needed to act swiftly, even though they would ideally seek more information. Determined to protect Askir and uncover the truth, they prepared for the dangerous journey ahead, feeling the weight of unease settle over them as they left Welk’s hut.


The morning brought a brief lull in the storm but also another gruesome discovery: Welk Tanner’s body, nearly cut in half, was found despite the healer’s claim of not hearing anything during the night. The room was in chaos, the window shattered, and gore covered the healer’s tunic. With the village in panic, the elder had the healer locked away until the party could find and kill the beast. As the party ventured into the woods, a sense of dread followed them, and they soon arrived at a cave reeking of blood and death, its entrance adorned with ice like fangs.

Inside the cave, the party discovered a scene of horror: bones and broken bodies littered the ground, and an oppressive energy radiated from a twisted altar covered in glowing runes. As they approached, a hulking, twisted wolf-like creature emerged from the shadows, followed by the village elder. The elder revealed his true intentions, explaining how he had orchestrated the events to lure fresh victims to the village. His sinister plan was now clear, and the party realized they had to confront not only the creature but the malevolent elder wielding dark magic.


PDF adventure – Storm Born



Thanks for joining me today for another adventure. Please feel free to leave comments if you like what you see when you grab a copy of the PDF. Next time you get a party together consider running this adventure and I hope that you enjoy it. Don’t forget to come back daily so you don’t miss a thing in the coming weeks adventures. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

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