Now for the next Zine of the year I present, in single page zine format, The Displaced Lord. I still believe that these provide DMs a lot more freedom to tinker with it how they want and open up the adventures to be more free formed and flowing than the larger booklet zines.
There is references to the blog nights which are D&D centric (regarding Friday night’s Stat-blocks) but this adventure can be used system agnostic more so than my regular Zines. As always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for many of my D&D creatures.
So I hope you enjoy this weeks adventure, The Displaced Lord, and that all your rolls are made with advantage.
The Displaced Lord
509SuDiLo

The adventurers had journeyed to Nevarl and had found themselves in the Penitent’s Larder, a lively and boisterous tavern that belied its name. The tavern keeper, Goya, a formidable goliath, enforced the rules with an iron fist. As she stood behind the bar, cleaning large carving knives, she chatted amiably with the party, who had booked a room for a night or two. Their conversation was filled with tales of their adventures, and Goya eagerly joined in, asking questions that revealed her keen interest in their exploits.
Suddenly, the atmosphere shifted as a faint cry for help reached their ears. The room fell silent, and the adventurers turned their attention to the door. A man burst in, his tunic torn and covered in mud and vomit, with claw marks raking his back. He collapsed, pleading for help. The party rushed outside to investigate, finding only barrels rolling down the road and indistinct footprints. Returning to the now-empty tavern, they discovered Goya nursing a broken lip and the man bleeding from new cuts. He warned them of a demon that grew angry when his shirt was removed, but despite their best efforts, the party found no evidence of a lurking demon.
The party watched the nervous man, who introduced himself as Joe Smith, anxiously eat his meal. He explained that every time he removed his shirt, he was attacked by an unseen demon with horns, a hog-like nose, tusks, and claws capable of slicing through dragon scales. Despite their efforts, the party couldn’t detect any curse or determine the source of the faint magic surrounding him. Each attempt to remove the shirt resulted in Joe being attacked, leaving him bruised and bloodied.
Determined to uncover Joe’s identity, the party left him in Goya’s care and searched the markets of Nevarl. They found no record of Joe Smith, raising doubts about his existence. However, they observed a strange interaction between a well dressed young woman putting up pieces of parchment on a notice board before her house guardsmen tore them down and burned them, one briefly revealing Joe’s face on a well-dressed man. With no other leads, the party realized that finding Joe’s true identity required pursuing the wealthy or influential individuals behind the expensive sketches.
The party stood at the entrance of a narrow, cobblestone street that wound through the bustling Nevarl markets. Tall buildings of stone and timber lined the street, their upper stories jutting out and adorned with signs and clothes. One sign read ‘Draodir,’ a famous dwarven tavern known for its strong spirits and ale. Barrels and crates were scattered along the sides, and warm lanterns cast an inviting light, despite the lurking figures.
The air carried the scent of baked goods, likely from a nearby shop. In the distance, the street led to an archway with the towering spires of a grand castle beyond. With Joe in tow, the party was determined to reach the manor where his family waited, reunite him with his daughter, and hopefully break the curse affecting his mind.
The party managed to sneak in through the servants quarters into the manor. They avoided the sounds of people while in the house and headed deeper into the manor. There are guards posted outside of a large room but they manage to prevent a near disaster where a maid of the manor recognised Joe as Donnovan. Confirming their suspicions the maid led them to the hall where Lady Straken and her daughter, Kendral Straken were waiting.
PDF adventure – The Displaced Lord
Thanks for joining me today for another adventure. Please feel free to leave comments if you like what you see when you grab a copy of the PDF. Next time you get a party together consider running this adventure and I hope that you enjoy it. Don’t forget to come back daily so you don’t miss a thing in the coming weeks adventures. And as always, don’t forget to roll with advantage,
The Brazen Wolfe
