Tonight we have the Hooting Owl Tavern being the battleground for this weeks encounter map. A worn out and tired kitchen and joined dining area make up most of the map with some eluded prospect for combat to spill into the levels above and below.
So sit back and enjoy the Hooting Owl Tavern in tonight’s map!
The Hooting Owl Tavern
514ThHoOwTa

The creatures scuttled across the ground with surprising speed as each one of them looked for an opportunity to feed. As they moved about the table legs the ruckus caused one of the tavern patrons to come to investigate ‘Glenda, we heard some noise…’ was all he got out before he was best upon by the creature, falling down to twitch in the hallway. Now that the door was open the other creatures rushed out to prey upon others in their feeding frenzy.
A more detailed one this week with three levels to potentially play with. A mapped middle layer but room for the second top and pantry (Basement) to be explored.
Only three texture packs were used this week for a simple look to the flooring. On top though a wide range of various art assets were used to create the kitchen, bar and the surrounding area to give it depth and a field of combat instead of something static and boxed in.
Thanks for joining tonight for the second last week of planned content for this adventure. Don’t forget we still have more nights to come so make sure you come back daily to stay up to date with what’s happening at my tabletop. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe
