Frigid winds bring foul omens

Welcome to another end of week writeup and this week winter had come to our parties doorstep, or at least it feels like it. A flurry of snow dances around the light of the camp fires and the party and travelling guard for Kyoko are on high alert, but will it be enough? The shadow moves its pieces into play and strikes viciously at two fronts causing the vision and attention of the warriors of the land to shift and move away from its true ploy. Its agents are in place and its waited many years for this moment.


White snow amongst fire light

After the party returned from their confrontation with Sai, their heads burning and buzzing from the poisons that the swarms of insects had graciously gifted them, returned to check on Takeo finding that the door was open and Kyoko was talking in hushed tones with Liz and Takeo. Noticing that the party were approaching she ushered them inside the door where Takeo quickly closed the door behind them.

โ€œYou fools, you could have died fighting one of the Locust clan โ€“ many have and many will continue to do so if they keep under estimating them.โ€ Takeo berated them the moment the door was closed behind them. โ€œAnything and everything that man, if it even was a man, has said is likely a lie. They can change their voices, their faces with a moments thought and..โ€ Takeo was interrupted by a whinny from across the room. Next to Kyoko stood a mare, the one that was most definitely dead the last time the party saw it.

โ€œThere has been a development. Sometime during Liz healing Takeo the mare convulsed, wretched violently and stood up. There is something unnatural here so word of the mareโ€™s death and sudden miraculous healing is not to leave the roomโ€ Kyoko began, tightening a muzzle around the mares mouth. โ€œItโ€™s also different โ€“ this beast is not the same we walked in with, this one is feral, vicious and there is a cunning in it that has me concernedโ€ Kyoko said staring at the beasts eyes as it shook its head and relieved itself into the straw.

โ€œBefore something else foul happens to us or the horseโ€ Liz commented as she began casting a prayer of healing over the party โ€“ the last of the affects from the poison slowly disappearing.

โ€œI agree, I have made preparations for us to return the horses to a minor Toshi house, a cousin of mine married into the family and their husband has been perhaps the most welcoming to us in many years.โ€ Kyoko said as she stepped away from the horse โ€“ making sure it was secured tightly to the building. โ€œWe will return for the horses and then leave to head north.


The road was well made, smooth but worn and relatively flat. Either side of the road lay distance mountains and forests that made up Shuimuโ€™s ridge and to the east, opposite the ridge, lay farmland, rolling hills and snow capped grey mountains in this distance. โ€œBeyond those is what we call the Shadowlands. It takes a long time to cross those mountains and those who complete that feat are rewarded with the regret that they did for beyond those ice capped teeth lie a foul waste land where beasts, demons and spirits hunt for humans to feed their monstrous brood, or, to corrupt and bolster their forces. They are the thralls and the armies of The Shadow and those mountains, and a great wall to the south of them are all that keep the endless tide of darkness from corrupting these landsโ€ Kyoko said as she rode up next to the party.

The mare had caused little trouble as they made their way up the road towards their destination, a few days at worst they had been told but the Mare was showing some signs of ailments with some hair falling out in small clumps despite it eating, drinking and walking well โ€“ the exception being that it was dead at the start of the morning.

As the party continued on, the nights got colder and the days seemed to become gloomier. Kyokoโ€™s men and the party started having to take more watch shifts at night as strange things walking in the hills and rocky outcrops of this unwelcoming part of the land. โ€œThis place is normally rife with deer and other passive creatures, but it looks as if even this far to the south east the shadows tendrils have crept in some how. We will see my cousin and her husband, the lord of these lands by tomorrow and we should be able to request the rest of the cure for these men and women who are afflicted by the shadows curse.โ€ Kyoko said as she handed food towards the multiple wagons and caravans that contained those afflicted by the shadow bruise curse. Amazed that although she couldnโ€™t detect many of them that the food still disappeared without her noticing it was gone from her hands โ€“ such was the curse.

โ€œWe will set up camp at the base of the next ridge, its most protected from the elements, easily defensible as well as only half a days travel to our destination. If we continue on we will arrive after dusk and will have to be prepared for fights in quite hostile and unforgiveable areas amongst the rocks and winding passes as we climb to the top of the ridge.โ€ A woman, one of Kyokoโ€™s guards, called out as she rode up and down those who travelled with the princess. โ€œCheck your gear now, there isnโ€™t room for error or mistakes in the coming days travel so you best be prepared.

NPCs

Captain Kuang Ping

Long cursed with visions of spirits he uses his curse and lifelong haunting of the death of his brother to defend lady Kyoko and the Harimasu family. A great warrior and general he puts the safety of his ward first but understands that her safety means that he must be there to defend her.


Moving through the tents, caravans and bedrolls โ€“ hastily put down and then abandoned just as quickly as people huddled near the fires to shake off the chill that seemed to be rolling down the ridge above them.

โ€œLook alive, I donโ€™t like how the chill settles on the grass while the sun still pokes her head above the horizonโ€ the Captain, Kuang Ping, muttered as he placed hot soup in the hands of the handful of troops he had with him to protect Kyoko.

Reaching the bubbling pot in front of a gathering of refugees from Jade point he turned around and started to place bowls of the hearty meal in their hands. The people stared at him in shock as he jiggled the bowl around in front of them. โ€œYou going to take it so I can continue to monitor the perimeter or not?โ€ he asked a tired, gruff man who had the appearance of a sailor.

โ€œHow canโ€ฆ โ€ the man began looking at his fellow shadow bruised, โ€œIs the curse lifted?โ€ he asked a tinge of excitement touching his voice as he grasped the hand of Kuang.

Smiling down at the man and those who clambered around him he shook his head, his smile unable to mask the sadness in his voice as he spoke โ€œThe Shadows taint has not yet left your body, but you are not cursed.โ€ the man said as he sat down in front of the gathering of men and women. โ€œWhen I was a child I wandered the Forest of screams, not its actual name but when the moon was dark and the wind pushed through those twisted branches,โ€ he stopped a warm smile appearing on his face, โ€œMy brother used to tell me that there was nothing in those woods, he was strong, one of the last blessed by the lotus in my clan before the harrowingโ€ฆโ€ his smile dropped. โ€œOne night one of our dogs, my mothers prized bitch, ran into the woods at night. She was ready to pup you see and tried to find a place that she could get away from the other dogs. I couldnโ€™t handle seeing my mother that distressed and so I chased after he dog into the woods. It wasnโ€™t long until I became lost, but I was not alone in those twisted branches for like I chased after something that gave my mother joy my brother did also โ€“ and he chased after me into those woods.โ€ a crowed gathered, people who could not see the shadow bruised and those travelling with him and the adventurers and, Kuang paused as his eyes met those of Siu, the ancestors emissary, after a nod of reverence towards the golden scaled creature he continued. โ€œMy brother was so fast, I did not even see the Oni and the Gaki before they were on me,โ€ Kuang stood up and drew his sword as he began to spar with the fire โ€“ his movements like if a snake and the wind had created a being of war, โ€œhe drew his sword, this sword, and defended me for hours. Constantly in motion; striking, fading, feinting before decapitating another horrid creature as we constantly moved out of the woods. He was a being of fury, or righteousness but a beacon of light.โ€

The old mans voice wavered as he stared at the fire dancing along his polished silver of the blade, the reflection of the moon on one side and the flickering flames on the other. โ€œAs he pushed me out of the woods he drove his blade through the throat of the most monstrous Gaki I have ever seen but not before one of its limbs pierced him in his side causing him to lose his grip on the blade as he was thrashed around. I did what any brother would do, I rushed forward and ripped the blade out before cutting my brother free, wrenching the limb out as the beast thrashed and wailed. I stood and attempted to lift my brother up but the beast wasnโ€™t done with us yet. I received another one of its barbed limb through my thigh, severing it and pulling it through I moved myself and my brother to a safe distance, bandaged our wounds with my robe and we made as much haste to the safety of the walls of our keep, supporting each other until we made it through the gate.โ€ Kuang sheathed his blade and sat with his back facing the fire a dance of light and shadow. โ€œThe wound carried some taint of the shadowlands. I was wracked in pain but I refused to leave my brothers side,โ€ he scoffed with a smile, โ€œthey set my bed next to his so I could be next to him as he fought for his life.โ€

โ€œhe did not make it.โ€ Kuang said looking up towards the gathered audience to his tale. โ€œBefore he did he imparted some wisdom to me which I want to share with you now. Do not dwell on what can not be changed. Every power in the land has both a light and a shadow, a yin and yang, and only when there is balance and understanding of such can true power be realised.โ€ Kuang stopped and swallowed. โ€œyou see, the power of the lotus that he had received was balance. He could see both sides and in some way that night, the taint of the Gaki that courses through my veins is also a power. After my brother died I could see spirits, benign and malicious, light and shadow and I thought it a curse. But after joining her ladies guard I can tell you now โ€“ that the curse has a light to its shadow. Being able to see the taint in others, to see the dark has saved my life and hers more times than I care to count. Donโ€™t view your curse as one, but look for the light to its shadow. You are unseen, unremarkable, unnoticed whilst you bear that taint. Thatโ€™s a blessing. Imagine what you could do with the power to be a presence in the crowd, maybe you just need to make use of the curse for it to no longer be one.โ€ he said as he stood, looking towards a few men who were meant to be on patrol with a frown.

โ€œCaptain,โ€ a timid voice, a young boy who survived Jade Point but was lucky to be untainted. โ€œWhat happened to the dog?โ€

Kuang grinned. โ€œThe bitch had nine puppies, she had returned home at the first howl of wind through those cursed branches.


Environment and running the adventure

The Frosted Ridge– see map.

The icy cold wind blustered through the pines causing the fresh slow to scatter amongst the bed rolls and tents. The gathered soldiers huddles around the fires and walked between the tree trunks alert for any changes or creatures that were lurking amongst the flurries.

The ridge that they had camped next to provided a tall barrier to defend their flank reducing the amount of areas of possible ambush or attack that they had to be alert to but despite this the captain and a few heroes of some repute kept a wary eye on the steep craggy rock face โ€“ experience trumping expectation in this instance.

The icy cold wind blustered through the pines causing the fresh slow to scatter amongst the bed rolls and tents. The gathered soldiers huddles around the fires and walked between the tree trunks alert for any changes or creatures that were lurking amongst the flurries.

The ridge that they had camped next to provided a tall barrier to defend their flank reducing the amount of areas of possible ambush or attack that they had to be alert to but despite this the captain and a few heroes of some repute kept a wary eye on the steep craggy rock face โ€“ experience trumping expectation in this instance.

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Encounter

The milling bodies and withered husks that shifted around the rocks, roots and rotting logs did not phase the hunched creature who stared into the encroaching darkness, its unblinking orbs of inky blackness darting from noise and burst of light in the distance.

As the sun fell and the dark moon begun take its place in the sky the creatures began to move out from the twisted trees, caves and shadowy alcoves to gather under a tall twisted rock. The creature who watched this unfolding snapped harshly at a young excited creature with long arms as it bumped into his side. Growling it unfurled itโ€™s large limbs which it preferred to lay on and began to stride towards the gathering rock, as tonight in the pale luminous moonlight they would receive instructions.

The bouncing, snapping throng formed a single breathing entity as the same manic energy buzzed around the gaki and half-breeds gathered, largest and eldest of their kind stood closest to the pillar of stone and dirt. A figure in white drifted above them, ascending the rock as if climbing into the skies itself as a Oni wearing the skin of a human stood beside it.

โ€œTonight,โ€ the voice boomed from the humanoid โ€“ causing the entire congregation of beasts to still and silence, โ€œtonight you make good your oaths to the shadow. Tonight you storm the walls from the inside, you smash their defences and, some of you may impress our Lord enough to strike a blow that the mortals wonโ€™t soon forget.โ€ The human said causing some of the gathered to roar.

The creature below sat on its limbs again, this was hardly worth the effort of getting up from its cave. Shaking its head in disbelief as the throng of creatures rushed towards the east it wondered how long until it was told to move.

โ€œyouโ€™ve lived for quite some time old one,โ€ a soft cold voice spoke in its mind. โ€œHead to the west instead, gather the stragglers as I have a more important job for you.

The creature looked around to find the source of the voice and finding nothing it decided to ignore the command.

As it stood to leave back to the dark and damp hole it lived in a cold presence shot up its side. โ€œYou are not so old to ignore me young one. This comes from the shadow as its interests are threatened. Succeed and be rewarded, ignore the call and be punished. My lord awaits your decisionโ€

The presence drifted off, and the creature still looked towards where itโ€™s home was. The wrath of the shadow is not something it wished for. Shaking its head it turned towards the west as dozens of smaller creatures started to skip, jump and yip around it like young excitable pups.


To start off the encounter I want to have the seed planted hatch. The encounter itself is a fight amongst the trees where the Nat spirit folk attack the travellers and Kyoko’s escort below the ridge. A few thrown boulders would be the First known signs of the attack before fast moving little Nats’ would dash into combat and a few bigger in ones in would wade through and smash trees and wade into the humans swinging weapons both natural and crafted.

To start the encounter the sick horse would scream, buck and break the bindings it had on before throwing itself into the first. The smell of burnt horse hair wafts through the clearing while it screams in pain. The horse stands and runs out, instead of hair its covered in a wart-like scaled hide now that is blotchy and the colour of fresh bruises. It hisses, revealing a tongue thats been ripped in two as its head and skull cracks as its face distorts before their eyes as its transformation continues. After its done clawed feet, a snake like tongue and sharp fangs greet the petrified onlookers as it darts off down the road away from the convoy.

For this week let’s assume that our party were level 6. Several smaller creatures and a few bigger ones shouldn’t be an issue. Have the creatures attack the camps and NPC’s to give the party less attacks coming their way. After some time, during the first three or so rounds of combat have the elder appear and attack the caravans before, obviously begrudgingly, attacking the party and Kyoko.



Aftermath

The corrupted horse has fled off to who knows where, one or two of the three caravans are broken and only the Captain and two of his soldiers remain. Only five Shadow bruised remain including Siu and Choi. Those that remain aren’t badly injured and most of them picked up some weapon to defend themselves with and did well.

Upon death the elder Nat mutters strange words as it dies, which the captain translates. “All I wanted was my den back and the shadow to leave me out of his war with the wall..”


Well that’s it for tonight, trust me when I saw that its call coming together and the final dish is looking good enough to eat! Don’t forget to come back next week as we continue with another 4 week adventure (rarely happens but 4 parts is better than one! or so I heard) and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Malicious Intent

Welcome to another end of week writeup and this week we were introduced to the Locust clan and their dealings with the rival families to the Harimasu family. This weeks adventure plays on from the bonus content last week and directs us towards a confrontation that will take us to the final six months of the yearly campaign.

So sit back with a warm beverage, as its that close to snow here in the south of Australia at the moment, and enjoy.


Locust

As the path from the mountain finally intersects with the road towards Shuimu and in the other direction, further into Ryokughan they take a moment to stretch and rest, having travelled from dawn after their night with the Golden beast โ€“ which turned out to be a guardian of the last Monks of Shuimuโ€™s tail, they were exhausted but content that they had finished their task and would soon see an end to this shadow bruise curse.

Up ahead a large convoy of wagons with several mounted warriors moved down the road in the direction from Shuimu. The warriors moved with confidence and purpose, watchful of the surrounding travellers and even more wary of the adventurers as they sat and ate from their supplies. โ€œHoldโ€ a voice sounded from one of the caravans, a particularly looking lavish looking one made from a rich red-brown wood with ornate brass detailing and spokes on its six wheels. The caravan came to a halt in front of the adventurers and several warriors dismounted and moved to stand next to the door as it opened revealing a young lady dressed in emerald green.

โ€œMy, my what do we have here. Four foreigners and their guide?โ€ The voice was kind but devoid of all warmth. โ€œAnd their guide is none other than Takeo, my, would you be on an errand for lady Harimasu?โ€ the lady moved to sit more in the light from the sun, her long dark hair was separated into two long plats that went across both shoulders and into her lap. โ€œWhat ever would you be doing here, and from the looks of it youโ€™ve run into some trouble,โ€ the lady exclaimed but the shock never reaching her eyes.

โ€œLady Toshio, we ran into some beasts along the forest path but my companions managed to fend them off and defeat them. We also lost our horses to a beast in the mountains but will make good time back to Shiumu as we are expected back shortly.โ€ Takeo said, a glance of warning going to the party members.
โ€œI thank you for your concern though we shall be fineโ€ he added bowing to Lady Toshio.

โ€œNonsense, lady Harimasu is the daughter of my fathers childhood friend, I can not face my father if I was not to provide her servants with aid in their moment of need.โ€ She commanded, a touch of mirth touching the corner of her mouth as she spoke the word servants. Clicking the gestured to three warriors. โ€˜You two, you shall give your horses to our friends here, you can continue on foot back to my fathers castle.โ€ the warriors bowed and retrieved the horses walking over to Takeo and the adventurers โ€œgive my regards to lady Harimasu, when she visits us next you can return the horses thenโ€ she said as the warriors bowed to the party and moved to be next to lady Toshio.

โ€œLady Toshio, this is not necessary..โ€ Takeo began

โ€œNonsense, give lady Harimasu my regardsโ€ she said as she closed the door, a hand coming up briefly to wave to the party signalling that there was no arguing the point.

The caravan then lurched on with a moments hesitation before a dozen less opulent caravans rolled on by with twice as many mounted warriors passed on by. After they were almost out of sight Takeo spoke up, breaking the silence. โ€œThat was Lady Toshio, as devious and cunning as she is cold. We would do well to make sure that these horses get back to her safely and soon as to not give her or her father a reason to spur or hold a grudge against Lady Harimasu โ€“ Kyoko.โ€

Mounting the horses the party and Takeo set off with speed to return to Kyoko to ensure that what transpired here, the cure and the damning scroll case were discussed as a matter of urgency.


As the caravan moved further down the road away from Shuimu she rolled shoulder as the weight from the unfamiliar armour bit into her shoulder โ€“ and she couldnโ€™t help but grin.

The distant plume of dust, and the presence in her mind told her that the horses, particularly the one she handed over to the party of adventures, were moving away from her and back towards the large port city.

โ€œKaryn,โ€ the voice of lady Toshio sang out from the carriage. As she jogged to catch up with the ladies carriage and the open windows. โ€œI donโ€™t see why I had to give horses to those peasantsโ€ Lady Toshio said, her eyes narrowing as she questioned the warrior. โ€œmy father said you can be trusted but I fail to understand whyโ€ the irritable lady asked.

โ€œItโ€™s best to have rivals in your debt for little things, rather than having them owe you more.โ€ The warrior replied as she picked at something from under her nail with a small knife. โ€œThey look petty to squabble and reject small things but are looked upon more favourably for larger things. Besides I have a feeling that we will see them again soon and Iโ€™d rather be on home soil rather than on the road from a neutral cityโ€

Sighing the lady picked at some dried fruits from a silver platter and poured herself some mild wine. โ€œIt makes sense but I dislike helping the Harimasuโ€™s.โ€ She muttered after a moment when she realised the warrior was watching her.

โ€œOh I donโ€™t think we have helped them all that much, just laying seeds that will soon take root.โ€ The warrior, Karyn, replied as she walked away from the carriage ending the conversation with her allies daughter. She liked this form the most out of her humanoid from, other than her own skin that is, and she had maneuverered herself to be in a position of influence where she was able to tip the scales in her favour. Looking up at the blue sky she smiled and began to whistle, a haunting and cold tune that carried in the wind. The other warriors, merchants and dignities that travelled in the caravan shuddered as they heard the tune โ€“ visions of things moving in outside the candlelight and skittering amongst trees filler their minds and somewhere in the procession a matching tune or victory started, soon drowning out her whistles. This made her grin grow wider as they travelled further into Ryokughan.

This was going to be funโ€ฆ


As the morning sun rose the party stretched and were thankful for the warm, comfortable mattresses that were underneath them and the filling meals they received at the house that they were granted rooms to rest in. Kyokoโ€™s families reputation and the tales of the parties bravery and prowess spreading during their quest up the mountain were resulting in the adventurers from across the sea becoming well known, idols to some and for others the targets for scrutiny and ill intended gossip.

The reception back into the city of Shuimu was a mixture of relief, amazement of the tales that they and Takeo told, keeping Shiku, the scroll and the state of the monastery a secret, and unknown to them, the revelation of the kappa cave and the remains of travellers before them were creating concerns and alarm bells of what damning items couldโ€™ve been found amongst those remains. Kyoko, Liz and Siu, who was sometimes visible and other times appeared out of no where โ€“ a result of Lizโ€™s prayers and charms no doubt, were excited to be filled in when the party returned.

When the party finally found a moment of peace and quiet with Kyoko they revealed the cure for the Shadow Bruises first.

โ€œInteresting, Lotus flowers hold a mystical connection to our ancestors and the dragons that bonded with our families. Some families the dragons took upon other forms but their spiritual essence was always the same and they all had some connection to the lotus leaf. The Harimasu lotusโ€™s have not bloomed since before I can remember,โ€ Kyoko said before wincing, Siu looked ashamed before drifting to the corner of the room towards a small statue of their ancestral guardian Huangdi. โ€œThere is but one place where we can receive the waters of the Lotus flower within any amount of reasonable time and it is with the Toshi family, I believe you received some horses from them as a way to return to the city quickly. Although this bothers me that I am in some form of debt to them I do have someone looking after the horses to ensure that nothing foul goes a foot whilst they are in our care. The value of the horses is negligible but to be in debt to another family, small or large, can cause strife within our tight knit communities and that is something we must avoid. What was the second thing you had to show me?โ€ Kyoko asked as she reached for the scroll which revealed the plot on the Harimasu family.

โ€œAh, this is interesting and potentially damning evidence if we can seek an audience with the head of the family. As long as everything goes fine in our visit there we should be able to request some of the water from their lotus pond โ€“ a strange and audacious request but something we can probably navigate around.โ€ She continued as a knock on the door came urgently, rolling up the scroll and placing it by her side she allowed the visitor to enter.

โ€œLady Harimasu. Urgent news,โ€ it was the one of the men she had requested guard the horses, โ€œOne of the Toshio mares has fallen ill suddenly, and died. Our shamans did not make it in time but they have yet to detect any poison or foul intentions on the beast.โ€ the man said bowing to Kyoko. โ€œForgive us please lady, we did our best but we have failed you.โ€

โ€œNonsense โ€“ you are not to blame for this. Ensure that no one else finds out about this and we will investigate the mare. You did your best and that is all we can ask of you and your men. Thank you for the news although I wish it was more pleasant tidingsโ€ Waving her hand she dismissed the man with mercy before waiting for the door to close. โ€œThis is bad timing, a coincidence I think not however. Can you take Siu, Takeo and Lady Liz to check on the mare to ensure that there as no foul play. I donโ€™t trust the shamans as they hire themselves out to the deepest pockets these days. It does not add up, the omens are not good and as it stands we are both in debt to the Toshio family and hold damning evidence of their people committing open hostility against our own. This could have gone a lot better.โ€ Kyoko concluded as she sighed and poured herself a small cup of a strong distilled alcohol.

โ€œplease be discrete if you can. The less people that know about this incident the better.โ€ Kyoko said as she started to fetch some parchment, ink and a quill.


As the party left the room where Kyoko sat and headed towards the stable where the fallen mare lay Takeo rushed ahead to make sure that the area was secure and Liz strode next to Siu who hung back with the others, his presence still flickering in and out of peoples perception.

As the party reached the stables they were stopped at the door by several men dressed in Reds and greys.

โ€œYou five seem to be out of place here,โ€ a older and serious Ryokughan man said as he stepped in front of the door โ€“ his hand moving inside of the sleeve of his robe. โ€œIโ€™ll ask you politely to step away as my lady does not want any disturbances to befall these animals.โ€

The man waits for the party to introduce themselves before turning to Liz โ€œyou donโ€™t seem to be with these four, who are tasked by Lady Kyoko to visit these stables. What business do you have?โ€ The man asked as the other Red and grey dressed men walked purposefully around the building.

โ€œI am here to examine the horses to make sure they are in good healthโ€ said Liz, careful to not reveal too much to ensure that the man could be trusted.

Sighing and smiling a toothy grin the man withdrew his hand from the robe โ€œApologies lords and ladies, I had to make sure I could trust you. Please, allow me to get the door for you.โ€ he said as he moved towards the door, a mixture between a stride and a waddle โ€“ the movement almost purposeful to the trained eye. โ€œA mystery it is, the shaman couldnโ€™t tell what was the matter and we were asked to quickly seal up the area and not allow anyone other than those entrusted to enter. I donโ€™t even quite know myself what is going on as I have come at the change of the shift and been told to show the authorised people into the building.โ€ the man said, a small change in his tone as he spoke almost undetectable.

Knocking on the door and stepping to the side a small wooden panel was opened and Takeoโ€™s eyes were revealed. Moments later the door was unlocked and the door opened โ€“ Takeo walking deeper into the stables โ€œcome in, towards the backโ€ he called in a carefully measured voice so that only those by the door could hear.

Moving through the red robed man closed the door behind them, or so it sounded like it, and carefully walked in behind them. Moments later the sick mare was revealed, her hide was normally brown with patches of white was now a dark grey, the hair slowly falling out in great patches as the body of it lay unmoving.

โ€œI canโ€™t detect any poisons, curses, wounds, cuts, bruising. Nothing.โ€ Takeo said as he looked down at the mare, crouching down. โ€œthere is a build up and a large amount of mucus near the mouth as if the horse spat up as it collapsed but that is all I have found that is odd. Strange..โ€ he said as he turned his head towards the party, his eyes following a moment later โ€œLiz, maybe your divine magic can identify what is going on hereโ€ฆโ€ he stopped as his eyes met the man in the red and grey robe.

โ€œwhat is he doing in here. None of the hands were meant to enter the room.โ€ he said standing abruptly. Just as quickly as he stood he started to shake, his legs wobbling as his shivering hands reached up to his neck and plucked a tiny fluff covered spike from his neck. His eyes lost focus as they moved between the party and the man at the back of the room then to Liz as he fell to the ground.

Liz shrieked and dashed forwards, a prayer already on her lips as she met his side and a golden glow covered his body, a greenish tinge flowing from a minute puncture wound on his neck flowing through to his limbs. The glow spread down and focused on the puncture which seemed to stop the tinge and slowly it receded.

โ€œInteresting..โ€ they heard on the wind as the door behind them slammed shut โ€“ whirling around the man in grey and red had gone, disturbed hay the only evidence that he had been there at all.

NPCs

Sai Tsugen – Locust Clan operative

There isn’t much that is known about the man who goes by Sai Tsugen. He is a member of the Locust Clan and exceptional at gaining peoples trust in order to extract information or items from them. Although trained to assassinate and fight with his blend of magic and martial arts he doesn’t like killing and rather relies on the poisons he uses to blur the lines of memory and delusion of those who he fights with.

Environment and running the adventure

The Plaza– see map.

The Plaza has a central fountain where buskers are busy singing songs and dancing for the enjoyment of those around. Stalls have set up shop here, out of the way and at the back of a building where they werenโ€™t getting into trouble with the houses and stores that also share the space with a tavern, currently blocked by two feuding (or chatting but we canโ€™t understand them) bovine who have blocked the only way out of the plaza.

The stores sell weapons, meats and vegetables โ€“ all the things that people may want where as the stores near by consist of a tailor and general supplies merchant who may have some oddities inside.

Made with Inkarnate.com

Encounter

Just moments after the door closed behind the party tore off behind them, Takeo coming through and attempting to mention something but his words โ€œLocust clanโ€ were lost to the wind that the party left as they dashed out the door in pursuit of the man in red and grey.

It took a moment to see where the man had gone and only the flash of coloured cloth and the wide birth as if a beast had just punched past them into the road behind. It didnโ€™t take them long to cross the distance to where they saw the man disappear and their experience of tracking beasts through the snow in Bracken hollow or being on the look out for shadow stitched in Daye came through where a boot print could be seen in a small path of wet soil on the side of the road led them further down the streets of Shuimu.

The chase, the quarry moving deeper into the streets whilst the party seemed to be gaining, footsteps, a wisp of cloth, or people helping them by pointing in a direction led them to a plaza where several merchants were bickering over some oxen-like beasts had stopped in the middle of the street and their cart had effectively blocked off the road โ€“ standing there looking for a way around the beasts and shouting at the merchant and beast alike was the man in Red and Grey.

Noticing the party had appeared behind him, or hearing their approach one may never know, the man whirled around and movement appeared from the sleeves of his robe as three miniscule darts flung forth โ€“ clattering harmlessly off the parties weapons and armour.

โ€œI see you are much more aware and prepared now, but I fear that my patron will be disappointed if I do not return to their side again.โ€ The man smiled, a genuine smile that lacked any malice that one may expect from someone who uses poisoned darts so easily.

โ€œI will say that it has been some time that I have been corned like this but I do not believe that it will end favourably for you. I will grant you the opportunity to retreat now and grant you a boon. You may know my name and the name of my patron and you get to keep your memories and life. Or you can attack me and find out how far our power levels differ.โ€ the man smiled, pausing for but a moment as the party looked amongst themselves. โ€œTo make it easier for you I will throw in one for free โ€“ I go by Sai Tsugen, my real name was lost many years ago when I was taken in by my clan. Now that was easy enough, I suggest you retreat before things get serious.โ€


The encounter can be either diplomatic or a combat one where Sai will constant try and escape using his tricks and abilities to disorientate (through his poisons) the party members. If he does fall (which is fine) or if he escapes he will still reveal the name of his employer on his death as a final honour to worthy combatants, with a slight twist if he does die (releasing a swarm of identical insects that scatter in all directions, each of them with a small piece of parchment wrapped around them.



Aftermath

โ€œYou found me it seems, well done. It seems out power levels are not as different as I was first to assume. But there is something you need to remember about the clans in Ryokughan โ€“ we always have another trick up our sleeve as our mission is our reason for being.โ€ As the man finished talking the remaining insectoid body doubles mirrored the movement of the first and suddenly insects burst outwards, biting the people and animals alike in the plaza sending them running through the clearing. โ€œI will keep my word and give you the name of my patron, there may not be many of my kind that keep their word and show honour but I am a man of my word.โ€ a voice said from amongst the blinding haze of insects. โ€œMy patrons name is Karyn. You will meet her soon I am sure but whether you remember my generosity or not depends on your fortitude to my clans poisons.โ€ and with that the insects slowly faded from the plaza โ€“ some still insisting to bite and sting the party as their heads throbbed painfully from the poisons that had been injected into them through mandible, fang or stinger. Looking around for Sai the party were unable to see him any where, a robe, red and grey was discarded at their feat with a small dagger that was a single main blade with two offshoots that came out to the sides to form a bladed guard, each mirroring the insectoid handle and pommel giving the blade the look of locust with a blade coming from where its wings would unfurl from.


Well that’s it for tonight, this week has had some new developments and its not the first development we will see this month! Thanks for dropping by to look at the week as a whole and don’t forget to come back each day next week to continue on the journey and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Shuimu’s Ridge

Tonight we follow the parties quest to uncover the cure of the Shadow like bruises that have appeared on many of the passengers of the Dancing Drake. To uncover the cause of it will take much more time, perhaps, but to find a cure the answer may lie with the ancient order of monks known as the Shuimu’s tail who reside within the mountains that lay nearby Shuimu know as Shuimu’s ridge.

So I will continue using this format which I believe is easier for me to collate material and display it – but of you find that its not the easiest way to read it please do let me know!

As with last time Pages 1, 2 and 3 are content pages, the description, flow, random tables, etc. and such that you’ve previously seen.
Page 4 contains all NPCs and portraits to help the DM describe them and a bit about them to help play them out.
Page 5 will be stat blocks and map(s) – all that D&D encounter goodness that you want.

Now I will assume you have read the entire post (a shocking 9717 words long! I maybe could make a novel out of this by the end of it…) and say thanks in advance for reading this – I have expanded, added and adjusted a few things to make sure the adventure flow better.

All Maps were made in Inkarnate using their Pro license. Except the boat – thats hand drawn (may look to make that in Inkarnate one day)


Don’t forget to come back next week and, as always, don’t forget to roll with advantage,
The Brazen Wolfe


Part 1 – The Touched – 218MoTT

As the ship sailed down the widening River the last signs of the marsh retreated into the wild under a chorus off toad-kin singing songs of praise, protection in and victories to be come.

โ€œItโ€™s nice isnโ€™t it. To be nearly home and be with the first glimmer of hope weโ€™ve had in quite some timeโ€ Kyoko began, breathing deeply and looking out across the water and slowly approaching fields be and farmland. โ€œI bet you were be staying to worry werenโ€™t you Takeoโ€ she said turning to the tawny hawk next to her. After a ruffle of feathers Takeo Mei stood next to her.

โ€œWhen my birds returned without delivering a message I worried, when Jade Point was under siege I also worried. But now I am glad to see that you have made some stalwart companions to usher you home, I knew that they were a good omen, but I donโ€™t remember the Priestess being amongst them earlier.. โ€ he frowned looking towards the Lizbet as he could sense a strange energy about her.

โ€œShe is something else. Single handed turned the Toad-kin into allies. They call her a fallen Starโ€ Kyoko said as she sipped from a cup and watched her. Takeo nodded to Kyoko before walking towards Lizbet and the party of adventurers he met weeks ago.

โ€œI could sense something about you from across the ship. You have a light about you Miss Priestess, one that the darkness and shadow will try and snuff outโ€ Takeo said, nodding to the party as he stopped to stand amongst them, tilting his head listening to a sound that only he could hear.

โ€œWell they have tried already, luckily for me I have had these adventurers, heroes if you will, protect me and shepherd me from harm for now. Even Siu has taken to following a few feet behind me to ensure that I am safe.โ€ she said as the golden scaled beast moved forward making Takeo startle if only for a moment.


โ€œNo, I canโ€™t. I wonโ€™t. She is the light that will protect us.โ€ he muttered under his breath as he shook his head โ€“ the whispers getting louder with each passing moment. His legs walked on their own carrying him next to the railing, around the back of the gathering where the adventurers stood with the person made entirely of blinding light. โ€œNo, donโ€™t please. Its a price I cant affordโ€ the man continued as he felt the change happen โ€“ suddenly people stopped moving aside, no one looked at him and even the astute and watchful gaze of the man talking to the priestess and the party frowned as if something was missing.

As more people bumped into him he cursed the card game that had won him the stone that was now in his possession, again, a pain on his neck forming as the stone took its mark on him. He couldnโ€™t live like this again, not in the shadow, not without the warmth of others and so with a shuddering sob he drew his long knife, a memento from his father โ€“ a fisherman โ€“ and drove the point into his chest. He shuddered as the stone fell from his hand and clacked against the railing of the ship and then over the side as he felt his body go cold. All of a sudden people were screaming, the man who appeared to have been watching him before the shadow enacted its price was there in the space he drew his last breath. โ€œThe shadowโ€ฆโ€ he managed to whisper to the man as he felt his eyes close.


Takeo knelt next to the man he remembered seeing, hearing talking to himself as if a mad man then nothing โ€“ as if his existence had been wiped from the world. When the body hit the ground he remembered what had been witnessed and heard and as he heard the words โ€œThe Shadowโ€ he searched the man for marks โ€“ a large, deep bruise had formed on his neck where it met his left shoulder as if a large round object had been forced onto him for some while.

โ€œKyoko, we need to restrict the priestess and her companions at once. There is darkness afloat these watersโ€


Areas and places of note

The Boatย โ€“ Confined to the lower decks where there is the ability to limit the access to both the passengers and the crew the party are able to defend the location of choosing to keep those afflicted with the Shadow Bruise from killing Lizbet.

Environment and running the adventure

The Boatย โ€“ See Map

Notable NPC interactions.

Koyko Harimasu – After the appearance of the first shadow bruised Kyoko assisted the party of adventurers in finding a place that could be secured and easily defensible before returning to the deck to work with the crew and Takeo in looking for more of the Bruised.

Elizabeth โ€œLizbetโ€ Scaulder – Liz is worried about the attacks, especially the nature of them as they appear out of no where but generally only as they are killed.
Her concern is two fold, concern for her safety and the safety of those around her as well as the concern for those afflicted by the curse that gave them this shadow-like quality and if they would be able to be cured from the curse.

Siu – Siu spends his time defending and sticking as close to Liz and Kyoko as possible trying to defend them both โ€“ when Kyoko goes back above deck to talk to the crew and the other passengers Siu sticks close to Liz.


Takeo – Takeo, after uncovering the initial attacker and talking to the party about the next best steps goes to see his master, where upon finding his clan hall empty returns back to the ship just in time for it to dock.

Missing wisdom – Empty Halls – 218WeEH

The large tawny hawk flew into the open window in the plain looking barn before settling down on a crate as it ruffled its feathers and shifted its form, muscles bones and feathers shifting, growing, stretching and receding until Takeo sat on the crate โ€“ a few drops of water still hanging to his hair from the light shower of rain that had greeted him as he flew into the town.

โ€œI hate it when it rainsโ€ he sighed shifting his cloak around. The transformation from hawk to man after flying in rain always left him with water under his clothes when they appeared again. Standing and treading down the hall, a familiar path from his training as a child which his feet remembered. Each floorboard was different, only a few of them werenโ€™t floating on top of nails that would squeal when stepped on and for those who remembered the path you could pass through these halls silently.

Passing a door, one belonging to another lotus member who was initiated a month later than he, he saw it was empty, but the external facing window was left open which was expected โ€“ their order was given all kinds of orders and had to deal with all situations imaginable.

Approaching the archway at the end of the hall he took off his shoes and placed them next to his masters shoes, as he had since a boy, and slowly stepped past the threshold and into the chamber beneath. A shadowed figure knelt in front of a fire so the featureโ€™s of the face and front of the body were cloaked by shadow and darkness. Coming to rest, standing twenty steps away he knelt down and waited for his master to acknowledge him.

Minutes seemed to go by and Takeo got tired of waiting for protocol โ€œmaster, I bring tidings from lady Kyoko. Her ships passengers, crew and refugees from Jade Point, have become afflicted with Shadow Bruises. What’s more, they disappear from all sight and senses, well seemingly so at least. Occasionally a person who is acutely aware of their presence can detect them.โ€

โ€œThey have started to attack the guest of princess Kyoko, targeting her it seems but there is resistance in the host. I believe they are being cursed by a stone as black as shadow and directed, forced even to make attempts on the life of the guest.โ€ Takeo looked at his master, unmoving and unyielding. โ€œMaster do you know of what I talk aboutโ€ he said moving forward to get closer. Something wasnโ€™t right, the figure wasnโ€™t moving but seemed to be unnaturally still. โ€œForgive me masterโ€ he muttered before approaching the figure and pulling back the hood. As he did several stray feathers wafted down and what was a very convincing decoy was revealed to be feathers and fabric under the robes of his master.

Frowning his senses went on full alert, a creak from the hallway, the rattle of a window, something somewhere was not right. Pushing his body through the the mental preparation to transform into his raven he darted down the hall, his dirk drawn and ready as he seemed to hit every squealing floorboard on his flight down the hall. The transformation process was physically and mentally draining and normally the Lotus agents couldnโ€™t transform so quickly again after reverting to their human form, and his mind was rejecting the ancient magic.

As he stopped near the crate where he came into the building by he looked around, willing his heart to be silent and his body to take the form of the Raven.

Silence. The building was silent, not a sign of life, or more important death anywhere. His mind settled and his body started the shift, looking around the room as his eyes shifted and changed he didnโ€™t see a single thing out of order, like nothing had changed or been here. As he turned and flew out the window he started to piece together what his next steps would be. Without his masters seemingly endless Knowledge there may be no one but the monks who secluded themselves from the world of men long ago.

Encounter

Boat โ€“ In this encounter lets assume that our party of 4 have all reached level 5, I think that would be fitting for being this far in the adventure-year (but after this part of the adventure I would expect a level up to bring them to level 6 in time for their arrival in Shuimu.

The first encounter, on deck should be like a script, if the party roll a successful Charisma Saving throw vs Stealth check OR Insight vs Stealth will reveal the creature to the one who made the check โ€“ but otherwise they donโ€™t see the first shadow bruised until they hit the deck dead.

Takeo and Kyoko will take the party, Liz and Siu downstairs and into one of the sealed crews quarters to discuss the situation. The end goal here is that Takeo will reveal that he doesnโ€™t have all the information and that he will need to talk to his masters further to get more information โ€“ he will then leave after that.

Kyoko will ask the Party to pick a place to defend Liz for now, a lockable or sealable space would be good. The closed off quarters are good options (one with two bed is where Liz would be staying currently), the crews quarters with hammocks may be also suitable or even the sealed in holding cell in the centre of the floor. On their way there they would get attacked by one of the Shadow Touched (see above encounter mechanics) who would try and attack Liz (depending on how the Party are moving) if they decide to stay in Lizโ€™s chambers then the attack happens there.

If the Party move around, or change watch, or, every 6 hours another attack will happen until they have been attacked four times in total where the fifth has two shadow touched attacking at once โ€“ which is unusual for them

Shuimu’s Guardian

Welcome to another end of week writeup where we follow our adventurers into the last week of our May adventure. This week we move further up into the mountains near Shuimu and explore the monastery with Shiku as our guide, but also our predator for she is both blessed and cursed with the form of a golden ape that lives within her until the sun sets.

So instead of talking through the whole plot let’s roll on as we investigate what these mountains hold for our players.


Apostle of the Golden peaks

Leaving the cave with their wounds and aches being cooled and soothed by the cold chilled water of the waterfall fed pools โ€“ carrying their gear and whatever salvageable loot they began to swim to the far shore of the small pool. The sound of snapping branches and the rustling of bushes indicating life was returning to the forest near by but giving them pause as they floated in the water looking about the fire-fly lit grove of trees that surrounded the rocky pool.

Movement up ahead and the bloop as a small stone hit the waters surface near the party revealed Takeo, still cradling his arm up, nestled in the branches of a nearby tree his face covered in micro-scratches and sweat. As soon as he noticed the party had seen him he gestured for them to be quiet as another crash nearby indicated that something large was moving through the trees, not just the deer and pigs that lived in these forested parts. The creature that was moving was large enough that it was breaking branches in its movement as it searched for something, the worried look on Takeoโ€™s face told the party all that they needed to know โ€“ it was searching for him.

Looking up ahead towards their campsite they noticed that the belongings they had left near the fire were scattered around the small clearing and several branches, bushes and even a tree were broken, squashed, shattered and uprooted as what ever was nearby had apparently searched through their belongings in some haste.

The snapping of twigs and branches started to come back closer towards the pool where the party drifted near the edge. A large creature was near by, itโ€™s heavy footfalls and heavy breathing โ€“ sniffing out something, could be heard as the party waited, hands on weapons. Suddenly the creature became silent as the sound of rumbling groaning earth and creaking wood reverberated through the stones and still clearing which shook as a sudden large vibration and whoosh of leaves came from within twenty feet of the party. A moment of silence was greeted by the parting of clouds above and the appearance of a nearly full luminous moon which flooded the forest with its last light as dawn approached from the horizon.

A ground quaking howl of rage split the near tranquil silence as a trunk of a tree the size of a battering ram erupted forth from the location of the creature as it flew through the air, exploding against the tree where Takeo was hiding causing the splintered to flutter through the air like autumn leaves. A violent howl of rage or satisfaction was bellowed from the creature as it strode forward on two powerful legs, a cascade of golden fur covered its head, shoulders and back, illuminated by the moonlight.

The creature stepped over the fire revealing it to be a giant ape, larger than anything the party had encountered before of its kind, golden with a long tail curling around what appeared to be a silver blade as it moved towards the tree that it had just shattered. The creature stopped before the tree, sniffing loudly as it searched for its prey and victim before turning around and staring directly at the party as the dawns first light touched its face โ€“ the brief moment of recognition of the party members, of Takeo who had somehow made it to another tree closer to the pool (without anyone noticing) and the rising of the sun crossed its eyes. A deep sorrow immediately paling the rage and white hot anger that filled its eyes as it dropped a sharp splinter of wood onto the path before dropping to all fours as it fled up the path, further into the mountains.

Takeo slowly dropped to the ground, his body bruised and battered. โ€œI am not sure what that was, legends have it that these mountains are guarded by a golden beast that has long both terrorised and protected the monastery. I believe we met the beast and soon we will meet the monastery. It is not far ahead, in the direction the beast fled and I fear we are running out of time. Another night in these woods will be suicide.โ€

getting out of the water and piling some of the splintered, broken green wood onto the fire they were greeted with a smoke filled but warming light that allowed them time to rest, dry off and prepare for the mornings hike ahead โ€“ up the mountain in the shadow of the golden beast.


The path leading up to the mountains where Takeo had scouted what remained of the monastery wound around the mountain like the tail of a giant serpent and it climbed ever upwards. Despite their exhaustion from the night before it wasnโ€™t long until the party were looking at the worn but sturdy looking buildings that seemingly was carved from the mountain itself, flowing with great curves and lines that blended with the landscape around it.

Walking forward the shallow wallโ€™s gate lay open, one side obviously repaired but damaged too far to be closed fully.

โ€œYou should not be hereโ€ a voice called from somewhere near the gate, โ€œitโ€™s not safe in these mountains, not any moreโ€ the voice, a females voice, called again.

โ€œWe seek the monks that call these halls and mountains home.โ€ Takeo replied, his eyes narrowing at the rafters of the roof that covered the gate. โ€œI believe that these sages, people of wisdom and greater understanding are the only people who can help us unravel the mysteries of the Shadow bruise curse.โ€ he continued as he drew a small thin throwing blade.

โ€œThe monks are gone, only the golden beast calls these halls home at night and I during the day, to repair the damage done during the night before, to honour those who once called this place home.โ€ The voice called back but from lower down as a lady with silver hair that shimmered with gold in the sunlight walked between the doors and stood blocking the path into the monastery. โ€œYou wont find what you are looking for here, I suggest you leave before itโ€™s too late.

Takeo bowed deeply and turned around as if to go before spinning on his heel and flicking the throwing blade towards the woman. In the blink of an eye a large blue tinged chain flicked out from the sleeve of the woman and slapped the blade into the ground beneath it, the woman movements were so fluid and graceful that the chain moved as if it were an extension of her arm rather than something gripped and wielded in her hand.

โ€œI thought you said all the monks were goneโ€ Takeo said bowing as a sign of forgiveness, revealing the emptiness of his palms.

โ€œthey are, I am all that remains, she who protects the history of the monks and tries to protect fool adventurers from getting killer by the golden beast. If you seek the monks wisdom for a cure then you are on a fools errand. The great library has been sealed for years, it also happens to be where the beast has created its den and it is not safe to be as it will hunt down all that trespass into its lair..โ€ she continued. โ€œTo seek the wisdom of the monks is to spar with death itself and that is not something I want to be responsible for. So leave now before itโ€™s too late.โ€


Sighing Shiku withdrew the hook ended chain and recoiled it into her sleeve, โ€œIt seems like there is no dissuading you,โ€ she said stepping aside and watching the party led by the injured Takeo, โ€œbut heed my warning the beast will return, it does so without fail, and when the last rays of sunlight touch the top of the mountain you better pray that you are off this mountain for when it finds that you have invaded its lair you wonโ€™t have a place to hide on these mountains where it wont hunt you.โ€

โ€œThank youโ€ฆโ€ Takeo stopped bowing before the monk and retrieving his throwing knife in a single motion, he still favouring his injured arm.

โ€œShiku, as you have discovered I am one of the Shuimuโ€™s tail order, the last of the monks here in fact. My brothers and sisters died on this mountain protecting it from a force that we let in to learn some of our kept lore and then they used it against us. I am all that remains and I keep this place safe and well kept in the hope that one day I can atone for my sins.โ€

Takeo frowned but continued into the plaza beyond the gate. Several small buildings lined a courtyard where bails of straw bound together by cored stood on posts in different poses were lined up โ€“ martial arts dummies Takeo smiled as he recognised the training tools from his own youth. As the party stopped to take in the the tiled buildings, caked in vines, branches, roots and grasses that made the entire monastery appear as though it was sculpted from the earth by some giant, or dragon.

โ€œThis courtyard used to be filled with monks from my order training, sparring and teaching the ways of our guardian and first teacher, Shuimu. It was a sight to beheldโ€ฆโ€ Shiku said as her voice trailed off. โ€œThis way please, if you insist on ending your life this day then you best all be quick readers.โ€ Shiku walked forward at a painfully slow yet graceful pace that had the adventurers stopping ever now again to prevent themselves from walking into the back of the monk. The party passed a single large building where the front of it wore a scar-like void in place of its door, splintered wood, shattered bricks and broken tiles edged the void like a wound that refused to heal. โ€œThe orders sleeping quarters, where we were attacked by the betrayers and where we lost most of our apprentices and novices in the first few moments of the battle. I have not deemed myself worthy to repair the resting place of my family yet and it remains a constant reminder of the lessons I am yet to learn. This way pleaseโ€ she said after a moment of silence as the party was finished staring at the hole, a perfect circle that was twenty feet wide that bore into the centre of the building.

Stopping in front of a building โ€“ the large double doors lay in fragments on the steps leading up into the hall beyond โ€“ the party stared at what was both the most rundown and the most revered building in the monastery. Shiku turned to the party, her hands buried in her sleeves โ€œWelcome to the Five Tailed library, resting place of the knowledge of generations of monks. Before you enter, I must ask you one question. Answer wisely as if your life depends on it,โ€ she asked staring directly at the face of the adventurers. โ€œwhat do you seek this knowledge for? What do you believe gives you more right to walk these hallowed halls where dozens have died in the attempt and many have died that night after breaching the halls for their own selfish reasons?โ€

Nodding, satisfied by the adventurers response Shiku walked the steps and beckoned for them to follow. โ€œThe knowledge you seek shall be contained in some of our ancient tomes, I shall bring out the ones I am aware of that mention the Shadow, but unfortunately I donโ€™t know of which tome or scroll contains the answers you are after.โ€ Shiku went off after showing the party to a table in the centre of the library, a few minutes passed and she returned with dozens of books and scrolls. โ€œThese are but a few of the many I need to bring forth,โ€ she paused looking at the volume. โ€œI may be able to buy you some time tonight, I shall be able to keep the beast at bay for at least a while so that you may find more time to cure this curse โ€“ in doing so it would be a blow against the Shadow and that is a something that I wish and so too does the beast.โ€ She bowed before moving off to return once more with twice as many books and scrolls.

It was quite some time where Takeo and the adventurers were reading the books and scrolls, each of them watching the sun disappear slowly as the day went on until, the suns last rays still touching the peak of the mountain that they could see from the front steps of the Library. A few heart pounding moments passed before where they were waiting for the flash of golden fur, for the massive ape like beast to walk through the doors and into the library but it didnโ€™t come. Sitting down at the table they began to read the last book whilst eating and drinking a meagre meal from their rations when one of the party stood up abruptly โ€œgolden fur touched by both dusk and dawn, once plucked by the emissaries of wind and fire can banish the shadow that wounds as if a bruise when drunk as a draught with the water cupped in the lotus flower.โ€ Staring at each other for a moment, their relief and exhaustion after reading for several hours straight and having found the passage that they believe would cure not only the refugees but for Siu โ€“ their moment of elation was ended quicklyโ€ฆ

Initially it sounded like distant thunder except the water in the cups they had on the table rippled as if a heart beat. Strong, consistent and powerful like that of a drum beating against the very walls of the mountain. Boom, boom, boom, the pounding continued causing dust to fall down upon the adventurers as they looked around the room waiting for some golden nightmare to appear as the last of the suns rays disappeared from the building, plunging the room into shadows. The only light now produced by the lanterns hung about the room by the monk as she departed on her mission to keep the beast at bay. The drumming stopped for long enough for the party to have a glimmer of relief before the silence was shattered by an explosive roar โ€“ one of pain, hatred and pure fury as the pounding began quicker. The vibrations now able to be felt through the ground before the crack of stone and rumble of a mountain crying could be heard. A few tense moments later a large crash of stone on stone could be heard from outside and the vibrations stopped.

Leaving the library slowly and cautiously the party crept forward with the scroll that mentioned the cure in hand. Where the outer wall met the gatehouse a large boulder now lay, the dust settling slowly revealed large chains tied around it and a path of destruction down from high in the mountain behind where the monastery was built. Slowly the party noticed a shift in the space around the boulder and their hearts sank into the pit of their stomach as what appeared to be rubble moments before pushed itself up, shaking its rippling golden fur, sending the dust and debris from its massive form shedding the illusion of rubble as a giant golden ape sat up, a tuft of silver hair tinged with gold was shrinking slowly and turning golden as the beast looked up at them, remorse, sadness and fear in its eyes as the silver hair slowly turned golden.

โ€œHideโ€ฆ quicklyโ€ฆ itโ€™s too late to runโ€ Shikus voice came from the ape creature before the last of the silver hair disappeared as the last rays of sun disappeared from the peak of the mountain and the ape closed its eyes.

A moment of silence, perhaps two where the heart beats of the party were the only noise in the monastery before the apes eyes flew open. Gone was the kind caring eyes of the monk they had med earlier that day and they were replaced by fury, hatred and violence. โ€“ the tips of now-golden hair from its head glowing for a few moments as they reflected the setting of the sun and the beginning of night.

Suddenly the beast roared, a force so powerful that the party could feel it in the ground beneath their feet as it lunged at them โ€“ chains in casing its wrists now only visible as it tried to claw its way towards them the party โ€“ the boulder embedded in the wall shifting forward from the power of the beast.

โ€œRun and hide!โ€ shouted Takeo as he sprinted, faster than anyone could have expected from a wounded man โ€“ the party moments behind him as the sound of unfettered rage and straining steel rang from behind them.

Areas of note

The Mountains, Shuimu’s ridge – A tall set of mountains to the north of Shuimu, known as Shuimu’s ridge, are the source of many folk tales and stories surrounding nightmarish creatures, strange yet benevolent creatures that take more pleasure in assisting people rather than harming them. Somewhere within the mountains lies a monastery where the monks and sages that call its walls home are both masters in martial arts as well as extraordinary scholars who may know the cure for the Shadow Bruises that are appearing on the crew and passengers of the Dancing Drake.

Shuimu’s tails monastery – Set apart from the rest of the villages and towns in the region this monastery used to be a thriving hub of wisdom and martial arts training. The legends, and apparently they are true, is that the Monastery is guarded by a ferocious golden beast who can only be calmed by a monk of the order – one trained by Shuimu or the masters of the ancients dragons craft. The monastery now lies in a slow decline after an attack left the monastery with only one monk left.

NPCs

Takeo

Takeo spends his time assisting the party in searching through the tablets, books and scrolls looking for the answers they seek to cure the shadow bruise curse. When night falls he will constantly be fleeing and finding places to hide, taking a blow from the ape and using the momentum to hide and distract the beast if necessary – his arm is still injured so he realises he cant do much so he does what he can to spare the party in a moment of need.

Shiku โ€“ The Guardian of the five tails

Shiku is all that remains of the monastery order known as the Shuimuโ€™s Tails, a order of monks who trained in martial arts under the instruction of the ancestral dragon, Shuimu. These monks are trailed to use spears, whips and Kawanaga and the Kusari-gama โ€“ striking swiftly, accurately and with the force of a dragon swiping with its tails.

Able to commune with nature, particularly those aligned with the water spirits that roam the land

Environment and running the adventure

The Temple– see map(s)

Made with Inkarnate.com โ€“ original found here: Shuimu Temple Day1.

Night time is a simple filter over the top then some added light affects. Below the gatehouse closest to where the tall peak would be is the boulder that crashed into the wall โ€“ the chains still attached to the boulder where the golden, giant ape wouldโ€™ve been tied to.

Made with Inkarnate.com โ€“ original found here: Shuimu Temple night

Forest at night – The forest itself isn’t that difficult to navigate, thick hedges of bushes, game paths and trees fill the steep incline down – for those running blindly they may have issues with tripping down the mountain and/or injuring themselves blindly. Luckily, or not depending on your view point, hundreds if not thousands of little luminescent insects fly around the forest, flittering from one source to the next – however they seem to be attracted to heat and have a fondness of blood so you cant stay still for too long or you may become a beacon of sorts.

Made with Inkarnate.com โ€“ original found here:  Shuimu Forest at night

The shattered wall is all that remains from the apes attack. The missing boulder, likely thrown in a fit of rage by the golden ape, somewhere down the mountain below. Either the victorious emergence of the party or a more sombre appearance from the adventurers after a nightmarish night.

Made with Inkarnate.com โ€“ original found here: Shuimu Temple day2

Encounter

The chase

Ah yes, now Iโ€™ve said it before I do like the chase mechanics. There is something special about running from or chasing down something as opposed to just chopping it to little pieces.

In this case the parry is our quarry as well give them 60ft head start and the goal is to hide or lose the ape, simple enough right? The cost of failure is that the beast will immediately start combat on their initiative and, this is something that we as dungeon masters need to describe in great detail the power and strength behind this beast, the Party should not want to fight it and we should describe it as a force of nature that no one should ever seek to fight.

Initiative

Have the beast be initiative 11, mid way but a chance of not being last. Have each party member roll for initiative as normal and then we follow a simple set of rules.

Chase limitations (to be explained)

Firstly our players are only allowed one action and one move. This means that their bonus actions and reactions are not permitted during the chase so we can keep the tempo going forward and to add to that sense of dread of being caught.

Secondly the party members get to โ€˜dashโ€™ three times plus an additional time for each point in their constitution modifier (a constitution score of 14 means they get to dash 5 times for free during the chase scene!) Each time they dash after that they need to make an endurance check, DC10 Con check where if they fail they gain a level of exhaustion. If they reach Exhaustion 5 then they fall unconscious.

Complications

Now, I will add some additional ones this weekend in the final writeup (cant lay all my cards on the table at once) but a chase scene through the streets of a city would have various complications, city guard standing in the way, a cart, barrels, children chasing balls into the middle of the street. At night, in a temple (or out side of it โ€“ more on that later) particularly one where you may not know what is between buildings, in them or around them you may find that you run into dead ends or create issues for people following you. An example may be that a character may use a branch, root or vine to climb onto a roof โ€“ but the complication in doing so is that the thing they used to climb up breaks and so anyone who was trying to follow them cant follow the same path.

AreaD20 resultComplication
All1-5The Golden beast has thrown something, large, a bail of hay, a tree, a boulder, a wagon, stone or wood work – it blocks the path for anyone who follows the person who rolled the complication
Temple6-10The player’s mode of escape or movement (ladder, steps, lose boards, vine, root etc.) breaks, the DC to climb, jump or follow them is increased by 5. (or made impossible without help)
Forest6-10As the party complete their action, the rustling of bushes announces the arrival of something large, a large black bear with a long droopy nose appears and it takes a moment before the party member realises what happens. (the next person to move into this area will have to try and avoid the bear or it will attack defensively)
Temple11-14Having almost escaped the beast the PC accidently knocks over a lantern, a few heart beats later and a fire has started catching onto some nearby straw and timber that is used for the sparring dummies and repairs – the next character to come this way will need to make a DC14 dexterity check to avoid taking 1d6 fire damage. The sudden light also attracts the beast and any subsequent stealth checks within 20ft of the fire are made with disadvantage.
Forest11-14The party slips, causing a pile of loose debris, leaves, logs and rocks to start to fall – the ground becomes difficult terrain and any person moving within a 10ft radius of the player who made the small land slide will need to make a DC14 dexterity check or fall prone and slip 10ft down the mountain (to the south of the mountain)
Both15-18The beast jumps landing in the space the party member just was – the way is effectively blocked
Both19-20Everything is fine. A noise elsewhere distracts the beast for a moment and they are safe – for now.

The area

We have a map of the temple grounds but not he buildings, the buildings would be simple (and I donโ€™t really want to go in an design little rooms for them all. Sorry!) so I would have them have one or two rooms where the players can hide โ€“ the more people that hide there the easier it will be for the beast to find them โ€“ splitting up when hiding in buildings is key. But if they can make it out the gate then there is nothing stopping the party from hiding and running through the woods where there is potentially countless places to hide โ€“ and for this I will create one or two more maps this weekend to capture this ability to leave the temple and travel on foot out of there.

If the beast loses the party it will keep looking, but it will give the party between 10 minutes 60 minutes of rest before it comes close to finding them again (roll 1d6 and add a 0 to the result to get the amount of minutes). For every 10 minutes rested in hiding they gain 1 โ€˜dashโ€™ left and for every 20 minutes rested they can remove 1 level of exhaustion from the chase.

There is one part in the temple where the beast is extremely hesitant to enter or go near โ€“ the building without the door (where Shikuโ€™s brothers and sisters were slain) โ€“ if the party successfully hide or go in here they automatically count as hiding for 60 minutes. If they are discovered in there then the beast will go in there and attack, but will have disadvantage on all rolls โ€“ it will also not use its movement or attacks in any way that will damage the area and will cause half damage in its attacks in its effort to respect the resting place of its human sideโ€™s kin.

~The Forest~

This part of the forest at night is home to a particular insect that likes to take a sip of blood from people, not enough to deal any damage but they gather in swarms and glow during their flight – this means that any warm blooded creature in the woods can quickly become a beacon if they stay in one place for too long.

To hide

If the player is out of sight from the beast at the end of a round they can attempt to roll a stealth check to hide. For us as the DM we would have the beast focused on finding a single person (if they are playing distraction) or if no one has opted to do that heroic move then it would have disadvantage as it tries to track all players (intruders) at once. If all the party members are successfully hidden at the beginning of the round then the chase is over and they get 1d6*10 minutes of rest before the beast comes back to their location for another search.

If they are found again then the chase begins a new โ€“ give the beast initiative 1 and the party starts within 30 feet of the beast for terms of spacing. Then go through it again.

Ultimate victory is where the party remains hidden for 3 hours in total (at which point the beast bellows and storms off into the forest / back to the temple if they made it out) or if the beast becomes exhausted (rank 5) in its effort to pursue the party.

Combat

In combat itโ€™s a ruthless combatant that will try and knock all party members unconscious, but not kill. Shiku wont let it kill them. If they are all knocked unconscious they are tier 4 exhausted and on 1 HP outside the temple. Pick 1d6 items on each player and they are broken beyond use (magical items included) as they would have suffered enough damage to break during the fight.

If the beast throws a party member pick a random direction (rolling a d8 for North, North east, east, South East and so on) and the PC moves that direction 60ft. That PC can now attempt to begin the chase again and go hide if they choose too. Remember the aim is to get the party members to get out of combat.



Aftermath

If they do beat the beast in combat it will shapeshift into Shiku, mostly naked with modesty hidden (I am a gentleman after all..) and will appear dead โ€“ dawns first light will awaken her however and her body wont burn if set alight (part of Shuimuโ€™s gift to her monks).

In human form Shiku is able to understand what the scroll talks bout and cuts off a piece of her fringe – where the silver shifts to gold. In ape form – if the party are able to take a few strands of hair (somehow) then the golden hair remains golden and it glows as if struck by dawn light. Both strands of hair when mixed with the correct lotus leaf mixture this should cure the shadow bruise – Shiku explains in the morning whether she shifts back to human form or is calm as dawn touches her ape form (and speaks) or appears shaken and disorientated but alive (after the shift back from her ape stopped her from dying), that the colour of her hair, and the golden ape itself are blessings from Shuimu – as Shiku was one of her first students blessed with immortality in exchange for the oath to protect the dragons ways and her students. The hair is, in itself born from pure light – the essence of an ancestral dragon spirit and that light, the essence of the dragon spirit is what would cure the shadow bruise.

After the cure is procured the trip back to Shuimu begins with good news, and a bad omen in the form of documents that speak of a plot against the Harimasu family. Dark skies loom on the horizon and the party best be ready for the storm.


Well that’s it for tonight – including a new map of the forest at night – where we run from the golden beast. This following week I will add a bit more content on the descent from the mountain and the discussion with Kyoko so don’t forget to come back for that.

Don’t forget to come back each day this next week and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Misguided resting place

Welcome to another end of week writeup where we follow our adventurers into the second week of adventuring into Ryokughan proper. This week we find our parties making a mistake and camping by what they believe is fresh water and a peaceful night as predators seem to avoid this small fresh water pond – or so they think..

As I mentioned in last nights post I almost went too deep this week, exploring and delving too deeply into several additional complexities once I started to try and put together a logical reason for the creatures (crew, refugees and the like) to be shadow bruised and both undetectable yet not invisible or silenced. But I think settling on the points that I have will be a good middle ground for the adventure so, let’s kick it off.  


Danger in the waterfall

As the sun rose on the third day after they had left Jade Point, the Dancing Drake sailing a bit slower due to the hasty and crude repairs done to the breached hull, the Dock city that controlled the Bay of Five Tails was in sight.

โ€œItโ€™s called the Bay of Five Tails,โ€ Kyoko said, watching her most trusted men stand around the central mast where she noticed some crew and refugees from Jade point tied up, it was reported that there were eleven in total but she could only count five, Choi amongst on of the afflicted. โ€œItโ€™s called such as it is believed that one of our great ancestor dragons, a water spirit that had five tails fought a great battle here and as it brought its great many tails down on its foe the earth shattered before its might and five great channels were carved into the land. Soon these channels filled with rushing sea water as the wounds caused by its strike spread out far and wide forming the marshes, the ones we sailed through and the others further west, and inlets to the sea not far from here.โ€ Several other passengers, Liz and Siu included listened intently to the tail.

โ€œThis city we call Shuimu, after the ancestor spirt that fought here and opened up what once was a land locked area and brought trade, wealth and prosperity to the people of this region.โ€ she said smiling as she her remaining crew helped position the ship to dock, her hand reaching out to stroke the wings of a hawk, Takeo, that had flown to her side just as the last of the Shadow Bruised were being rounded up. She looked from the Hawk to the adventurers for Faerun. โ€œHe will have to remain in this form for a few days, it seems that he had to call on too much of his clans magic and the change is, not as easy to flow back into human shape as it is to shift to an animal. He did discuss with me before he left his plans, to talk to his master and then to seek out the monks that live within the mountain ranges nearby the City, about two days walk, a week round trip to find the monks and return. I believe this is the best chance we have to learn how to cure and help these people afflicted by the shadowโ€™s curse as well as cure Siu as he has been unable to shake the stone for days and, between you and me, he is not himself.โ€ Kyoko said looking concerned at her ancestor-come-shipmate.

Looking towards the city, the vast open market covered in red, gold, green and blue flags representing different family houses the party were welcomed with a chorus of noise, sights and smells that wafted across the waves and up to the boat as they docked.

โ€œWe will keep the afflicted behind bars for a week, then their families may begin to ask questions and I cant risk bad relations with the other major families. In this time I need you to seek out the monks and return with the cure, or knowledge of the cure, so we can begin the process of fighting back against the shadow.โ€ Kyoko said as she picked up the hawk on her arm.

โ€œTakeo will help you, as much as a bird that cant talk can. Just ask and he will do what he can โ€“ this mission is as important to him as it is to us. As soon as Siu and the others are healed we will head to my city, where my family rule, and we can begin the fight in earnest.โ€ Kyoko said, grasping the hands of the party members โ€œI am grateful the ancestors let your path cross mine. Please seek provisions with this bag of gold and return back as quickly as you can. I am sorry you canโ€™t rest for long, perhaps half a day at most, but we know nothing of this affliction only that it appears to be from the Shadow in nature and that it makes the host simply not exist. We need to know how to stop it before they get lucky and something irreversible were to happen.โ€

As the boards were lowered and trade goods, people (some in chains) and the host of other things were taken across to the docks where important looking officials dressed in white robes stood waiting the party set their first foot down in Ryokughan proper.


The purchasing of provisions was made easier due to the gossip that spread like wild fire from the ships crew and the refugees. Tails of the foreigners that has stormed an Oni bastion and bested their leader only after convincing an entire race of notoriously vicious marsh dwelling tribes of toad-kin to turn on their chiefs to fight with them soon spread.  Soon the party were aware of people staring and whispering amongst themselves and when a calculating or criticising eye was cast towards them it was a moment before someone leant against their ear and soon the gaze changed to one of reverence and respect, or fear.

The party were able to acquire most of their supplies with a heavy discount, their newfound fame and reputation preceding them in most vendors but a few, those sponsored by a rival family to the Harimasuโ€™s. Here the prices were increased so much that the savings from the other vendorโ€™s were taken up nearly instantly.

As they left the city the now familiar tawny hawk flew from the top of the gatehouse and drifted along the wind currents above the road towards the mountain ranges in the distance. The horses that Kyoko had found for them proved strong, reliable and fit which enabled them to make good time.

Watching the hawk dart ahead under the canopy of leaves and branches above was the only sign that they were still on the right track, maybe. The hawk had been disappearing for a few moments piercing through the top of the trees before returning a few minutes to indicate the party to continue following. About a day up the mountains the party stopped nearing a small waterfall fed crisp cold pool of water.

Setting up camp not wanting to be travelling these parts at night the party watched as Takeo, the man-hawk flew off towards the mountain peak again to scout the way forward for the next morning, but the party got the feeling that they were lost. Soon the crackle of wood splitting and burning on the firepit greeted the setting of the sun and soon the sounds of singing insects and calls from Nocturnal animals joined the fires chorus.

As the party settled down they marvelled at how quite the surrounding area was. A few birds were high off the ground in nearby trees and calling to one another but the movement of beasts and creatures in the darkening woods beyond their campfire light was never towards them, as if they hesitated to approach the light and party.

Areas of note

Shuimu – A trading hub of a town, many buildings, crowded colourful streets and market stalls as far as the eye can see – if you’ve got the coin someone will have something that you want somewhere within the depths of the city. Notorious for being a neutral city – trading to all folk it is also rife with rivalry with many merchants showing an allegiance to a family or province and in doing so they show preferential treatment, or discrimination, against those who either are allied to their province or family or those who find themselves out of favour.

The Mountains, Shuimu’s ridge – A tall set of mountains to the north of Shuimu, known as Shuimu’s ridge, are the source of many folk tales and stories surrounding nightmarish creatures, strange yet benevolent creatures that take more pleasure in assisting people rather than harming them. Somewhere within the mountains lies a monastery where the monks and sages that call its walls home are both masters in martial arts as well as extraordinary scholars who may know the cure for the Shadow Bruises that are appearing on the crew and passengers of the Dancing Drake.

NPCs

Takeo

Takeo spends most of the adventure in hawk form scouting the area ahead before he notices that the party are in danger where he forces himself to transform into human form and in doing so injures his arm badly.

Environment and running the adventure

The Waterfall – see map

The quiet constant bubble of the waterfall in the background, the thick perfumed flowers bushes and trees all trees give this waterfall a peaceful yet haunting feel. The deepness of the water is deep enough towards the centre of the pool that its above the heads of all but the tallest of humanoid races.

Made with Inkarnate.com – image is 40 x 40 squares

Dark Waterfall cave– see map

Inside the cave, behind the waterfall is a dimly lit area โ€“ bioluminescent mushrooms providing some dim lighting throughout the cave which only reveals the source of the sour taste of the pool and the foul smell that greets the party as they enter the cave. A pile of humanoid bones leads up an incline to an elevated natural platform overlooks the dark, deep pools of water beneath.

Made with Inkarnate.com – image is 20×20 squares

Encounter

As the night went on the birds started to get quieter until the only sound was the bubble of the waterfall and crackling of the fire. Despite the coldness of the water there was a sourness to it that caused the party to decide to drink from their water skins instead. Cracking of twigs near the waters edge caused the party to flinch but apart from moss covered rocks and bushes. A few moments later and a hawk crashed through the branches above, shifting and turning into a human as it crashed amongst the group.

โ€œRun you fools. Itโ€™s upon you!โ€ Takeo cried as he nursed his left arm.


The creatures that attacked the party from the waterfall pool are short, between that of a dwarf and a halfling, scaled with webbed feet and hands each ending in three vicious fingers complete with long sharped curved claws. Each of them have a bony ridge on top of their heads that created a bowl with water that, by some magical or mystical nature, never spills unless an external force forces the water to spill.

A large ridged shell covers its back and, for some, a bit of their chest. Despite being humanoid almost no body hair grows for both males and females and generally its just enough hair to surround their head bowl. They have enlarged nostrils that flow into a bony growth like beak surrounded their teeth filled mouth and their eyes seem to bulge lightly from their tiny-constantly scowling eye sockets.

The Kappa will fight for food quite viciously but they are also smart enough to know the value in their own lives and are more than likely to flee if the alternative is their death. In this encounter 2-3 Kappaโ€™s should be attacking the party โ€“ by now I would believe we would have level 6 characters in the party so that should make the encounter easier. Once one Kappa falls the next wounded most wounded Kappa will retreat and swim back under the waterfall, the next Kappa will do the same but will try and bring down the party member who struck its fellow Kappa down.

Inside the waterfall cave everything is dimly lit, so the Kappa are considered to be lightly obscured. The Kappa female is twice the size of the normal Kappa and so her HP should be doubled. It will be her any any wounded Kappa that managed to escape +3d6 hp healed back to their wounded HP score if they had water left in their head bowls.



Aftermath

Within the cave they find discarded cloth and mundane items that look to belong to travellers and farmers, some farming instruments and daggers / knives would be find discarded. However in a sealed scroll case against a smooth, sloped stone at the top of the ridge (where the large Kappa stood). Inside the scroll case is letters that express dealings between a Junko Toshio and a mercenary gang called “The Fallen Crescent” which appear to be discussing actions taken against Harimasu trading and supply wagons to the north east.


Well that’s it for tonight – including updating the waterfall forest map to include some added effects as well as correcting some layering options. This next week is the last week for the month (that went fast!) where we look at the monastery and what lies beyond that.

Don’t forget to come back each day this next week and as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Shadows First move

Welcome to another end of week writeup with our first venture towards the conflict between the adventurers and the shadow directly, well as directly as The Shadow gets for now.

As I mentioned in last nights post I almost went too deep this week, exploring and delving too deeply into several additional complexities once I started to try and put together a logical reason for the creatures (crew, refugees and the like) to be shadow bruised and both undetectable yet not invisible or silenced. But I think settling on the points that I have will be a good middle ground for the adventure so, let’s kick it off.  


Haunted by Shadow

As the ship sailed down the widening River the last signs of the marsh retreated into the wild under a chorus off toad-kin singing songs of praise, protection in and victories to be come.

โ€œItโ€™s nice isnโ€™t it. To be nearly home and be with the first glimmer of hope weโ€™ve had in quite some timeโ€ Kyoko began, breathing deeply and looking out across the water and slowly approaching fields be and farmland. โ€œI bet you were be staying to worry werenโ€™t you Takeoโ€ she said turning to the tawny hawk next to her. After a ruffle of feathers Takeo Mei stood next to her.

โ€œWhen my birds returned without delivering a message I worried, when Jade Point was under siege I also worried. But now I am glad to see that you have made some stalwart companions to usher you home, I knew that they were a good omen, but I donโ€™t remember the Priestess being amongst them earlier.. โ€ he frowned looking towards the Lizbet as he could sense a strange energy about her.

โ€œShe is something else. Single handed turned the Toad-kin into allies. They call her a fallen Starโ€ Kyoko said as she sipped from a cup and watched her. Takeo nodded to Kyoko before walking towards Lizbet and the party of adventurers he met weeks ago.

โ€œI could sense something about you from across the ship. You have a light about you Miss Priestess, one that the darkness and shadow will try and snuff outโ€ Takeo said, nodding to the party as he stopped to stand amongst them, tilting his head listening to a sound that only he could hear.

โ€œWell they have tried already, luckily for me I have had these adventurers, heroes if you will, protect me and shepherd me from harm for now. Even Siu has taken to following a few feet behind me to ensure that I am safe.โ€ she said as the golden scaled beast moved forward making Takeo startle if only for a moment.


โ€œNo, I canโ€™t. I wonโ€™t. She is the light that will protect us.โ€ he muttered under his breath as he shook his head โ€“ the whispers getting louder with each passing moment. His legs walked on their own carrying him next to the railing, around the back of the gathering where the adventurers stood with the person made entirely of blinding light. โ€œNo, donโ€™t please. Its a price I cant affordโ€ the man continued as he felt the change happen โ€“ suddenly people stopped moving aside, no one looked at him and even the astute and watchful gaze of the man talking to the priestess and the party frowned as if something was missing.

As more people bumped into him he cursed the card game that had won him the stone that was now in his possession, again, a pain on his neck forming as the stone took its mark on him. He couldnโ€™t live like this again, not in the shadow, not without the warmth of others and so with a shuddering sob he drew his long knife, a memento from his father โ€“ a fisherman โ€“ and drove the point into his chest. He shuddered as the stone fell from his hand and clacked against the railing of the ship and then over the side as he felt his body go cold. All of a sudden people were screaming, the man who appeared to have been watching him before the shadow enacted its price was there in the space he drew his last breath. โ€œThe shadowโ€ฆโ€ he managed to whisper to the man as he felt his eyes close.


Takeo knelt next to the man he remembered seeing, hearing talking to himself as if a mad man then nothing โ€“ as if his existence had been wiped from the world. When the body hit the ground he remembered what had been witnessed and heard and as he heard the words โ€œThe Shadowโ€ he searched the man for marks โ€“ a large, deep bruise had formed on his neck where it met his left shoulder as if a large round object had been forced onto him for some while.

โ€œKyoko, we need to restrict the priestess and her companions at once. There is darkness afloat these watersโ€

Areas of note

The Boat – Confined to the lower decks where there is the ability to limit the access to both the passengers and the crew.

NPCs

Koyko Harimasu

After the appearance of the first shadow bruised Kyoko assisted the party of adventurers in finding a place that could be secured and easily defensible before returning to the deck to work with the crew and Takeo in looking for more of the Bruised.

Elizabeth โ€œLizbetโ€ Scaulder

Liz is worried about the attacks, especially the nature of them as they appear out of no where but generally only as they are killed.

Her concern is two fold, concern for her safety and the safety of those around her as well as the concern for those afflicted by the curse that gave them this shadow-like quality and if they would be able to be cured from the curse.

Siu

Siu spends his time defending and sticking as close to Liz and Kyoko as possible trying to defend them both – when Kyoko goes back above deck to talk to the crew and the other passengers Siu sticks close to Liz.

Takeo

Takeo, after uncovering the initial attacker and talking to the party about the next best steps goes to see his master, where upon finding his clan hall empty returns back to the ship just in time for it to dock.

Environment and running the adventure

The Boat– see map

Encounter

The first encounter, on deck should be like a script, if the party roll a successful Charisma Saving throw vs Stealth check OR Insight vs Stealth will reveal the creature to the one who made the check – but otherwise they don’t see the first shadow bruised until they hit the deck dead.

Takeo and Kyoko will take the party, Liz and Siu downstairs and into one of the sealed crews quarters to discuss the situation. The end goal here is that Takeo will reveal that he doesn’t have all the information and that he will need to talk to his masters further to get more information – he will then leave after that.

Kyoko will ask the Party to pick a place to defend Liz for now, a lockable or sealable space would be good. The closed off quarters are good options (one with two bed is where Liz would be staying currently), the crews quarters with hammocks may be also suitable or even the sealed in holding cell in the centre of the floor. On their way there they would get attacked by one of the Shadow Touched (see above encounter mechanics) who would try and attack Liz (depending on how the Party are moving) if they decide to stay in Liz’s chambers then the attack happens there.

If the Party move around, or change watch, or, every 6 hours another attack will happen until they have been attacked four times in total where the fifth has two shadow touched attacking at once – which is unusual for them,



Aftermath

Shortly after defeating the last of the shadow touched Kyoko appears saying that they believe they have accounted for everyone including those stopped from attacking Liz and the party. While the party have been dealing with the sudden attacks the ship has moved on and the next destination, the final port, lays ahead of them.


Well that’s it for tonight, thanks for dropping by and sticking with me this week while I recover and begin to feel better again. The next few days may also be slow but I plan to still create daily content this next.

Don’t forget to come back each day this week and as always, don’t forget to roll with advantage,
The Brazen Wolfe

To catch a Fallen Star

Tonight we will look back at the parties first encounter with the Oni a warrior race who’s goal is to enslave or eradicate the other races of Ryokughan.

So I will continue using this format which I believe is easier for me to collate material and display it – but of you find that its not the easiest way to read it please do let me know!

As with last time Pages 1, 2 and 3 are content pages, the description, flow, random tables, etc. and such that you’ve previously seen.
Page 4 contains all NPCs and portraits to help the DM describe them and a bit about them to help play them out.
Page 5 will be stat blocks and map(s) – all that D&D encounter goodness that you want.

Now I will assume you have read the entire post (a shocking 4844 words long!) and say thanks in advance for reading this – I have expanded, added and adjusted a few things to make sure the adventure flow better.


Don’t forget to come back next week and, as always, don’t forget to roll with advantage,
The Brazen Wolfe


Part 1 – Moored within the Marsh- 214MoSoR

Sailing towards the continent of Ryokughan the party start to relax with the setting of the sun as the ship sail are pulled in and several great oars are produced from portholes on the side of the ship.

As the ship moves through the marsh and the lanterns are lit across the deck of the ship one of the crew, Choi, mentioned to them.

โ€œDonโ€™t follow lights in this jungle. Not during the night and definitely not during the dayโ€ Choi fang mentioned as he wound up a length of rope as he finished tying up one of the sails. โ€œThere are witches and fell spirits in these marshes that would love for nothing more than the easy meal of someone who doesnโ€™t know the rule of these lands. โ€

When the question is asked, โ€œWhatโ€™s that?โ€ Choi replies with a grin, โ€œDonโ€™t follow the lights.. All light casts a shadow and the smaller the light the bigger the shadowโ€ before he walked off below deck to get a meal in before a long night of navigating through the marsh.

Meanwhile deeper in the marsh Kiri and Trip, two toad-kin who had been summoned by their large and more violent chiefs met and shared a meal. The war chief; a large, violent and terribly powerful member of their kind had received orders from The Shadow to ensure none of the crew upon the Dancing Drake survived their trip through the Marsh.


Areas and places of note

The boat โ€“ The Red Fleets Dancing Drake is where the party find themselves calling the ship home, for the time being at least.

The Marsh โ€“ The marsh is small islands of mud and root systems of the bushes and reeds that grow in this otherwise deep waterway. Those who fall overboard are treated with deep water, slippery mud banks and thick 4feet tall reeds that make traversing these waterways dangerous during the day and lethal at night.

Environment and running the adventure

The Marsh banks โ€“ If someone was to fall overboard a DC10 Dexterity check would be required to stand up safely on the river bank (or they fall prone), made with disadvantage if the person on the bank is wearing heavy armour. The islands are 5ft by 10ft on average with some longer but skinnier, and some 10ft by 10ft banks of mid and reeds sporadically spread out either side of the deep river.

The Boat โ€“ See Map

Encounter

Boat and Marsh โ€“ In this encounter lets assume that our party of 4 have all reached level 5, I think that would be fitting for being this far in the adventure-year.

This gives us 20 Toad-kin, 4 Toad-kin Chief and 1 Toad-kin War-chief.

That is a lot of critters and yes it does say deadly, but if we break it down into how these creatures fight then it will make more sense.

These creatures will send through the foot soldiers, the humble toad-kin, first before the chiefs will be riled up to fight. If the chiefs begin to falter (and they do easily not being dumb creatures and valuing their life more highly than most things) then the war-chief will wade into the thick of things to dish out discipline and intimidate through violence the lesser toads.

Once Lizbet arrives the toad-kin will stop fighting and three chiefs will arrive the War chief falls and they will use their bully ability to get toad-kinโ€™s to fight the party (despite them not wanting to and it being very obvious that they donโ€™t want to. The Toad-kin (not chief) will had disadvantage on attack rolls when they are fighting in this part of the fight.

Once the Chiefs die then the War-chief will appear, with a second larger chief and they will then attempt to kill the party โ€“ using their size and weight to bully the toad-kin who are reluctant into fighting.

Aftermath: Once the war chief dies a dark mist will escape from its lungs as it exhales the last time and will fly away to the north. The Toad-kin will throw down their weapons and appear joyous at the death of the chiefs, maybe not all of them but a majority will and they will attempt to communicate with the party if they can; led by Kiri and Trip.

Notable NPC interactions.

Koyko Harimasu – spends her time fighting off toad-kin as they swarm the helm โ€“ attempting to keep the little humanoids(ish) from running the ship aground.

Elizabeth โ€œLizbetโ€ Scaulder – When Lizbet appears on deck, her divine magic appears as if she was a fallen star. The Toad-kin cease fighting and drop to their knees in worship as the vision that walks before them is like a tale sung from campfires from their elders.

Siu – Siu is in a good mood, nervous and anxiety being this close to his home land in a very long time when he senses danger and Lizbet moves to go up on deck he races forward to protect her. To the Toad-kin he appears as an emissary of the ancient ones โ€“ dragons. His fangs, claws and shimmering gold scales cause lesser toads to jump overboard and those brave enough to hold fast dare not strike him

Oni Incursion

Welcome to another end of week writeup where this week we have the party travel through the jungle at night, get ambushed (surprise!), find Jade Point and meet the Oni.

This is a bit of a bigger week so I better get a move on it without spending too much time discussing the week.  


Defence of Jade Point

True to her word Vardaโ€™s charms saw the party standing on solid ground soon at the base of tangled grove of trees, the now talking Kiri and little feathered bird fetish proving invaluable in their bid to leave the Marsh. Now standing at the edge of the mass of trees which could only be described as a jungle due to the hot, dense mass of trees, roots, bushes and other vegetation it appeared as though they would have a hard time traversing the jungle floor whilst constant drops of warm water dripped down upon them from the heavy canopy above.

The creatures in the jungle were smaller than the marsh, skittish even which meant there was always a noise, a growl, a call or a watching shadow nearby the party as they moved through the dense vegetation and avoided being trapped in the vines, roots and leaves. As night fell the party set up camp whilst Kiri warned them of the many dangers, a list that went on for quite some time. The noises increased in tempo and volume the party began to believe some of the stories the toad-kin told over the flickering embers of the fire and as creatures of the jungle wandered into camp either curious of the light and noise or hungry for what they believed was an easy meal.

After a day walking after one of the worst nights sleep that anyone could remember for some time, including the storm at sea, they stumbled through the edge of the Jungle turned forest and looked down upon the port town which sat at a large cove in the river about a further mile away.

Thick black smoke billowed forth from buildings on the outskirts of the town and evidence of battle could be seen from this distance, fallen bodies and a small camp settled in from the north of where the party had come from the jungle, could be seen cloaked by an constant cloud of mist that defied the wind and cast a massive shadow over the ram shackle camp.

The Toad-kin seemed spooked, jittery even, and when the party finally spoke they jumped in fear. โ€œThatโ€™s no brigand or ramshackle force there, thatโ€™s an Oni camp โ€“ blessed by the shadow. It seems they, the shadow, had a backup plan in case my people could not stop you in the marsh.โ€ he began, fear causing his voice to tremble. โ€œI will go and warn my people, and the ship, there must be another way to where you need to go. To face the Oni is death.โ€

Looking forward at the town and the ramparts the party discussed on their course of action, tired and low on reserves after the marsh and the jungle they were unsure of what their next move was but knew that they could not stay at the edge of a jungle and that the port was their next stop and best hope at returning back to the ship to re-unit with Kyoko, Siu and Lizbet to reach the Captains home city and lend aid where they could.

Some time later…

The party watched a dark mist flooded the lower recesses around the gap between the rampart and the dock town with morbid interest โ€“ memories of the mist and the creatures it bore from Daye still fresh in their minds. As they looked towards the town they noticed two people stride from the town, from this distance they were just two small figures like ants but it was very evident that something that wrong when the one in the back moved suddenly and the front figure collapsed onto the ground. The mist approached the two hungrily and soon it engulfed them, the vapour collapsing around the wall before alarm bells tolled and figures buzzed around the towns crudely constructed barricade like ants defending their nest.

The mist retreated and bodies clad in a grey clothing โ€“ or armour, the distance was really doing a disservice to those watching this unfold, were left in its wake โ€“ but the two figures that left the safety of the walls were gone.

Taking that as a sign the party made haste down the slight hill from where the jungle grew and head towards the town but they were stopped by the clack of crossbows and the whistling of bolts as projectiles rained down upon them. Tall, vicious grey armour clad humanoids rushed at them as another volley of bolts whizzed around them and landed at their feet. The humanoids had red skin, pointed ears and large flat features that reminded them of goblins and some orcs from their home continent and as the warriors got closer they snarled, revealing their sharpened short tusks and murderous intent in their eyes.

Areas of note

The Marsh– Using the Fetish of the Kookastem the party was able to move across the marsh with relative ease – avoiding the other dangers lurking above and below the water.

The Jungle – The dense trees, roots and vegetation makes travel and visibility of approaching dangers difficult to notice until its too late. Luckily, or maybe unluckily, the thick canopy of trees

Jade Point – A small town of a few hundred people at most who work the docks or provide for those that do. A few smaller farms lay on the outskirts of the town that produce vegetables and grain for the people of the town and their animals but most of the people work on the docks or on the river.

Build with a few 15ft tall walls that protect it from the forest and surrounding areas from wandering brigands – but not a well trained force like the Oni. The outer walls that faced the West have sustained sever damage without the use of siege weapons but large lumbering shadows have been seen over the walls in the ramparts built where the Oni have encamped.

The Oni encampment – Surprisingly well built for something that seemingly sprung up overnight – the 20ft walls are made from trees not native to this area and even watch towers seemed to have been created without the people of Jade Point noticing, well too much.

NPCs

Kiri – a small toad-kin of young years who believes in the old ways. Spirited and savvy he volunteered to help guide the adventures through the marsh and jungle despite thinking thinking their plan foolish. Since receiving the Longsnout talisman he has been able to speak common and is eager to talk to the party and help there where ever he can.

Captain Jake Hart

Young but ambitious Jake happened to near the town of Jade point as they were being besieged by the Oni and him and his small returning regiment of soldiers have defended it for four days – however their numbers decrease every day and Jake has gone missing.

Environment and running the adventure

The Jungle – The party would have some creature visit their camp every few hours during the night whether it is just one leopard (panther) looking for an opportunistic meal, a pack of hyenas (3-5 of them), a hunting pack of lizardfolk (5-8 of them by themselves or 1 shaman and 4 lizardfolk). The Party would not be able to benefit from a good nights rest unless they are able to deal with the visitors by them selves or keep the entire party hidden somehow.

The Field – To the south of the town is where the party appear from the Jungle – about a mile away and slightly up hill. The mist spreads from the Oni Encampment (which is a bit higher from where the party look out from the trees) into the fields below towards the walls of Jade Point and even up to the trees where they are now – raising up to the trees edge when the mist is particularly thick. When the mist is thick any Oni has advantage on stealth checks made while they are within the mist and all other races consider the mist being a heavily obscured area which blocks vision entirely. (A creature effectively suffers from the blinded condition when trying to see something in that area.)

The encampment and Jade point– See Map

Made by me with Inkarnate.com – original can be found here

Encounter

In this encounters let’s assume that our party of 4 have all reached level 5, I think that would be fitting for being this far in the adventure-year.

Ambush in the jungle: for each 2 hours interval roll on the below table (or choose!)

d6 ResultEncounter
11 Leopard (panther) approaches the party – if all are asleep it will attack the one furthest from the group – if one is awake then opposed stealth vs perception check is required or the leopard gets a surprise round on the party.
24-5 Hyena’s attack the campsite suddenly, any exposed food or rations is lost as the hyenas eat that first before attempting to grab a PC.
35-8 Lizardfolk attack, shooting the party first before engaging in melee.
44 Lizardfolk attack with a shaman, if there is a member of the party awake and the shaman is detected (stealth vs perception) and if the party is successful the shaman will hold off on attacking immediately and will talk to the party member that is awake. They can sense Lizbet on the party but want to seize her power to protect themselves from the Oni (but will deceive to get it)
5A friendly spirit wanders into the camp and begins to ask questions of them, waking up people if need be, curious about everything and everyone it upturns bags, rummages through sacks but stays away from iron and magical items.
6A sudden close growl or shriek happens – Anyone with passive perception 13+ is woken immediately.

Second part.

The Oni attack the party just outside the Jungle with a rain of arrows first off while being hidden in the fog. 1 Oni captain and 7 Oni attack them, 3 at range and 4 in melee. The captain stands back and issues commands to the melee until 1 drops then she will engage. Whilst not engaged in combat the Captain takes the dodge action. The Oni look to knock out the party not kill them so they only use non-lethal attacks.

Third part– Path a.

If the party parley or get captured by the Oni they end up in the main tent atop a hill where they find Captain Jake tied up – just a they soon are. Then the Oni Shadow Blessed appears and starts to try and get information out of them about Lizbet and Kyoko – and any plans they have. In the tent there are no other Oni’s. The Party can try and subtly escape their bindings (DC14+ depending on what they want to do) but the Oni Shadow Blessed will leave and come back again if she doesn’t get what she wants out of them the first time around. She isn’t above casting charm person on a PC if it gets her information.

Third part– Path b.

If the party don’t get captured by the Oni they could sneak into the ramparts to fight through many Oni, (a few encounters of similar numbers mentioned above) until they reach the tent where they find Captain Jake being tortured by a large female Oni (Oni Shadow Blessed) who will try and capture them by calling out for guards (if any survived) or will try and charm and bewitch many of them to get information from them (see path a)

Third part– Path C.

If the party don’t get captured by the Oni they could make there way to the city where they are captured quickly by friendly but scared troops who take them to a leader, for now, who releases them from their binds and tells them about the Oni and Captain Jake going missing. The leader then advises them of the plan to leave the harbour and save the villagers if they can get a ship into port as they only have a single boat ready to sail but its not enough to save them all but the Dancing Drake would be big enough for those who remain) – but they would also need a diversion to make sure that the people can board a big enough ship and continue up river. Up to the party now if they want to create a diversion, attack the encampment to search for Jake or do something else.





Aftermath

This one is tricky – ideally the Dancing drake makes it into port and people board it and head to the capital. If Captain Jake is rescued or the Oni Shadow blessed is hurt (enough that she turns gaseous form and leaves the tent) then the following morning the fog and most of the encampment is gone. If they don’t go then the city is attacked by double the number of the scouting Oni and survivors (party included) are captured and taken to the Oni Shadow Blessed (play out Path A)


Well that’s it for tonight – the ending was a bit hard this week with a few options – the Oni Shadow blessed is quite cunning and wont risk their life for no amount of information and should flee where possible (unless killed so quickly that they simply can’t flee). The following week (and in the end of month writeup) I will decide on an option but as the DM we should encourage flexibility in how we structure our sessions and there are clear defined paths here which lead in different directions.

Don’t forget to come back next week as we look to finish this months adventure and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Varda’s Request

Welcome to another writeup that looks at the past week where this time our party found their ship, the Dancing Drake, in need for repairs after being attacked by toad-kin at the control of their Chieftains and war chief. They set off across the marsh to find help but run into some problem’s.

So instead of re-writing the past week let’s jump into the end of week write-up and the adventure..ย ย 


Shaman’s request

The Dancing Drake having suffered a wound to its hull and becoming stuck between marsh banks looked to be in some difficulties. While wondering how to fix itย  two unarmed and unarmoured toad-kin approached the crew and were eventually lead to Lizbet and the party. Whilst able to understand common communication seemed hard, body language and communication with hand gestures revealed that these two toad-kin (Kiri and Trip) wished to help those who walked amongst the walking star and could show them the way through the marsh, they think.

The crew and Kyoko both agreed that travelling the marsh would cut days off their travel, considering their ship was grounded until repairs could be made, and it would take a savvy survivalist to lead them through unscathed, particularly the darker deeper parts of the marsh and jungle that lay between them and the port they were travelling to.

The issue is that the Toad-kin could not communicate traditionally but they wanted to take them to someone who commanded the spirits and magic of the swamp to create a charm that would lead them through the worst of the marsh and perhaps find a way to enable the two Toad-kin to communicate with those they wished to serve and assist.

Reluctant to agree they considered their other options, sure that they could find a spell or charm to speak and communicate with the diminutive humanoids they set off on their own, heading in the direction with a compass borrowed from Choi to seek help at the port to retrieve supplies and a crew to repair the dancing drake and get it sailing again.

Kiri and Trip not wanting them to fail followed them but not being able to communicate effectively started to wear down the party and their guides nerves as the marsh got thicker and the sun got lower as the day went on..

Area of note

The boat – The Red Fleets Dancing Drake is where the party find themselves calling the ship home, for the time being at least. But having suffered damage to the hull they are need of repair and its currently stuck between two mud banks and taken on water.

The Marsh – The marsh is small islands of mud and root systems of the bushes and reeds that grow in this otherwise deep waterway. Those who fall overboard are treated with deep water, slippery mud banks and thick four feet tall reeds that make traversing these waterways dangerous during the day and lethal at night.

The Marsh hut – A small hut in the marsh which is home to Varda, the toad-kin who needs some reagents for a charm to assist the party.

NPCs

Kiri – a small toad-kin of young years who believes in the old ways. Spirited and savvy he volunteered to help guide the adventures through the swamp despite thinking their plan foolish.

Trip – a larger toad-kin of more advanced years. He is good with his spear and quite experienced at moving about the marsh safely. It’s a rare occurrence that he is taken by surprise.

Varda – a old one footed toad-kin shaman who is fond of cooking and who is rumoured to be so old that she walked amongst the fallen stars. Her name is also rumoured to be a gift from those people who taught her how to speak (elves and draconic).

Environment and running the adventure

The Marsh banks – If someone was to fall overboard a DC10 Dexterity check would be required to stand up safely on the river bank (or they fall prone), made with disadvantage if the person on the bank is wearing heavy armour. The islands are 5ft by 10ft on average with some longer but skinnier, and some 10ft by 10ft banks of mid and reeds sporadically spread out either side of the deep river.ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย ย 

The marsh – See Map

Made with Inkarnate.com

Encounter

In this encounters let’s assume that our party of 4 have all reached level 5, I think that would be fitting for being this far in the adventure-year. (disclaimer – forgotten from Fridays writeup – the Goblin and whale are placeholders for the CR..)

The first encounter is more to shock the party into action and drive them to seek aid in crossing the marsh. One, or two (dealers choice) giant marsh newts ambush the toad-kin once they have revealed that they are mostly harmless to anything they they cant fit in their mouth. The newts should swallow one toad-kin and lumber off with the aim being the party to fight it and kill it near the waters edge.

Once it’s (they) are dead a Longsnout Sharptooth will lunge out of the water, not revealing its fleshy flower looking appendages at all, and attack the corpse. Anyone who fails a perception check (vs its stealth) will get hit by the creatures tail as it dives up onto the bank with a successful str saving throw preventing them from being knocked down as it then drags the newt into the water, only once the toad-kin escapes.

Second half.

The walk to Varda’s hut is easy, the toads know the way. She then requests the petals of the Longsnout Sharptooth and feathers of a Mirestrider Kookastem (a four legged fast bird).

The encounter for this can be straight forward where the party hunt the birds and the Longsnout sharptooth or have the Longsnout attack the party during fighting/hunting the Mirestrider as an ambush for the party.

I would picture it as the mire strider fleeing from the party, they almost going to capture it and the Longsnout lunging at the party, first one to come into Range. Jaws closing on both Mirestrider, killing it in a plume of feathers.

The alternative is spotting two bright flowers unlike the others in the marsh growing from a log thats floating in the marsh near the shore. This of course isn’t a log but the Longsnout. There are a lot of ways to run the encounter and the most thematic and challenging for the party would be my preference.





Aftermath

Once the ingredients are given to Varda she produces a talisman for the Toad-kin Kiri which gifts him the ability to speak common and the party a fetish which is a stuffed bird that enables them to see through its eyes gor a hour as it flies above the party at around 100ft off the ground. After its done so it falls to the ground and lays inert until the following dawn.


Well that’s it for tonight, thanks for joining me as we wrapped up this weeks adventure.

Don’t forget to come back next week as we look to continue with this months adventure and don’t forget to roll with advantage,
The Brazen Wolfe

Marsh-dweller

Welcome to another writeup that looks at the past week where this time our party have ventured across the sea to Ryokughan and were on the last leg of the journey where normally peace loving toad-kin have been rallied into a heaving mass of amphibious aggressors who have been told by their dark patron to stop the Dancing Drake for their debt to be paid.

So instead of re-writing the past week let’s jump into the end of week write-up and the adventure..


Peaceful Marauders

Sailing towards the continent of Ryokughan the party start to relax with the setting of the sun as the ship sail are pulled in and several great oars are produced from portholes on the side of the ship.

As the ship moves through the marsh and the lanterns are lit across the deck of the ship one of the crew, Choi, mentioned to them.

โ€œDonโ€™t follow lights in this jungle. Not during the night and definitely not during the dayโ€ Choi fang mentioned as he wound up a length of rope as he finished tying up one of the sails. โ€œThere are witches and fell spirits in these marshes that would love for nothing more than the easy meal of someone who doesnโ€™t know the rule of these lands. โ€

When the question is asked, โ€œWhatโ€™s that?โ€ Choi replies with a grin, โ€œDonโ€™t follow the lights.. All light casts a shadow and the smaller the light the bigger the shadowโ€ before he walked off below deck to get a meal in before a long night of navigating through the marsh.

Meanwhile deeper in the marsh Kiri and Trip, two toad-kin who had been summoned by their large and more violent chiefs met and shared a meal. The war chief; a large, violent and terribly powerful member of their kind had received orders from The Shadow to ensure none of the crew upon the Dancing Drake survived their trip through the Marsh.

Area of note

The boat – The Red Fleets Dancing Drake is where the party find themselves calling the ship home, for the time being at least.

The Marsh – The marsh is small islands of mud and root systems of the bushes and reeds that grow in this otherwise deep waterway. Those who fall overboard are treated with deep water, slippery mud banks and thick 4feet tall reeds that make traversing these waterways dangerous during the day and lethal at night.

NPCs

Koyko Harimasu

Kyoko spends her time fighting off toad-kin as they swarm the helm – attempting to keep the little humanoids(ish) from running the ship aground.

Elizabeth โ€œLizbetโ€ Scaulder

When Lizbet appears on deck, her divine magic appears as if she was a fallen star. The Toad-kin cease fighting and drop to their knees in worship as the vision that walks before them is like a tale sung from campfires from their elders.

Siu

Siu is in a good mood, nervous and anxiety being this close to his home land in a very long time when he senses danger and Lizbet moves to go up on deck he races forward to protect her. To the Toad-kin he appears as an emissary of the ancient ones – dragons. His fangs, claws and shimmering gold scales cause lesser toads to jump overboard and those brave enough to hold fast dare not strike him

As well as random NPCs. The Dancing Drakes Crewmates Choi Fang takes a more active role this adventure.

Environment and running the adventure

The Marsh banks – If someone was to fall overboard a DC10 Dexterity check would be required to stand up safely on the river bank (or they fall prone), made with disadvantage if the person on the bank is wearing heavy armour. The islands are 5ft by 10ft on average with some longer but skinnier, and some 10ft by 10ft banks of mid and reeds sporadically spread out either side of the deep river.

The Boat – See Map

Encounter

In this encounter lets assume that our party of 4 have all reached level 5, I think that would be fitting for being this far in the adventure-year. (disclaimer – forgotten from Fridays writeup – the Goblin and whale are placeholders for the CR..)

That is a lot of critters and yes it does say deadly, but if we break it down into how these creatures fight then it will make more sense.

These creatures will send through the foot soldiers, the humble toad-kin, first before the chiefs will be riled up to fight. If the chiefs begin to falter (and they do easily not being dumb creatures and valuing their life more highly than most things) then the war-chief will wade into the thick of things to dish out discipline and intimidate through violence the lesser toads.

Once Lizbet arrives the toad-kin will stop fighting and three chiefs will arrive the War chief falls and they will use their bully ability to get toad-kin’s to fight the party (despite them not wanting to and it being very obvious that they don’t want to. The Toad-kin (not chief) will had disadvantage on attack rolls when they are fighting in this part of the fight.

Once the Chiefs die then the War-chief will appear, with a second larger chief and they will then attempt to kill the party – using their size and weight to bully the toad-kin who are reluctant into fighting.


Toad-kin War – Chief

While the Toad-kin are a peaceful those particularly blessed by the shadow grow to large intimidating sizes, the smallest at which being the size of the largest of a faerun orc, and with their size comes a hunger for violence and destruction.

Whilst violent and destructive these war chiefs of the toad-kin are cunning, calculating and meticulous in their planning utilising and commanding great throngs of lesser toad-kin usually by bulling and intimidating the clan chiefs and eating the smaller toads who defy them. True servants to the shadow these creatures have forgotten the way of their people, the worship of light, life and nature and seek only the glorification of themselves and the gratification of brutality.

The war chief toad-kin occasionally reaches large size, gaining a thicker hide, mightier constitution and more cunning after surviving so long. These Large ogre sized creatures are rare but extremely powerful and should be feared due to the sheer volume of clans that they bully into service.


Toad-kin Chief

The chief of a clan of toad-kin is larger than most, broad chested, heavy and brutal. Blessed by the taint they received by the shadow they bully lesser toad-kin into doing what they want using their size and powerful bodies to get their way and keep control over their people.

Still somewhat superstitious they look for signs that align to their plans and are quick to point out bad omens that would put their plan or right to rule in favour.

These toad-kin are only second to the largest of their kind and take orders from only them. These large toad-kin chiefs emerge from the dank, dark, murky waters of the marsh and jungles to launch raids and attacks on other races for the betterment of themselves.



The Toad-kin

The toad-kin by itself is unimpressive. Small (about 3ft tall) but fast and nimble it uses its large powerful legs to hop around the marsh to catch food and forage. Servants and cowards they serve their chief with total loyalty and only their superstitious nature will overrule the orders and commands that is barked at them.


Aftermath

Once the war chief dies a dark mist will escape from its lungs as it exhales the last time and will fly away to the north. The Toad-kin will throw down their weapons and appear joyous at the death of the chiefs, maybe not all of them but a majority will and they will attempt to communicate with the party if they can; led by Kiri and Trip.


Well that’s it for tonight, thanks for joining me as we wrapped up this weeks adventure and I am looking forward to party members falling overboard.. I mean learning the true nature of the toad-kin – who I am sure we will explore more of in the near future!

Don’t forget to come back next week as we look to continue with this months adventure oh, and as always, don’t forget to roll with advantage,
The Brazen Wolfe