Now for the next Zine of the year I present, in single page zine format, Realm Slayer. I still believe that these provide DMs a lot more freedom to tinker with it how they want and open up the adventures to be more free formed and flowing than the larger booklet zines.
There is references to the blog nights which are D&D centric (regarding Friday night’s Stat-blocks) but this adventure can be used system agnostic more so than my regular Zines. As always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for many of my D&D creatures.
So I hope you enjoy this weeks adventure, Realm Slayer, and that all your rolls are made with advantage.
Realm Slayer
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The party, hired by the Temple of Helm to retrieve stolen medical goods, returned successfully, earning the admiration of the clerics at the temple entrance. As they deliver the goods, they are greeted by Tyson, the high cleric. He expresses his gratitude and begins to ask about their encounter with the bandits. However, their attention was soon drawn to two suspicious individuals sneaking into Tyson’s quarters. Acting swiftly, the party confronted the intruders, apprehending two of the three thieves after a brief skirmish.
Tyson took the captured thieves for questioning, suspecting they were after a Dark Shard, a fragment of a cursed blade housed within the temple. With the third thief still at large, Tyson requested the party’s assistance once more. He asked them to work with the city guard to uncover the thieves’ intentions and locate the missing thief, believing this would shed light on the cult’s nefarious plans. The party agreed, ready to face the challenges ahead and protect the temple and the city from further threats.
The party arrived at the bustling City Watch headquarters, ready to follow up on their next job from Tyson. They pushed through the large double doors, greeted by the sight of guards bustling about with discussions of recent crimes and patrol routes. Captain Elara Stote, a seasoned and stern-looking guard captain, listened intently to their description of the thieves. She pointed to a wall covered in squares of parchment, noting reports of suspicious activity in the old warehouse district, a known criminal hideout.
Within minutes, Captain Elara assigned a squad of seasoned guards and one overly confident new recruit to accompany the party. As they navigated the cramped streets, the guards pulled long brown cloaks over their tunics to blend in with the crowd. Questioning locals, they gathered information about a recent sighting of a cloaked figure entering an abandoned warehouse, a notorious haven for illicit activities. Approaching the warehouse cautiously, they noted signs of recent traffic and prepared to enter. Inside, they discovered dark symbols and an altar, revealing a hidden passage that led to a series of underground tunnels.
PDF adventure – Realm Slayer
Thanks for joining me today for another adventure. Please feel free to leave comments if you like what you see when you grab a copy of the PDF. Next time you get a party together consider running this adventure and I hope that you enjoy it. Don’t forget to come back daily so you don’t miss a thing in the coming weeks adventures. And as always, don’t forget to roll with advantage,
The Brazen Wolfe





















