Lómipilu – Master of Illusion

Welcome to a Friday Fightnight! Tonight we look at the Lómipilu – Master of illusion and bringer of fear as it welcomes the party into its trap. Tonight we look at Lair actions and what what means for our games so sit back and let’s read on.

Lómipilu – Master of Illusion


Created in tetra-cube

Lómipilu Lair

The Lómipilu lair is in reality a large (60ft x 60ft) pocket dimension where it the Lómipilu has brought in elements of the shadowlands (Shadowfell / Shadowplane) into the dimension. The dimension swallows dim light completely, bright light is reduced to a quarter of its normal range (torches are now only 5ft bright and a further 5ft dim) and only daylight seems to piece the veil.

Generally the Lómipilu creates illusionary structures from condensed shadow that are so real that they are physical to touch and only those who can convince their own minds that its not an illusion can see the room for what it really is.

Lair Actions

The nature of the Dimension and thus the Lómipilu’s lair is of unbridled chaotic illusion and the creature that calls this liar home is its embodiment. On initiative 20 the Lómipilu takes a lair action to cause one of the following effects. The Lómipilu can’t take the same action 2 rounds in a row.

  • The rooms shift, doors that used to lead to halls or other rooms change to a new position and the lair reforms around its central core.
  • Creatures made of shadow shift in and out of existence and throw themselves at invaders of their territory at the behest of the Lómipilu. These creatures are called Lómipilu Shades (Shadowless Shades). They take the form that the Lómipilu desires, have 7ac and 1 hp and cause no damage on an attack. They also die after 1d4 rounds.
  • The Shadow energy of the pocket dimension erupts forth and causes all exposed flames and non-permanent magical lights to go out.


The Lómipilu would rather try an convince the party to attack each other by using the shades and its ability to create illusions seemingly at will to convince each other that what they are seeing is or isnt real.

When the Lómipilu feels threatened it will fade into darkness (hide action) and will attack isolated or vulnerable creatures savagely as it will always try and fight with an upper hand.

Thanks for visiting tonight and for looking at the stat block tonight for the Lómipilu. I have a few writeups for tomorrow so make sure to come back to keep up to date with Brazen Wolfe Tabletop. Oh, and as always, don’t forget to roll with advantage,
The Brazen Wolfe