Food for the trees

Welcome to another Friday night filled with humans and creatures, both of which are food for the trees. Some are just evidence that you don’t need to make a new stat block or a homebrew monster from scratch. Change its name and something about it and you have a new creature to encounter. Others are a bit more unique. Without giving anything away let’s roll into tonight’s content – Stat blocks!


Food for the trees

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Poachers

The poacher is a blight on society, where there are laws that govern how creatures can be treated. In reality they are men and women who have trained in the tracking and capturing of creatures using the tools that they have available to them. These men and women prowl the woods, plains and other wild places looking for their targets. Then, acting as a cohesive pack they strike and capture their prey, nearly without fail.

Poachers – created in tetra-cube

Poacher boss – Tarbin ‘Longshot’ Amarog

The leader of the poachers, Tarbin, is as experienced in hunting and capturing beasts and monstrosities as a gladiator is at fighting. As he steps in front of the party his confidence and command exude from him. It’s not hard to see how even the beasts cower before such a man as he is the pack alpha out here.

Tarbin ‘Longshot’ Amarog- Created in Tetra-cube.

Gibbering Tree

As the woods are deep and wide so are the types of flora and fauna. The sound of something moving through the air is the first sense of danger that the party encounter before the muttering begins. A manic, confused gibbering that seems to come from all around them as these large vine like whips strike at them. The gibbering grows in intensity the more the striking vines connect with the party, and a large tree can be seen near by if the vines are followed.

Gibbering Tree – Created in Tetra-cube.

‘Random’ encounters – the food for the trees.

The Basilisk

Basilisk – Created in Tetra-cube.

Owlbear

Owlbear – Created in Tetra-cube.

Dire Wolf

Dire Wolf – Created in Tetra-cube.

Thoughts

Its been an interesting ride and I got to play with some fun creatures this week as I set up the adventure. The poachers were always going to be included in the mix, but, the creatures are just some of the random ones that may be encountered amongst the dark canopy. These creatures, the food for the woods, are both the provider of food and the food itself. Hunting other creatures and eventually dying themselves to be consumed by the carnivorous plants within.

The Gibbering tree is something I wanted to express this week. A creature that attacks from a range and tries to ensnare its prey in its vines. If its attacks are successful then the maddening muttering commences. The namesake of the woods are revealed.


Thanks again for joining me for another Friday Fight-night! In fact tonight was also movie night for me and I got to enjoy the new D&D movie!

So for those who have watched the movie there are some elements that are just perfect for a heist. And some that I just cant resist in my encounters. Not one bit. So thank you for joining but don’t forget to come back this weekend for the finale of the week. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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