Welcome to another Monday where I wanted to use my Adventure in hand approach with this weeks adventure where we start to roll with fate. This week is about dice, but not just any dice, dice where the cost of rolling poorly is more than what its worth. Well for anyone who is not exceedingly lucky that is. So in order to, roll on with it, let’s grab a cup of coffee, sit back and get into tonight’s adventure!
To Roll with Fate
314MoTRoWiFa

What… that is the question on the players lips as they watched what was happening in front of their very eyes. As the pile of coins; silvers copper and golds, piled up in front of the youngster in front of them.
“You want another round? I can’t believe my luck at this. My older brothers showed me how to play once or twice but I never thought that it was this fun!” the youngster, a boy of maybe twelve years old, said with glee.
“No more. I’ve got nothing less to give up. You’re a natural at this my boy!” a large man said with a might grin and laugh. “Unless these other players wish to roll dice against you and loose all their coin I daresay you’ve out played us all!” he said with a chorus of laughter from the men near to him.
The boy grinned broadly, a very innocent smile. “Nah, just beginners luck sir.” he said with a smile as he grab fistfuls of coin and shoved them into a bag. “Here, thanks for teaching me sirs!” he said as he passed out a few silver pieces to all the people at the table, enough for a meal. “I better get home before mother worries!” he said with a skip as he hoisted himself down from the chair and bounced out the door.
“Follow him,” the large man said after the door closed behind the boy, “I want my coin.”
Dishonourable
The boy ran down the alley ways, the men who had followed him from the tavern were catching up and he was now frantically running. “Give us the gold boy. No questions just the gold and you can be free!” one of the goons shouted at him, a dragonborn with large rough scales. The boy ran faster.
As he turned a corner in the unfamiliar part of town he ran into a blocked alleyway. A large mountain of barrels had been stacked here to be unpacked and sorted in the morning. As he looked for way around the sounds of the men got closer and he took a risk. climbing over the barrels was risky but, he was lucky after all.
“There you are boy. Now we can do this the hard way or the easy way. Give us the coin and you can go back home to mother. Don’t and you go back to mother but limping. No one cheats the boss and the boss don’t lose at dice. So that means you cheated!” the other, a half-drow snarled at the boy. The boy didn’t respond and so with a snarl the half-drow jumped forward and grabbed the boy by the ankle. The boy shrieked and kicked out once, suddenly, his foot connecting with the eye of the half-drow.
“Ouch! You little dog. Well let’s say that you don’t even make it back to mother now!” the man roared as he wrenched hard on the boys foot. The boy grabbed onto the barrel with all his might but, he started to slip.
To roll with fate
As his grip faltered and the barrels started to tip his lucky dice fell from his jacket and bounced down the barrels. The boy let go of the barrels, determined to not let the dice finish falling. But as he fell, the man looked shocked as the boy fell on him and the dice clacked down the barrels.
Picking himself up he dove for the dice but it bounced off his finger tip as the man under him pulled him closer “Gotcha!” he snarled with a manic grin. But the dice stopped rolling just as the boy grasped it. With a sound like a bell being struck the dice resonated with power and with a sizzling snap the boy, the boy, the half-drow and half the barrels disappeared in a flash of deafening light and a thunderous Roar. When the dragonborn could see again all that remained was floating barrels and a single silver piece.
Thoughts
Oh boy, magic dice, a lucky lad and a missing henchmen. This adventure has all the things that a good “What” could want. The answer to what is simple. A magical artefact that is possessed by a lucky boy who has disappeared with a large sum of coins that a gang leader believes is his. Tomorrow we will look at the who, the part of the story that will drive the involvement for the party and the adventure.
Thanks for joining me tonight for another start to the adventuring week. This week is about the concept that all you need is an adventure in the hand and you can go just about anywhere. Now the Who, Why, Where and When are coming this week as we lead up to Easter. With the holidays coming up I hope you all have something set aside for your tabletop with friends and family. So don’t forget to set aside some time for tabletop as you come back each day this week. I hope you enjoy what’s in store for this week and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

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