The city of Imgard has been known for its wealth of culture and diversity. However there is a new cause of an influx of people to this city with Infiltrators in Imgard appearing more and more often. The guard are powerless to stop the infiltration and have made a subtle call for aid amongst trusted channels.
So sit back, wait for the messenger for we are the infiltrators in Imgard with tonight’s adventure!
Imgard is the city of a hundred inns, taverns and pubs. Where all that you could want to sample is available and normally a price that the average sampler and purveyor of such goods would not be able to afford. However, there has been an increase in the illicit trade of ‘goods’ that are not deemed lawful to make within the walls of Imgard of late.
The guard are busy trying to bring down these crime rings while something darker slithers its way into the city. The guard have put out a call for aid to get to the bottom of a series of grisly murders and worse. Their role? Infiltrate the cult, group or gang that has infiltrated Imgard.
Infiltrators in Imgard
518MoInIm

The party drunk “Kicking Mules” at the Wonky Mule while they ate and waited for the person who was going to offer them a job. The drink was watered down and infused with some unforeseen herb or plant that gave it a sweet and spicy taste.
As they waited the thick scent of roasting meat, damp wood and sweaty patrons mingled together to create the now-familiar smell of Imgard. The low ceiling seemed to amplify the low chatter of voices from across the room including traders boasting or lamenting on their recent exploits, mercenaries discussing a job and even thieves and ruffians talking about a different kind of job.
Over the last two days they had waited for their informant they had noticed a few regulars. An old man sat in the corner of the tavern and chewed on tobacco while telling a tale of how he lost his chance at glory when he was young. The Bartender and her twin brother rushed around taking brews, like the kicking mule, to patrons as well as dealing with any trouble makers themselves. Tall and burly the pair had enough combined scars to match any seasoned adventurer.
A man sat in a booth not far from the old man dressed in finery that was not fitting of the establishment. Yet he drank with a few questionable figures that dished out cards to each other as well as those desperate enough to join an obvious con artist and his companions.
The noise of the skill-less bard enthusiastically started to belt out his latest melody to anyone who would listen caused a welcome change of pace as a cloaked stranger tripped near the parties table and caught themselves on the sturdy wood. ‘Excuse me, must have had too much of the swill’ the man said before tossing them a single coin and heading up stairs with a drunken amble. The coin and the man were what they were waiting for.
Waiting for the song to finish the party followed suit and went up stairs to meet with their employer, someone who valued secrecy more than they did promptness it seems.
Thanks for joining me tonight to begin the journey in uncovering the infiltrators in Imgard. Don’t forget that I will expand this adventure each day this week as we continue through to Sunday. So make sure you don’t forget to come back to make sure you’re staying up to date with what’s happening at my tabletop. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe
