Good evening all and welcome to a short Eighth day of adventuring for my party. While I will endeavour to not give away the campaign, adventure or plot moving forward (in case my party read these updates) I will attempt to write up each adventure this year continuing with my 2023 campaign adventure 8.
This is a continuation from 2023 Campaign adventure 7 as the party continues on their first mission as members of the investigation of the strange creatures in these lands.
2023 Campaign Adventure 8
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Plot:
Suncrest continued
The party continued to search through local area and particularly the farmstead as both Henry and ‘Lucky’ Barry could remember that there were additional treasures stored within. After some time and a joint effort, with the threat of imminent attacks from a hostile bandit force over, they discovered a hidden cellar with a chest within. Inside they found 20 gold pieces, a 6inch onyx statue of a deva and two smaller caved statues in marble and granite. (see Ruined Farmhouse – Created in Inkarnate for rest of map)

Deciding that they needed to rest they set up a grisly warning; the bandit captains head on spike, and set up a camp away from the bodies for the evening to recover and prepare for the journey tomorrow. The bandits that remained, Henrey and ‘Lucky’ Barry, decided that the grisly sight of their old bosses head on a spike wasn’t what they wanted to sleep near and set up camp within shouting distance of the party. However, they should have disposed of the bodies first.
Goodbye Henrey and ‘Lucky’ Barry.
Organising a watch order they prepared for the night. Tater took first watch and luckily despite his fatigue from the fight he was able to complete his watch without falling asleep without any issues. Tater then woke Kai and, with some prompting, and went to get some rest himself. Kai focused on his blade, Frost thorn, for some time and during this time he became aware of the sounds of the nocturnal predators that were closing in on the camps. Kai first heard the howling which was coming from the core of Suncrest. Soon Henrey and Barry had joined him and Kai decided to wake everyone except Tater, letting him rest with a cast of sanctuary over the sleeping Dwarf.
Soon the creatures revealed themselves, large canid-like creatures with enlarged lower jaws that suggested an incredible bite force. These creatures prowled around the party at the edge of the camp-fire light and despite Kais attempt to disperse some light to expand the viewing range of the humans in the party they realised they were in danger. Attempting to scare the creatures with torches one of the bandits, Barry, got to close and was pounced on by one of the creatures – its massive, powerful jaws nearly shearing his leg clean off.
Then it was joined by a second who in its bloodlust narrowly missed Barry. Soon the party engaged attempting to keep the creatures at bay while not fully committing to the fight. That was until the giant creature, a Large Hyenadon, attacked Henrey who was left stranded alone. Soon the Henrey was fleeing to the safety of the party only to be chased down and bitten clean in half by the jaws of the massive beast.
Barry fled, Tater cleaned up one smaller Hyendadon while working with Groku and Kai he separated legs from body on the other. With a powerful lunge and bite the now blinded (thanks to Armaeth) Giant Hyenadon had seized Taters thigh in his mouth and with a single bite had nearly silenced the warriors cries – but not before Tater had mortally wounded the creature with a strike that was empowered by the strength of his fathers forge.
With a running leap Kai felled the beast and ended its rampage but not before Barry had fled in fear and the scent of despair was heavy in the area. They decided to bury Henrey – someone they had promised to take away from his life of banditry and they burnt the remaining bodies in the field to try and dissuade the other predators on the road from tempting fate. This encounter was a stark reminder of how dangerous the roads in this land were and that no where is truly safe.


The Road out of Suncrest – to Fustmach!
The party then left Suncrest and the Farmstead two mouths fewer to feed and with a dampened mood. The snow had rolled in during the night and had thickened during the course of the day of travel. As they climbed the steep road towards Fustmach, and their mission, the wind carried a thicker blanket of snow that turned the upwards road to mush and prevented them from reaching the town by nightfall. But as lady Tymora, goddess of luck smiled upon them a second option appeared. Taking refuge from the storm in the town of Snowtown, down the road at the base of the mountains where the natural landscape created a barrier from hostile creatures and the Goliath huntsmen in the woods dealt with the rest.
Entering Snowtown at dusk the party noticed that a curious number of snowmen were around town. Each the size of a small human, perhaps a dwarf’s height and so numerous you’d swear that the city was filled with them. The party also noticed that all the doors were shut and windows had their shutters closed firmly with evidence of light beyond the meagre barricade. As they found their way to the inn, and a courtyard, Groku rushed to put the animals away in a stables as the innkeeper took a mighty long time trying to unstuck a broken latch on the door. However the party had bigger things to worry about than stuck latches as the snowmen attacked.
Suddenly and with a sickening jerky reaction the snowmen attacked the party after some of them had appeared nearby. Not able to tell the difference between the animated snowmen and the normal ones the party were left guessing until the creatures attacked. With a few bludgeoning blows taken Kai and Groku began to look worse for wear before Tater gave the innkeeper, and someone assisting him, a helping hand-err-axe which sheared the broken bolt. Rushing inside they barricaded the door and watched for signs of more of the snow creatures.
Closure
The innkeeper, and a few members of the town within, explained that they had been seeing these creatures appear during the night over the past few weeks, which felt like days according to some. At first they were worried to venture outdoors at all but they realised that they only appeared at night and disappeared when the sun rose. They also explained that the creatures never entered or attacked their houses or buildings and that there had been only a few casualties of the elderly or frail who were too slow to make it indoors after dusk.
After pledging to help the town the party brokered a room and got their first good night sleep in three nights, however the snowmen of snowtown watched, waited and gathered outside the inn only to disappear without a trace by the first morning light.
With the only leads being an old witches hut on the outskirts of the town and the lateness of the Goliath tribe’s visit from the north the party wondered what the next few days would bring.
Main NPCs:


Thanks for joining me tonight for a hybrid of the continuation of my campaign as well as the seasonal adventure for my group! (last years Dice-ember one-shot). Don’t forget to come back again for the last day of the year, tomorrow, and for continuing on this campaign with me. Don’t forget to celebrate and reflect on this past year and to look forward, make plans and commit to adventure in the next. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe










