The Chaotic Tower

Tonight and I have created another zine for an adventure that I spent tonight catching up on. So after much delay I give to you. The Chaotic Tower. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Chaotic Tower. If you like this format please let me know and I hope you enjoy.


The Chaotic Tower

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Dresmandae’s Tower

Dresmandae’s Tower summoning – Created in nightcafe.

As the adventurers walk through the door they look around the hallway and wonder why they are here. The pang of metallic taste hit them first as if they had bitten their tongue but nothing hurt. Looking around they remember walking along a road before a storm broke out. During the storm they saw lightning strike a stark white tower as if it was drawn to the stone structure. But they don’t remember making their way there or walking through the door. Looking behind them the door frame to where they were was gone.

Panic set in before they looked to one another, each one of them was wearing different clothing or armour. Well to be more exact, their fine clothes or gear looked like it had been trudged through a dungeon. Walking down the hall they turned to the right, knowing the door was unlocked and beyond that there was a place to sit and rest. Surely enough the pang of Déjà vu rang as they knew where everything was. Something wasn’t right here and they were all sure this wasn’t the first time they had been in this room. They even anticipated the orc rushing at them through the door.

But even as they fought the confused and dazed looking orc images, memories flashed before their eyes of a human or gnoll or kobold attacking them in the same room in the same confused frenzied state… Something really wasn’t right.


PDF adventure – The Chaotic Tower



Thanks for joining me tonight for another Zine, this one some weeks late (about 7…) Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Source of Revelry

Tonight and I have created some more content for the zine for this weeks adventure, The Source of Revelry. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Source of Revelry. If you like this format please let me know and I hope you enjoy.


The Source of Revelry

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Dornsbury

Dornsbury streets – created in Nightcafe.

The town of Dornsbury has a long and intertwined connection with the Fey of Safthold forest. Early when the town was trying to take root and make something of the harsh land around it the people were failing. The land they were trying to grow their crops in was not fit, the materials they had brought to build a new village were too few or rotten why they got there. Extinction of the village looked like the only option even before it truly began. However two fey from the woods approached them and helped the settlers. Giving them some trees of the forest under the promise they would not take more than they needed. 

Soon the people began to settle in and they gave thanks to the fey of the forest. 

To this day they have kept their bargain and give thanks to the creatures and the two fey that saved them. However it seems like something has changed within the forest. The village has begun to be raided and every night a new business or house is ransacked with the food and drink taken and the insides ruined beyond salvation.

Finnegans Tavern

Entering the tavern they were greeted by three things. Firstly, the presence of many city guards in the room, some talking to an older man behind the bar, some moving around the inn. Secondly, The sheer amount of broken bottles, chairs, stoops and even tables that were being piled into the middle of the room by the guards and a few helpers, including what appeared to be a half-fey. And lastly, the pungent smell of alcohol and vomit that seemed to come from not only the floors but the walls and ceiling too. 

Whatever had gone on here the night before was going to be a massive clean-up.


Willows Grove

Willows Grove – created in nightcafe.

TBC: PDF adventure – The Source of Revelry



Thanks for joining me tonight for another update for this weeks Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Fox in the Snow

Tonight and I have created another zine for this weeks adventure, The Fox in the Snow. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Fox in the Snow. If you like this format please let me know and I hope you enjoy.


The Fox in the Snow

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The Fox in the Snow

Kestra – created in Nightcafe.

While waiting for a patch of bad weather to pass the party is approached by Harry Panscythe. Harry is looking to move some goods and himself from Joanhaven to Foresithe and he offers good pay for an escort. 

However the party has also heard rumours of bandit attacks on the road far from normal. A pack of Lycanthropes have begun to target carriages and wagons on the road. The party may have to defend their employer from lycanthropes so they will need to ensure they are ready for anything.

The Seventh Swallow

The Seventh Swallow – Created in nightcafe

The Seventh Swallow, a drinking hall known for not only its hearty mead and ales but also its fresh game pies is where we find our party. Passing through Joanhaven they managed to secure lodgings in the town as a winter blizzard struck. With nothing else to do they have stayed warm, entertained and merry at the town’s famous tavern.

But as the weather has begun to clear a remarkably plain man enters and offers one hundred Gold pieces to people who could escort him and his goods safely to Foresithe, a city that is two days’ travel from here.


PDF adventure – The Fox in the Snow



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Squires Folly

Tonight and I have created another zine for this weeks adventure, Squires Folly. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Squires Folly. If you like this format please let me know and I hope you enjoy.


Squires Folly

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The Lazy Boar Inn

The Lazy Boar inn – created in Nightcafe.

Fresh from one adventure the party decide to head through Larkem and rest. Sitting down at a highly recommended tavern, the Lazy Boar Inn, they are surprised when they appear to be the talk of the townsfolk.

Larkem is a comfortable half-way township that is between larger inland cities and a large port that acts like a gateway. Because of this they have set up an outpost for squires moving from the keeps along the coast and the main cities.

This means that there is a large population of squires and knights in the city of Larkem. Many of the squires in the Lazy Boar Inn are talking about rumours, and in particular a certain one. Nearby, about a day’s travel, the small Farming village of Fedurke was attacked recently. A large beast destroyed a barn, killed and ate nearly the entire flock of sheep and several horses. 

The squires are going to go and hunt the beast as a sign of their coming knighthood. Some even approach the adventurers to ask for advice.

The hunt begins

Squires entering the forest – Created in nightcafe.

PDF adventure – Squires Folly



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Stones of Deepgrove

Tonight and I have created another zine for this weeks adventure, The Stones of Deepgrove. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Stones of Deepgrove. If you like this format please let me know and I hope you enjoy.


The Stones of Deepgrove

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Despite their best efforts the last few adventures of the party were for naught. They had failed or had met a disappointing reward on the last few jobs. Their end goals were seeming to be drifting onwards to the realm of impossible as the means to attain their goals drifted further away. 

However, that is before they heard of the Guildmaster of Varendeep. The rumours around the taverns and mercenary groups is that he had a near impossible task. One that many had attempted and failed over the years. However the prize was a ring of wishing. With such an artefact anyone’s dreams or goals were attainable.

The City of Varendeep

Varendeep – Created in nightcafe.

The Break Spot

Deepgrove River – Created in Nightcafe.

The low waterfall created a rich, aerated water that was refreshing and pure. As the party filled their canteens and quenched their thirst they noticed the currents in this part of the river must be flowing from the waterfall stronger.

A few large swaths of lakeweed and debris were floating across the lake and some were even heading towards them.

However after a moment the party noticed the ones moving towards them were moving faster and more direct. As they stumbled back from the riverbank, scaled humanoid shapes rushed forward from the lake, spears, crude clubs and shields fashioned from animal parts. 
The Lizardfolk were a vicious and ferocious people and the party appeared to be on their menu.


PDF adventure – The Stones of Deepgrove



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Putting the Con in Contest

Tonight and I have created another zine for this weeks adventure, Putting the Con in Contest. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Putting the Con in Contest. If you like this format please let me know and I hope you enjoy.


Putting the Con in Contest

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The games available at the Finchford Festival were varied and all were done in a spectacular way. A test for athletics and acrobatics in which local thieves guild members paid close attention to potential future members. An archery contest for those swift with a bow or crossbow. A jousting and horsemanship competition for those trained with beast and weapon and several others. 

However everyone knew that the real draw card was the Contest of Martial Champions. One where the prize was double of the others combined with the potential for long lasting contracts with mercenary guilds or even personal bodyguard positions being offered to participants who can demonstrate their skill.

The Contest of Martial Champions

Finchford Arena – Created in nightcafe.

The party watched the duel occurring on the main field at the moment. Sue Shawkaft was currently fighting a hulking goliath known only only as Butcher. of the white sands. The Goliath was strong but Sue was fast and managed to deflect the mighty blows at any moment. The result of this bout would determine who the member of the party would be against in the next round.

Being late to the arena they managed to get seats close to the gates to where the other entrants would wait and then be called forward to the field. It was at this moment that a familiar voice of Felicia Strongarm, the current crowd favourite to win, came through thick with anger.

“You tell those worms that Feli Strongarm has honour. Their offer to bow out of this tournament is a disgrace and dishonour to my name and to them. I can only hope that they placed their money on me and not Tyson to win this bout or they will be sorely disappointed.” her voice ranges with anger and forceful direction. A few muffled words were had before a hasty retreat of feet could be heard in the opposite direction.

“These fools. Threatening me? I am the strongest competitor in this competition. Pah! Their attempt to rattle me has just hardened my resolve.” A small pause. “Screw this waiting. I’ll get an ale…” and a second set of footprints head off with the jangling of mail.

The final moments of the bout

Sue had landed a few solid hits during this discussion. The Butcher was reeling from the blows and despite the blessings that kept everyone alive it did nothing for their fatigue. As the blows came in hard and heavy, so did the strain on the goliath’s muscles and stamina. Soon the announcer was calling an end to the bout with Sue being the winner.

Twenty minutes is how long it took to repair the arena, clean up some blood and prepare it for the next bout. Felicia and Tysons’. The air was thick with tension as money was exchanging hands, bets were being made and a clear divide in spectators was being made. Within a few minutes Tyson was striding onto the field, stretching and pacing like a wolf in a cage. “…Felicia Strongarm!!” the announcer called as the crowd cheered, as they did for Tyson. But minutes passed by and the announcer called officials to go search for Felicia…

A few minutes later they came back with no word, sightings or anything of the tournament favourite. The whole time Tyson stared at the party – his eyes spoke of malice and wanted bloodshed. “It’s unfortunately my duty to announce that Felicia has by lack of presence forfeited her match. The winner by default is Tyson! Officials please get the next contestant ready.” The party watched as the officials walked directly towards them. “Are you ready to enter the ring?” he asked.


PDF adventure – Putting the Con in Contest



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Enthralled by the Past

Tonight and I have created another zine for this weeks adventure, Enthralled by the Past. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Enthralled by the Past. If you like this format please let me know and I hope you enjoy.


Enthralled by the Past

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The City of Finchford was a midway point to just about nowhere, and everywhere. Settled on the beginning of a large plain the flat land surrounding the city’s immediate location provided ample room for farming and expansion. However the true wealth of this city lay in the hills beyond the farms, fences and walls.

Gold, silver and even a rich platinum deposit had enticed dwarves to move here years ago. Those dwarves then sold their ore and weapons to the people of the village of Finchford. Soon  a city was born from the prosperity between the two races and there was a time of development and peace. However, it was short lived.

Soon the need arose for a standing guard, an army, to be near Finchford. The local nobility had the grandiose idea to create a kingdom here and so the land became engulfed in war. This war gave birth to an order of knights the land had not seen. The Parn Dragoons were born from this conflict and for many years their power was undisputed.

Finchford

Finchford – Created in nightcafe.

The party gaze at the city of Finchford as they continue their ride towards its large gates. Farmland stretches for miles around the city and the sheer size of it dwarfs many that the party have seen in the past. As they descend the last of the hills and head towards Finchford’s heart the land evens out. However, to the east of the city a few mountains rise and at this distance a large ruin can be seen looking over the surrounding land. 

This towering ruin sits like an ancient guardian looking down upon the folk of Finchford, silent and still except for birds flying near the peak of a tower.


PDF adventure – Enthralled by the Past



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Bloodhunt

Tonight and I have created another zine for this weeks adventure, The Bloodhunt. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Bloodhunt. If you like this format please let me know and I hope you enjoy.


The Bloodhunt

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“The first gift is hunger.
It is His blessing.
It is our call to bring death.
The second gift is death.
Death proves our strength.
Death purges our fear.
The third gift is fear.
We fear that we will fail him.
We fear the onset of hunger.”

The creatures that serve the dark lords of this existence are foul and atrocious creatures. Giving up their souls for the sake of power, passion or belief. But those creatures created by such beings – oh they are far worse.

Farlock

Farlock – Created in nightcafe.

As the party pass through the large walls that indicate the start of Farlock they gaze around the small walled village. The people here go about their lives seemingly content to live in the sun and amongst the pails suited to livestock and crop growth. The village had a bit of everything that people could expect a village of its size could. A small Inn, a few stores selling general supplies, a blacksmith that primarily deals with equipment and materials for the farmers and a houses.

However what they didn’t expect was a large gathering in the middle of the village as serval coffins were being wheeled out of town. Approaching the gathering the party could hear that they deceased, all young men of the village, were brutally slaughtered just outside the gate only the night before. Apparently the bodies were soo mangled and torn up that they had sealed the coffins to not upset the relatives or the villagers.

When the party asked what happened here everyone shrugged and claimed a wild animal attack, but those who spoke were hastily shushed by another in the crowd.

“They won’t speak about it to outsiders,” a voice said from behind, quietly as the party stood perplexed about the encounter. “They either don’t know or don’t believe what happened. But I can help. If you can help my brother he can tell you exactly what happened to those boys. He knows, he was there. The only survivor of the beast. My name is Salis, my family is village nobility, well we are nobles living in this village. We can pay for your time if you can help?”


PDF adventure – The Bloodhunt



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Dreamless

Tonight and I have created another zine for this weeks adventure, The Dreamless. Can the party solve who is behind this and burn the disease of impurity from a once devout city or will they let chaos and corruption reign on the streets. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Dreamless. If you like this format please let me know and I hope you enjoy.


The Dreamless

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Hildebek

Hildebek Town – Created in nightcafe.

The town of Hildebek is a quaint and small town, built upon ancient ruins with the only stone buildings being remade from the remnants of the ancient battlements. The people are peaceful folk who look to make a living from the land as farmers and carers of animals. Despite the town’s current peaceful settlement the previous buildings that resided within this walled land were not so. Lore speaks of a time where the fort that used to reside in Hildebek fell to corruption as the lord was driven mad.

Some say that his madness attracted a fiend, some say that he summoned it himself, both could be true, or untrue. However, whatever the rumours of what summoned the creature from the hells to this fort, its rage and the battle to contain it destroyed the fort. Only a single tower and the walls remained amongst the once imposing compound, the rest was levelled.

Centuries later the town of Hildebek was built upon its ruins. The chunks of stone are the only indicator that there was something more once here. In an effort to protect themselves and maintain history they repaired the walls and tower and the rest was cleared. However, evil never truly sleeps when it is born from such darkness.


Entering Hildebek

Hildebek South Entrance – Created in nightcafe.

As the party enters the city they are greeted by nearly clear streets. The vast quietness and lack of people made it appear like something was wrong – and the moment they approached someone it was evident that something was. 

The residents of this town were a bunch of half asleep, exhausted people. Several people dozed off mid sentence only to wake up looking terrified. Finally one of the guards, an elf, pointed them towards the Lonely Buck Inn if they wanted to stay the night and noted a few key places in the town if they needed something. The elven man appeared to be fine, although his face was lined with worry instead of exhaustion.


PDF adventure – The Dreamless



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The City of Temptation

Tonight and I have created another zine for… an adventure that was written a few weeks ago. The City of Temptation, Brightkeep, was once a devout city to Helm, now it has fallen into depravity. Can the party solve who is behind this and burn the disease of impurity from a once devout city or will they let chaos and corruption reign on the streets. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The City of Temptation. If you like this format please let me know and I hope you enjoy.


The City of Temptation

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Brightkeep was once the toast of cities for its order, the way its nobility acted in a chivalrous manner as well as its knights. Over the years the knights, the Helms Watchers of Brightkeep have been instrumental in resolving all major conflicts in the region and even, with the aid of their secret order of warrior-spies the Shadows, some conflicts in more distant lands. However there has been a growing rot in the city that once was known for its pious and pristine reputation. Gone are the knights of shining order and justice and the nobles have fallen into a sickening depravity. In fact the city is known now to be a place where people can go to get whatever their dark desires are. 

The days in Brightkeep aren’t bright anymore, and the nights are even darker.

Brightkeep

Brightkeep City – Created in nightcafe.

PDF adventure – The City of Temptation



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe