Wolf Moon Rising

Tonight and I have created another zine for this weeks adventure, Wolf Moon Rising. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Wolf Moon Rising. If you like this format please let me know and I hope you enjoy.


Wolf Moon Rising

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The halfling woman crossed the tent to retrieve a cup of stewed herbs. Inhaling the smells from the potent mixture she breathed out a sigh of contentment, kneeling by the fire to look what the omens had in store for her. As the fire danced across the coals in front of her the herbal tea and smell of the smoke. 


Slowly images appeared in the fire in front of her. As normal, for her tribe, a large wolf appeared amongst the fire and images swirled around. The passing of days, three in total, The sun being devoured by the great wolf and the moon replacing it. A burning village, animals running as packs of wolves ran with her tribe as they hunted anything that moved within the land. The halfling dropped the empty cup as the images slowly resided. 

The day of the great hunt was approaching and she had much to do in order to protect the tribe.

Berkshire

Berkshire – Created in Nightcafe.studio

The trek into Berkshire was a relatively uneventful one. The animals that had stalked them for days had given up their pursuit but they had been acting more aggressive, more bold than normal wolves, bears and boars. 

The town of Berkshire is where the party had been summoned, the promise of wealth and adventure had sounded nearly too good to be true but the governor of this town had apparently built the town up from just a few houses to what it is today. 

Houses and farmsteads lay on the outskirts of the town with farmers working the fields. The lack of animals was soon explained by a large pyre of burning livestock carcases that sent a plume of dirty smoke into the air. 

It didnโ€™t take them long to find the governor’s building, his office, and after a few moments they were shuffled through the doors and ushered to meet Casey Dae.


PDF adventure – Wolf Moon Rising



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Eggs of the Gibbering Woods

Tonight and I have created another zine for this weeks heist adventure, The Eggs of the Gibbering Woods. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Eggs of the Gibbering Woods. If you like this format please let me know and I hope you enjoy.


The Eggs of the Gibbering Woods

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The Gibbering Woods – Created in Nightcafe.studio.

The Gibbering Woods lies at the edge of the city of Palis. For years the creatures and people of these lands have been at war for the forest and its bounty. However a recent movement has seen that the people want to see this endless hunt cease. 

The movement for peace and a recognition of the creatures who live in the Gibbering woods being part of what makes the woods what they are. However, this does not sit well for many people who used to profit from the endless cycle of death and conflict.


PDF adventure – The Eggs of the Gibbering Woods



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it. As with last week and The Golden Hourglass Heist these adventures contain both a lot of possibilities and also no structured adventure. The driving factor of these adventures is the possibility that the players have full control over what they create – the entire adventure is theirs for the taking.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Golden hourglass Heist

Tonight and I have created a second zine for this week and its a heist! So enjoy the adventure, The Golden hourglass Heist. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Golden hourglass Heist. If you like this format please let me know and I hope you enjoy.


The Golden hourglass Heist

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The Golden Hourglass

The Golden Hourglass – Created in Nightcafe.studio.

The party have found themselves in need of information, or an item that will help their ultimate quest. However, where to find such things are normally the hardest questions to answer. Luckily there is an answer in the city known as Emago. 

Within Emago lies a shady part of town that even the Emerald Watch turns a blind eye to. A place where even the shadows owe a single man money or a favour. Westley Parn is known by some as the keeper and others as the taker. He provides any service, any piece of information and can source nearly any artefact for someone who needs his services. However there is a price for such things and with Westley they are not cheap.

Westley Parn has requested that the bring him the Golden Hourglass. IT is a work of art from a dwarven glass blower, an elven carpenter and a gnome enchanter of some renown. Its the size of a tankard and its true purpose is unknown, but itโ€™s said that who ever owns the hourglass fall to madness and paranoia before, eventual and preventable death. As such the hourglass is locked in a padded chest, guarded by several guards and never stays in the same place more than one night if they can help it.


A meeting – Westley Parn

A meeting with Westley Parn – created in Nightcafe.studio

The Heists competitors and Patrons


PDF adventure – The Golden hourglass Heist



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Egg Extraction

Welcome to the week leading up to, well for me, the viewing of the new D&D movie and in spirit of this I have declared it heist week! This week we are looking at a tricky one, the Egg Extraction, another heist that I will produce this week for the weekend. So in order for me to get to the rendezvous on time we better roll into tonight’s adventure!


The Egg Extraction

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Bandit Camp near the Gibbering woods – created in nightcafe.studio

The Setting – Poachers Hideout inside the Gibbering Woods

The party have been approached due to their ability to deliver. To put it frankly by the client, there are no others who come close to their renown and skill. However this may be a tactic to get the party to do something highly dangerous with the wrong crowd of people. Their Patron, a business woman who is trying to outlaw poaching in a nearby forest has gotten word that a local poaching and smuggling ring has a new batch of merchandise for sale. She doesn’t know what it is exactly but knows that there are eggs, large eggs that appear to have been stolen from the Gibbering woods.

The Target – The Egg Extraction

As with all things that are dangerous the eggs are rumoured to be heavily guarded, extremely valuable. Their patron believes that its eggs for a wild beast who calls the woods home and based on the rumoured size of them. Likely very dangerous. The job is to retrieve the eggs and bring take them to the woods. She has organised some druids of the forest to take carriage of them to ensure that they are taken home before the parent, or parents decide to seek revenge.

The Path – Scouts hand drawn Map

The party are provided a map and sketched floorplan of the hideout. They also have some information on the movement of guards, the buildings and where key locations are located. But the poachers began to suspect something and the scout wasn’t able to look inside the main tent. There is something unnerving about it but it should be a walk in the park for experienced liberators of unjustly taken goods.

The People – The Crimson Collar

The Crimson Collar are a famous group who have caused trouble for decades. They are also one of the groups that are responsible for the local king and council in outlawing poachers in the Gibbering Woods. They are a mixture of hunters, adventurers and outlaws who have called this group home. In the eyes of the patron, they should be brought to justice in the eyes of the law. But if some happen to fall while investigating their activities and retrieving the eggs so be it.

The Consequences and Twists

The Gibbering woods used to be a dark place filled with roaming bandits and outcasts. The sounds from the forest at night used to send people mad and those who lived within or near it reported a manic gibbering sound from the trees. However it was later found out to be some sort of owl that made these sounds.

After the woods were protected by the crown and the businesses in the local city it became a more pleasant place to be around. However, there is still extreme danger within its dark trunks and green canopy. Caution is advised as with the Egg Extraction for a potentially dangerous parent anything can happen. The Party should be prepared for anything.

Thoughts

I am excited to keep this format going and with the release of the D&D movie this week I am more so. I am slightly disappointed that I didn’t get the other heist out before this. But time restrictions and a busy weekend means that this week we get a staggered double-event for heists!

I get to use one of my favourite creatures for this weeks adventure. One of the lil’ cute critters that really cemented my adoration for the game and one that I wanted my fighter to tame to have as an ally all those years ago. I find the heist format plays nicely with the normal adventure format I do.

The format

A plot, a collection of the normal information I would consider for Mondays.

The people involved, a quest giver or patron. A rival group or target to have something retrieved from. Or even someone who needs to be heisted from a difficult situation.

A twist or set of consequences for the heist. Captured simply for the the Monday night snapshot but expanded upon more on Wednesday.

A map, or maps, that I generally provide on Thursday. This one I find harder to do in heist format as you need specific maps and locations. Multiple entry and exit points, multiple paths and normally secret entries or exits that the party hasn’t considered yet. This makes Thursday nights a bit harder to juggle.

And Friday.. Traps, creatures, encounters. If things go wrong fisticuffs can be the next best solution. In fact, An all out brawl can be a great distraction as well.


Thanks for visiting and getting introduced with this weeks heist adventure. As this is heist week I hope that by Saturday I will have two adventures ready for the weekend for some local events. But don’t forget to come back each day to watch the heist grow and get some insight into why I have certain parts. This is a new format for me and I think I will bring it back every so often. So don’t forge to visit tomorrow and, as always, don’t forget to roll with advantage,
The Brazen Wolfe