The Lost Lore of Rastabar

Tonight and I have created a zine for this weeks adventure. The Lost Lore of Rastabar. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Lost Lore of Rastabar. If you like this format please let me know and I hope you enjoy.


The Lost Lore of Rastabar

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Entering the city felt like a dream. The flying ship carefully lowered the carcass of the dragon and the statue, wrapped in cloth directly into a warehouse that their client, Lucile, owned. A group of tight-lipped people rushed out and moved both body and construct into a large warehouse and the party were ushered inside.

Inside of the warehouse were isles of boxes where people moved goods from one place to another. Guards watched from walkways above the isles as people went around moving stock and cargo from one place to the next. 

“Excuse me! Coming through!” a voice rang out as a Tabaxi pushed a wheelbarrow full of bags of spice as other workers followed with boxes, bags and crates. Turning to watch the precession the goods were taken to the ropes from the airshop they came from and hoisted up into its hold. No rest for the industrious it seems. 

Slowly they were being moved before a familiar young woman, Lucile, who stood watching the dragon and covered construct move into a secondary large room. “We have much to discuss. Come with me to my office if you will”.

Rastabar Library- Created in Nightcafe

PDF adventure – The Lost Lore of Rastabar



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Platara Ridge

Tonight’s map isn’t overly complex, a series of rocky ridges capped in snow and ice line the carved path up the near-glacial slope of Platara Ridge. But a large cave has been discovered and it spells doom. The ledges now something that was seen as obstacles may be their worst enemy, or their best ally depending on how they are used. But let’s sit down, grab a coffee and look at tonight’s map!


Platara Ridge

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The ridges range between 5 and 10 feet wide enabling people to walk across them. Most are covered in snow which can make trekking across them dangerous as snow can hide a nasty fall. But overall they are sturdy and stable enough to have someone walk across them. For now that is.

The ice cave is relatively small, a bit over 5 feet in diameter but it poses a threat that the party may not be willing to ignore, or explore. The ropes leading up hold a reinforced wooden platform that can transport around a dozen people if required or about 6 if they each some some space on there. However despite it being reasonably large it is very slow to move so may not be the best mode of transport if speed is of the essence.

Platara Ridge Ice Cave – created in Inkarnate.



Thanks for joining me tonight for a glance at the Platara Ridge encounter map. Now to keep it brief and sharp don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Trouble of Trenchold

Tonight and I have created a zine for an adventure a few weeks overdue. Trouble at Trenchold. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Trouble at Trenchold. If you like this format please let me know and I hope you enjoy.


Trouble at Trenchold

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The party talks to Taliah and Jake, normally rivals at two separate taverns in Trenchold, and are working together to see if they can find people brave enough to go into the Trenchold hills. 

Recently a gang of bandits has been robbing people that pass through or near the hills. Rumours have put their numbers in the hundreds but they don’t believe that is the case. The cities nearby aren’t committed to ridding the good people of Trenchold from the bandit plague. 

However both Taliah, Tilly, and Jake are worried about something more. The last few people to fall victim to the bandits have not been found and the people of Trenchold are worried that a ransom note has not been sent their way.

Trenchold – Created in Nightcafe

PDF adventure – Trouble at Trenchold



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Andrasa’s Tower

Tonight brings a view of Andrasa’s Tower, but not what lies within. They say that no living soul today has ever stepped out of the tower that Andrasa built. Perhaps today will prove that statement wrong. But let’s sit down and look at tonight’s map!


Andrasa’s Tower

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The Map is nice an quick. A large portion of fallen cliff that has become wedged between the two parts of a narrow section of the chasm. This tower is made from dark stone and despite being ancient it looks to be relatively well kept. Debris from what could be the collapse of from chinks of the wall litter the area but the floor of the platform is stable-enough for now.

Andrasa’s Tower – created in Inkarnate.



Thanks for joining me tonight for a quick view of Andrasa’s tower. The effort of making the inside of a tower will have to wait for another night but what we have will suffice for now. Don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Rastabar Mercantile District

This week sees out party running through the streets of the Rastabar Mercantile District as they try and make it back to their employer with long forgotten information. Whilst trying to make it look busy I also wanted to make sure that it felt spacious. A lot of people on the streets and amongst the houses gives a bit more of a ideal of scale and that may be enough for the party to use. But enough talking lets look at the partial city map!


Rastabar Mercantile District

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The mercantile district is caught between the general populace’s homes and the poorer district. In the middle lies the library and a few attractions around some shops and other merchant buildings however its also shadowed by a large fortified building that contains some of the guards to the city.

This makes the district very defensible and generally wrong doers or those who disturb the peace are dealt with quickly, if they don’t make it into the slums first or disappear amongst the winding streets between houses.

Rastabar Mercantile District- created in Inkarnate.



Thanks for joining me tonight for a quick city map. City maps are by far my least favourite to create as they never seem to fit right. But I guess this is something that will come with practice so I will continue to experiment with them. Don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Ruins of Rastabar

Tonight and I have created a zine for this weeks adventure. The Ruins of Rastabar. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Ruins of Rastabar. If you like this format please let me know and I hope you enjoy.


The Ruins of Rastabar

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The city of Rastabar was a sprawling nest of sandstone buildings protected from the harsh desert conditions and by a giant stone wall. Created centuries ago the city has stood the test of time but they have a problem. The city has grown so much that the sources of water and plant life are not able to sustain them any longer. 

This has made the rush to find another source of these precious resources even more urgent and the business people behind it ever more powerful and wealthy. 

However, not even the greatest schemers and merchants could’ve predicted a giant cloud appearing in the skies above the desert or the rumours that the clouds contained something more than the promise of rain.

Rastabar City – Created in Nightcafe

PDF adventure – The Ruins of Rastabar



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Rastabar Floating Island

This week sees out party sailing through the open… skies and towards the Rastabar Floating Islands. This encounter should be difficult enough to challenge the experienced players but rewarding for those who think out side of the box. So enough talking lets look at the island map!


Rastabar Floating Island

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The cloud cover is really what sells this encounter map. Partial cover or full when taking the uneven ground it will even cause an element of risk if fighting near the edge of the island as well as the fall could be deadly. However this is depending on how the party plan and deal with what they find in the skies.

Trees give cover and shelter whilst the ruins give something to explore that also hinders movement. There is a bit of everything for any party here and clever use of spells, magic items and abilities will see the day won.

Rastabar Floating Islands- created in Inkarnate.



Thanks for joining me tonight. A nice quick map that is relatively simple but despite its lack of complexity it contains many layered images and objects. This can really ad depth to a map which the players and DM can enjoy. Don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Trenchold Caves

Like most of my adventures where I have multiple options or plots that are available I try to have a single point where they link up. I call this the “all roads lead to Rome” approach but really “all roads lead to Trenchold caves” is maybe more appropriate. Regardless of what I call it many DMs do this and it makes those early encounters feel less scripted, more free flowing and natural. However it also helps the DM funnel their efforts into a single map or encounter that they have planned. So enough talking lets get to some spelunking! So let’s sit back, grab a coffee and delve in!


Trenchold Caves

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Now Trenchold caves can be the house for bandits, goblins, ogres, orcs or just about anything you want to throw at the level 1 party. A secluded cave means that they have to use some non-combat skills to get there such as survival, nature and investigation. But it also opens us up to some random encounters OR the chance to use spells and abilities that we may not get much use out of (like Speak with Animals).

The cave isn’t that big but it has an area that is only 5ft wide. It could be blocked by a boulder that gives another skill check OR a mechanical barrier that could be a variety of skill checks or problem solving. Simple maps can lead to the most rich encounters.

Trenchold Caves – created in Inkarnate.



Thanks for joining me tonight. A short and quick one tonight to show that you don’t need hours if you use the right tools to create a rewarding map. Don’t forget to come back the next few nights to see my tournament results and updates, maybe a cheeky army family photo and more. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Elemental Lineage

Tonight and I have created a zine for this weeks adventure. Elemental Lineage. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, Elemental Lineage. If you like this format please let me know and I hope you enjoy.


Elemental Lineage

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A young Fire Genasi woman stands in the middle of the street and stares towards the volcano. “Worshippers of the false idol see your ruin. The time for this land to be cleaned by the fires of rebirth is upon us. He rises. He rises. He rises. The effort of your devout and faithful is in vain for He rises once again.”

As she finishes saying this a rumbling happens and an audible crack resonates from the mountain. A large jet of water erupts from the lake at the top of the crater with a great plume of steam. 


PDF adventure – Elemental Lineage



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Mount Molwert Temple

This week we look at a quick map for the encounter at Mount Molwert Temple. I plan for several encounters this adventure but the temple is where a main one will be. So let’s sit back, grab a coffee and delve in!


Mount Molwert Temple

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The temple itself has largely collapsed and the rocky foundation that used to sit at the edge of the crater has been eroded away by the water over the years. With the water now rising further the path and steps that used to lead to the temple have been swallowed up and its only partially visible now.

The temple itself is plain and primitive with two statues dedicated to the two forces of nature who clashed years ago. Water and fire are both held in equal reverence within the temple but there is something foul afoot here… But more on that tomorrow.

Mount Molwert Temple – created in Inkarnate.



Thanks for joining me tonight for a quick map. Inkarnate has added a new tool (or I am just slow to realise) where you can pain over the top of art assets enabling you to more seamlessly blend into the background. This quick map hoped to show that with the eroding walls and cliff edge of the temple. But this map isn’t revealing all and tomorrow we will look into what else is happening here. So don’t forget to come back tomorrow and as always, don’t forget to roll with advantage,
The Brazen Wolfe