The twenty third day of dice-ember brings the creature which give meaning to the battle down the steps. These two creatures could not be further apart. One forged by magic, the other an ambush predator found in caves. Both of them enriching to our encounter and the story overall. So sit back, grab a coffee and enjoy the creatures.
Battle down the steps
A relatively unknown yet horrifying fact about creatures in this world is that they adjust to their environments. Perhaps one of the best examples of this is the piercer.
An ambush predator by trade it hangs onto cave roofs amongst stalactites and waits for creatures to walk underneath. Once the prey is there it releases its grip on the roof and plummets down to the prey. Its weaponry is tailored for such a fight, a large, thick hard tail that looks like a rock that it uses to impale its surprised prey before turning around to munch on it with its mandibles.
Now these creatures would not be very good in areas where there isn’t standard stalactites so these creatures have been found to adapt. The case in point is the snow or ice piercer. These creatures look like a frozen icicle, opaque yet still deadly. Other than their white-blue skin and wet appearance they act identically to other piercers found out in the wild.
I would imagine between two and three per two party members will be plenty. These aren’t meant to kill or significantly delay the party but to throw in some tension on their way down the stairs. It also goes with the theme of Dice-ember. “False Appearance” which can create both apprehension and excitement for our parties.
The Frostkeeper construct is a shell, a suite of magical amour that protects the broken form beneath. That’s what it was originally intended to be anyway. The Frostkeeper construct created by Aster Sepharin was to preserve what remained of Mark Kenderson’s body after her construct injured him. The idea behind the construct is to form an icy armour around the soft damaged human parts but what Aster got was much more.
This construct is tough, resilient and brutal. Able to rein significant punches and kicks with its enhanced strength as well as immune to many things that mages take for granted. However it is still weak to fire do to its tendency to defrost.
In combat this thing will stalk its prey. Its not smart or cunning but it has its set of orders, “protect yourself until the human form can be restored”. Due to this if it senses any hostility towards itself it will attack – Aster found this out when she turned against her creation.
The creature will attack from the darkness and relentlessly lay into anything with exposed fire, knowing its weakness. If there is a mage that uses fire it will seek them out first and relentlessly beat them to a pulp.
Thanks for coming tonight to stop by and look at the creations for this weeks adventure. Don’t forget to come back this weekend for the end of it all, and as always, don’t forget to roll with advantage,
The Brazen Wolfe