Just Reward

This week we continue to look at the party collecting a boon from a kingdom or significant NPC. So what can the party get as their Just reward? Well the list is nearly endless but there are a few ones that we can get inspiration from. So this let’s sit back, grab a coffee and delve in!


Just Reward

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The types of boons that can be given to the players are wide and varied. From simple mundane items like, I don’t know, a fort and land with a title to magical trinkets that unlock the parties maximum ability score cap. The list and potential is endless.

So instead of a map tonight we will have a look at a few of them to help start giving ideas.

The Fort, Land or title

Streets of Narlowglen – created in Nightcafe.

Now the fort is something that has been on the table for ages and in Vox Machina we see the provision of a keep as some sort of Boon. Now there are a slew of issues with owning a place like this and it normally comes from things like upkeep, friendlies wanting in and enemies wanting to get in and get you out.

Similarly titles and lands come with their own responsibilities. You need people to work the lands to gain use out of them. Perhaps people live there so now you are responsible for not only the land but the people living there. This increase in responsibilities can provide interesting quests or just a driver to go and achieve more so they can manage the upkeep.

Lastly titles. Titles come with an element of coming with a catch. You may be Lord MacPuffin but as a lord you have to do activities or ceremonies or something to retain that title.

Magical items

Depending on the item they can make great boons. A few months back I produced the adventure the stones of deepgrove. This has a ring of wishes being offered as the reward for completing a quest. Now although the guild leader wasn’t a king or queen it was still can be seen as a representation of a boon.

The other magic item’s is as I mentioned earlier. A ring, totem or “macguffin” that grants the character a increase in the cap to one of the six ability scores they have. This can be more rewarding or seem underwhelming depending on the character and the skill.



So this was a few of the items that we could see as a boon. There are more and probably each one comes with pro’s and cons for bot the player and the DM. Don’t forget to come back for the next few days as we continue to look at boons. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

A Boon Rescinded

Because this week doesn’t really have an adventure line or straight forward plot we have something different. With us looking at what can flow into or from an adventure tonight we are looking at what happens what is A Boon Rescinded. The revocation or denial of promised reward. So to explore this concept let’s sit back, grab a coffee and let’s roll into it.


A Boon Rescinded

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Furious Count Ottar stormed down the hall and towards the hall where the adventures waited. How dare they claim a boon that was meant to be his. He had orchestrated the attacks and lead the giants to siege the cities defences. But that was so his victory would seem even more magnificent. With the outcome predetermined and success in his corner all he had to do was request for aid and prove to the people of the kingdom that he was a better leader than the lost heir they waited on.

With his own boon claimed he would be king. He would claim the throne as what was rightfully his. But instead these adventurers came out of no where and silenced war by bargaining peace with the giants queen. He didn’t even think it was possible. He had spent every last penny he had in a dozen giant killing arrows and he was going to ambush the queen and claim the prize. But that was all for naught now.

Broken Oaths

Slamming opening the door he saw the interlopers looking calm. “Seize them! I have received word that they collaborated with the giants to stage this assault. Knowing full well that the kingdom would do anything to be saved they waited until the promise of a boon was issues and then finalised the deal. These fiends are not heroes they are anarchists and traitors to the crown!” he roared gesturing a finger at them. The guards, the low heirs men and women looked startled and confused.

“But sir. They rescued us. They save our lives. We can’t arrest them.” One guard said, someone who had been there at the front lines against the giants.

“Refusing this request is to go against the crown and treason!” roared the count. “Consider this A Boon Rescinded.”


Thanks for joining me for tonight’s update. When looking at the motivation behind boons and the rescindment of one its not hard to find. I have a few more things planned for this plot expansion so don’t forget to come back and visit to keep up to date. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Of Kings and Queens

As we continue this weeks adventure primer, or conclusion, its only right that we look at different
Key NPCs. When we talk of kings and queens that offer boons to adventurers they don’t always have to be benevolent or welcoming like the queen in the Boon of the Crown. Oh no they can just be trying to settle a debt or to use the parties fame to bolster their own appeal. What ever the reason we are here to investigate it all. So sit down grab a coffee and let’s roll into this nights introductions!


Of Kings and Queens

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Jason Sorne

King Jason Sorne created in Artbreeder

Born into Royalty but not by first choice Jason Sorne was the last in the line to the kingdom of Jae. Without ever considering that the throne may be his Jason worked hard at being useful for the kingdom instead of focusing on women or power like his brothers.

However a conflict with a neighbouring country left his father, the king, dead and his elder brother, Harlsen, gravely ill. To keep the power within the throne for an extended period of time he was made king without any desire nor any experience in courtly politics.

When the adventurers unwillingly defeated a great evil that was besetting his kingdom he was cautious and curious. Why would strangers come to help his country without being asked. What is their game plan and are they here to swindle his country because they think him weak? His advisors, his fathers trusted friends, urge him to parley and offer these adventurers a reward, a boon, so that the have nothing further to ask from him or the kingdom. Once the boon is given then the debt is cleared.

Claire Constance Yulgo

Queen Claire Constance Yulgo – created inย Nightcafe

Thankful to be rid of the dangers that brought her kingdom to its knees Queen Claire Yulgo sent messengers to retrieve the band of adventurers who had completed the deed. Claire was brought up by her mother, the previous queen, under the faith of Tymora. Luck would have it that the goddess had blessed her line for generations. As part of her faith she believes that good luck is deserving of reward and recognition and the timeliness of the adventurers appearing and defeating the threat to her people must be the work of the goddess. But luck goes both ways.

Believing that a debt needs to be settled she is prepared to reward the adventures in equal amounts to the luck and benefit that they have done. Their deeds are to be recognised for all of history and so a boon is in order. A favour from the queen for the adventurers to show her appreciation and by extensions the kingdoms.



Tonight we met two different approaches to kings and queens. I have written just two (as it gives me more content to write this weekend) to start. What this gives us is the ability to look at what we can work with. A suspicious king looking for ulterior motives and one wanting to reward because its the right thing to do. What ever the motives for the boon givers I think we can have fun with this. So don’t forget to come back each night as we expand this concept of a boon. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Undead of Narlowglen

Tonight and I have created a zine for this weeks adventure. The Undead of Narlowglen. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Undead of Narlowglen. If you like this format please let me know and I hope you enjoy.


The Undead of Narlowglen

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Narlowglen

Narlowglen – Created in nightcafe.

The party received word that the City of Narloglen was in trouble. The message from the priest indicated that a breed of undead that he hadnโ€™t encountered before had targeted the denizens of the city. These cunning, fast and calculating creatures of undeath had begun to hunt the people of the city. Drawn to their lavish lifestyles and ambushing them at their weakest.ย Approaching the city of Narlowglen the nightlife is evident even in the morning light. Groups of people clean up the street from the night before and many people walk seedily around the streets.


The Road to Kelemvor’s Temple – created in nightcafe.

Walking down the streets towards the city’s temple to the lord of the dead, the volume of people leaving the city was the first thing that struck them. People were packing up their entire houses and shops and were putting their entire life into the back of wagons.


PDF adventure – The Undead of Narlowglen



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Lords Puppets

Welcome to another Fright-night Fight-night where tonight (there is a lot of -ight sounding words there…) day fight-night where we have the lords puppets. This week we have a powerful lord of the undead in the city calling his faithful servants to the hunt. However he didn’t anticipate that the adventurers would arrive so quickly to aid the priest that has vexed him so. But to look at his minions we need to get into tonights content.

So sit back, grab a coffee and let’s look at some creatures!


The Lords Puppets

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The Puppets

Humans who are left to rot and die in the sewers or alleyways may turn into zombies who are called to the lord’s cause. However they are not the best at chasing down their prey โ€“ they save that for the bigger of the lord’s minions.

The Ghouls are fast, ferocious and frankly terrifying. A single bad roll and you’re paralyzed. My love for ghouls should be well documented now and this week sees a โ€˜hunting groupโ€™ have three ghouls and a Ghast with support from the lesser undead.

But these hunts need to have a leader. Enter the Vampire Spawn. Now I know what youโ€™re thinking. Vampires are no joke, their spawn are pretty lethal so will the sheer volume of bodies be too much? Probably not, but perhaps. So monitoring the flow of the combat and having the spawn enter when required to step up the pace would be ideal.

Zombie – Sourced from tetra-cube.

Ghast – Sourced from tetra-cube.
Ghoul – Sourced from tetra-cube.

Vampire Spawn – Sourced from tetra-cube.


Thanks for visiting tonight as always. Now with this weekend there may be some disparity with my normal diligence on blog content. A full weekend with several kids birthdays will keep me busy but I will endeavour to still get more content out to everyone. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Streets of Narlowglen

Welcome to a Thursday night where we look at creating a darker map this week whilst fighting through the streets of Narlowglen. But this is not the only maps we are looking at for this week but more to come on that later. So have a look at the images, let your imagination run wild and picture the possibilities with a theatre of the mind adventure. So in order to do this let’s sit back, grab a coffee and delve in!


The Streets of Narlowglen

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The streets of Narlowglen late at night are shadowy dark places with a few lanterns here and there to shed light. However these Lanterns are easily broken and prone to being extinguished which will give pockets of shadow along the streets.

This gives us an atmospheric adventure with some interesting encounters that we can set up along the way. From random social encounters with drunks stumbling from a dark alleyway the possibilities are endless this week.

The roof tops for Narlowglen also provide the cunning hunter, or prey, another avenue of seeing the city. And for stalking prey. However despite this there is more than one alleyway that will lead he party to adventure and barrels, crates, rubbish and the people of the city may help or hinder them in their quest to save the city from the undead.

Streets of Narlowglen – created in Nightcafe.



This weeks Thursday update is a bit of a shorter one. But there will be more coming for where we find the nest of the creatures. So don’t forget to come back daily for next few days as we wrap up this weeks adventure. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Masters Hand

Behind the undead attacks in Narlowglen there is a something dark that stirs the cauldron of despair. The Masters hand is always moving and never stationary for too long. The undead flock to his voice and like those that fall into his gaze they quickly are made his. So to meet this master and get a glimpse at what is going on we best crack on with tonight’s content. So sit back, grab a coffee and let’s roll into tonight’s adventure.


The Masters Hand

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The night was cold and dark and the winds howled with a ferocity that mirrored the beast within. However that was outside the windows and shutters. Inside the tavern, the Painted Tulip, it was warm, comfortable and the evening was just getting started. Several people swarmed around the table that he sat at and as the drinks flowed so did the time. A long few hours ago the sun had set and he could sense the creatures in the alleyways who were already stalking their prey.

On the other side of the city a painfully bright point of light could be sensed, but not seen. But to one as old and with senses as keen as his it was as if all the buildings were made of glass. Averting his gaze he looked up on the men and women who practically crawled over him. Then from the corner of his eye he spotted a group of people sitting at a table. Why were these mortals not paying attention to him?

Centre of attention

Standing and he approached the group from across the room. His movements were predatory a mere glide as he strolled over to them.

“What brings you to Narlowglen good people? Are you seeing the sights or here on business?”

“Business, we have a job to do” one of them proclaimed.

Interesting, he thought. “Can I offer you a drink? I dare say that I do love learning about what attracts people to this city.” he asked.

“We’re here to kill monsters” another said bluntly.

Well, new players have entered the field. This quiet city just got more interesting…


Thanks for joining me for tonight’s content. Don’t forget that the next few nights will wrap up this hunt so you don’t want to miss out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prey and the Priest

Tuesday brings with it the The Prey and the Priest. This week finds the city of Narlowglen under threat by undead creatures that hunt the people of the city at night. But let’s skip a lot of the intro and sit down, grab a coffee and let’s roll into this nights NPC introduction!


The Prey and the Priest

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Pay no mind to the darkness that scratches at your door at night as its not touched by the light.

Kelemvor’s Servant – Garst Ironwreath

Garst Ironwreath – created in Nightcafe

A servant of the god of the dead Kelemvor Garst has a strong conviction in his duties above those the normal. He has refused his clerical services before where the subject has been something that would prolong a natural death or even deny it. But he hunts undead and vehemently opposes their corruption. In fact he will twist his own faiths charter of letting the natural process of death occur if there was any hint of undead’s influence in the subjects health.

Despite being a powerful cleric in his own right he is bound to his duty to protect the natural flow. And as such he does not hunt the undead outside of the sight of his temple that he works within. Whether this is unable to or unwilling to is unknown.

Lady Artwell Bolguice

Lady Artwell Bolguice – created in Artbreeder

A few days away from leaving the city behind a beautiful stranger enticed Arty, Lady Artwell Bolguice, to stay out far later than she had wanted to that evening. This caused her to be stalked and attacked by an undead creature of resounding cunning. Saved by father Ironwreath she has changed her plans to flee the city in the hopes of repaying the man, and faith that saved her.

Being one of the only witnesses left alive of the creatures that stalk the streets she has acted like bait to bring creatures that seem drawn to her into the reach of Garst’s hammer and holy symbol. Together they are both the prey and the priest but their efforts is not enough to stop the encroaching undead.



Thanks for visiting me and my blog tonight. I endeavoured to highlight the current state of our two NPCs this week but to leave room for development. This will be a busy action packed week and I am excited to see what we can make from it. So don’t forget to come back each night for more content. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Chaotic Tower

Tonight and I have created another zine for an adventure that I spent tonight catching up on. So after much delay I give to you. The Chaotic Tower. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Chaotic Tower. If you like this format please let me know and I hope you enjoy.


The Chaotic Tower

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Dresmandae’s Tower

Dresmandae’s Tower summoning – Created in nightcafe.

As the adventurers walk through the door they look around the hallway and wonder why they are here. The pang of metallic taste hit them first as if they had bitten their tongue but nothing hurt. Looking around they remember walking along a road before a storm broke out. During the storm they saw lightning strike a stark white tower as if it was drawn to the stone structure. But they don’t remember making their way there or walking through the door. Looking behind them the door frame to where they were was gone.

Panic set in before they looked to one another, each one of them was wearing different clothing or armour. Well to be more exact, their fine clothes or gear looked like it had been trudged through a dungeon. Walking down the hall they turned to the right, knowing the door was unlocked and beyond that there was a place to sit and rest. Surely enough the pang of Dรฉjร  vu rang as they knew where everything was. Something wasn’t right here and they were all sure this wasn’t the first time they had been in this room. They even anticipated the orc rushing at them through the door.

But even as they fought the confused and dazed looking orc images, memories flashed before their eyes of a human or gnoll or kobold attacking them in the same room in the same confused frenzied state… Something really wasn’t right.


PDF adventure – The Chaotic Tower



Thanks for joining me tonight for another Zine, this one some weeks late (about 7…) Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prophets of Shar

Welcome to another Friday fight-night where we have The Prophets of Shar entering the arena. This week we look at unravelling the mystery of the prophecy by examining the material and locating the source. But there is more than just empty rooms under Ruesford Manor and we have a big week ahead of us. So sit back, grab a coffee and let’s look at some creatures!


The Prophets of Shar

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Lady Ruesford

Lady Ruesford is a mage of some power. Born into a family that worshipped Shar she was exposed to the Mistress of the Nights blessings from an early age. But as her family slowly left her she realised that somethings you just need to do yourself.

Getting married was difficult for her due to her devoutness to Shar. However she needed to keep up the pretence of being a lady of the city and an arrangement was made. While the arrangement suited them both she was still uncomfortable with the level of devotion to Shar she was able to give. So an ambitious project was undertaken and the result was a place of worship, a shrine to the goddess of darkness and night under her house.

Not long after construction finished she started to receive visions and urgent impulses to create a series of scrolls and documents that announced a prophecy.

Mage – created in Tetra-cube

Followers

Her followers, well the followers of Shar and the prophecy, although numerous are not very powerful. Shar can be fickle and jealous of those with real power and in her jealousy those who worship her never tend to get that powerful. However they are numerous and their powers combined can be deadly.

Cult Fanatic – Created in Tetra-cube
Cultist – created in Tetra-cube


Thanks for visiting tonight. Don’ forget that this weekend we will have more content to come so dont forget to come back for that. Also don’t forget to set time aside for your own tabletop. Whether its with friends, family or friends yet-to-be made it is important to keep setting aside time for it. And as always, don’t forget to roll with advantage,
The Brazen Wolfe