The Masters Hand

Behind the undead attacks in Narlowglen there is a something dark that stirs the cauldron of despair. The Masters hand is always moving and never stationary for too long. The undead flock to his voice and like those that fall into his gaze they quickly are made his. So to meet this master and get a glimpse at what is going on we best crack on with tonight’s content. So sit back, grab a coffee and let’s roll into tonight’s adventure.


The Masters Hand

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The night was cold and dark and the winds howled with a ferocity that mirrored the beast within. However that was outside the windows and shutters. Inside the tavern, the Painted Tulip, it was warm, comfortable and the evening was just getting started. Several people swarmed around the table that he sat at and as the drinks flowed so did the time. A long few hours ago the sun had set and he could sense the creatures in the alleyways who were already stalking their prey.

On the other side of the city a painfully bright point of light could be sensed, but not seen. But to one as old and with senses as keen as his it was as if all the buildings were made of glass. Averting his gaze he looked up on the men and women who practically crawled over him. Then from the corner of his eye he spotted a group of people sitting at a table. Why were these mortals not paying attention to him?

Centre of attention

Standing and he approached the group from across the room. His movements were predatory a mere glide as he strolled over to them.

“What brings you to Narlowglen good people? Are you seeing the sights or here on business?”

“Business, we have a job to do” one of them proclaimed.

Interesting, he thought. “Can I offer you a drink? I dare say that I do love learning about what attracts people to this city.” he asked.

“We’re here to kill monsters” another said bluntly.

Well, new players have entered the field. This quiet city just got more interesting…


Thanks for joining me for tonight’s content. Don’t forget that the next few nights will wrap up this hunt so you don’t want to miss out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prey and the Priest

Tuesday brings with it the The Prey and the Priest. This week finds the city of Narlowglen under threat by undead creatures that hunt the people of the city at night. But let’s skip a lot of the intro and sit down, grab a coffee and let’s roll into this nights NPC introduction!


The Prey and the Priest

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Pay no mind to the darkness that scratches at your door at night as its not touched by the light.

Kelemvor’s Servant – Garst Ironwreath

Garst Ironwreath – created in Nightcafe

A servant of the god of the dead Kelemvor Garst has a strong conviction in his duties above those the normal. He has refused his clerical services before where the subject has been something that would prolong a natural death or even deny it. But he hunts undead and vehemently opposes their corruption. In fact he will twist his own faiths charter of letting the natural process of death occur if there was any hint of undead’s influence in the subjects health.

Despite being a powerful cleric in his own right he is bound to his duty to protect the natural flow. And as such he does not hunt the undead outside of the sight of his temple that he works within. Whether this is unable to or unwilling to is unknown.

Lady Artwell Bolguice

Lady Artwell Bolguice – created in Artbreeder

A few days away from leaving the city behind a beautiful stranger enticed Arty, Lady Artwell Bolguice, to stay out far later than she had wanted to that evening. This caused her to be stalked and attacked by an undead creature of resounding cunning. Saved by father Ironwreath she has changed her plans to flee the city in the hopes of repaying the man, and faith that saved her.

Being one of the only witnesses left alive of the creatures that stalk the streets she has acted like bait to bring creatures that seem drawn to her into the reach of Garst’s hammer and holy symbol. Together they are both the prey and the priest but their efforts is not enough to stop the encroaching undead.



Thanks for visiting me and my blog tonight. I endeavoured to highlight the current state of our two NPCs this week but to leave room for development. This will be a busy action packed week and I am excited to see what we can make from it. So don’t forget to come back each night for more content. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Unquiet Dead

Another week has come and this week I want to go back to a classic of role play adventures, the unquiet dead. Despite many of the adventures that I have done this year the world of RPGs is so vast that you can always see another one just around the corner. But I don’t want to give away too much so we better get on with this weeks plot night Monday. So let’s sit down, grab a coffee and read about this weeks adventure!


The Unquiet Dead

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The streets were quiet except for the hasty footsteps she made as she walked across the cobblestones towards her house. Despite being so close to her comfortable warm house she was chilled to the bone with fear. The stories and bodies that kept showing up in the morning had caused the City of Narlowglen to become a waking nightmare.

Vast flocks of people had left during the past few weeks and only a few more nights and she too would be free. However she had got distracted at the Purple Rose, a tavern that sold the best wine in the city. If it wasnโ€™t for that incredibly handsome man she would have been home hours ago and she wouldnโ€™t be hearing things as she started to pick up pace.

Her hasty walk had turned into jog and not a full on run as she was now becoming certain that something was running behind her. Something that had claws and was incredibly fast knocked over a pot that was left near a doorway and she realised that she wouldnโ€™t make it home in time. However a light shone brightly from the open door to the temple.

Kelemvor’s Priest

Racing towards the door she threw herself towards the open portal. The dead feared Kelemvor out of almost all other deities in this realm. But that didnโ€™t stop the sudden pang of pain that surged through her body as she landed on the hand stone steps.

โ€œWhat is thisโ€ฆ?โ€ a man’s voice said calmly as hands gently touched her shoulder as he swept past. โ€œBegone vile scourge. Begone the unquiet dead! Your cursed form has no power here and I banish you from these hallowed grounds!โ€ the man called out as he pulled forth a holy symbol. Bright light lashed forward and the sound of shrieking and skittering of claws on pavement was the only sound that could be heard.

โ€œBe still child. Let me tend to your wounds lest they fester.โ€ the priest said as he strode forward. Taking the young lady’s ankle in his callused hands he chanted a healing prayer. Warmth and comfort swelled from the man’s hands as the magic pulsed forward. Looking down at her ankle she managed to see the deep gash that ran from her calf to her ankle. The magic caused it to seal quickly but a pink mark remained.
โ€œThe lord of the dead must remind us that we are mortal and that death is natural. However death at the hands of undead is not natural. I do what I can to prevent these attacks but I am just one man against a sea of undead.โ€

โ€œWhat can we do?โ€ the girl asked, looking at the streets before her.
โ€œWe call for aid. We have called for aid and we wait for heroes to come and save our city from the undead infestation.โ€ the priest said as he looked over the city from the temples raised perch above the buildings roofs. โ€œThey will have to uncover the nests and burn them out.โ€

Thoughts

A bit of a fun one this week as we look to a undead investigation. But not just zombies or skeletons marching on a city or in a crypt. Oh no this week I have some of the big guns coming out to play.


Another week started and this weeks going to be another big one. I hope that you continue to come back every day as the unquiet dead cause havoc in Narlowglen. But don’t worry, I haven’t forgotten about the missing adventures that I need to catch up on. These will be completed soon and then we can enjoy twenty eight Zines for this year. That’s a few… So don’t forget to come back and follow the progress of this adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Chaotic Tower

Tonight and I have created another zine for an adventure that I spent tonight catching up on. So after much delay I give to you. The Chaotic Tower. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Chaotic Tower. If you like this format please let me know and I hope you enjoy.


The Chaotic Tower

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Dresmandae’s Tower

Dresmandae’s Tower summoning – Created in nightcafe.

As the adventurers walk through the door they look around the hallway and wonder why they are here. The pang of metallic taste hit them first as if they had bitten their tongue but nothing hurt. Looking around they remember walking along a road before a storm broke out. During the storm they saw lightning strike a stark white tower as if it was drawn to the stone structure. But they don’t remember making their way there or walking through the door. Looking behind them the door frame to where they were was gone.

Panic set in before they looked to one another, each one of them was wearing different clothing or armour. Well to be more exact, their fine clothes or gear looked like it had been trudged through a dungeon. Walking down the hall they turned to the right, knowing the door was unlocked and beyond that there was a place to sit and rest. Surely enough the pang of Dรฉjร  vu rang as they knew where everything was. Something wasn’t right here and they were all sure this wasn’t the first time they had been in this room. They even anticipated the orc rushing at them through the door.

But even as they fought the confused and dazed looking orc images, memories flashed before their eyes of a human or gnoll or kobold attacking them in the same room in the same confused frenzied state… Something really wasn’t right.


PDF adventure – The Chaotic Tower



Thanks for joining me tonight for another Zine, this one some weeks late (about 7…) Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

2023 Campaign Adventure 3

Good evening all and welcome to the night of my second adventure and the brief summary I want to provide for it. Whilst not giving away the campaign, adventure or mystery I will attempt to write up each adventure this year starting with my 2023 campaign adventure 3.

2023 Campaign Adventure 3

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Plot:

Warrendeep

Warrendeep

Mordekai (Kai) and Tater have arrived at Warrendeep with most of the caravans crew safe and their passengers accounted for. Upon arrival they are given some rough directions to The Five Fat Ravens Tavern (I couldn’t resist using the name). But along the way there they ran into a young boy who they caught pickpocketing. Tater convinced the boy to give back the stolen coins and when asked why he told them of the current terrible state of the local orphanage.

The children are made to pay for their food and lodgings. Those who can’t pay are sent to the weaver house where they are made to work around dangerous contraptions that create textiles. Those who can’t work there or who are big and strong enough are sent to work in the forges smelting iron. It’s no wonder that the boy feels like he must steal to pay for his food and bed. Tater took pity on the boy and bought him some food before Sam arrived to go to the Tavern. Tater discussed the options of what to do with the boy and suggested an apprenticeship with Sam and his Caravan.

The Tavern

Five Fat Ravens Tavern

As Kai and Tater head towards the Five Fat Ravens Tavern, Kai visited the temple of Illmater and, as instructed by his ‘father’, swore his oath of redemption before the high priest of the temple. However the terms of his service weren’t quite what he was expecting.

Meanwhile Tater went into the inn and got started talking to Sam about the owed compensation for their work. A hefty gold sum was provided which Tater offered a large amount of back to Sam if he would consider taking the boy with him and away from this city. Sam promised to consider all potential ways that he could do this.

Soon they were filing into a back room with Groku who was shepherded in by Marie, the owner of the tavern. Moving through the door into a meeting room they were greeted by Gwen, the ‘gate keeper’ of the Inquisition who could detect lies. Her role was to work out if those coming to them were candidates or not.

The meeting

After discussing their encounters with the weird creatures on their journey, and trying to weasel out some money from Gwen they were shown through to meet Captain Steffani, leader of this inquisition into the weird. Upon discussing and revealing a bit about their current situation Steffani lied about the imminent danger of everyone in the room, stating that a cult monitored the inquisition and hunted their members down. Half the room emptied leaving a few brave souls remaining. However despite being brave Steffani revealed her ruse and explained that there was a cult, but they were mostly harmless. They were worshippers of the creatures and wanted to learn what the inquisition knew so that they could meet their idols.

This caused a Halfling to get agitated and leave the room in a hurry. Tater and Kai left after him but not before a large hobgoblin (who was exceedingly rude) ran out the door after the halfling first. A bit of a chase later and Kai was ducking under the clumsy blow of the halfling. A short scuffle later and the halfling was unconscious but alive at their feet. However danger approached.

Closure

The hobgoblin, Tuskur, attacked the party wanting to claim the credit for himself and a largely comical fight broke out. However upon getting serious Tater separated a hand from their assailant which revealed large purple tubular worms wiggling from his stump. This up’d the ante considerably and soon after they had cut the man clean in half. Deciding it was a better idea to take the body into the Tavern via a back entrance than bring the inquisition out Kai was accosted by the Taverns bouncer, Salvador, and dragged back out the way he came. But when the captain, Steffani, came to see the body of the Hobgoblin out the back of the tavern she calmly stated “So not even a day on the job and you have committed murder”.

Main NPCs:

Steffani

Groku
Gwen

Sam

Creatures for combat:


Thanks for joining me tonight and for continuing on this campaign with me. I had planned a much more intense week this week but due to a health I had to shorten it down a bit tonight. regardless I hope you enjoyed catching up on an overdue episode of my 2023 adventure!

Don’t forget to come back tomorrow as we wrap up last weeks adventure. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prophets of Shar

Welcome to another Friday fight-night where we have The Prophets of Shar entering the arena. This week we look at unravelling the mystery of the prophecy by examining the material and locating the source. But there is more than just empty rooms under Ruesford Manor and we have a big week ahead of us. So sit back, grab a coffee and let’s look at some creatures!


The Prophets of Shar

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Lady Ruesford

Lady Ruesford is a mage of some power. Born into a family that worshipped Shar she was exposed to the Mistress of the Nights blessings from an early age. But as her family slowly left her she realised that somethings you just need to do yourself.

Getting married was difficult for her due to her devoutness to Shar. However she needed to keep up the pretence of being a lady of the city and an arrangement was made. While the arrangement suited them both she was still uncomfortable with the level of devotion to Shar she was able to give. So an ambitious project was undertaken and the result was a place of worship, a shrine to the goddess of darkness and night under her house.

Not long after construction finished she started to receive visions and urgent impulses to create a series of scrolls and documents that announced a prophecy.

Mage – created in Tetra-cube

Followers

Her followers, well the followers of Shar and the prophecy, although numerous are not very powerful. Shar can be fickle and jealous of those with real power and in her jealousy those who worship her never tend to get that powerful. However they are numerous and their powers combined can be deadly.

Cult Fanatic – Created in Tetra-cube
Cultist – created in Tetra-cube


Thanks for visiting tonight. Don’ forget that this weekend we will have more content to come so dont forget to come back for that. Also don’t forget to set time aside for your own tabletop. Whether its with friends, family or friends yet-to-be made it is important to keep setting aside time for it. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Ruesford Manor

Welcome to a Thursday night where we get to look at the top layers of Ruesford Manor. But what’s this? a secret staircase leading down. What lies in the dark under the manor? I guess that’s pretty easy to guess if you’ve been following along with the other posts this week. But instead of talking about it let’s sit back, grab a coffee and delve in!


Ruesford Manor

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This week we had a manor investigation, a secret room and what looks to be a house big enough for several people – but only one reported person lives there. Complete with a few locked wardrobes, a locked chest and a secret stairway hidden by a bookcase secret door.

The secret door is triggered by the statue, in this version, in the same room (top left of the map). There is obvious discoloration where the bookcase on the wall (next to stairs) swings to meet the vertical aligned bookcase to reveal stairs down.

The main entrance has a larger sitting room on the left with chairs and a fireplace. Opposite is a guest quarters with a bookcase, wardrobe, bed and a sitting desk. The kitchen is central to the house with a bedroom for a servant or maid. And a kids room nearby. Stairs lead to the main bedroom above the servants quarters too.

The kids room is accessible by the centre of the house but the door is locked. Toys and kids clothes populate this room but little else. The dining room leads to the study where the secret room can be found.

Ruesford Manor – created in Inkarnate


Thanks for dropping in to look at another map created in Inkarnate. I get unsure about creating houses and urban battle maps as they seem to be go one of two ways for me. In fact they either go poorly or “I guess this will do”. But this week I think I did well and so am pleased with how it turned out. Don’t forget to come back the next few days as we wrap up this weeks adventure. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Deities Act Through Prophets

This Wednesday we get a glimpse further into the dark prophets and confirm that Deities act through prophets. Will the party unwillingly become the pawns for some greater power or will they fight for their own destiny. To begin to answer that question we best sit down, grab a coffee and roll into tonight’s adventure.


Deities Act Through Prophets

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The Prophet – created in nightcafe

The feather quill made from a hippogriff feather scratched noisily away at the parchment scroll in front of her. As the ink flowed from the feather quill the same images appeared in her mind. Faces of now familiar people, certain clothing in a certain pose but this time the surrounding elements were different. The last scroll she was bid to create had them fighting against holy warriors of Selune but this one was a stark contrast. In fact this one had those same warriors healing and showing mercy to those warriors as they welcomed them into Sharโ€™s fold.

The images flew unbidden and with an urgency that she could nearly taste. The level of detail and the need to have this created exactly as the image was in her mind nearly caused physical pain. But as she scribed down, coloured in the scroll with different inks the image came to life.

Relief and the unmistakable sense of reward and pleasure rushed through her nerves and she was rewarded by her goddess. It had been a long time since she had questioned the will of Shar but the rewards she was given, the power she felt coursing through her veins was enough to even hide her guilt at misleading her followers. They didnโ€™t need to know that the prophecy was the work of her and a quill. Shar had a plan and she was her instrument.

Thoughts

This week is about deception and cunning. Shar has been planning take overs for years in the lore and so this week I wanted to bring that to life.


Thanks for joining me for another night at my tabletop. Don’t forget that the next few nights will seal the deal on this scroll so you don’t want to miss out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Dark Prophets

Tuesday brings with it the Dark Prophets of Shar. This ellusive band of zealots believe that Shar to be the true mistress of magic and that her war with the bringers of light will come to an end. What is more disturbing is that they believe that the party are the key to Shar’s victory. But enough of that. To find out more let’s sit down, grab a coffee and let’s roll into this nights NPC introduction!


The Dark Prophets

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Now this week is a bit of an interesting one as the person behind the hood can be anyone. There isn’t a specific singular bad guy but many who believe the word of the prophecy to the letter. But this makes them more dangerous as there isn’t a single head of the cult but many.

So tonight I introduce the Dark Prophets, a relatively old group dedicated to spreading the word of Shar and working in the shadows, the darkness if you will, to do her bidding.

The Dark Prophets

Dark Prophet – created in Nightcafe

As the party stared at the person before them several figures dressed in full body lengthy dark robes appeared. Some had a hood to cover most of their face but a few had ornate horrific masks. Each mask depicted the artwork found upon the scroll in front of them. As they pushed through the crowd they stopped a respectful dozen feet away or so and dropped to their knees and began to openly praise Shar. Moments later priests, clerics and holy people from Selune appeared from the temple itself to investigate the gathering just as the light begin to dim.

The congregation of these dark prophets was beginning to dim the light of the sun. A reverberation of energy whirled around the gathering as the combined energy muffled even noise itself. Soon guards appeared and began to try and break up the gathering as the common folk and merchants alike fled from the party and the robed figures. But as soon as one of them was grabbed by a guard each of them vanished in a cloud of darkness.

Normality

Soon normality crept back in with the sun pushing away the darkness. The priests and clerics of Selune chanted a few prayers as they ran down the steps and surrounded the party. The residual dark energy lifted and both light and sound returned as normal.

“You lot. You better come with us. You have some explaining to do” the Guards said to them, hands on weapons as they looked at the scroll that lay on the ground. “Sisters and brothers of Selune. Can you attend us as well. This looks beyond us.”



Thanks for dropping by tonight. While no singular NPCs were identified rest assured as I will have a selection to select from for this weekends writeup. Now while I can’t wait for this adventure to see the light, or dark for that matter, we still have more days to go. So don’t forget to come back each night for more content. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Herald of Prophecy

Welcome to the start of another week and welcome to another night at my tabletop where I act as the Herald of Prophecy. Well at least for this adventure any way. This week we look at what if the Party, our saviours and the heroes of our story are actually the heroes of all stories… Intrigued? Well we best sit down, grab a coffee and read about this weeks adventure!


Herald of Prophecy

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Prophecy of Champions – Created in nightcafe

The adventurers were beginning to get used to their new found fame. After many successful adventures they had earnt a name for themselves and were now reaping the benefits. Many store owners granted them discounts and it was becoming rarer where they had to pay for lodgings, food and drink. Frequently people are more than willing to shout at them their lodgings and food.

However their fame could not prepare them for what greeted them at the steps of a temple to Selune, the goddess of the moon.

โ€œBehold, the children of prophecy walk amongst us! The Mistress of the night has blessed us all with the presence of her champions! Those who would cast down the false gods of light and bring upon the true power of darkness. The scroll of the goddess of darkness and night, The Shard of Shar itself has revealed to us these adventurers, these heroes of darkness as our saviours from the tyranny of light!โ€ the near crazed hooded man preached as he pointed towards the party. In his hand was a scroll where the edges of the paper were as dark as night.

Leaning closer to look at the scroll a scene depicted warriors of Shar beating, slaughtering several holy champions of Pelor, Selune and Mystra. But something caught the eye of the party. The warriors of Shar, clad in the light drinking plate and cloth of the deity of night, were none other than themselves.

Several others in the city looked between the parchment and the heroes they were praising and a murmur rippled through the crowd. Were they the prophesied bringers of eternal night and the damnation of light? Something wasnโ€™t right at the foot of the temple of the moonโ€ฆ

Thoughts

Now as party’s grow stronger and acquire not just wealth but influence and power they gain a level of herodom that gives them certain benefits. I have constructed this adventure to teach them that fame and fortune is not all its meant to be and that there is a dark side to the moon itself.


Thanks for joining me for the start of another week and boy is this one going to be exciting. Another big week ahead with another adventure on the way. This coming week we will see a mystery unravelled, a prophecy come to light, well darkness, and the party maybe learning a lesson. But don’t trust my word on it alone. In fact you better not forget to come back daily to continue this adventure along with me. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe