The investigation continues into the poachers and as the party have been charged with doing so they find themselves in the Avermeet Caves. This winding cave system spreads through much of the Avermeet itself and beyond into the mountains and hills to the East. However there is something within these stony walls that draws the attention of the party into these tunnels.
But instead of focusing on what we need to do here we can instead read below about this encounter. So let’s grab a coffee, sit down and roll into tonight’s adventure.
Avermeet Caves
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Although the captain of the guard, Kirili had been convinced of their innocence and their story backed up by the lords request for outside aid the chargers weren’t fully dropped. With no witness to the elk being captured by the party or something else little could be done to dissuade the advisers’ accusations into the party having captured the creature themselves.
The one saving grace was the chance to redeem themselves, find the true source of the trap, its owners and then bring them to justice. So the party found themselves returning to the clearing where they had stumbled across the elk with Kirili and some other Avermeet Guard to assist. Investigating the clearing there were now additional tracks, animals if they weren’t mistaken which appeared to move about the clearing to where the party believed the trap was set up.
Investigating further the tracks led towards the bushes at the base of the rocky outcrop that they had been watching before the guard appeared. Pushing through the brush they came to a small game path that led next to the stone face. As they walked along the path while following the same tracks the tracks began to disappear before completely vanishing. Retracing their steps they felt a light gust of a breeze as they passed a rather large bush.
Pushing it aside they were astonished to find that the bush was concealing the entrance to a cave.

The cave itself descended twenty or so feet with a series of worn down ledges. The smell of animals leavings and blood permeated from further below and soon it was evident this is where the poaching was coming from. Cages hung from the ceiling with bound animals within. Drag marks moved deeper into the cave and the sound of creatures deeper within echoed faintly into this enclosed area. Kirili looked around wide-eyed at the animals within the cave, most of them, listless and in various stages of being unwell.
The answer to the source of the poaching lay before them, the way to clear their name and with Kirili and the other Avermeet guard here. But as they moved around the cave the first of their obstacles revealed itself. A crude trap sprung forward and nearly impaled the party, missing by a matter of inches before damaging the shield of one the guards. The racket down further in the cave quietened down as the guard pulled his now damaged shield from the device.
Whoever had captured these animals had laid traps as a deterrent and it was only a matter of time until they found the adventurers and guards snooping around.
As we wrap up this weeks adventure I now have the joy of creating one of my favourite types of maps, cave maps. So don’t forget to come back daily for the last few days of content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe











