Of Kings and Queens

As we continue this weeks adventure primer, or conclusion, its only right that we look at different
Key NPCs. When we talk of kings and queens that offer boons to adventurers they don’t always have to be benevolent or welcoming like the queen in the Boon of the Crown. Oh no they can just be trying to settle a debt or to use the parties fame to bolster their own appeal. What ever the reason we are here to investigate it all. So sit down grab a coffee and let’s roll into this nights introductions!


Of Kings and Queens

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Jason Sorne

King Jason Sorne created in Artbreeder

Born into Royalty but not by first choice Jason Sorne was the last in the line to the kingdom of Jae. Without ever considering that the throne may be his Jason worked hard at being useful for the kingdom instead of focusing on women or power like his brothers.

However a conflict with a neighbouring country left his father, the king, dead and his elder brother, Harlsen, gravely ill. To keep the power within the throne for an extended period of time he was made king without any desire nor any experience in courtly politics.

When the adventurers unwillingly defeated a great evil that was besetting his kingdom he was cautious and curious. Why would strangers come to help his country without being asked. What is their game plan and are they here to swindle his country because they think him weak? His advisors, his fathers trusted friends, urge him to parley and offer these adventurers a reward, a boon, so that the have nothing further to ask from him or the kingdom. Once the boon is given then the debt is cleared.

Claire Constance Yulgo

Queen Claire Constance Yulgo – created inย Nightcafe

Thankful to be rid of the dangers that brought her kingdom to its knees Queen Claire Yulgo sent messengers to retrieve the band of adventurers who had completed the deed. Claire was brought up by her mother, the previous queen, under the faith of Tymora. Luck would have it that the goddess had blessed her line for generations. As part of her faith she believes that good luck is deserving of reward and recognition and the timeliness of the adventurers appearing and defeating the threat to her people must be the work of the goddess. But luck goes both ways.

Believing that a debt needs to be settled she is prepared to reward the adventures in equal amounts to the luck and benefit that they have done. Their deeds are to be recognised for all of history and so a boon is in order. A favour from the queen for the adventurers to show her appreciation and by extensions the kingdoms.



Tonight we met two different approaches to kings and queens. I have written just two (as it gives me more content to write this weekend) to start. What this gives us is the ability to look at what we can work with. A suspicious king looking for ulterior motives and one wanting to reward because its the right thing to do. What ever the motives for the boon givers I think we can have fun with this. So don’t forget to come back each night as we expand this concept of a boon. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Boon of the Crown

Now this week I have something a bit different, this week we look at the Boon of the crown. With only a few weeks, a mere handful or two of days left until a Warhammer tournament I have to get going with painting the rest of my army. This leaves me with the unsettling task of ensuring that everything is painted up to the standard I am ok with.

So this week is a primer adventure. One that is a simple interaction that could drive into any other difficult adventure or task that the party could do. The idea is simple. What could you do to win a boon from a king. So let’s sit down, grab a coffee and read about this weeks adventure!


Boon of the Crown

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The Queens Boon – created in Nightcafe

The party strode forward through the tapestry and painting covered halls towards gilded doors. Two guards escorted them and by the way that they carried themselves they were confident but cautious. Rightly so as the process of the party had been heard far and wide by now. It was a rare moment where the party was not recognised and their arrival heralded to those who needed to know.

But this also brought with it times such as this. As they neared the door one of the guards jogged forward and knocked loudly on the door three times. The door opened and the head of a short man appeared, a dwarf by the looks of him. A moment of hushed whispers and the man disappeared leaving the door slightly ajar. As the Party waited for several heartbeats a honeyed voice called out.

“Heroes of the kingdom! Enter. Her Majesty awaits your company!”

The Queen

The doors opened to reveal a welcoming sea of faces. Nobles, guards and other members of the court clapped and cheered for the party as they walked across the floor. The queen beamed down at them from a slightly elevated throne. “Welcome Adventurers, heroes. Word of your accomplishments and what you have done for my kingdom and its people has reached me. I am a strange position. So you must forgive me.” she paused as the last of the attendants at court were shooed out the door. As the doors closed and only the queens trusted counsel and consort remained she smiled and visibly relaxed.

“I have never been in debt to people who I have never met. Nor to adventurers before but I find myself unable to even fathom what I would have done without your assistance. Your bravery, your duty and your honour is as good as any herald and it has stuck to the name that precedes you. I can’t promise you more than what you have done for me but I wish to show my appreciation.” she paused again as she walked down the steps to her throne. “I offer you a boon. Wealth and power are things that come easy to people of your stature. Land or titles don’t seem to be sufficient so what can I offer you that would repay the debt my kingdom finds itself in. Name a reward and if it is possible of the kingdom of Shor and myself I will endeavour to see the it done.”

Thoughts

Now the published books go into what I call “Boon of the Crown”. A thing, a title, land, a castle or riches that the party request of the king or queen as payment or a reward. This can be nearly anything and it is normally where the deed is so great that the benefactors of the deed can’t possible begin to pay it back.

This is both dangerous and a great thing to offer as, I believe, it opens up a whole new world of possibilities for the party. If they ask for a castle now they have to maintain it. Or it may attract a hostile lord, dragon, army or the like. magical artefacts or items always attract problems and the same goes for wealth. Titles can go either way as well. Fame is a powerful tool and an immense burden to those who have it, but many crave it.


A different start of the w eek but we begin at the end this week. With the party having completed something so magnificent that we, the DMs cant compute what its worth. So we offer the players the choice of their reward and adjust as we can. Now don’t forget to come back as we explore this concept this week and I look at potentially marrying this up with an adventure, or creating something new for this weeks end of week content. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Undead of Narlowglen

Tonight and I have created a zine for this weeks adventure. The Undead of Narlowglen. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Undead of Narlowglen. If you like this format please let me know and I hope you enjoy.


The Undead of Narlowglen

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Narlowglen

Narlowglen – Created in nightcafe.

The party received word that the City of Narloglen was in trouble. The message from the priest indicated that a breed of undead that he hadnโ€™t encountered before had targeted the denizens of the city. These cunning, fast and calculating creatures of undeath had begun to hunt the people of the city. Drawn to their lavish lifestyles and ambushing them at their weakest.ย Approaching the city of Narlowglen the nightlife is evident even in the morning light. Groups of people clean up the street from the night before and many people walk seedily around the streets.


The Road to Kelemvor’s Temple – created in nightcafe.

Walking down the streets towards the city’s temple to the lord of the dead, the volume of people leaving the city was the first thing that struck them. People were packing up their entire houses and shops and were putting their entire life into the back of wagons.


PDF adventure – The Undead of Narlowglen



Thanks for joining me tonight for another Zine. Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Lords Puppets

Welcome to another Fright-night Fight-night where tonight (there is a lot of -ight sounding words there…) day fight-night where we have the lords puppets. This week we have a powerful lord of the undead in the city calling his faithful servants to the hunt. However he didn’t anticipate that the adventurers would arrive so quickly to aid the priest that has vexed him so. But to look at his minions we need to get into tonights content.

So sit back, grab a coffee and let’s look at some creatures!


The Lords Puppets

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The Puppets

Humans who are left to rot and die in the sewers or alleyways may turn into zombies who are called to the lord’s cause. However they are not the best at chasing down their prey โ€“ they save that for the bigger of the lord’s minions.

The Ghouls are fast, ferocious and frankly terrifying. A single bad roll and you’re paralyzed. My love for ghouls should be well documented now and this week sees a โ€˜hunting groupโ€™ have three ghouls and a Ghast with support from the lesser undead.

But these hunts need to have a leader. Enter the Vampire Spawn. Now I know what youโ€™re thinking. Vampires are no joke, their spawn are pretty lethal so will the sheer volume of bodies be too much? Probably not, but perhaps. So monitoring the flow of the combat and having the spawn enter when required to step up the pace would be ideal.

Zombie – Sourced from tetra-cube.

Ghast – Sourced from tetra-cube.
Ghoul – Sourced from tetra-cube.

Vampire Spawn – Sourced from tetra-cube.


Thanks for visiting tonight as always. Now with this weekend there may be some disparity with my normal diligence on blog content. A full weekend with several kids birthdays will keep me busy but I will endeavour to still get more content out to everyone. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Streets of Narlowglen

Welcome to a Thursday night where we look at creating a darker map this week whilst fighting through the streets of Narlowglen. But this is not the only maps we are looking at for this week but more to come on that later. So have a look at the images, let your imagination run wild and picture the possibilities with a theatre of the mind adventure. So in order to do this let’s sit back, grab a coffee and delve in!


The Streets of Narlowglen

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The streets of Narlowglen late at night are shadowy dark places with a few lanterns here and there to shed light. However these Lanterns are easily broken and prone to being extinguished which will give pockets of shadow along the streets.

This gives us an atmospheric adventure with some interesting encounters that we can set up along the way. From random social encounters with drunks stumbling from a dark alleyway the possibilities are endless this week.

The roof tops for Narlowglen also provide the cunning hunter, or prey, another avenue of seeing the city. And for stalking prey. However despite this there is more than one alleyway that will lead he party to adventure and barrels, crates, rubbish and the people of the city may help or hinder them in their quest to save the city from the undead.

Streets of Narlowglen – created in Nightcafe.



This weeks Thursday update is a bit of a shorter one. But there will be more coming for where we find the nest of the creatures. So don’t forget to come back daily for next few days as we wrap up this weeks adventure. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Masters Hand

Behind the undead attacks in Narlowglen there is a something dark that stirs the cauldron of despair. The Masters hand is always moving and never stationary for too long. The undead flock to his voice and like those that fall into his gaze they quickly are made his. So to meet this master and get a glimpse at what is going on we best crack on with tonight’s content. So sit back, grab a coffee and let’s roll into tonight’s adventure.


The Masters Hand

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The night was cold and dark and the winds howled with a ferocity that mirrored the beast within. However that was outside the windows and shutters. Inside the tavern, the Painted Tulip, it was warm, comfortable and the evening was just getting started. Several people swarmed around the table that he sat at and as the drinks flowed so did the time. A long few hours ago the sun had set and he could sense the creatures in the alleyways who were already stalking their prey.

On the other side of the city a painfully bright point of light could be sensed, but not seen. But to one as old and with senses as keen as his it was as if all the buildings were made of glass. Averting his gaze he looked up on the men and women who practically crawled over him. Then from the corner of his eye he spotted a group of people sitting at a table. Why were these mortals not paying attention to him?

Centre of attention

Standing and he approached the group from across the room. His movements were predatory a mere glide as he strolled over to them.

“What brings you to Narlowglen good people? Are you seeing the sights or here on business?”

“Business, we have a job to do” one of them proclaimed.

Interesting, he thought. “Can I offer you a drink? I dare say that I do love learning about what attracts people to this city.” he asked.

“We’re here to kill monsters” another said bluntly.

Well, new players have entered the field. This quiet city just got more interesting…


Thanks for joining me for tonight’s content. Don’t forget that the next few nights will wrap up this hunt so you don’t want to miss out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prey and the Priest

Tuesday brings with it the The Prey and the Priest. This week finds the city of Narlowglen under threat by undead creatures that hunt the people of the city at night. But let’s skip a lot of the intro and sit down, grab a coffee and let’s roll into this nights NPC introduction!


The Prey and the Priest

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Pay no mind to the darkness that scratches at your door at night as its not touched by the light.

Kelemvor’s Servant – Garst Ironwreath

Garst Ironwreath – created in Nightcafe

A servant of the god of the dead Kelemvor Garst has a strong conviction in his duties above those the normal. He has refused his clerical services before where the subject has been something that would prolong a natural death or even deny it. But he hunts undead and vehemently opposes their corruption. In fact he will twist his own faiths charter of letting the natural process of death occur if there was any hint of undead’s influence in the subjects health.

Despite being a powerful cleric in his own right he is bound to his duty to protect the natural flow. And as such he does not hunt the undead outside of the sight of his temple that he works within. Whether this is unable to or unwilling to is unknown.

Lady Artwell Bolguice

Lady Artwell Bolguice – created in Artbreeder

A few days away from leaving the city behind a beautiful stranger enticed Arty, Lady Artwell Bolguice, to stay out far later than she had wanted to that evening. This caused her to be stalked and attacked by an undead creature of resounding cunning. Saved by father Ironwreath she has changed her plans to flee the city in the hopes of repaying the man, and faith that saved her.

Being one of the only witnesses left alive of the creatures that stalk the streets she has acted like bait to bring creatures that seem drawn to her into the reach of Garst’s hammer and holy symbol. Together they are both the prey and the priest but their efforts is not enough to stop the encroaching undead.



Thanks for visiting me and my blog tonight. I endeavoured to highlight the current state of our two NPCs this week but to leave room for development. This will be a busy action packed week and I am excited to see what we can make from it. So don’t forget to come back each night for more content. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Unquiet Dead

Another week has come and this week I want to go back to a classic of role play adventures, the unquiet dead. Despite many of the adventures that I have done this year the world of RPGs is so vast that you can always see another one just around the corner. But I don’t want to give away too much so we better get on with this weeks plot night Monday. So let’s sit down, grab a coffee and read about this weeks adventure!


The Unquiet Dead

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The streets were quiet except for the hasty footsteps she made as she walked across the cobblestones towards her house. Despite being so close to her comfortable warm house she was chilled to the bone with fear. The stories and bodies that kept showing up in the morning had caused the City of Narlowglen to become a waking nightmare.

Vast flocks of people had left during the past few weeks and only a few more nights and she too would be free. However she had got distracted at the Purple Rose, a tavern that sold the best wine in the city. If it wasnโ€™t for that incredibly handsome man she would have been home hours ago and she wouldnโ€™t be hearing things as she started to pick up pace.

Her hasty walk had turned into jog and not a full on run as she was now becoming certain that something was running behind her. Something that had claws and was incredibly fast knocked over a pot that was left near a doorway and she realised that she wouldnโ€™t make it home in time. However a light shone brightly from the open door to the temple.

Kelemvor’s Priest

Racing towards the door she threw herself towards the open portal. The dead feared Kelemvor out of almost all other deities in this realm. But that didnโ€™t stop the sudden pang of pain that surged through her body as she landed on the hand stone steps.

โ€œWhat is thisโ€ฆ?โ€ a man’s voice said calmly as hands gently touched her shoulder as he swept past. โ€œBegone vile scourge. Begone the unquiet dead! Your cursed form has no power here and I banish you from these hallowed grounds!โ€ the man called out as he pulled forth a holy symbol. Bright light lashed forward and the sound of shrieking and skittering of claws on pavement was the only sound that could be heard.

โ€œBe still child. Let me tend to your wounds lest they fester.โ€ the priest said as he strode forward. Taking the young lady’s ankle in his callused hands he chanted a healing prayer. Warmth and comfort swelled from the man’s hands as the magic pulsed forward. Looking down at her ankle she managed to see the deep gash that ran from her calf to her ankle. The magic caused it to seal quickly but a pink mark remained.
โ€œThe lord of the dead must remind us that we are mortal and that death is natural. However death at the hands of undead is not natural. I do what I can to prevent these attacks but I am just one man against a sea of undead.โ€

โ€œWhat can we do?โ€ the girl asked, looking at the streets before her.
โ€œWe call for aid. We have called for aid and we wait for heroes to come and save our city from the undead infestation.โ€ the priest said as he looked over the city from the temples raised perch above the buildings roofs. โ€œThey will have to uncover the nests and burn them out.โ€

Thoughts

A bit of a fun one this week as we look to a undead investigation. But not just zombies or skeletons marching on a city or in a crypt. Oh no this week I have some of the big guns coming out to play.


Another week started and this weeks going to be another big one. I hope that you continue to come back every day as the unquiet dead cause havoc in Narlowglen. But don’t worry, I haven’t forgotten about the missing adventures that I need to catch up on. These will be completed soon and then we can enjoy twenty eight Zines for this year. That’s a few… So don’t forget to come back and follow the progress of this adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Chaotic Tower

Tonight and I have created another zine for an adventure that I spent tonight catching up on. So after much delay I give to you. The Chaotic Tower. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Chaotic Tower. If you like this format please let me know and I hope you enjoy.


The Chaotic Tower

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Dresmandae’s Tower

Dresmandae’s Tower summoning – Created in nightcafe.

As the adventurers walk through the door they look around the hallway and wonder why they are here. The pang of metallic taste hit them first as if they had bitten their tongue but nothing hurt. Looking around they remember walking along a road before a storm broke out. During the storm they saw lightning strike a stark white tower as if it was drawn to the stone structure. But they don’t remember making their way there or walking through the door. Looking behind them the door frame to where they were was gone.

Panic set in before they looked to one another, each one of them was wearing different clothing or armour. Well to be more exact, their fine clothes or gear looked like it had been trudged through a dungeon. Walking down the hall they turned to the right, knowing the door was unlocked and beyond that there was a place to sit and rest. Surely enough the pang of Dรฉjร  vu rang as they knew where everything was. Something wasn’t right here and they were all sure this wasn’t the first time they had been in this room. They even anticipated the orc rushing at them through the door.

But even as they fought the confused and dazed looking orc images, memories flashed before their eyes of a human or gnoll or kobold attacking them in the same room in the same confused frenzied state… Something really wasn’t right.


PDF adventure – The Chaotic Tower



Thanks for joining me tonight for another Zine, this one some weeks late (about 7…) Next time you get a party together consider running this adventure and I hope that you enjoy it.

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prophets of Shar

Welcome to another Friday fight-night where we have The Prophets of Shar entering the arena. This week we look at unravelling the mystery of the prophecy by examining the material and locating the source. But there is more than just empty rooms under Ruesford Manor and we have a big week ahead of us. So sit back, grab a coffee and let’s look at some creatures!


The Prophets of Shar

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Lady Ruesford

Lady Ruesford is a mage of some power. Born into a family that worshipped Shar she was exposed to the Mistress of the Nights blessings from an early age. But as her family slowly left her she realised that somethings you just need to do yourself.

Getting married was difficult for her due to her devoutness to Shar. However she needed to keep up the pretence of being a lady of the city and an arrangement was made. While the arrangement suited them both she was still uncomfortable with the level of devotion to Shar she was able to give. So an ambitious project was undertaken and the result was a place of worship, a shrine to the goddess of darkness and night under her house.

Not long after construction finished she started to receive visions and urgent impulses to create a series of scrolls and documents that announced a prophecy.

Mage – created in Tetra-cube

Followers

Her followers, well the followers of Shar and the prophecy, although numerous are not very powerful. Shar can be fickle and jealous of those with real power and in her jealousy those who worship her never tend to get that powerful. However they are numerous and their powers combined can be deadly.

Cult Fanatic – Created in Tetra-cube
Cultist – created in Tetra-cube


Thanks for visiting tonight. Don’ forget that this weekend we will have more content to come so dont forget to come back for that. Also don’t forget to set time aside for your own tabletop. Whether its with friends, family or friends yet-to-be made it is important to keep setting aside time for it. And as always, don’t forget to roll with advantage,
The Brazen Wolfe