Brother Colin

Tonight we follow the party as the story progresses to a hastily organised trial where the key opening speaker, Brother Colin, gives his testimony against the players. While the players know it false the rest of the audience appear to believe the Red Lord’s follower almost blindly. Will the party navigate through this trial unscathed or will they be destined to the block.

So sit down, prepare your speeches and let’s jump into tonight’s adventure!


Brother Colin

449TuDe243

Brother Colin – created Nightcafe.

The party have spent the last few days in a cell and waiting for their trial to come to fruition. Despite the heinous crimes that they have been accused of several Red cloaked clerics visit them with fresh food from the banquets outside as well as kind words. Yet their words do not reach their eyes as there is a dark accusation behind them, these worshippers of the Red Lords teachings are here to provide mercy and offer a second chance to the very people who stand accused of murdering their deity.

At dawn the party is brought before the Council of Sages, a stern and imposing group of wise and powerful individuals who oversee justice in the realm led by a high priest of Tyr. The grand hall is filled with onlookers, all eager to witness the trial of the alleged murderers of the Red Lord. The atmosphere is tense and charged with a mixture of curiosity and fear.

Despite the sombre nature of the gathering today the grand hall is richly decorated with tapestries and symbols of various deities, but most prominently, the crimson banners of the Red Lord hang in solemn silence. At the front, the Council of Sages sits behind a large, ornately carved wooden table, their expressions grave and contemplative. The accused stood in the centre, flanked by guards. The audience murmurs quietly, their whispers filling the hall with a hum of anticipation.

Brother Colin is called to the stand and with a glance at the party he moves to take his place. Not just a respected cleric of the Red Lord he was one of the people that came to give them food and comfort while they were held in the cells below; a true believer of mercy and the teachings of the Red Lord. He is a tall, gaunt man with a haggard look, clearly distressed by the recent events and exhausted. Clad in his crimson robes, he clutches a small book tightly as he approaches the stand. The head sage, an elderly woman with piercing blue eyes, motions for silence as Brother Colin begins his testimony.

‘Brothers and sisters,’ Brother Colin starts, his voice shaking slightly, ‘I stand before you with a heavy heart. the Red Lord, our beacon of mercy, hope and redemption, has been taken from us, and the Sacred Red Candle, our most sacred artefact which is a symbol of his eternal light, has vanished from our temple in Felmoore.’

He pauses, glancing at the party with a mixture of sorrow and accusation in his eyes, looking towards the head sage as if confirming if he was to continue which she indicated with a nod.

‘On the night of the disappearance, I was on my usual rounds within the temple. All was quiet, as it should be. But then, a strange and unsettling presence filled the sanctuary. I hurried to the altar, only to find the sacred Red Candle missing. The temple doors were ajar, and footprints led towards the city gates. The divine magic we used to trace the culprits pointed directly to these individuals,’ he says, gesturing towards the party.

The crowd gasps, and the murmurs grow louder.

‘I have served the Red Lord all my life, lived his messages and his teachings with every moment and I know his presence well. That night, it was as if a great silence had descended upon me, upon all of us. The candle, given by the Red Lord himself to his murder when he was mortal as his last act of forgiveness and second chances,’ he paused as he suppressed a sob, ‘is irreplaceable. Its loss has weakened our connection to him, and our prayers have gone unanswered since. Even the highest in our order can not reach him and our prayers to divine his safety, whereabouts and to connect with him have all indicated he is dead.’

Brother Colin’s voice grows stronger with conviction. ‘I beseech the Council and the good people present, to understand the gravity of this crime. These individuals must answer for their actions, and justice must be served to honour The Red Lord’s memory. These murders are beyond redemption and beyond second chances. They deserve not a second chance or one of redemption but the kindest mercy we can give them, a swift execution.’

As Brother Colin steps down, the weight of his words hangs heavy in the air. The party are called to come to the stand and to present their case. The challenge is now to disprove Brother Colin’s testimony and begin unravelling the truth behind the framing and the disappearance of the Red Lord. The trial is just beginning, and their fate hinges on their ability to navigate this perilous path of justice and deception.



Thanks for joining me for another night here at my tabletop. Don’t forget that this is technically day three of Dice-ember so we have a long way to go before this adventure concludes! So don’t forget to come back daily so you don’t miss a thing and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Missing Lord

This week we kick off the dice-ember adventure strong with the Missing Lord which… is a misleading title and I’ll own that, but it does set the scene of the adventure and the objective for the party. The party are going about this business preparing for their own festivities as they are abruptly apprehended and… well the rest is soon to come.

So sit down, rug up with a seasonal beverage and let’s kick into tonight’s adventure!


The Missing Lord

449MoDe242

The Missing Lord – created in copilot and Nightcafe.

The party marvelled at what the markets this time of year with everything from clothes, weapons, potions, lotions, scented candles and more! As merchants hawked their wares and the public did the best to avoid being roped into another stall amongst the gathering noise and chaos there were moments of delight.

As party walked away with something new which they had spent their hard earned gold on they became increasingly aware of the hushed voices amongst the stalls. ‘Have you heard, the Red Lord’s missing. I heard it from a friend who cleans at the temple of Tyr and they know what’s happened. He’s dead, killed. A deity killed just like that. I suspect it’s a rival’ one muttered to the other hurriedly as if even speaking of the rumours was treason.

‘Dead? No, he’s abandoned us due to our wicked ways. I tolds’ ya, we need to show him that we are deserving! That’s why my house is covered in red cloths.’ one man barked a laugh but the mirth didn’t reach his eyes. It wasn’t the first time they had heard some of these rumours and the absence of the red-cloaked hymn singers was concerning as singing joyous choruses was part of the season. However there wasn’t a single one of the devout followers of the Red Lord.

As they neared a troupe of bards performing a classic named after the lesser deity of Judgement and Mercy, The Red Candle, they stopped and watched as someone sold chunks of charred vegetable and meat on a thin wooden stick. The play was about the first coming of the Red Lord, once a high priest of Tyr he grew tired of passing judgement on the wicked and naughty and instead he started to rule that mercy and second chances was best. His broken oath saw him thrown from the church but he dedicated the rest of his mortal life to forgiveness and mercy.

His teachings were widely received and soon vicious crimes were decreasing and especially when food was plenty, just after the harvest, he taught of celebration and mirth as the best way to spread his teachings. As his hair and beard grew long and white he began to wear a heft red cloak so that people could always find someone to defend them and to provide a second chance at mercy.

However he was eventually struck down by a deity who had been shunned, ignored and locked away. The Forgotten One, a deity of isolation and the pain of banishment was losing those who prayed to anyone who would listen to them when they were alone, banished or isolated and during the harvest festival where the now Red Lord used to share his table with any and all the isolated and banished were even welcome at the grand feasting tables.

Sick of the imposition into her domain she struck out and mortally wounded the man after taking the form of a one of the forgotten who was at his table. As the man lay dying he offered his murder, the Forgotten One, a candle as a sign of forgiveness. The candle instantly burnt bright and red casting back the illusion that the deity had cast upon herself and he ceased dying. Invigorated with divine magic he ascended to become the Red Lord who spread forgiveness and mercy to any and all.

As the crowd cheered on the performers are great procession of the kingdoms guards appeared with several clerics of Tyr amongst their midst. As they marched through the plaza they stopped in front of the party before calling them out. ‘You all are under arrest for the murder of the Red Lord. Your guilt has been divined and your evil deeds in silencing the season of forgiveness, mercy and mirth is undeniable. You are to come with us as you have been granted a trial by the teachings of the deity that you have murdered. If you try to escape or resist your guilt is sealed and your punishment will be decided. Come with us not peacefully, though many of us deem you not worthy of mercy.’

The party heard an audible gasp as the crowd of people around them had the message sunk in. They were innocent, they had no means or desire to kill a deity as powerful as the Red Lord and yet their guilt was already decided. As they were marched down the street with a dark metal cuff around their wrists chaining them together they wondered what had gone wrong. They had to clear their names publicly if they ever wanted to walk freely in civilisation again as they were accused of murdering hope and mercy itself.



Leading the charge into a rather large adventure we have the opening scene with a wrong conviction and long journey ahead to clear their name. Don’t forget that this is just the first week of Dice-ember and that we have a lot of content coming daily for the next few weeks. So don’t forge to come back daily so you don’t miss a thing and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Dice-ember 2024 Holiday Adventure!

The first day of December means that I can start work on the Dice-ember 2024 Holiday Adventure! This year we have a pretty big one with over twenty additions to this years adventure. Tomorrow we start off with the larger plot for this adventure itself for all of December!

So sit down, grab a cup of seasonal beverage and let’s look at the theme for the next 25 days!


Dice-ember 2024 Holiday Adventure!

449SuDe241

Dice-ember 2024 Holiday Adventure – created in Nightcafe and co-pilot.

The world emitted a collective sigh as they prepared their homes with festive anticipation, as each town and village in civilised lands prepared for the grand celebrations of the Red Lordโ€™s season of thanks and joy. Streets and homes had strips of red cloth drifting in the breeze calling for the Red Lord’s favour in this season. The air began to be filled with the smells of baking and smoking as they reaped the bounty of their harvest and preparations for not only the festivities but also for the seasons ahead.

It was traditionally a time when kindness reigned, and many humanoid races engaged in peaceful treaties so that their clans, families and people rested and took a moment to rest.

In the days leading up to the celebration, people would traditionally visit the grand temples dedicated to their gods and offered a small offering to The Red Lord, offering prayers and blessings so that they would be seen as fit for his favour and good will. His priests, clad in robes of crimson, would chant hymns of gratitude and hope, their voices resonating with the divine presence of The Red Lord.

Yet, as this holy season approached an unsettling silence began to creep into the gatherings of priests of The Red Lord. The priests’ once vibrant chants grew quieter, their connection to The Red Lord fading inexplicably. Whispers of concern spread through the congregation as prayers went unanswered and the offerings of baked goods and mead left unconsumed.

The joyous preparations continued outwardly, but a shadow of doubt lingered in the hearts of the civilised worlds. Families gathered around hearths and shared their worries in hushed tones, wondering why the priests had stopped singing loudly. Despite the decorations of celebration an unspoken fear gnawed at the edges of their celebration.

Rumours on the streets continue for the next few days and eventually the Red Lord’s priests have disappeared entirely. Several priests from other religions appear to be frantically visiting the town hall where hushed whispers speak of missing gods, dark tidings and a potential murder in the cities midst.



Thanks for joining me for the start of this his adventure. It’s going to be a big one and I’m excited for where this is going! Don’t forget to come back each day this week as we create the first section of this adventure with two more sections to go over the weeks continue. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Enigmatic Reptile

The enigmatic reptile that leads the reptilian regeneration this week isn’t alone and they are definitely not defenceless. The lizardfolk are a durable and hardy race and the general lizardfolk rabble are joined by the hardened warriors emboldened by the Reptilian Regeneration and the Eye of the Serpent. However there is none as powerful as the enigmatic reptile, the lizardfolk high priest.

So let’s sit down, grab a coffee as we roll into tonight’s encounter!


Enigmatic Reptile

448FrEnRe

The party faced the darkness before them as dozens of lizardfolk rushed at them with javelins and clubs held ready to clash with their front lines. Even as arrows and spells cut them down they rushed forward in front of the hulking brutes behind them.

Lizardfolk – created in Tetra-cube

However muscular and powerful the lizardfolk were the brutes towered above them. The size of an ogre these reptilian marvels raised their massive stone headed clubs high and brought them down, narrowly missing their targets. As spells, arrows and blades were turned from their thickened hides they slowly fell to the assault from the adventurers but not before a swarming mass of tangled snakes and lizards crawled over their form even as it fell to the ground to not rise again.

The lizardolk figure at the base of the central raised dais chanted louder as more creatures swarmed to defend the ritual. As the thrumming magic resonated across the cavernous space the lizardfolk and their brutish kin roared in anticipation, the magic renewing their battle lust as they rushed the party only to be hacked down once again.

Lizardfolk Brute – Created in Tetra-cube.

The high priest, the enigmatic reptile herself chanted a screeching plea to their primal god and bolts of lightning lanced down towards the targets of nature. Balls of flame and gouts of poisonous fumes lashed out at those fooling enough to get close but the warriors that defended her were waning. Even as her skin became that of bark and the reptilian guardians that raced forth from the crevices of the temple the adventurers drew to close. Too late were the reinforcements of nature as the blades, spells and projectiles lanced her hardened flesh and brought her magic crashing down.

Lizardfolk high priest – created in tetra-cube

Thanks for joining me tonight for some common, some old and some brand new stat blocks as we wrap up this weeks adventure! Don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Gremire Temple

Now the Gremire temple started its days as a ritualistic place for those who worshipped nature and the primal gods. However, as time went on and the worship of gods moved from primal to the ones we seem ore frequently now the temple fell into ruin, mostly. A new force started to live within its depths and still worshiped the older gods, the forgotten ones.

So sit back, grab a coffee and let’s explore tonight’s map!


Gremire Temple

448ThGrTe

Gremire Temple – Created in inkarnate.

As the party enters the centre of the ziggurat after a series of heated encounters with the lizardmen guards and their pets. As they push past the last few feet of the descending steps, their torches flicker with the air that they have been feeling for some time now. As their torches battle the wind eerie shadows appear on the landing ahead of them and the jagged, uneven and crumbling edges of a massive central platform.

The air is thick with a greenish glow that is emanating from an ornate, central structure in the cavernous space beneath the ziggurat. This structure is a large, square platform with intricate designs, radiating an otherworldly thrumming light from a ornate jewel light object that is centralised on the platform. Around them, the floor is marked with the grid-like tiles that they have seen in other parts of the temple that reflect the ancient craftsmanship that created this temple to the gods an eon ago.

However cracks and broken sections indicate past damage and large cracks in the floor suggest instability, making every step potentially dangerous with the consuming shadows within not initially showing how deep the fall would be. The greenish light pulses as a screeching lizardfolk voice can be heard urging the energies to pulse in a steady flow. The light creates deep shadows amongst some scattered rubble which makes it difficult to see hidden threats or traps aside from the hulking form of the largest lizardfolk they have seen who keep a watchful gaze over the source of the screeching voice.

The atmosphere is tense and foreboding with the sound of chanting and the thrum of arcane energy. The central structure draws their attention, as the gem-like structure pulsates with energy and as even as they watch it pulse their feet are covered as snakes and lizards come down the passage and across their feet, called to the central structure and the call of the Reptilian Regeneration.


A ‘simpler’ map tonight with most of the objects being the cliffs asset that creates the cracks and crumbling edge of the platform. a few other pieces rotated and duplicated for the central plaza with a bit removed with some careful carving with an over-paint of the shadow texture over the top. My favourite light-asset creates a glow at points in the cavern and there is a very simple texture painted for the template sections (a temple-tile and a stone overlay) and the dark beyond being a simple shadow.

A simple but rewarding map for tonight that was fun to create.


Thanks for visiting tonight for another map night! Don’t forget that tomorrow I will create the encounter for this weeks bigger-than-normal writeups. So don’t forget to come back tomorrow for the last piece of the puzzle, and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Regeneration of the Jungle

This week the adventure takes the party deep into the Gremire jungle where a lizardfolk leader has created a cult around a an artefact in the name of regeneration of the jungle and their tribe. The regeneration of the jungle becomes more prominent tonight as we look at what it truly means and the impacts for the party.

So let’s grab a coffee, grab some mosquito repellent and let’s get ready to dive in deeper past the swamps, trees and vines!


Regeneration of the Jungle

448WeReJu

The party had run into some of the local denizens of the jungle earlier that morning. It had been just over a day of travel on their journey into the heart of the jungle and their guide was getting more skittish as they went deeper. C’tik was a renegade lizardfolk and had steered them clear of dangers plenty enough times but as they waited for him to come back from a brief scout ahead they were attacked by several large snakes. They dispatched the creatures quickly after suffering only a few wounds however C’tik changed after that encounter.

He didn’t let the party out of his reptilian eyes as they moves deeper into the jungle and was more alert and skittish. He brushed off his nerves when questioned by the party as not wanting to disappoint and fail his orders but there was an inflection in his voice as he spoke, fear. But as the party rested for the second time that day to empty their shoes of water and leaches he appeared more relaxed and even jovial.

‘Not long now, no not long.’ he had repeated when they had asked the reason for his change in mood. The jungle also seemed to reflect his mood as the ground, grasses and ferns sprung back nearly instantly as they passed. Creatures of all kinds were abundant here and it wasn’t long until they had caught enough of them that so they could have a meal later that night if needed. But even as they pulled the arrows from the creatures the creatures refused to die and their would would start to heal quickly.

‘It’s the influence of the temple. It is near but we are in no hurry.’ C’tik repeated as he looked almost happily around. There was a river that cut through the trees nearby and dozens of frogs could be heard singing happily from its banks. The trees here were dense and tall with a net of vines and leaves hanging from the branches making it difficult to find where the branches actually were beyond them. A thick canopy wove overhead where birds and other tree life moved about caring not for the adventurers below or the small smokeless fire that they had started below.

Slowly the creatures stopped making noise, the birds songs stopped, the frogs stopped croaking and only the nonstop hum of insects could be heard. It droned on and caused those present at the small camp to begin to get heady and unsteady as they looked around. Something was obviously not right and only the happy lizardfolk remained normal and a constant. Large reptilian shapes emerged from the water with colourful frills from the back of their heads going behind their shoulders which bore crude armour. Lizardfolk emerged and stalked towards the party as the insects droned on and despite the obvious danger the party struggled to prepare themselves for the encounter.

‘Now the order is complete. C’tik is free and the Regeneration can commence!’ the little lizard folk cackled moments before an arrow pierced his chest and caused him to roll backwards. Even as he fell he joyously laughed as dozens of lizardfolk warriors rushed towards the party and their unseen ally loosed another series of arrows from their concealed position.


Thanks for joining me for a mid-point for this adventure. I feel like this will be a big week as there is still a lot to go and cover before we can wrap this one up. So don’t forget to come back the next few days to cover what we have in store and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Prince Tarley of Karne

Tonight we meet Prince Tarley of Karne in a better circumstance than the meeting hall where he spoke against the quarrelling nobles. However, despite his confidence in the party from who he trusts completely he can’t help but doubt that they may not be able to achieve what he, and the kingdom, need them to.

So let’s sit back, grab a coffee and let’s go for a ride.


Prince Tarley of Karne

448TuPrTaKa

Prince Tarley of Karne – created by Copilot.

The road away from the Village of Chupak where he left some of his forces to help with the defence of the city while one of his spies, C’tik, led the adventurers deeper into the jungle. It wasn’t that he doubted his men’s re solve at defending the farming village or in the parties ability to keep their word. No the reports that he had heard had indicated that the force that was approaching Chupak were much smaller than what was initially reported.

He pondered while Steve, his faithful riding horse kept pace with his guard as they head back to the capital. He didn’t like brooding, he hated that archetype of being a broody prince and would fight against it if he could but he found himself dwelling on the situation in silence.

‘Sire,’ a tentative voice from Pious, one of the spies that attended his escort as a guard. ‘You’re brooding…’ the man teased with a knowing smirk.

‘Something doesn’t add up. C’tik has never been wrong before and yet the other reports of the force marching on Chupak indicate that he was. I don’t doubt our men, or my men that I sent into the heart of the jungle but something feels off.’ he said as he looked behind him at the wall of green indicating the edge of the jungle and beyond.

‘We can send in Toby if you’d like. To trail those adventurers to make sure that they keep up their end of the bargain. He is likely the only one who can remain concealed from C’tik.’ Pious offered.

Nodding in agreement he gave the order to send in Toby, one of his most skilled spies and scouts. ‘It’s not them I am doubtful about.’ the prince mused as he turned back to the road and continued on the road back home.


C’tik – Created in Nightcafe.

C’tik moved nimbly over the logs as he led the adventurers deeper into the woods stopping only to ensure that their passage was not discovered by the denizens of the swamp, yet. As he waited for the too noisy, too clumsy and too slow people the prince had trusted he waited and watched. He could see the signs of life all around them, drag marks from a crocodile taking something into the pond, tracks of monkeys and deer, birds and poisonous plants that littered the area.

This was his home, his place which he had been exiled from a very long time ago when he was deemed not strong enough to be with the other lizardfolk. He had tried to prove his worth by attacking a heavily guarded caravan with his other clutch-mates but he ended up captured and they, dead. He still remembers the ultimatum that he had been offered, be bound to the man they referred to as “Sire” or die after they had gotten the information out of him.

He still felt shame from how easily the location, numbers and methods of his tribe fell from his lips, clumsily, as the sorcerer that travelled with this “Sire” had understood what he had said, to some degree at least. But with execution and feeding the other warriors with his flesh being the alternative he chose life and bonded with the man called “Sire”.

He had lived a good life working for the man, using his skills and knowledge of the jungle to find bandits, armies, places or things for the man and it wasn’t until he met Her that things changed. Now he had a chance to get back what he had, a second chance at redemption, a regeneration of his reptilian nature that he could not pass up.

Crouching he felt the presence of the people behind him and he held back from lashing out with his tainted blades. Soon, he told himself as he looked back at them with his practiced human expression of a smile. ‘We will be there soon and then orders are over.’ he said as he pointed deeper into the jungle towards the great ziggurat where she waited. One so powerful as to remove the compulsion of blind loyalty to “Sire” and to fill it with hope and a sense of home instead.

Soon his orders would be over.


A big one is coming about this week with his adventure as we bring in another layer of complexity, betrayal and an overwhelming sense of hope from the most unlikely of places. However, it’s not the end to this weeks adventure and we have several more nights left to expand and shape the adventure. So don’t forget to come back each night this week as we expand the adventure, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Reptilian Regeneration

This weeks adventure takes us into the heart of the Gremire Jungle where trouble is brewing and a group called the Reptilian Regeneration is surging to power. As local lands fall will the party be able to put an end to the dark rituals that are making the jungle more feral with primal energy.

So sit down, take a load off while the coffee brews and let’s kick into tonight’s adventure!


The party has heard rumours of a sudden and alarming rise in the power and influence of a previously unremarkable tribe of lizardfolk. Whispers of dark rituals, ancient magic, and the appearance of an enigmatic leader have spread across the land. The lizardfolk, now calling themselves the Reptilian Regeneration, have begun to conquer nearby territories, and their ambitions seem limitless.

The party is contacted by a desperate coalition of local leaders who seek their help in stopping the Lizardfolk and this Reptilian Regeneration. The coalition provides the party with intelligence about a sacred artefact called the Heart of the Serpent, believed to be the source of the lizardfolkโ€™s newfound power. The artefact is said to be housed in the depths of the lizardfolkโ€™s ancient temple, located in the heart of the swamp.

Will the party manage to thwart the Lizardfolk’s Dominion over the jungle and restore peace to the land, or will they fall to the might and cunning of the lizardfolk warriors and their ancient, mystical powers?


The Reptilian Regeneration

448MoReRe

The Reptilian Regeneration – created in nightcafe.

The voices raised louder in the hall as another mayor from a local village stood to argue with the current speaker. The party had been invited here, practically begged by a previous client who had hired them to save his kingdom. The prince sat cloaked and in riding leathers instead of his normal attire. It was an exceedingly poor disguise if the party were asked for their feedback on it earlier. But instead the prince sat and shook with anger as the men in the room blamed one another, screaming and frothing at their mouths as if they were infected with the primal rage instead of those attacking their villages.

‘What idiocy led to this? You ordered your villagers to cut into the Gremire jungle to make way for your crops and to sell the wood to fuel your greed!’ one of the mayors spat. He had lost half is village when the attacks happened and he had every right to be angry about it.

‘Me? What brought about this accusations? As I said we need to mount a defence and I am simply stating that Chupak falls then this,’ he paused to emphasise the name with air quotations, ‘Reptilian Regeneration cultists will have free reign over the all the villages to the west.’ this drew the concerned utterance of agreement from several of such village mayors who were present.

As the opponents face darkened to a near unholy shade of red the prince had enough. ‘Are you quite done squabbling like children?’ he snapped, the room went quiet as the men’s rage both turned to him in an instant.

‘How dare you, a visitor to this gathering question this assembly of distinguished mayors.’ the red faced man spat back. The prince took this moment to throw back his hood and to stand from his seat. The room went quiet and the recognition of shock was evident in a moment.

‘These are my families lands and by right of my title I do dare.’ he politely and calmly said as he watched the colour and heat drain from the faces of those gathered. ‘The lizardfolk, this Reptilian Regeneration has to be stopped. It’s already taken too much of our peoples livelihoods and lives and we can’t sit by and watch. Now I have had my personal spies go into the heart of their territory and we have some intel.’ he paused to look at the party.

‘They are led by a shaman of unknown power who is harnessing the power of the Heart of the Serpent.’ he paused with the expected blank faces from all those present. ‘This artefact has the power to destroy us all as it attempts to summon the deities, the gods that these lizardfolk’s worship. They must be stopped.’

‘We’re saved! The prince has brought the royal army with him!’ a man at the back of the room exclaimed as he jumped up causing a chorus of cheers.

‘I have not brought the army. Instead I have brought a party of adventurers who have proven themselves to me and the crown in the past as exemplary warriors, sages and scouts. But they can’t do it alone. I have a request of each of you. Support Chupak and wage an offensive, cut and burn the jungle down immediately near it. My scouts also reported that there is a sizeable enemy force moving in that direction as we speak and if we can distract them long enough my men,’ he gestured to the party, ‘are to sneak in and relieve the Heart of the Serpents from this cult.’

‘I will have some of the army meet us at the village and to sure up the defences but our first and only priority should be their jungle fortress.’ he paused as he watched fear, uncertainty and once again anger appear in the faces of the mayors.



Now I think that’s a pretty big adventure for this weeks one shot, and for the last weekly oneshot for the year. The next few weeks marks the descent to December and Christmas where I have another (hopefully!) Fantastic Holiday oneshot planned. But before we get to that let’s not forget about this weeks adventure as we expand it daily from here on out. So don’t forget to come back each day to stay up to date with this adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Unbreakable Fervour

This week we don’t really have anything new as such, but just a lot more of it and when their unbreakable fervour is matched with more efficient use of their spells it’s a deadly combination. But, that may be me over doing it a bit. This encounter is wildly adjustable and can be swung the other way with words. However, only time and the players will tell.

So let’s sit down, grab a coffee as we roll into tonight’s encounter!


Unbreakable Fervour

447FrUnFe

The priests that surround the room, and party, all cast spiritual weapon to act like an extension of themselves. If there are a lot of priests then every second one will cast a different spell like spirit guardians to try and create as much of a deterrent for people to engage them in melee range.

Underbleak Crawler – created in Tetra-cube

However frightening the priest is the leader, Laurence, should be in a different league. A bit more durable than his brothers and sisters in faith Laurence (using the dark priest stat block) would cast guardian of Faith to open combat before following it up with spirit guardians. This makes it really hard for people to come into contact with him, or simply near by without taking a beating.

This isn’t to make him impossible to beat but to simply encourage other options to be investigated otherwise it could be a very straight forward battle.


Thanks for joining me tonight for some old stat blocks used in, a bit of a new way at least. Don’t forget to come back tomorrow for more content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Forsaken Church

Now it’s been a while since I have done a theatre of the mind encounter for the week and tonight we have the Forsaken Church as our battle ground. Confined, with several ground obstacles that can help or hinder the party and an adversary that has had a very long time to prepare for an encounter here. Although they were not expecting for the party to appear.

So sit back, grab a coffee, close your eyes and let’s explore tonight’s mind map!


Forsaken Church

447ThFoCh

Ruined church- Created in Nightcafe.

The run down church had lost all iconology that had pointed towards which deity of the forgotten realms it was built for. The pews and benches were broken and splintered across the floor but someone had taken the effort to push them into small groups like obstacles either side of the main walkway towards the alter. The rafters in the high ceilings had spider webs hanging down like curtains covered in dust which drifted lightly in the breeze that came from some gaps in the walls.

A gloomy light pierced through the broken window behind the alter at the other end of the room and at several other points through holes in the roof or walls which created faint beams of light that revealed how much dust drifted through the air.

The ground that would have been smooth stone steps was now littered with plant life trying to retake their land. The stones themselves were not uneven, some wobbly and some missing all together which made for hazardous environment to be walking around if you didn’t know that the hole, raised stone or wobbly step was there.


Potential Church obstacles for consideration

While this weeks encounter is already prescribed there are other considerations to look at when heading into a place like this church.

  • Uneven Ground: The floor is littered with broken pews and splintered wood, creating difficult terrain. Characters may need to make Dexterity checks to avoid tripping or getting injured by sharp debris.
  • Cover and Obstacles: The rearranged pews serve as cover for both the party and enemies. Navigating through these obstacles may require Athletics or Acrobatics checks to move efficiently and avoid attacks.
  • Spider Webs: The rafters are draped with thick, dusty cobwebs that can obscure vision and hinder movement. Characters caught in the webs may need to make Strength checks to break free depending on the size of the spiders…
  • Spider Infestation: The presence of large spider webs suggests that giant spiders or other creatures might be lurking in the rafters, ready to drop down on unsuspecting adventurers.
  • Gloomy Light: The faint beams of light may create illusions or cast deceptive shadows, potentially leading characters into traps or ambushes.
  • Limited Visibility: The dim light filtering through broken windows and gaps in the walls creates areas of shadow and concealment. Characters may need Perception checks to spot hidden enemies or traps.
  • Weak Structure: The church’s decaying walls and roof pose a risk of collapse. Heavy impacts or explosive spells could cause sections to fall, dealing bludgeoning damage to anyone underneath.
  • Dust, Debris and Allergens: The air is thick with dust, which can cause coughing fits and reduce concentration. Characters casting spells may need to make Constitution checks to maintain their focus.

Thanks for visiting me tonight to look at a encounter in the theatre of the mind. Don’t forget that this week isn’t quite over so don’t forget to come back tomorrow and the weekend for more content, and as always, don’t forget to roll with advantage,
The Brazen Wolfe