Now after this weeks updates so far its pretty easy to guess what tonight’s update would be, the Sea Witch herself. Now not an overly strong creature, nor swift but she is highly proficient at magic. Able to summon fog seemingly at will she attacks from hiding before using the sea against her foes.
So buckle in as we’re heading into a storm for tonight’s encounter!
The Sea Witch
512FrSeWe
The party watched with horror as they thought, not for the first time in a few minutes, that they shouldn’t have provoked the sea witch. As she moved the thick fog swam over her form blanketing her from view and the sound of waves from the sea grew in intensity.
Her nails grew longer from her fingers as she strode towards them, moving from something human to something more feral. Long talon like claws extended from her finger tips to dagger length.
While not overly fearsome itself it can use control water, while next to the sea, to drag the water up onto the shore. This will make the terrain difficult if not force every player to swim instead of being able to walk. This will make the Sea Witch much more difficult than its CR would make it seem (although the CR takes some of this into consideration.)
Thanks for stopping by tonight to get a glimpse of this weeks encounter. Don’t forget that this weekend we will add more tabletop content as well as the zine. So don’t forget to come back for the remaining days this week and, as always, don’t forget to roll with advantage, The Brazen Wolfe
Tonight we have the Launghui docks where the encounter may or may not happen. As with some encounters there is a peaceful or non-combat path through to resolution and this week is no exception. But more on that tomorrow night for tonight we have the docks where the party encounter the sea witch.
So grab the oars, man the mast as we go fishing in tonight’s adventure!
The fog rolled in more rapidly now as the sea witch strode forward more menacingly now that the party had revealed that they wouldn’t murder the villagers. As she moved past the tables that would normally have baskets of fish piled upon them she pushed them effortlessly away snuffing out a flickering flame that stood defiantly in her path from the pan that the party had set upon the village fire pit.
The fabric covers that provided shade and shelter from sun and rain normally would catch the sea breeze and funnel it across the tables to catch the smell of the fish and replace it with the crisp salty smell of the waves. But the fog was oppressive and the coloured canvas sheets hung limply as if scared to raise their sails.
As normal there is quite a few blended textures to get the colouration right. I have three for the waves and eight for the cobblestone this week. The sails, benches and huts take up centre stage with the assets this week appearing to take over the area and provide some depth. However tables, docks, boats and even a few fishing rods that are hiding behind the fog.
Thanks for dropping by tonight to see tonight’s map. Don’t forget that tomorrow we both continue and wrap up this weeks adventure. So don’t forget to come back tomorrow, and the weekend, for more tabletop content and lastly, as always, don’t forget to roll with advantage, The Brazen Wolfe
From the depths she comes in tonight’s addition to the adventure, a vengeful and scorned enchantress, a magically sourced poison and much more.
So grab your tackle and rod, pull on some boots as we wade into tonight’s adventure!
From the Depths She Comes
512WeFrDeShCo
Sea Witch – Created in WordPress!?
The party placed Sunraya in her bed next to her sleeping parents. As they left the room and looked around what remained in the village. The waters were quiet and still without the fishing boats out amongst the waves. The gulls waited, expecting the scraps from the latest catch that would never come.
But as the party watched the gulls swimming on top of the light waves the beginnings of fog started to creep across the water. As the fog crept closer to the jetty and moored boats the surface it thickened as if summoned from the waves itself. As the party watched from their position a large, hulking creature strode from the water onto the shore. Covered in large swaths of seaweed it straightened up and looked around the village with a cruel smile twisting its features.
A woman, some would say beautiful if not for the clothes that looked as if it had been salvaged from those lost at sea. As she sunk her toes into the sand, soil and gravel of the land of Launghuiย she inhaled deeply. ‘After years the blood oath is complete. The villagers that pillage the waters and refuse to trade with my sisters and mother is no more. The curse fully enacted.’ as she spoke water dribbled from her mouth.
A laugh, mad and joyful broke from her mouth. ‘To think the fish that they loved so much would be their downfall. It was easy mother! Like you said, ask the fish to feed upon the urchins and snails and the meat would be tainted with poison. As long as I kill them all before they wake in a few days time then they will be gone for good.’
The party watched as she strode forward, her eyes wandering across the houses and buildings of the port village. Before, they settled on them. ‘Some still wake sisters. Something that I was not planning for. Yet these are not the villagers that refused us, that drove us out, that attacked and hunted us. Or those who killed mother. No these as outsiders.’ she paused as she straightened herself. The touch of magic prickled their skins as she attempted to charm them.
‘You wont attack and drive me away like they did will you? Its been hard being lonely for so long. All we wanted was to partake in the feasts, the merriment from the creatures that they caught from the sea. Yet when we asked they drove us away. This is just fair and just retribution that we must do. Something we must see through.’ her words sounded like pleas, but the hidden threat was real.
The party were in danger of becoming the source of the sea witches hatred if they didn’t think quickly and act even more so.
Thanks for joining me tonight for another expansion of this weeks adventure at my tabletop. Don’t forget that we will expand the adventure over the next few nights. So don’t forget to come back each night this week and as always, don’t forget to roll with advantage, The Brazen Wolfe
After the party first met her Sunraya Whittle was an enigma. Nothing obviously wrong with her there lies the problem of why she doesn’t want to fall asleep. But let’s not tally any longer and get on the trail of this curse.
So sit back, have a no-doze and let’s crack onto tonight’s adventure!
Sunraya Whittle
512TuSuWh
Sunraya Whittle – Created in WordPress!?
The party looked at Sunraya, the girl that they found stumbling through the streets, and were shocked at her fight to stay awake. From what they could tell there was no sign of poison, curse or magic that was cast upon the girl to cause her to fear going to sleep. While they examined her parents and the other villagers they all appeared, on the majority, in fine health except for their slow heart beat, slow shallow breaths and dead-like appearance.
Sunraya’s biggest complaint was the hunger. She said that she had been waiting for the merchants to come back so she could trade fish for food that she would eat. Unlike everyone else in the village who had feasted on the freshly caught Laun fish she hated everything about the delicate meat.
So as she didn’t like the fish that the village caught she had been resolute in her belief that the merchant folk would return and she would trade the fish for something edible. However, by time she changed her resolve and decided that even if she hated it she needed to eat the fish – it was all gone. Gobbled up by gulls, cats and other creatures.
So she had survived of what little food stuffs she could find around the village but that was running low. It wasn’t until the party had seen a fish trap bobbing in the water that their luck turned around. Hauling out the twisted reed basket they found it had a few fish and a crab within. Sunraya, while she dislike the taste of fish, was appalled at the though of eating the crab and decided to eat the fish once grilled.
Mild and flaky was the flavour with a touch of natural saltiness which highlighted its appeal with the broader market of people. Yet after their meagre meal the party let Sunraya fall asleep, exhausted but now – watched over by them. That was until they detected the faint magical presence descend upon her as her colour drained, her breathing shallowed and her heart started to beat slower and slower.
With that the only lead that the party had drifted into a dead like sleep. Except for the meagre scraps of the fish that she had consumed as her last meal.
Thanks for visiting tonight to look at something that I now remember I touched upon a few adventures (last year I believe) ago. Never the less! This week we will continue and explore what lies ahead for the port village of Launghui. So don’t forget to come back daily to stay up to date and lastly, as always, don’t forget to roll with advantage, The Brazen Wolfe
Tonight we have a throwback to a distant memory of a story from my childhood with this weeks plot, like the dead. Not all is well in the Port down of Launghui and the party are here just in time to save the day, or join the villagers who lie in a wakeless sleep, just like the dead.
So suit up, grab a coffee as we dig into tonight’s adventure!
The wakeless sleep is an ancient curse that is thought to have disappeared from the memories of all centuries ago. However, in the sleepy port down of Launghui the entire village is gripped by a death-like trance. Every adult is asleep and unable to be roused and their children remain in the same trance.
That is until the party find a single child running through the village, stumbling on worn out shoes. When the party approach the girl responds but does not stop moving, ever moving despite being physically exhausted. The mystery lies around why the entire village except for one single girl appears dead while in a wakeless sleep. Will the party uncover the cause of the curse and break it before they too fall under its spell.
Like the Dead
512MoLiDe
Like the Dead – Created in WordPress!?
As the party approached the village of Launghui the sight of ships docked along the piers was unsettling. Known for the fish that it brings in by the net-load from the bay the village had quickly become a destination for people who enjoyed the mild flavoured fish.
However as the party neared the gate, consisting of a set of giant shark teeth, they heard no reply to their calls for admittance. Despite their multiple attempts it wasn’t until they tried the gate that they found it able to swing inwards. Beyond the gates revealed a disheartening sight. Not a single soul was found to be moving around the houses or buildings. The fish market itself was empty with gulls being startled as they approach and flying off towards the sea.
Everywhere they looked they saw closed doors, shuttered windows and the signs of abandonment. By choice or by force it was yet to be determined. That was until they happened across an open window which revealed a family still, faintly breathing and pale in their beds. The same sight was found throughout the village.
Every adult and child was still as the dead, breathing so shallowly that it appeared as if they weren’t breathing at all and unable to be roused by magic or intervention. A sign from the other side of the road drew the parties attention to find a girl, perhaps in her early teens, stumbling along the road as she moved with as much haste as possible.
Approaching her and asking had had happened received a chilling answer. ‘The whole village never woke after they brought back the last catch. I didn’t sleep that night too excited for the market following day yet, no one was awake to sell the fish nor open the gate. I was scared so I didn’t open it despite the traders banging on the door and calling out. When I found my courage I opened the gate to get help but they had all left. They have not been back since.’
Despite talking the girl never stopped jogging, always moving along the smooth stony surface of the road. Something was foul in the village and the party insisted on stopping the girl from jogging as her shoes were close to being worn through. She protested and pleaded. ‘No, I must not stop. If I stop I will sleep, if I sleep I will not wake. The wakeless sleep has cursed the village again. My grandmother told me about it when I was younger. A curse that came from when we offended a witch disguised as a merchant – she made the village fall asleep. It wasn’t until we appeased the witch did our villagers start to wake. But the merchants were not displeased last they were here. We were all asleep before they arrived. All but me.’
Thanks for visiting tonight for the start of a new week. Don’t forget that we will expand this adventure each day this week as I continue to work at my tabletop. Don’t forget to come back each day this week to stay up to date with what’s happening and, as always, don’t forget to roll with advantage, The Brazen Wolfe
Now for the next Zine of the year I present, in single page zine format, Blooming Shadows. I still believe that these provide DMs a lot more freedom to tinker with it how they want and open up the adventures to be more free formed and flowing than the larger booklet zines.
There is references to the blog nights which are D&D centric (regarding Friday night’s Stat-blocks) but this adventure can be used system agnostic more so than my regular Zines. As always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for many of my D&D creatures.
So I hope you enjoy this weeks adventure, Blooming Shadows, and that all your rolls are made with advantage.
Blooming Shadows
511SuBlSh
Blooming Shadows – Created in WordPress!?
The party arrived in Morrowell during the lively Festival of Botanica, a celebration of unique and healthy plants competing to be added to the druids’ prestigious gardens. Among the vibrant displays, one peculiar plant, owned by Colter Danier, drew both awe and suspicion due to its tropical appearance and rapid growth. Though cleared of cheating by the druids, Colter faced growing hostility, especially after the fiery Jiggo Greenthumb accused him of foul play and later mysteriously disappeared. Further investigations by the party revealed eerie drag marks leading to vanished villagers, with no traces of a struggle, deepening the mystery and unease in the village.
As night fell, the true threat emergedโthe carnivorous plants infesting the village with their questing vines, spreading a sweet, intoxicating aroma and golden pollen. At the heart was Colterโs towering plant, now fully bloomed and surrounded by smaller, menacing blooms. The party fought bravely against the invasive flora, countering their powerful vines and overwhelming scent with teamwork and skill. In a decisive blow, they severed the main vine of Colterโs plant, causing the sinister infestation to wither. Though victorious, the party was left to reflect on the near-disaster that could have overtaken the village.
Thanks for joining me today for another adventure. Please feel free to leave comments if you like what you see when you grab a copy of the PDF. Next time you get a party together consider running this adventure and I hope that you enjoy it. Don’t forget to come back daily so you don’t miss a thing in the coming weeks adventures. And as always, don’t forget to roll with advantage, The Brazen Wolfe
Tonight I wanted to capture something that is done poorly other times, or not done well when looking at the river Tanzee. Any journey by river can be treacherous when poorly prepared and in the case below it’s evident that the information that was given to the party was not quite accurate. Hazardous environments, dangerous wildlife and rough conditions could make it difficult for anyone to travel safely if this is what they can expect.
So sit back, perhaps grab a fishing rod and a hat as we coast down the river in tonight’s adventure!
The River Tanzee
511SaRiTa
The River Tanzee – Created in WordPress!?
The river was cloudy with silt, which according to the locals meant that the next spring would bring a good harvest. The river Tanzee was the life blood for the area as it provided not just the life-giving silt from the river but also the bounty of food from its murky waters.
Fish, crustaceans, reptiles and amphibians called these waters home and the people of the land and river made a great deal of use out of the bounty from it. But as the party plunged the large poles in deep into the silty water and pushed their raft further down the river they couldn’t help but edge further away from the rafts edge when they could afford to let the rudimentary vessel drift down along the current instead.
A few times they had plunged the deep poles into the water below only to feel it connect with something more solid than the thick mud and silt that formed a blanket on the river bottom. As the poles connected with the solid mass it would move off quickly as if disturbed from a slumber and a disturbance on the rivers surface was all that could be seen.
However, as disturbing as that tyle of encounter with creatures was it was nothing compared to when they had one of their poles ripped from their hand and dragged under the water. The shattered and chomped remains floated back to the surface revealing that there was more under the surface of the water than what they were led to believe when they agreed to this route.
As they moved further downstream large birds flew overhead the raft hoping they were a fishing vessel, or, waiting for them to be the next meal. Large fish could be seen moving beneath the surface of the river as they moved next the reeds which caused a flurry of motion from the smaller fish caused the birds to dart down to snatch up the smaller fish. As a large narrow beaked bird dove into the water to snap up a fish the snap of its jaws was overshadowed by the crunch of a second set of jaws that ruptured out of the water.
A large toothed reptile erupted from the water, snapping up the bird in its jaws causing it to release the fish and try to fly out of the mouth of the large creature. Unsurprisingly, it was of little use as the bird was dragged under water within seconds.
More aware of the creatures that called this river home the party withdrew further to the centre of the raft and waited for the feeding frenzy to die down.
Thanks for visiting for a free-style Saturday and for indulging in my whims. Don’t forget that tomorrow marks the end of the week and the production of a zine for this weeks adventure. So don’t forget to come back tomorrow to get a copy of the zine and, as always, don’t forget to roll with advantage, The Brazen Wolfe
Night times are the worst time to meet a carnivorous creeper on a evening garden walk. These man-eating plants use paralytic pollen to prevent prey from escaping its questing vines, and the more it eats the more plants it can create in a short amount of time.
So get ready, grab a torch or bonfire as we prepare to do some plant control in tonight’s encounter!
Carnivorous Creeper
511FrCaCr
The streets look different in Morrowell at night as thick twitching vines quest for its next meal. A sweet heady aroma can be smelt wafting through the air that makes the parties skin tickle and itch as it touches any exposed skin, or is breathed in. Something is not right.
The plant, Colters plant was the source of it and even from here the towering flower was open spreading a golden pollen upon everything it touched. But that wasn’t the problem as there were a few other smaller blooms sprouting from the straw roofs of nearby houses that had smaller questing vines searching for a meal.
There was some serious pruning that was needed tonight, and the party had a big job ahead of them.
Thanks for joining me for a quick one at my tabletop tonight. Carnivorous plants aren’t a new thing nor at they that uncommon in game settings but they are, in my opinion, seldom used. This weeks adventure is a perfect time to get them into the game and in a fun way. But while this may be the, potentially, last update for this adventure this week there is still two more days for my tabletop left. So don’t forget to come back the next two days for the last bits of this weeks content and lastly, as always, don’t forget to roll with advantage, The Brazen Wolfe
Tonight I wanted to take you through Morrowell Village – where the competition is really getting fierce to look for the next plant to be added to the villages garden.
So grab your pruners and sheers as we do a bit of extreme gardening with tonight’s adventure!
The village of Morrowell is no stranger to exotic or rare plants – but a voracious carnivorous plant? That’s got to be a new one. Especially one that reproduces thee more it eats. So the small straw thatched houses that make up most of Morrowell barely stood a chance ones the teethed vines started to creep in. A few parts of this part of the village has clearly visible plants, where as others just have vines sticking out.
The trick is to not trigger the vines by touching them, in theory, and to remove the core – the bulb of the plant itself before it discovers that its next meal is closer than you’d think.
A simple one tonight with a limited pallet. Not overly exciting but a fun little adventure regardless. Three texture paints to make up the background with a mix of watercolour and standard art assets to construct the houses, trees, barrels and plants.
Thanks for coming back for a quick map tonight to see how the people of Morrowell village are fairing. Not good if you ask me. But more on that tomorrow night as we explore the stat blocks of the creepers that have come into the village. So don’t forget to come back tomorrow and the weekend if you want to stay up to date with what’s happening at my tabletop. And lastly, as always, don’t forget to roll with advantage, The Brazen Wolfe
Tonight we reveal the true baddie tonight with the creeping carnivore coming out to hunt. No real shock to anyone, but there’s more than water, sunshine and good fertiliser that a plant needs to grow up fully.
So get your torches out, grab your pruning sheers as we go extreme gardening in tonight’s adventure!
Creeping Carnivore
511WeCrCa
The Creeping Carnivore – created in WordPress!?
The rest of the day went by without too much of an issue. The party engaged in a few local competitions of strength, skill or intellect but the wait for the flower to bloom, and searching for Jiggo at request of the innkeeper that was housing them.
They managed to find a small trace of Jiggo – a scrap of his tunic snagged on a nail of a crate that belonged to one of the other halflings. Marks in the ground indicated that he had been dragged along the ground between some houses where the traces of him vanished. What was strange is that there we no foot prints, scraps of cloth, blood or anything that would indicate a struggle. Nor was anything heard by the neighbouring houses – it was almost like Jiggo was dragged silently.
With the disturbing revelation some of the hostility towards Colter died down, but not all of it. And after another quiet night the morning was a stark contrast. Calls of alarm, shouting and the booming voice from the high druid broke into the parties breakfast time. The source? Two more of Jiggo’s friends had gone missing, both of them having left to get to the bottom of what happened to Jiggo.
Again Colter had an air tight alibi having spent the night under the watchful gaze of the druids for his safety and to guarantee that he was innocent. But with another two missing people, one halfling and one gnome, it appeared that something foul stalked the streets at night. The adventurers that were in town, the party, however offered a unique position.
Experienced in the ways of hunting monsters and combat, unlike the gardeners of Morrowell they could route out the source of the problem and if it wasn’t too late save the missing halfling and gnomes from what ever fate. However, the druids were suspicious that what ever was taking the villagers was only coming out at night.
With a request of aid and offers of hospitality, and some pressure to find the missing people from friends and family within the village the party tried to work out what could possibly be causing the missing people. Their investigations revealed the same story, two bodies dragged off between and around houses with no sign of struggle and no evidence of what made the tracks.
That was until the party walked past a familiar plant, tripping over the vines that had spilled over the edge of the barrel and into the soils below. Could there be an assassin within this midst hiding in plain sight?
Thanks for joining me again tonight for another night at my tabletop! Don’t forget to come back again tomorrow for the map for this weeks adventure where we reveal a bit more than what was hiding before. And lastly as always, don’t forget to roll with advantage, The Brazen Wolfe