The Cat, the Dog and the Serpent

Tonight and I have created another zine for this weeks adventure, The Cat, the Dog and the Serpent. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Cat, the Dog and the Serpent. If you like this format please let me know and I hope you enjoy.


The Cat, the Dog and the Serpent

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The entrance to Drileah – Created in Nightcafe.studio.

The party has travelled to the city of Drileah, a place rumoured to be the place if you want something or anything. The tall fortified walls protect the city that appears to have been built on the top of a giant hilly rise that means the buildings and fort at the centre of the town look above the wall and beyond.

The volume of travellers leaving Drileah is staggering, all of them escorted by guards or mercenaries. But all look to have found what they wanted whether it was goods, services or just a good time. The party reaches the end of a queue to get into the city where guards question those who enter. “A common precaution” they hear some visitors muttering nearby as they wait for their turn. However, as the party finally make their way to the front of the queue a signal goes out from the guard and they are surrounded. 

“You’ll forgive me for doing this but we need to bring you, and your party in for questioning” they advise the person who was at the front. “Just come along quietly and I can assure you that everything will be fine, but we have orders.” 


Unruly Streets

Mercenaries Stalking – created in nightcafe.studio

As the party travels the streets taking in the sights of the stalls, people and wares, the  guard captains, Cerberus Cole’s, warning echoes in their mind. The shop owners don’t pay them any mind and treat them like old friends but after some time they notice they are being followed by a few rough looking, but experienced mercenaries with no sign of them giving up pursuit. 

A moment later another few men step in front of them and detain them.

“Hold!” called a woman as she steps cautiously around the men behind the party. “You lot. You are free to go if you tell me where the Emerald broach you stole is. I saw you leaving the guards office and I dare say that you bewitched that idiot with some sorcery. Hand it over and it doesn’t have to get messy here.”


Word has spread of the latest theft as well as the unruly mercenaries that were locked up after assaulting innocents. However this doesn’t make the looks, utterances and glances towards the party any easier. 

There are also rumours of some city gang members causing issues at night away from the watchful eyes of the guard. 

The party needs to come up with a plan and fast.


PDF adventure – The Cat, the Dog and the Serpent



I think that will have to be it for tonight. But I hope that the next time you can get a party together to run this adventure that you enjoy it. However if you do use it I hope you can let me know how it goes!

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Curse of the Flying Owlbear

Tonight and I have created a, bit of an overdue one to say the least, but another zine is out of for an older adventure, The Curse of the Flying Owlbear. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Curse of the Flying Owlbear. If you like this format please let me know and I hope you enjoy.


The Curse of the Flying Owlbear

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The Flying Owlbear – Created in Nightcafe.studio.

 

Rumour’s have flown around for many years about the pirate ship known as the Flying Owlbear. For many years the ship and its crew raided the southern coasts, no merchant vessel was safe from the pirate crew. However the stories didn’t finish there. Stories started to pop up of their owlbear crested ship crashing across the land, its broadside cannons roaring as they fired across the hills, valleys and plains.

But then they stopped and a new story started to emerge. One of ghosts and a lost treasure that would make anyone as wealthy as a king. However the rumour also speaks of an inescapable curse for any who lay hands upon the treasure. A curse that binds them to the Ship, to the captain’s call where he lays eyes upon those found with his treasure.


The village of Tarmak

The Village of Tarmak – Created in Nightcafe.studio

While not a bustling, joyous place it is filled with merriment and laughter regardless of the hardworking people of Tarmak. The food is hearty and the drinks are locally brewed, and thus quite potent. There is always someone there with a tale of something odd, something remarkable but most of them are bluffs from tired, old men. Most of them are. In fact there are a few stories that many can attest to being real, strange shapes, foul omens, foreign and odd marks in the land. The village of Tarmak is beset by the odd and weird and it’s been that way for dozens of years


The Iron Crustacean

The Iron Crustacean – Created in Nightcafe.studio.

A few people start to laugh loudly as one man swears the truth to his tale. “I swear it’s the truth! He calls. We all know that the Owlbears crew were rumoured to be bloodthirsty, cutthroats who loved nothing more than pillaging and killing. But despite all this there are few who were there because they felt obliged and none more so than the father of the Captain of the ship.

He was disheartened by his son’s actions after a rather bloodthirsty skirmish with a merchant vessel that broke family bonds. Shocked by his son’s behaviour he faked his death by falling overboard and secretly made his way to shore. There he blended in with society and became a farmer. Some say he even lives in Tarmak!” he called again, this time the entire tavern roared with laughter, all but one.

The man then continued “When the news of the ship and its crew’s demise came to the father he was both relieved and distraught. Despite the repulsion he felt for the unwarranted violence he still adored his boy and the thought of him never reconciling and making peace with the pirate lord shocked him. This eventually shattered his sanity and he began to see ghostly visitations of his son, hearing the ghostly cannon fire of the Flying Owlbear and even seeing his son walking through the streets, searching for something.” The man finished his tale and the room was silent.

“You hear that old Bryce! Tom is almost as mad as you are!” one of the men bellowed before another chorus of laughter rang out. 

“What he says is true! The Flying Owlbear still haunts the sea and the land!” Bryce called out to another cacophony of laughter”


PDF adventure – The Curse of the Flying Owlbear



I think that will have to be it for tonight. But I hope that the next time you can get a party together to run this adventure that you enjoy it. However if you do use it I hope you can let me know how it goes!

I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Risk it all for Research

Tonight and I have created another zine out of Januaries Soulbound adventure, Risk it all for Research. This adventure can be modified to be system agnostic if you don’t want to use it for soulbound. So please adjust to what ever creatures you are using in your adventure! However as always the monster statistics can be found in the Soulbound core rules and adjusted to quickly balance an encounter for if you wish to modify the adventure.

So I hope you enjoy this weeks adventure, Risk it all for Research. If you like this format please let me know and I hope you enjoy.


Risk it all for Research

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The Beastmire Plains – Created in nightcafe.studio

The Orruks gathered around the hills and rocky formations. Calling out to the Gork and Mork in their frenzied battle cries they feasted on the beasts they had hunted during the day. Despite the festivities and the humans that had camped nearby they held back from a fight as the cunning shamans had a plan, one most cunning.

The humans relied on their scouts to tell them the lay of the land, but the sudden appearance of Kruleboyz and the shamans that they brought with them gave them pause to think. And think they did. As the Kruleboyz pet sloggoths dragged the gargantuan bow to the peak of a hill they waited and continued to rally, gathering in force until their waaagh couldn’t sustain itself. Despite their frenzy they still managed to contain their urge to fight. Soon the trap would be sprung and then the humans would be ripe for the slaughter and the boyz would be ready.

The sloggoth placed the large crossbow on the hill and the lanky kruleboyz orruks strode up to its side. Placing a large cruel hand on its flank the sloggoth moved away to cower elsewhere as the boss looked at the fine machine. Bolts as large as a ship’s mast were brought up by hobgrots. These bolts were large enough to take down even stardrakes or their lesser kin the draconith, but their target was something else.

Rumours of flying wizards and the cursed soulbound had come to them through a source. This bow would be trained on the skies waiting for the elite warriors and leaders of the forces of order to rally forth, then it would be too late to turn back.


The Dawn-Keeper

The Dawn Keeper Concepts – Created in nightcafe.studio

PDF adventure – Risk it all for Research



Thanks for joining me tonight for the first part in the Soulbound Zines I am creating. I hope to get the other one out this week as I have worked out a format that I am happy with so we can have two Soulbound Zines out and only have one more to catch up on! I am left with wishing you re-rolls on your saving throws this week as we go through another week of the year. Don’t forget to come back this week for a new set of D&D adventures and I will maybe bring a bit more on my new campaign,
The Brazen Wolfe

The Giant of Taloncrest

Tonight and I have created another zine out of this weeks adventure, The Giant of Taloncrest. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Giant of Taloncrest. If you like this format please let me know and I hope you enjoy.


The Giant of Taloncrest

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Taloncrest Mountains – Created in nightcafe.studio.

After a long time on the road the party are relieved to not be travelling for another week. The City of Wurbek lays south west of the Taloncrest mountains, home to some of the oldest monuments this side of the great divide. However no human, elf or dwarf has ever seen their ancestors’ craftsmanship as they are fiercely guarded by the warrior-tribe of Aarakocra that guard the peaks from all threats. 

This uneasy peace with Taloncrest and the southern villages only exists as, embarrassingly, there is no finer warrior in the southlands as the Aarakocra. With them guarding the mountains and their passes the cities and towns live in peace.

However, the Aarakocra seem to be laxing in their watch as some of the towns south of the mountain range have come under attack of goblinkin and a rumours of a monstrous shadow amongst them, bellowing our war cries and stoking the fires of war spread through the cities population. 


The City of Wurbek

The City of Wurbek – Created in Nightcafe.studio.

A mercantile capital of the southlands, heavily fortified and defended, it is seen as a neutral citadel and beacon for humanity. However the acceptance of all races is only skin deep and there broils a hate of uncommon races here. Elves, Dwarves and even Halflings are barely tolerated let alone Gnomes, half-breeds and even more miscellaneous races may find it hard to come across good, honest and fair trade in the city known as Wurbek.


Taloncrest Cavern

Taloncrest Cavern – Created in Nightcafe.studio.

The Taloncrest mountains shares its name with Aarakocra city that’s been built into its rocky formation. A large series of wide caves and extremely well lit caverns house the Avian race who call these mountains home. Each entrance serves as a way deeper into the city and is guarded by ferocious beasts and warriors. 

A large deposit of crystal lies at the centre of each cavern, hoisted into the ceiling and fixed there so that when the sun hits the mountain a complex series of mirrors of fine polished metals reflects the light into the many crystal lit caverns. The crystal itself isn’t rare but its size and craftsmanship is something of wonder.

PDF adventure – The Giant of Taloncrest



I think that will have to be it for tonight. But I hope that the next time you can get a party together to run this adventure that you enjoy it. However if you do use it I hope you can let me know how it goes!

As with every weekend, next week I will be bringing another adventure to the table and this week we are back to Soulbound! I hope you don’t miss a thing so come back daily. This is so you can experience the creation of this adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Prince of Pine Ridge

Tonight and I have again decided to create a zine out of this weeks adventure, The Prince of Pine Ridge. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures in this adventure.

So I hope you enjoy this weeks adventure, The Prince of Pine Ridge. If you like this format please let me know and I hope you enjoy.


The Prince of Pine Ridge

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Created in Nightcafe.studio

The growing town of Pine Ridge has finally begun to find its feet. With help from the village Elder, a monster hunter from years ago, and a wealthy landowner they have a plan to attract fresh blood to the village and to see it truly prosper. However, their plan is doomed to fail. A jealous, aggressive young prince has claimed the lands around Pine Ridge as his own. 

He sends his servants and vassals to steal the livestock, burn the farms and drive the villagers out of their own homes. If they won’t be persuaded to move they are to be killed.

To make matters worse there are rumours of a shadow in the peaks, one that has a taste for flesh and a hunger for gold.

PDF adventure – The Prince of Pine Ridge



That will be it for tonight but I hope that next weekend you can get a party together, or find a DM/GM, to run this adventure. Don’t forget that next week I will be bringing another adventure to the table so don’t miss a thing and come back daily. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Mystery of Crelion Manor

Tonight and I have again decided to create a zine out of this weeks adventure, The Mystery of Crelion Manor. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures (but this may change).

So I hope you enjoy this weeks adventure, The Mystery of Crelion Manor. If you like this format please let me know and I hope you enjoy.


The Mystery of Crelion Manor

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Crelion manor was a splendid building overseen by the Crelion family. Lord Crelion however was extremely lonely after the death of his childhood love and wanted someone to share the empty halls with. 

However, as time went on his loneliness disappeared with the arrival of his lady and they were soon wed. But on the night of their wedding a terrifying storm struck the manor. So terrible and ferocious the people that lived there died and the bodies of the Lord and Lady of the Manor were never found. 

Years later and the Manor has new owners who rent out rooms as a half-way inn between two large cities. But those who travel the roads are often preyed upon by terrifying creatures and flash storms that have fuelled the rumours of the manor being under a curse. 


PDF adventure – The Mystery of Crelion Manor


That will be it for tonight but I hope that next weekend you can get a party together, or find a DM/GM, to run this adventure. Don’t forget that next week I will be bringing another adventure to the table so don’t miss a thing and come back daily. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Crelion Manor Guest book

Welcome to the end of the week where I had a bit of a lazy day and create the puzzle for this week, the Crelion Manor Guest book. This is the puzzle piece that needs to be worked through with the roleplay aspects in this adventure to help drive the party to the answer to the riddle.


Crelion Manor Guest book

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Throughout the manor, as the party moves through the halls the walls are decorated with portraits or landscape paintings of the manor on a large expansive field. The rolling hills of grass touched by sunlight gave the paintings of the Manor a wondrous appearance. Further down the halls portraits of Jane and Tom were hung on the wall, proudly sitting in chairs and looking fondly outwards.

The brass frame of the portraits was perfectly polished with not a spec of dust on it or the canvas itself. However on closer inspection Tom’s portrait seemed to have suffered some damage and his last name “Dottery” has been scrubbed off. Either by accident or deliberately its hard to tell.



Thoughts

The idea is to drop hints that Jane’s real name is Crelion, not Dottery. Upon saying her name, and her hearing, the visage that she portrays disappears and her true form is revealed. Upon being revealed the house starts to break apart and her body starts to wither and fade. I think by having it be a puzzle rather than pure combat encounter it can be a fun way to end the adventure.


Thanks for joining me tonight. Tomorrow I will aim to have the Zine out for last weeks adventure. This week I will look at Soulbound adventure so be on the lookout for that. So make sure to come back tomorrow and the other nights this week and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Curse of the Dark Woods

Tonight and I have again decided to create a zine out of this weeks adventure, The Curse of the Dark Woods. This week, due to the confusion and ongoing concerns that are shared amongst the content creator community to make this zine, and potentially many future ones, system agnostic and remove any reference to D&D specific material from the content. However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures (but this may change).

So I hope you enjoy this weeks adventure, The Curse of the Dark Woods. If you like this format please let me know and I hope you enjoy.


The Curse of the Dark Woods

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The Dark Woods are no darker than the average woods. They are however a thick patch of forest that has resisted man’s desire to cultivate the land nearby for centuries which has led to the belief that they are guarded by a dark spirit. 

Beyond recent memory it was rumoured that men had once built citadels and temples to gods of progress and agriculture within the forest. But within a few years the population plummeted and these cities were lost to the woods, rumoured to have been destroyed by the forest itself.

The forest is also thought to be more than it seems. Over the course of many men’s lives they have recorded that the forest doesn’t grow. There is no expansion of trees past a point, no new saplings encroaching on the lands of men and the farms, roads and villages that line the edge of the forest are safe from the dark curse of the trees.

But this has lead the the forest being a ideal place for bandits and those with ill intentions to lie in wait for those unsuspecting of anyone ignoring the tales of these woods. Sooner or later the tales will be found out to be true but until then there is always a risk of danger or death when you travel near the dark woods.


PDF adventure – The Curse of the Dark Woods


That will be it for tonight but I hope that next weekend you can get a party together, or find a DM/GM, to run this adventure. Don’t forget that next week I will be bringing another adventure to the table so don’t miss a thing and come back daily. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Trouble with Birds

Tonight is the end of week write up for the first week of 2023! to mark this occasion I decided, admittedly too late, to produce a zine, The Trouble with Birds. This aims to be the first of a few adventures this year that I want to get into this condensed booklet format so I do hope you enjoy!


The Trouble with Birds

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As the party arrived into town the colours of the bunting, poles and decorations spoke of the celebrations that were yet to happen. People were rushing to get their work done quickly as the Cherpa Hen festival was only a day away. Looking at the note clutched in their hands the party was meant to look for Gerald, the halfling. 

This was more trouble than it appeared to be originally as the streets were full of halflings. 

A large group started to cause a ruckus near a fenced in pen nearby and the party were drawn to the conflict. 

“You can’t put that there. That’s for the Hens!” a voice called out. 

“Not that we have any bloody hens at the moment. They have all gone up and took off haven’t they?” a second, intoxicated man said from nearby. ‘What are we going to do huh? What is Gerald going to do ‘bout this?’

‘I have sent for aid. The finest adventurers will be arriving any moment now to relieve..’ the short man stopped as he spied the party. ‘Make way! Make way!’ he called as he pushed through the gathering of halflings and a few humans. ‘You got my advert! Here you go, fine people-adventurers in fact!. All is well!’ he called as he shooed the party into a nearby general store. 

‘I do hope that you can help…’ he muttered to himself as he sat on a nearby stool. The noise from outside seemed to have quietened down by now. ‘Our hens have gone missing’. 

Cherpa – sourced in nightcafe.Studio

PDF adventure – The Trouble with Birds


A lot of time goes into making these Zines and I also elected to re-write some content from the week to make it flow a bit better. So if you do like these please give the adventure a go, It’s free and beginner friendly but meant as a guide to the adventure. These aren’t quite there yet as being beginnder DM friendly as many of the rules and interactions are deliberately left out. This is a starting point for the adventure, the rest is up to you!

Next week we move onto another one shot where I am hoping to explore some more and perhaps even fall into a crypt! So don’t forget to come back next week when you set aside some time aside for your own adventures and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Soulbound Zones

Welcome to the first post of 2023 and I wanted to start off with some Soulbound content, exploring the concept of Zones. The concept of a Zone is in its simplest terms the different phases of range for movement, sight and ranged combat. So for tonight I created a desert style map with a little oasis in it to try and get down pat two things. 1, the zones in a typical map and 2, me creating them in Inkarnate.


Soulbound Zones

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Desert Map

The slope downhill towards the oasis is a welcome sight for sore eyes, however the step gaps in the craggy hills makes it difficult to move down to the refreshing water below. However as the Soulbound approach their destination the bestial cry of war sounds from down below and the screech of large birds fills the air. It looks like the party will have to fight for their right to fill their canteens today.


Desert with zones

Zones in Soulbound are generally areas that are broken up by natural formations in the land (as per this example), barricades, bar tables, walls, buildings and so on. This makes it quite easy with a transparent tool on Inkarnate to map out your zones to highlight where movement is possible quickly or when it takes longer.

This also can help stress the lay of the land a bit more. Perhaps its not distance as such and maybe to shoot from 3 zones away (blue to red) it is harder to be more accurate due to trees or weather. Maybe the steep descent and unstable footing makes it hard to move down to engage the Beastmen who have made this oasis’s their camp. What ever the reason the concept of zones helps control the flow and pace of the battle – two important things for us Game Masters.


As we move into the new year and a new set of challenges and adventures I wanted to start off with something simply just fun before we get back into the weekly adventures. Helping myself re-look at some of the basics of a RPG system that I will start to get more involved with this year is just the icing on this cake. If you are interested in trying a TTRPG this year I can recommend D&D (yes there is some changes going on this year), Openlegends RPG and, of course, Soulbound. Each one uses a different system for their mechanics and each is refreshing and rewarding to get involved with.

So come back to check in on this coming weeks content and lets roll into this year with a solid foundation. And with the start of a new year why don’t you look at rolling a luck check and don’t forget to roll it with advantage,
The Brazen Wolfe