Hook line and sinker…

Wednesday is here so let’s look at what I believe twists and turns really bring to the table. This is the third week of exploring Arciryas and although the series of adventures could be completed in a single full day adventure, maybe, but for the purpose of the process it’s been broken into three parts. Each week we have looked at a twist for a future week, or so it seems to have played out to be so and this week I wanted to do something different.

So this week let’s investigate the under currents for what could be future potential plots for a longer story arc or at least a glimpse of what I look for in a campaign/multi-part adventure and when I believe a twist in the plot, or one of the hooks will allow us to reel in a keeper.

Sorry for the fishing puns, my wife doesn’t appreciate my artistry when it comes to these things.


Rip tide

Ok so a catchy title – they are actually called Rips or Rip Current but they aren’t as catch as a Rip Tide… any way..

So for those who are not aware of what a Rip current is they are areas near the shore of a beach where the breaking of waves and wind force surface water to land, however that water will then try and get back out to sea by the path of least resistance which will do so quickly and in some cases quite wide. This movement of water from the shore back out to sea essentially is a current that will pull objects, people, boats, etc. out to sea and in most of cases the current is too strong to fight against.

So why Rip Tide (current). Well when I look at the currents in this adventure (please bear with the terminology) we have Blake and his ambition, Rafnir and his need to defend his people, prince Sellis and his want to form a bridge.. over troubled water (bear with it!) and his father, King Felris, in his madness seeks the path of what he believes is redemption for his people and the remedy for his kinds affliction.

Within this scope of influences to our adventure we have been introduced to a circle of people who can become key protagonists, or antagonists, by simple actions they can change, twist or irreversibly shift the direction in what the plot and whole adventure can go. These shifts in the current can cause what was a straight forward journey across the waves into something more unpredictable or treacherous.


The one I am exploring here is the grief stricken Sea Captain (and daughter) Astrid.

Astrid in her grief for her lost mother, the fear for the safety of the person she cares about most, Rafnir, and also that warriors spirit that she has within her could all be used to spur her into motion. The first option here is a simple, yet sad one.


As she crept from shadow to shadow her eyes never wandered too far from the light at the window, her feet making no sound as she skirted the edges of buildings and slunk into shadowy nooks and crannies as she moved towards her target. The rain had come at midday and did nothing to dampen her resolve even if it did mask the occasional tear that escaped her eye, Raf would take some time to forgive her for what she was about to do but at the end of the day he was like her, pragmatic.

“The end justifies the means” she muttered to herself, the sound of rain drowning out her own voice before it reached her ears as she unslung a rope and grappling hook from her shoulder. Swinging the hook to gain momentum she hefted it towards the balcony where the window was situated. Giving it a few tugs to be sure that it was taught she began the climb, the wet stones causing her feet to sleep occasionally but her determination and pain spurred her onwards. As she reached the balcony she stepped over and landed on her feet as quiet as an alley cat.

(Alternative path 1)

13WeRT1

The sound of voices could now be heard from the window frame, one agitated, confused, angry the other dismissive yet tinged with sadness.

“How could you do this Mathias, after they welcome us into their home, their keep with open arms ready to discuss peace you have ruined it all. There is no way forward from this, no way to salvage the situation you have gotten us into.” One voice, the agitated one, snapped almost hissing in the speed he was speaking. It took Astrid a moment to realise they were speaking elven, her enchanted earring letting her understand what was being said despite not allowing her to speak the language herself.

“My prince, forgive me. It was the only way for our people, you can not claim to see otherwise. The curse is their doing and with the ambition in that mans voice we will never be free.” the other replied his voice breaking with emotion.

Somewhere in the keep an alarm rang, soon soldiers were scurrying everywhere like ants in the rain surging forward with single purpose.

“We will explain your actions, perhaps they will spare our people housed in other parts of the keep if they have you and I as a blood debt.” The prince spoke. Calculating and calm despite the emotion in his voice. As Astrid heard a brief scuff of boots further into the room she slunk closer to the window, drawing her longsword – fear of the curse it holds not seeming like a big thing any more.

“I am truly sorry my prince.” the one called Mathias said in a soft tone.

“We can still save our people.” the prince spoke, turning towards the door as voices could be heard stamping up the stairs towards the room he stayed in.

A blade shot out from the robes of the one called Mathias and plunged into the neck of the prince. Astrid covered her mouth to hide any noise she would produce in her shock.

“I am sorry my prince. They are already dead. King Felris has ordered it to be as so. Cleanse the weak so that the strong may lead and a new wave of our people and surge forward.

The prince turned, clutching briefly at the neck of the man in front of him before he collapsed, presumably dead, on the floor at his feet. As the pounding began on the door and the voices of the guard started to demand the door to be opened up the robed man dashed towards the window and balcony.

Astrid slid from her hiding spot in the shadows and faster than even elven keen senses could respond to she separated the traitors head from his shoulders as the door burst open and the guards had just enough time to see a red flash of the enchanted blade as the body fell in a noiseless cry at the feet of Astrid.

(Alternative path 2)

13WeRT2

The room was quiet except for the scratching of quill on parchment and the groan of a chair. Sneaking forward Astrid looked into the room and noticed her target, the prince Sellis, sitting at a provided desk and writing on provided parchment. The prince was wearing a thin flowing robe but still seemed to be wiping his brow from sweat that glistened in the candle light.

“There, that has done it. Hopefully Blake can remove that cursed ‘artefact’ from my peoples home and we can be done with this curse and move forward to peace above and below the waves” the prince said, stretching as he placed the quill in a inkpot on the desk.

Astrid crept forward, drawing her oiled blade silently from it’s scabbard as she prepared herself to take a life.

“Are you sure that’s the wisest decision prince” Astrid’s blood chilled as she heard a familiar voice from her right, glancing up she met the piercing gaze of Rafnir. “We both know that Blake can’t be trusted, he seeks conquest and to rebuild his armada using that cursed technology to wage a new war.” Rafnir stood slowly and walked towards Astrid, sadness and disappointment in his face.

“You may be right Rafnir Coral-Tusk but there has never been peace that was for free. This is the only way for my people to be free of their curse and he has given his word to study the dark magic of the artefact. If we know how to undo what has been done to my people then they won’t suffer from their madness any more, they won’t feed on souls to sustain themselves of give birth to life any more. For a chance at that I would give a madman the keys to the sea.” The prince said before standing up.

Rafnir gestured to Astrid to be silent before muttering an arcane phrase in orcish. Astrid watched a she turned invisible before her own eyes. That man was always full of mystery.

“Did you say something Rafnir?” Prince Sellis turned around and looked to him, smiling.

“I think you’re right. There is another way however. The man and his party who spoke to your man at the docks. They are more than capable at removing the artefact from where it rests and we don’t give a madman a weapon. We would need to be discrete and would need a ship that could carry the cargo and captain to take us to where it is but it’s possible.” Rafnir spoke to Prince Sellis, but directing some words towards his hidden friend.

“You speak as if you know this captain already, if so. Can they be trusted?” the Prince asked, walking towards the window causing Astrid to step back and move out of the way of the prince. As he reached the window he stuck his head out and sighed as the water splashed his scaly skin.

“I hope so. She has not let me down yet.” Rafnir said as he stared at where Astrid stood. His mismatched eyes piercing through his own magic and her resolve.


We have explored but 2 of the several NPCs we could use to create under currents with. We could also have our Wizard, Petrel, become a contender for the artefact, or, create a ritual that would strip the madness from the elves.

We have Blakes men who are so driven to the cause that they would complete the mission even if Blake had a change of mind and heart after talking to prince Sellis, not wanting to use the artefact but to right past wrongs.

We also have the main NPCs themselves, Prince Sellis, King Felris, Blake, Rafnir or the party members who could shift the direction of the current and create a different outcome. If the invention / discovery from Petrel meant that an entire army could use it to be able to fight under water then we could have a battle underwater, a clash of two armies under the waves if you will.

What ever the shift, if it makes sense and drives a meaningful or enjoyable change in the story for your players generally about midway through a campaign I introduce a shift, to rekindle the interest of the party or hone their focus onto where I want them to explore. You set the stone to roll and they keep the momentum going forward.

Don’t forget if you like anything in particular do let me know and if you use this adventure/campaign setting and hooks I would equally love to know how they helped drive your creative spark onwards.

And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The battlefields a strange place to find love..

Tuesdays and here at Brazen Wolfe Tabletop we look at NPCs to use in adventures, or what I have found myself doing, character inspiration for a PC. Now that NPC day is here let me introduce you to another NPC or two for us interact with in the city next to the waves, Arciryas.


The warriors dance

13TuAV / 13TuGF

Astrid Volcanius vaulted across the balcony tucking her shoulders and head forward as she turned her jump into a roll landing behind one of the pirates that had boarded her ship, The Gallant Swallow. Flicking her wrist out the barbed whip lashed out, wrapping the weighted end around the wrist of one the assailants as they prepared to strike one of her passengers who refused to pay the price demanded.

“Get to the galley, you will be safe there” She called as she ripped the cord back causing the wrist of the man to snap painfully into his face. Darting forward in the same motion she gripped the mans other hand, hauling with her momentum and weight, although not heavy she was of stocky build, she hurled the pirate against the railing of her ship causing him to wobble, disorientated as his boots slid on the water logged boards. Whipping out her weighted whip she snapped the man between the eyes causing his head to snap back from the force of the blow which saw him tumble over the edge of the rail and into the foamy sea below.

“One down” Astrid murmured as she wound the corded leather around her hand again and darted forward, picking up a discarded scimitar as she didn’t dare unsheathe the blade she wore at her hip. Darting across the deck she interrupted two pirates who were coming from her quarters, bags stuffed to the brim with her personal affects and the goods she held in safekeeping for her passengers.

“Looks like I need a new chest, can I help you with that boys?” she asked coyly as she leant in the doorframe.

A look of dumb confusion passed their eyes for a moment before the pommel of the borrowed blade smashed one of their nose, her offhand elbow catching the other in the neck causing the brigand to drop the booty to the floor and clutch as his windpipe as his breath was taken from his body. Grabbing one of the rings from her finger and speaking a command word as she threw it at the two of them the ring expanded and wrapped around both of them, growing, expanding and lengthening until a giant octopus tentacle wrapped around both of the men. “Anchor” she called out, the slimy word echoing out an arcane command to her trinket as more tentacles sprang from the original one and gripped onto the wall, floor and ceiling of the entrance to her quarters locking the two men in place as the squirmy slippery mass bound tighter around the looters.

“Neat trick, do you bring it out for all the boys?” a confidence voice spoke from behind her, turning Astrid looked upon the pale green skin of a half-orc, his tusks smaller than other half-orcs she had met. His piercing eyes, one blue the other brown, spoke of a calculating man who had seen his share of combat.

“Thanks, a girls got to have her secrets” Astrid said, sizing up the man in front of him. By the looks of his scarce armour the harpoon and blade at his hip and the way he leant against the mast of her ship he sure of his place in this world. “Now may I ask what you are doing on my ship?” she said as she began to unwind her whip around her wrist, as subtly as she could muster.

“Heard that there was a ship, unguarded mind you, transporting a range of goods across the sea with foreign dignitaries who are looking to sell their goods in Arciryas. I am here to see if the rumours are true” the half-orc said, plucking something from his between an exposed tusk with the edge of a small knife that she didn’t notice he had drawn. “I can see that for one, it appears the captain of this ship can handle herself, and when I poked around your cargo the goods look mostly harmless.”

A snarl came to Astrid’s face unbidden, “Return what you took brigand and get off my ship” She snapped at the half-orc.

“you have me mistaken..” The half-orc began before flicking his wrist, the blade moving forward with such speed and precision that Astrid could only flip backwards to avoid the blade hitting her, but the blade went wide and as she landed on her feet and looked to see where the blade went she saw the blade buried hilt deep into the palm of a woman, the blade somehow impaling the mans hand into the wood of her door frame, a knife coated in a black inky substance clattered to the floor as the man began to scream.

“It seems your writhing friends let that one go.” The half-orc said coolly, looking between Astrid and the man with the knife impaling his hand to the wall of the cabin. “Sea urchin venom, a nasty way to spend your last hours outside of the embrace of Umberlee”

“I only counted four pirates as they attacked this ship, one is overboard, one is in the slimy embrace of your ring and one is now the proud owner of my toothpick. That leaves one left..” a scream cut off the half-orc musings as a man stumbled up from the stairs to the galley below with a knife held to the throat of one of Astrid’s passengers, the merchants wife if she wasn’t mistaken.

“Let me through! I swear I’ll do it. I’ll bleed her like a marlin” the man shouted emphasising his point by pushing the blades slender tip against the neck against the wailing woman, a bead of blood forming and trickling down her neck.

“Easy now lad, no one needs to die here today” the half-orc stepped forward the palms of his hands facing outwards, he shuffled over so that Astrid couldn’t see the man any more.

Can you distract him for a moment?” the voice of the half-orc rumbled into existence in her mind, “I can get to him but I need his knife away from her neck“. Smiling Astrid thought how full of tricks this man was before responding back verbally, being familiar with the message spell.

Just watch me magic man“. As Astrid crept to the right, the mast and the half-orc blocking her progress from the man holding the knife the half-orc reached some arbitrary distance.

“That’s enough, stop there! I swear she will get it. Her blood will be on her hands!” the man said, Astrids keen eye noticing how he held himself, this pirate was in a different league compared to the others. “The price of her freedom has gone up. I need your weapons, all of them. And gold, a lot of gold!. Give me everything this ship has and throw your weapons down there” the pirate gestured down the steps to the galley.

“Sure thing,” The half-orc began as he drew his harpoon and tossed it down the stairs, slowly drawing his scimitar before dropping it to the ground and dropping it down the stairs too. “Now would be a good time” his voice echoed in Astrid’s mind.

“Where is the girl!” The pirate practically shrieked, his voice sounding much like a parrot.

“Right here!” Astrid called as she whipped her rope forward, the weight smashing into the pirates nose causing a splatter of blood to shoot over his face as the nose was pressed against his cheer. The knife dropped as he was startled.

With a snarl, the half-orc whipped his hand forward, a rope made from lightning reaching out to ensnare the pirate and rip him forward, knocking the woman over but away from the pirate as he was wrenched ten feet towards the hulking half-orc. As the man was wrenched forward it appeared as though he was about to stumble, snarling the half-orc exploded forward covering the distance between them in the blink of an eye, his meaty fist coming up to hammer into the mans ribcage.

The moment the fist was about to connect with the man his stumble turned into a roll and he dodged the attack, the hand holding the knife daring forward and scoring a deep wound on the half-orcs arm before whipping back to a defensive position along the forearm of the man who was now smirking.

“Right, the hard way then.” the pirate snarled as he jumped forward, his dagger lashing out at the exposed ribs of the half-orc who managed to bat them away with the back of his one gloved hand. Astrid watched as the offhand of the pirate produced a short sword and whipped out her whip again, the sudden motion causing the pirate to deviate his attack from the half-orcs now undefended side to prevent the weighed coil from wrapping around one of his limbs.

Dashing forward Astrid threw the scimitar from her right hand as she moved to draw the blade at her hip. “Hey magic-man” Astrid called as the blade sailed through the air, the half-orc catching it just in time to parry another thrust from the dirk. As Astrid drew the long sword at her hip she gritted her teeth, sending a silent prayer to any power that would listen to make sure that today wasn’t the day that the blade took its price.

As Astrid moved to engage the pirate a sudden kick and a trust from the short sword caught her off-guard, the blade being deflected by her own but the kick landing heavily on her knee, causing it to buckle and her to stumble backwards. Standing back up and starting to move through the motions her father had taught her to use with the blade the mans movements became more complex as he began to weave between attacking, defending and moving to try and position in such a way that the half-orcs attacks would interrupt the attacks of Astrid. A score of cuts could be seen on the green skin of the half-orc and Astrid was rewarded with a failed attack with a cut across her cheek under her right eye. As the fight wove on the two warriors, the half-orc and Astrid began to move in unison. Scoring a hit or two on the pirate before his defences could keep up.

“You two are good, enough for me to know how this fight ends” the pirate said, jumping and rolling out of an attack that would have removed his right arm. “But I fear I do not lose here today. The smiling lady has other plans for me” the man calmly said as he stood up next the mast, Astrid and the half-orc already rushing towards him. Faster than a viper the man blade cut one of the ropes next to he mast, the rush of air the only indication of the beam that was now falling towards Astrid and the half-orc.

Astrid realised to late as the secondary mast smashed into her stomach, carrying her towards the rail of the ship. The Half-orc was less lucky, his wounded arm taking the full brunt of the impact with a sickening crunch. As the mask smashed them into the railing the pirate flicked his wrist, one of his blades darting up to the helm and no sooner than he had done so the ship started to turn harshly to the port side, the momentum carrying both Astrid and the half-orc over the edge of the railing to dangle over the waves. Astrid using arms to wrap around the mast and try and get a grip the canvas to hold onto the mast as it limply moved above the water below. The half-orc, wrapped one arm around the mast, the scimitar he held dropping into the rolling waves beneat.

“Well, you two gave better than most I will admit. And as I promised no one needs to lose their life today. But I will be taking my men and all the treasure we can carry.” The man smiled in a sickly sweet manner. “You will do well to remember this day as the day you were spared by the dread pirate Gustave Firelock. “

And with that the man turned, returning his short sword in a hidden sheath before dashing off to make good on his promise.

By the time that Astrid and the half-orc made it back onto the deck of the boat the pirates were long gone and so was a lot of the valuable goods they were hoping to trade at port.

“Well that could have gone better” Astrid said, examining the arm of the muscular half-orc. “But if it wasn’t for you I dare say I would be in worse shape with urchin venom coursing in my veins so thank you I guess.” she said, brushing a strand of hair out of her eyes that had come loose from her plat, “This looks to be dislocated so could down from 3.” She said tapping her lower lip.

“3..” The half-orc began with a sigh that turned into a snarl as Astrid pushed his shoulder back into place.

“What is your name any way. I haven’t seen someone fight like you do in a very long time.” Astrid asked, suddenly aware how close to the shirtless half-orc she was.

“Rafnir, Rafnir Coral-tusk is what people call me, but Rafnir is fine” he said, shrugging his tunic back on.

“Astrid, Astrid Volcanius, Well met Rafnir” She said, extending a hand to the half-orc.

Well that’s it for today. The origin story of two friends meeting. It turned into a much longer writeup than I intended but when the current takes you sometimes you just got to see where your end up.

Don’t forget to come back tomorrow where we look at what twists we can wriggle into this weeks adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Dredge the depths

Welcome all, Monday has come and it brings a new weekly adventure and the 3rd (and maybe last) in the Beneath the ways adventure series. So let’s get looking into what we have on the table for this week.

This week I want to get back to what we started doing but still attempting to stick with the more narrative story driven style that I have adopted more recently, a few options that are a bit shorter should give me more time to be able to produce a variety of content that is still more engaging than a few small bits of information from the DMs point of view.


The Emissary

13MoTE

As the party lay in their bed rolls, the inn no longer having space enough for their group of 4 they were able to secure lodging with the soldiers of Arciryas, they were suddenly jostled awake by a scrawny boy who looked like he had avoided having a bath for weeks.

“Sirs, Sirs, we need you at the docks. The Elves they are back and Blake has requested for your presence at once!”

“I don’t know what use I will be considering that I have not had more than a few hours to rest. That last battle consumed the last of my magical reserves and I fear that I have not had sufficient time to recuperate my reserves…” Zander began, not being a fan of being woken up. Before he could open his mouth to continue complaining Ray spoke up.

“Tell Blake we will be there momentarily.” Ray looked to see Dusk and Mike standing and buckling on their armour. Even Zander had pulled his robe over his head and began attaching his hooded cloak and retrieving his staff that bore the motif of a snake as the body formed the pole of the staff whilst the head of staff resembled a snarling viper.

As the party left the tent they had been housed in they followed the scruffy boy and jogged towards the docks more and more soldiers funnelled from other tents or houses and moved towards the docks, all of them wearing battle ready armour, holding their spears or swords and had a shield strapped to their wrist ready for battle.

Walking down the narrow path to the docks, a defensive design decision to restrict the number of invaders that could take the city by sea the boy shouted to get the soldiers and sailors to make way for the party as they hurried down the slippery path toward the docks, much to Mikes dislike.

As they finished their march down the steep path and the footing underneath became more stable the party noticed a ring of guards, Sir Blake and Rafnir standing behind some of the more armoured of the men who had formed a ring against the edge of the docks.

“Ah, adventurers. I am glad you came with as much haste as you could. Sadly none of us speak elven and we have been unable to establish what this lone elf wants but they have made no move to leave nor any sort of aggression and we are at a loss. However my men, after losing friends and family to these sea elves, are losing their patience and I fear that violence is just under the surface. To punctuate his point a chorus of shouts erupted from the ring of guards and a few guards moved forward before being commanded back into line.

“We have two who can speak elven.” Mike said, looking towards Ray, the sudden ability for him to understand and speak elven appeared at the same time as they wrestled that cursed blade from the banshees tomb.

Striding forward and being of average build and height Ray used his presence to part the guards in front of him, the soldiers parting ways for him with a respectful bow of the heads given that word of his nobility had spread this far and he was the talk amongst many of the soldiers, and the women of the city.

“Hail, what brings you to these docks. I fear that if you were expecting a friendly reception you have chosen the wrong city friend.” Ray spoke, the soldiers looking between him and the sea elf.

The elven male, dressed in a warriors plate made from some form of coral or shell, produced a bow that was both full of grace and purpose but laden with martial prowess that was not lost on Ray.

“My name is Mathias, well met. I did expect to be received as I was,” he look around a faint smile of sadness present on his face. “But I did not expect to be spoken to in that dialect of elven – it is very old for such a young race to have so evidently mastered.” Mathias curiously mused out loud a he looked towards Raynor, his eyes flicking to the blade at his side. If any recognition of the history of the ancient weapon glinted in the eyes of the elf it was lost on all surrounding him. “However failure is not an option for me and I am here as an emissary. Prince Sellis is waiting my return with the permission for himself and his personal guard to seek audience with the ruling body or person of this city.”

Raynor turned and translated the message back to Blake, a nervous murmur spread amongst the guard.

Pushing through the ring of guards Blake came to stand next to Ray. “Tell him that he will have his audience.” the old warriors face revealing none of the thoughts buzzing through his mind.


The King

13MoKF

King Felris smiled, it had been many years since he had felt the rush of cold water on his face as his massive steed sped through the water heading towards the divergence, the divide under the surface where the warmer water met the ice cold water of the deep, where he ruled.

“Smell that Slakeesh, there has been blood spilt. Ahh, it has been so long since we have hunted surface dwellers, their warm blood, their little wooden boats that they hope in vain will protect them. Even when our claws, spears and jaws break through their hulls they cling to the wood as if it a a saviour. They need to stick to their land, and after our hunt they wont dare to venture out on the water again.”

The large shark he rode swam faster, its massive head thrashing from left to right as it too began to smell blood in the water, its speed increasing.

King Felris laughed as the other steeds of the deep sprang forward, all of them blood drunk as they punched through the divergence. Great Eels, sharks, rays and a single giant squid rushed around the king, swarming through the sea as the great hunt began in earnest.

“Sire!,” a young elf swam up to him, his steed, a sea wolf – a rare breed for this part of the ocean, lithe and quick in in the water “We have found a boat, they appear to be non military but they are heading toward the surface dwellers city.” he warrior said, his face giddy with untested excitement.

“Good. Send word that we attack at once, leave no survivors. These surface dwellers have tested our good will for long enough and will need to be taught respect. Make sure to send some of our Ilnari to conduct their rituals. We need all the bodies on the land as we can, and I need more souls to save our children” King Felris spoke, a sadness in his face and voice. The surface dwellers had taken everything from his people, poisoning them at first and causing them to turn upon brother, sister, wife and child. When the king had fallen ill he alone had been strong enough to supress the madness and in his exile from his people he had found it. The cure. The souls of those who were responsible for this poison, this curse could cure the burden his kind had been left with.

As the warrior sped off, signalling for a few other warriors to speed off towards their prey the old King felt remorse. How had his son, a prince of the sea elves, been so soft and weak to believe that the curse was not the fault of the surface dwellers. It was their wrecked war ships that had spread it, their wild, uncontrolled magic had ripped into his people, into his father – the king. To save his wife and pathetic son a terrible fate He had send himself off into exile hoping his son would find the cure but as decades past and no word from the palace, his home, came the king took matters into his own hands.

This was the only way forward, the only choice. It had been so long since he had partaken in a great hunt and he was going to let nothing or no one stop his quest to save his people. A laugh came unbidden to the king, him not even aware that the laugh had taken place as somewhere his warriors dragged the souls of a merchant and his family into the shards of the great Clam, the birthplace of a new race of elf, the rightful rulers of under and above the waves.


Well that’s what we have for this week, the prince coming to offer aid to the city in attempt to save his father from committing something he couldn’t come back from or the King breaking forward and perhaps beating his son to the city, his madness spreading through his army of sea creatures and elves.

Depending on which way we go with this week we may have another week left of adventures in this story arc, but we will have to see what the rest of the week brings. Don’t forget that if you like a particular direction that the adventure could take to leave a comment. Ultimately I want to leave the decision of the adventure to the readers of the blog, or fate and roll to see which one I write-up at the end of the week where we have multiple options.

Oh, and always, don’t forget to roll with advantage,
The Brazen Wolfe

Beneath the waves… Part 2

Sunday is here and I am beginning this write up way to late in the evening for what I was hoping to achieve today, but let’s see what water I can wring from the stone that is my mind today. This week we explore more of the troubles that are happening around Arciryas, above the waves, upon them or beneath them deep in the ocean depths.

I hope to provide two writeups to fill in the gaps for this week. A brief glimpse into the mind of our sorcerer, Zander, and how they met up with the alternative protagonist of this arc, Rafnir whilst escorting the wizard to Arciryas. The second write up, well, you will have to read to the end to find that one out.


Waking up to pale sand and blue skies.

The waves crashed softly against the shore causing Zander to wake up. He had had that dream again, the great blue scaled wings beating down upon his village sending embers, smoke and screams into his face. Closing his eyes he relived the night mare that had plagued him since it was his reality, the day his world was ripped apart and sewn together into the abominable thing it is now.ย 

Dragonborn, kobolds and men ran between houses kicking doors down and dragging men, women and children into the streets and into cages on the back of wagons. Zander stood over the bodies of a few kobolds that had tried to take his elderly parents into cages, the spear stuck in the chest of one of them as it twitched and struggled to fight to live.

The great blue dragon hovered overhead watching the man with interest. Unlike the others he hadn’t fled or cowered but instead stood for what was his. Xthalar was amused, perhaps this one could be his toy. Sending a message to one of the Dragonborn under his influence he landed on the roof of a warehouse, the sound of wood complaining and threatening to buckle under his weight was lost to wind as a fresh Chorus of wailing from the captured began as the wagons began to travel out of this town.

Zander paused as he wrenched the curved scimitar from the hands of a dying kobold as a dragonborn in scale mail, made from blue dragon scales by the look of it, strode towards him like a man with a purpose.

Shouting a battle cry the dragonborn charged forward, his clawed limbs leaving furrows in the earth. Zander readied himself, the axe of the raider glinting menacingly in the sunlight was enough to shake even a hardened soldier let alone a bounty hunter. As the dragonborn swung at Zander he rolled under the blow, landing in a crouch he slashed out at the legs of the warrior, the dragon scale scale mail shimmered as the unfamiliar blade glanced off the overlapping armour without making a scratch. Cursing Zander threw a handful of dust in the face of the dragonborn as the warrior swivelled his reptilian head around. The warrior raised the head of the axe and blocked the majority of the dust before it could impede his vision. Striding forward he began chopping and thrusting the head of the axe as if testing Zander. Retreating and parrying where he could, the man lost ground, the onslaught of the much more experienced and better equipped warrior evident. As Zander back touched a wall he parried the axe head, sending it into a beam that supported the warehouse’s roof.

Taking his opportunity he lunged at the larger heavier warrior, cutting frantically at the warrior who had abandoned his axe. The blade seemed to bounce off the mail as if it was designed to polish armour instead of cut through flesh. With a quick flourish the dragonborn pinned the flat of the blade between its two armoured bracers and spun the blade out of Zander’s hand. The blade that plunged into Zander’s shoulder seemed to move in slow motion, cutting through air as it sailed towards his collar bone. As the blade bit through the cloth of his tunic it nicked the bone before plunging into his chest. A headbutt followed the attack which landed Zander on his back.

As the soot and embers fell like snow Zander lay on the ground staring at the blue sky below – he didn’t need to turn his head to know his parents had been stuffed into the back of a cage and were soon to be shipped off to some unfathomable place. Cursing out loud tried to pull the blade from his chest, but the blade bit into his collar bone as he tried to remove it.

“Little sparrow how you fret over your death. Why do you still try to fly when your wings are clipped, broken and limp” A voice crackled over him like thunder over the desert.

“I must get up. I need to save my family” Zander wheezed through his gritted teeth, his consciousness must be fading a the sky appeared to be falling, a wall of blue coming to crash down on his head.

“But you can’t little sparrow. Your wings are clipped” The voice mused in his head seeming to delight itself on his broken from.

“I am not clipped. I just need more power.” Zander spat, the blue sky seeming to stop above him, dark clouds forming a horrible leering reptilian face above his head.

“What will you do with power little sparrow, you have no home, no family and you can’t fly” the voice taunted

“I will watch them burn, all of them. I will cause them a thousand deaths more painful than what they attempted to do unto me. They will regret the day they did this to me” Zander roared at the ground.

“Be careful what you wish for little sparrow” the voice rumbled like thunder from the dark cloud above his head. Zanders vision blurred at the edges as his consciousness began to waver from the pain. The Dragon like cloud seemed to roar as the sound of a thunderclap exploded above his head and pain and darkness flooded his senses.

Xthalar opened his maw, a pulsing energy filled his throat before pouring over his teeth as the sound of a thunderstorm exploded from his gaping maw. Directing the energy at the dying human beneath him he imbued the man with a curse, and power, a dragonmark. As the lightning shot over his fangs and thread its way through the mans body a shimmering tattoo like mark of power burn through the mans clothes writhing like a dragon in flight. After the power left his body Xthalar looked down at the human. The blade had melted fusing with the tattered remains of the mans clothes. reaching down and using two of his claws like delicate instruments of healing rather than the tools of murder and death as they were intended to be he carefully gripped the ruined blade and ripped it out with a flick of his massive claws.

If the man lived he would be imbued with a fraction of the power of the storm, if he lived Xthalar mused before stretching his great wings and taking off to look over the new servants he had acquired.

Moving to the bucket of water near where the five of them slept Zander washed his face, washing away the sweat and feeling of soot from his feverish skin.

Later that morning the party left the hermit Petrels hut and began to make their way back to Arciryas. The old man was a endless source of knowledge and seemed to have a profound understanding of the sea elves which the party questioned him on extensively as they made their way back to the city. About a day away from Arciryas they ran into an old acquaintance, Rafnir the half-orc Sailor who spoke of dark magic, danger and a warning that Arciryas needed to hear.

(Read more here 12MoDoA and here, 12ThMa1)

Entering the city

The city appeared to be busy, the roads into the city were flooded with people leaving the large gates; moving through the streets and alleys of the houses beyond the walls of the city, and soldiers from patrol entering the city, some grim and determined whilst others were merry and seemed giddy with excitement.

As they approached one of the gates into the city a guard stepped in front of them blocking their way “Alright, what do we have here hmm? Mercenaries here to profit from the cities current issues or are you looking to our fair city with malcontent in mind?” the guard said with a malicious grin, his question laden with the mischief of a bored man seeking excitement.

“Laddie, best you move aside. We have word to bring to Sir Blake and you are in the way” Dusk said, stepping forward. Mike and Raynor flanking him like a set of imposing bodyguards.

“All travellers must submit to a search, especially those displaying hostility to the city of Arciryas. Guards, detain these men” the man stammered out, the look of boredom turning into fear tinged with anger.

“Now boys, these adventurers are escorting me back to Blake on business. You would do well to let us through as we are in quite a hurry” Petrel said, pushing through the armoured warriors.

“George, you best do what the old wizard said. I haven’t got the time to play around” Rafnir said, walking towards the gathering of people with a bag of goods from a nearby store. “I too need to see Blake with grave tidings”

George, presumably, looked between the old wizard and the most notable sailor and, if rumour had it, most highly decorated soldier in Arciryas’s recent history before snapping his attention back to the party. “My apologies my lordss,” he stammered, “please, come. I believe Sir Blake was heading towards towards the docks”

(you can read more here 12ThMa1)

Moonlit waves

(read more here, 12FrGS)

After the plans had been made with Blake, Rafnir and Petrel the party had gone back to an inn within the city and rested. As dusk fell they made their move to the docks, greeting as many soldiers and people as possible and loudly announcing how they were to be solely responsible for holding the docks until morning, as per the plan to reveal as many as the infiltrators as possible.

As they walked along the docks, Mike now having found his sea legs and no longer falling on the slick stone pavement, the party split into two groups, Mike and Zandar took one end of the docks and Dusk and Raynor taking the other. A few lights danced on the water as rowboats bobbed up and down on the waves on their approach to the piers. As the party watched the boats come in they heard the some unusual splashing of waves on the dock near by, drawing their weapons of choice they prepared themselves for what they had been preparing for.

The first of the tide warriors slunk forward, sticking to the edge of the water and seemed to move silently out of the water, moving as slick as oil on water. Mike and Zander, turning the corner after looking around the Block and Tackle were greeted by spears flying towards their heads, quick thinking from Zander saw a shimmering shield of force shatter one of the spears whilst, somehow, Mike managed to catch the other one mid flight and hurl it back at the attacker sending it back into the water with it’s own weapon impaled through its gut.

“Time for that Signal” Mike said as he drew Sky Chariot and charged into a group of three warriors who had emerged from the water.

Etching some arcane runes in the air with his hand and speaking arcane syllables Zander walked forward making sure to not catch his ally in the ranger of his spell. A blade slashed from his left, barely missing his cloak as he released the spell. The enormous clap of thunder boomed out from him, the Sea elf’s face had just finished raising his blade to swing down again at the sorcerer before the force of a thunderclap smashed into his form, pushing him into a building and causing organs to rupture from the concussive force.

On the other side of the docks Dusk and Ray had just returned from checking the old warehouse when they heard the boom of thunder. Drawing their weapons they started to run towards the origin of the noise when four figured pulled themselves out of the water, their backs to the paladin and cleric rushing towards them as the sudden eruption of noise had served as a distraction to the infiltrators. as Dusk met the first of the sea elf in combat the scaled elf had just turned around when Dusk’s axe bit into his stomach, sending his broken and bleeding body onto the pavers beneath his feet, alive, barely.

Ray was not so lucky, as he brought his blade down one of the tide warriors swords raised to meet his, stopping it from beheading one of the sea elves. Gritting his teeth Ray urged his blade to split, rust flakes floated through the air as the swords magic activated splitting the blade into three thorny vines of rusting steel as they swarmed down the blade of the interloper, biting into the flesh of his arm and then torso before retracting back to form sold steel again.

“Come on yer elven bastards!” Dusk called as he barrelled into another elf pushing him away from his allies as he summoned on the divine magic of his patron. As the giant spectral crow cawed, its beak splitting open to form a giant axe head, the already wounded sea elf had no chance to move or defend himself as the beak-blade bit down into his chest, snuffing the rest of his life.

Mikes armour rang with the sound of metal on metal as swords, daggers and spear heads tried to find the gaps in his plate. His blade found the neck of one elf before he carried the momentum of the blade and buried it into the torso of the next elf.

“Zander! how many more are there!” Mike called, something heaving smacking into his flank.

“A bit busy Mike!” Zander called, a multicoloured orb splitting into two as it flew through the air, one exploding into acid on one of the Sea elves the other connecting with the shoulder of another who was about to try and run Mike through with a spear – a wave of fire consuming his exposed flesh and sending the elf to writhe on the ground. “They keep coming!”

Flashes of light from the other side of the pier drove Ray and Dusk to try and push through the 7th and 8th warrior that had appeared behind them, Dusks spiritual weapon cutting at exposed necks and shoulders, keeping a few elves at bay and off the backs of the two warriors.

“Dusk, we need to get to them,” Ray spat as he caught a trust of a blade on his shield, “the docks a beginning to feel a bit crowded!” He yelled, looking towards the floating lights that signalled the rowboats were getting closer to shore, friend of foe he was not sure.

“Aye old friend, I am not ready to join my lady just yet. The hateful bitch will never let me hear the end of it” Dusk spat as he brought forward the magic of his axe and a wave of fire splashed out like a wave of water on the Elf that managed to cut at his exposed forearm. “The boys may need my healing too!” Dusk breathed out, catching a spear in the head of his axe and with a twist shattering the coral shaft, sending splinters flying through the air.

“Screw this,” Zander spat, running forward he grabbed Mikes shoulder, “hold on!” he called as he spat out a magical incantation, his dragonmark burning bright like lightning as another boom of thunder erupted from his position. As mike brought his sword down it connected with thin air, Zanders magic having teleported them to the other side of the dock and close enough to Dusk and Ray to see a wave of sea elves crash upon the paladins shield. “Ray! Dusk!” Mike called, as he began the charge at the attackers.

“For Arciryas!!” A voice boomed from just behind them as sailors and soldiers got off rowboats, their boots in motion the moment they touched the pier and speeding towards the sea elves – noting that they were attacking three humans and a dwarf who appeared to be single-handedly defending the docks.

Turning around for a moment Zander and Mike saw a dozen or more figures run from the boats and clash with the sea elves where were exceptionally quick on their feet to give pursuit of the Sorcerer and paladin.

A burst of black magic rushed forth from the mass of bodies surrounding Ray and Dusk, inky black tentacles retreating back within the folds of armour of Ray. Mike didn’t know if he liked Rays connection to the forgotten god, or the powers that it granted him but in this instance the magic did seem to come in handy.

The remaining fight didn’t take much longer. Pincered between the immoveable force of divine magic, the shield and blade of Ray and the magic and enchanted blade of Zander and Mike the sea elves were quick to fall. A pile of moaning or split bodies lay at the feet of the party and even as they ran to meet the other soldiers and sailors they made quick work of what ever elves were left attacking the men.

“Thank you lads, thanks for coming to our aid” Ray said, a bit out of breath as he pushed a portion of his magic through his body to heal the few wounds that got through his defence. “Do any of your men need healing?” Ray asked looking to the sailors and soldiers.

“Already on it” Dusk said, sealing a cut on the forehead of one of the soldiers before tending to another. Mike joining in lending some of his oath driven magic to heal the wounds of the newfound allies, “we were too late for some of the boys though” Dusk said, not daring to look towards the several bodies that were dead on the stones.

“Are you men alright?” called a voice, turning towards the city a group of six guard ran towards them.

“Yes, thanks to this party of adventurers” The captain, judging by his attire and way he commanded those around him, said. Extending a hand towards the newcomers who looked at it puzzled for a moment before taking it and shaking it once.

Zander frowned, a few of the guards appeared to be acting peculiar. The guards were exchanging glances between themselves and a few of the sailors and soldiers from the party they just assisted in driving off the sea elves. Remembering what Rafnir had said he went to call out a warning before blades sang from scabbards and the group was on the defensive from both sides as many of the Sailor sand soldiers were cut into by their own men.

Zander, expending the last of some of his control of magic let forth a gust of wind that pushed and battered those he had noticed to be hostile, the winds moving around and ignoring his allies and the friendlies. “For the living!” He called, preparing to launch a bolt of fire at one of the possessed guards as Ray, Mike, Dusk and the captain with two of his men prepared themselves to attack the possessed men…


Well that’s it for tonight, a reasonably long one but I hope it makes for a good read.

Thanks for dropping in to read this weeks write-up. Come back next week to explore part 3, or another smaller adventure if I decide tomorrow night to change it up for the coming week. Let me know what you prefer if you have an opinion on the matter!

Don’t forget the let me know if you use the adventure and if you do how your party enjoyed it. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Lay of the land

Happy Saturday everyone! Instead of having a full day of writing or working on a side project I decided that I had procrastinated long enough, got out my cheap hot wire cutter board and decided to get started on making a table of terrain for an upcoming small warhammer competition that I am looking forward to participate in around mid December. The issue being that there isn’t nearly enough terrain for the tables and most of it isn’t that impactful in a game. I hope that the new set I am making will change that.

So what do I mean by impactful? What is terrain and why is it important for tabletop war games like Warhammer? I thought that this blog was mainly about Dungeon and Dragons or other TTRPGs?

Well let’s explore that.


Warhammer

So firstly, Warhammer, particularly the later variants is shifting the mentality from large open fields where the knights of Bretonia charge headlong a wall of chaos warriors who brace for a charge with their halberds. Instead today we are seeing a unit consisting of small handful of models holding a key objective that will ultimately win that player the game. Why can just a handful of models win a game, well the easy answer is that the main fight is happening elsewhere but it could be because of the terrain and not just any terrain, impactful terrain.

Many fantastical spells, invocations to dark gods or benign deities or the mundane lead shot of a volley of hand-gunners generally require two things.

  1. To be within range
  2. To be able to see what you are targeting.

Now range is something that you can’t really change, except for a cheeky redeploy if your opponent makes a whoopsie, but that issue about line of sight can make a big difference.

Now, pardon the incomplete nature of the terrain (only just cut and glued them down today…) but the following two pieces of terrain could easily block line of sight.

Now as you can see by my little witch aelf here these pieces of terrain are quire tall and wide. It would not be a hard feat to get a unit of these ladies into, behind or around one of these pieces of terrain and what’s more important is, these would block line of sight from most things as long as the opponents units/models are on the other side of of the terrain which effectively means that your opponent can’t target the unit.

The other thing that terrain can grant you is Cover. This is provided to your unit if all the models are wholly on or in the terrain piece. As you can see the pillars of (yellow XPS for now) stone could house a unit of infantry comfortably to provide them with a bonus to their defensive capabilities by the means of Cover.

The jagged eruption of spikes is not something that could could have models in or on it, I would rule it as “Impassable”. Having something that is impassable can greatly change the outcome of a game. Playing cat and mouse around an impassable terrain piece could prevent your opponent from charging and killing your wizard or other support foot hero that is crucial for your game strategy.

You cannon move models over this terrain feature unless the model can fly, and you cannot set up or move a model onto this terrain feature (even if it can fly).

-Age of Sigmar scenery rules

Defensible terrain. When we talk about defensible terrain it is something that is new (ish) to Age of Sigmar 3.0. This is where units, or several units that add up to a total limit on model count, can effectively take up defensive positions in or on a piece of terrain. This grants a penalty to your opponents to hit your models whilst they cower bravely in the ruined building, the hut or the pillars of stone and also the benefit of cover (+1 to your armour save rolls).

Defensible terrain

Coupled with the scenery rules that can be given to to terrain pieces scenery can have a big impact to the game especially if they form choke points, block line of sight from your artillery to your opponents key units, or block a charge from your cavalry to your opponents archer because of impassable terrain.

Now to tie it back in with the question, impactful terrain is more than a few grave stones, a lone tree, a fence or a hill. It is terrain that changes your strategy, changes your deployment or changes where you position your troops. It is terrain that changes how you play.

Now D&D.

Table Top Role Playing Games

TTRPGs traditionally take place in the theatre of the mind, most of the games from my childhood of Dungeons & Dragons, OpenLegendRPG, Gamma World and so on all took place in my imagination.

Nowadays we have things like roll20, Tabletop Simulator, Foundryvtt, GMForge and the list goes on. Now I am quite familiar with Roll20 (its free ๐Ÿ˜‰ ) and Tabletop Simulator (used for online warhammer games) and have used terrain available on these platforms to enrich my gaming sessions, however since I am a wargamer as well as a DM/GM I have access to the tools and a growing catalogue of experiences and techniques that I can use to hopefully create some really useful terrain for not only Wargaming but also RPGs for the table top.

Its not the fanciest, there is a bunch of terrain crafters out there who are, simply put, masters of sorcery when it comes to how they can turn popsicle sticks, foam, modelling clay and bits of fake grass/sponge/leaves/bricks etc., into amazing buildings, awesome cliff faces or full on terrain boards for wargaming or RPGs.

There is something very special and empowering when you (in my case) turn on the camera pointed at the table covered in terrain and miniatures and your party just go silent with awe. The excitement in their voices, the requests to zoom in, pan, spin, rotate not only led me to invest in a turntable/rotating tray for my gaming sessions where I plan to have terrain and minis on the table but also led me to want to craft more for my players so that I can keep their wonderment and excitement cranked up as often as possible.

The birth and update of the 3D printer has made terrain much more accessible to nearly everyone. You don’t need to have 6 meters of xps foam stashed under your table any more… I’m fine with it, really… a hot wire cutter, sharp knives, multiple types of glue and several other niche tools available to make terrain but can simply print it with a few searches on thingiverse and a message sent to your printer.

Whether you are a Wargamer, a role player or someone who just loves to craft miniature things I would encourage adding some terrain to your digital or tabletop games that impact how your players (or opponents…) interact with the game.


That’s all we have for tonight. I hope that you consider terrain as more than just something that is eye candy but look at the impacts it can have for your players and yourself in your future games.

Don’t forget to come back tomorrow for the end of week writeup where we look at what happens at the docks and potentially get a glimpse of things yet to come, and things that have come to pass.

As always, don’t forget to roll with advantage,
The Brazen Wolfe

Attack at the old docks…

Fight-night (Friday) is here and that brings with it an encounter designed to test our party. But with this week it has new and improved stat-blocks*! . This Friday I want to slow things down a bit and look at the mechanics behind the fight as I want to spend some time (probably as my weekend writeup) and explore this encounter more as really, it’s the whole crux of the adventure.

This week we find out players being left out in the open as bait for the invaders/ambushers but knowing our party (as we should do as DMs) there isn’t much we can throw at them that will get them in any real danger.

*Well, fixed a few mistakes from last weeks encounters (added amphibious, swim speed and a few other things here and there)


Ghost ship

12FrGS

The idea behind this fight is two-fold, a few tide warriors will try and ambush the party on the docks, perhaps killing a few drunks loitering around the Block and Tackle before ambushing the party. As the Party is being ambushed by the Tide warriors a few row boats will shout out announcing aid, some of these sailors are indeed here to help the party and will help throw the numbers in the favour of the party (around turn 3 or so). Once the tide warriors are dispatched the captain of one of the boats will introduce himself and that he received word to send his crew to come aid the party. As this is happening a few ‘soldiers’ will come running towards them from the city, a keen eye (perception or insight once they start talking) will note that the glances between the newcomers and a few of the sailors who came off the boat.

Those who are aware of this exchange will be spared a surprise round of combat when the possessed sailors attack the back of the group in the middle and the soldiers attack the front (where the players should be at the moment).

The idea here is to have waves of combat. Tide warriors attacking as such:

  • Round 1 – 2 warriors per player
  • Round 2 – 1 warrior added per player
  • Round 3 – 2 warriors per player
  • ~Reinforcements arrive and take on the 2 new warriors per player~
  • ~No further reinforcements~

~Break in combat~

The second wave will be a bit tougher as it involves the possessed who are a lot more resilient.

Round 2

3 possessed per player, that is 6 attacking from the newly joined and 6 from the sailors on that ‘helped’ fight off the Tide Warriors. The idea here is that periods of hard fighting should give the party a challenge, but the sailors here (assume they are Guards with worse AC. Maybe hide or leather and maybe a shield so AC 13 instead of a respectable 16.) should give them some assistance but they need to feel overwhelmed. I wouldn’t bother to roll with the attacks and damages from the sailors as they won’t be able to really damage the possessed so I would describe the possessed each taking down a sailor each per turn – or Roll a d6 and on a 4+ one of the sailors falls to a possessed. On a 3+ they manage to fight back for another turn or so.

The idea behind this is that the party should be the ones to win the battle here – not the NPCs. The NPCs came to their aid so even maybe the blackest of hearted players may stick around to save the sailors and try and fight off the possessed.


That’s it for tonight, come back on the weekend to read the full fight scene (hopefully I can do the ‘action scene’ justice on paper as well as it plays out in my mind.) and wrap up part 2 of this adventure!

Don’t forget, if you use anything from this week I would love to hear about it and the same goes if you have questions, comments and feedback on any of this weeks content – I write it for it to be read so I want to make sure that it is some-what decent!

And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Defenders at the docks

It’s Thursday and that means map day! This week we look at a single map that we explored a bit yesterday in our twist write-up but today writing up the map so it can be used without the twist being implemented.

So without much more discussion let’s roll into it.


Trouble at the docks

12ThMa1

Credits or Rocky Harbour Battlemap go to creator Neutral Party.

Heading back to Arciryas after saving the wizard, Petrel, and stopping the sea elves from flooding the northern beaches with a powerful ritual they run into a familiar face on the road.
Rafnir, who looks a bit worse for wear having suffered a few wounds, is slowly and finally walking back along the same road.
“It’s good to see you, Rafnir!” Ray called as the party accompanied by a grouchy old wizard jogged to catch up with him.
Spinning around, Rafnir raised a sword and eyed the party with overt hostility.

“Don’t move, not even a muscle.” He warned, muttering the arcane syllables that made his tusk feel like it was a chunk of coal. The party complied, worry spreading on their faces as they paladins prepared to draw their blades.
” Boys, always with the swords. He is casting divination magic not something to burn, smash, cut or boil you alive. Relax” Zander said calmly as he fiddled with a button on his cloak.
A moment passed and the spell was cast, sighing with relief Rafnir sat on the side of the road and rolled his wounded shoulder.
“Sorry lads, had a tough few days and nights. Not sure who to trust and I am out of spells to make sure I know who I am dealing with.” Rafnir grumbled, his discomfort apparent.
“Let me tend to your wounds laddie, then you can tell us what happened to you” Dusk said, moving forward preparing to heal the half-orc.

After Rafnir had explained the possessed soldiers, then the ambush from the sea elves that night, and then some possessed farmers who attacked him without hesitation or warning the party were left bewildered.
“So these elves, they attempt to somehow separate you from your soul and then inhabit your body?” Mike practically spat, he was not a fan of cultists.

“That’s what my theory is” Rafnir replied, drinking from a flask as they rounded the last bend before the city Arciryas would be before them. “No solid proof other than what I saw”

As the party arrives back in Arciryas they are greeted by a mass of guards and soldiers. It didn’t take long for the party to be shown to Blake. Having Petrel and Rafnir with them helped speed things along when the soldiers knew who they were talking to.
As they met with Blake, and pleasantries between the three Arciryasians took place the party was invited to walk the docks.

“So what you believe to have happened is our own Navy, and some of the soldiers in the city are already under this elven spell.” Blake recounted the conversation in hushed but hurried voices on their way to the old docks. “I can’t stress this enough how poorly timed this is. Our navy should be docking at dusk with some of the captains already having arrived earlier.”

As the party steps onto the wet stone pavers Mike slipped on one of the soaked squares of stone. A few chuckles could be heard from the buildings to the left and right of the party as Mike was helped up to his feet.

Four piers jutted defiantly into the sea ahead of the party and similar buildings to the ones to their left and right formed little clusters of shops and storage buildings for those who worked the boats thst were moored at the piers.

Stepping forward, as Blake ran through plans with Rafnir and, somewhat, Petrel, the party looked around. To their right at the end of the docks lay an old decrepit warehouse. Closer to them was a fish monger carving up a large ray, much like the ones they had fought in the tides of Long Tooth Beach.

A few alleys crossed between buildings as they watched men and women carrying crates the to buildings via the reasonably narrow walkways. In the distance on the waves large sails could be spotted meandering on the seas surface as many large ships head towards the dock.

To their left a few more buildings appeared to be left to disrepair with some drunk sailors and fishermen loitering in their shattered door frames. Looking to the right the source of the drunk fishermen and sailors could be seen. The Block and Tackle. A tavern situated nearly on the water that specialised in hard liquor and meals made from, unsurprisingly fish.

After returning from looking around the dock Blake and Rafnir looked upon the party with unusual interest.

“Tell me gentlemen, do you go fishing?” Blake asked looking at them calculating.

“Not really, why?” Mike asked

“Well to catch a shark you need bait.” Mused Rafnir “and what better bait than four strangers alone on by the docks at night…”


Well that’s it for tonight. If you are like me and thought the map used above is awesome go check out Neutral Party on Reddit and the content they create.

Thanks for joining me tonight, don’t forget to come back tomorrow to look at encounters to fill our adventure with excitement.

And, as always don’t forget to roll with advantage,

The Brazen Wolfe

Debris on the seabed…

Wednesday is here and today brings twists and turns that we want to shake up this weeks adventure. As I start to write the twist for this week I am undecided n which direction I want this week to turn, or not (as twists are optional as with everything in DnD and adventure crafting) but I find that my routine to start writing has kindled an ember of a spark so will see where that goes today.

Today we link the past and the present together to see where we want to go from here and after I have written it up I still don’t like the direction it was going then I don’t have to use it for the main adventure.

Past Mistakes

12WePaMi

Blake stepped carefully along the cobblestone streets, the sound of sea birds and waves resonated in the distance as he moved from shadow to shadow towards the docks. Careful to not arouse suspicion he had organised a feast for the guards as a way of thanking them for their diligence in keeping the city safe. A bunch of lies really all so he could meet with someone who could potentially win the forthcoming war.

As he stepped on the wet docks he looked up at The Seabreeze, a pang of guilt in sending his old friend away wriggled into his mind, shaking his head to displace the thought he turned and headed towards a warehouse at the end of the pier. Once used as half-way house for goods to come into the city it quickly fell into disuse when they built a newer dock as the city expanded complete with a much more robust storage facilities which could house more goods, more securely for longer periods of ties.
But that left the old warehouse to fade into memory, but not disuse as Blake quickly began to fill up the old warehouse.

Anticipation and the desire to not be seen made his footsteps quicken and once or twice the slippery boards and planks threatened to take him into the sea for a night time swim but his soldiers reflexes always caught him and his time on a ship kept his legs underneath him as he made his way across the boards.

Reaching the boards that constructed the doors of the warehouse he pulled out a old and worn key and unlocked the door. The unkept appearance kept people breaking in and apart from himself there was only a handful of trusted ex-soldiers like him that laboured away in the warehouse on his secret project.

“Bit late for a visit isn’t it Blake?” The voice of Bjorn, the head engineer said from a desk just inside the door, a bottle of rum on the desk and sketches, drawings an diagrams scattered in front of him.

“It’s never to late for progress old friend. How is she?” Blake asked closing the door behind him and locking it from the inside, the splash of water hitting the side of the warehouse and the clink of bottle on glass the only sounds.

“She has seen better days, I fear she won’t ever be as she used to be but we have made some progress. She should be more recognisable now.” Bjorn said, the squeal of his chair on the floor adding to the noises that Blake could count on one hand. “ere’ I’ll show you.” The old gruff man strode off into the darkness with his memory of the warehouse sufficient enough to tell him where boards were missing or things were left on the ground.

Having walked for a minute in the dark and silence Blake was startled, not that he would admit it, as Bjorn struck a flint and lit a lamp that hung to a post towards the back of the warehouse. The sudden light causing their eyes to adjust for a moment before they took in the vision before them.

A ship. A grand ship at that constructed of thick planks of hard wood, the layer of tar just under the surface of the wood forming a waterproof layer that would keep the huge vessel adrift. Climbing up a rope that hung very near to where they stood Blake made his way onto the deck, well what there was of it. Large patches of wood were bear exposing the frame of the ship, holes for war machines littered the sides of the vessel and a great iron container sat in the centre of the boat.

“Is that..” Blake began before Bjorn jumped next to him, clapping him on the shoulder”

“Not quite like what we used to have. This one has thicker walls and melted permafrost in between the inner and outer layer to act as a buffer for the contraption.” Bjorn said, pulling a pipe and lighting it with the lantern he had carried up with him. “I don’t know how those dwarves did it, but they managed to pull it off. We just need a power source now and we are good.” Bjorn mentioned, nodding towards the open hatch at the top of the vessel.

“And the rest of the deck. Probably need that too before we can set sail with her.” Blake mused, shouldering his friend gently as a chortle took over the older, bigger man. Looking at the network of pipes and cables that connected to the device he could see that the dwarves and gnomes he had brought into this endeavour were making their mark known. “What about weapons? I can see we have ports ready, what will she be able to do?”

Bjorn smiled, a toothy grin that spoke of his love of the subject. “Enough to take down a dragon turtle” he clasped his friend on the should before heading to the railing. “We still need the power source Blake” Bjorn said as he climbed over the edge.

“I know where it is, and I know just the people to get it for us.” Blake said to the darkness as he moved to the edge and prepared to climb over the side to re-join his old war companion.


Well that’s it for tonight. A slight tangent from what my thoughts were on from last week but that’s what makes these things twists. Use wise, Blake would be thinking of the old wrecks near the sea-elf city and using, persuading the party to go and retrieve the power source – the very same one that is corrupting the elves – to power his new war ship.

The reason I am erring on the side of not using this is so far my love of steampunk in adventures has been kept to a minimum in this string of adventures and to throw it in now may skew it into a direction I am not sure I want to take it. But, with some adjustments this could simply be a magical artefact (we have seen some such devices in the DMG) that is mechanical and magical legendary artefacts already and some of the settings books also have steampunk / magic-tech / hextech what ever you want to call it so it is not so far fetched.

That raises an interesting question – how does everyone feel on steam punk / advanced technology in a typical sword an sorcery setting such as D&D? Like it? hate it? Haven’t experienced it? I am interested to find out.

Don’t forget to come back tomorrow for maps/setting and for Friday with fight night! And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Weight of the crown

Tuesday is here and we are taking a bit of a different viewpoint of today with us looking at another faction that is at play in this adventure. Today we look at Crown Prince Sellis Cerlium and the hard decisions he has to make to save his people, save those who caused the calamity that caused pandemic amongst his kind or to go against his father.

There is only one NPC for today as this is expanding upon the cast of NPCs we have already here. I plan to throw in a bonus NPC on the weekend write up to explore one of the characters we have already met but explored none of upon her introduction so make sure you come back for that.


The monarch

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As Sellis moved through his garden the bright colours almost convinced him that his people were content with the current situation that he had brought to the kingdom. Almost.

His people had lived under the constant threat of invaders for many decades now, the remnants of wars fought on and around their kingdom had left a scattering of the broken and dead to taint their waters and the littering the farms and forests within his borders with their shattered machines of war.

‘Sire!’, he sighed as a bothersome voice rang to him from across the garden, “Sire, I really do insist that you return to the residence at once! It is quite unsafe out here” the nervous shrimp of a man chattered as he practicaly flew across the grounds.

“My people do not have the luxury of my thick walls or clean water. Why should I be one to cower amongst the walls of that palace when my people grow sick and ill with the pollution that dwells amongst us?” He spat, anger close to the surface.

Glancing across the rest of his garden, the different that each contained a different assortment of life that breathed colour into what would otherwise be a dreary landscape The garden went on for some two hundred feet before meeting what remained of the great palace wall, a large section of the last war machines to fall rested upon the south side of it, sending sandstone spilling onto what used to be his favourite patch of grass. Moving to the side of his aide, Illias, he looked over the wall, having climbed a few levels of his garden as he moved amongst the grass and the little animals and invertebrates that lives in his garden.

“Thank you sire, I know I must be tiresome but I promised you father as he succumbed of the sickness that I would look after you” Illias spoke looking upon the young prince in the way an uncle would a nephew.

“I know Illias. I just can’t let my people suffer any more,” he gestured to the the cracking wall as the weight of the rotting wood and metal. “This is just one of many that litter the kingdom and each one of them spreads this sickness that took my father. I will not have them meet the same fate.” He looked upon the houses on the other side of the wall, many crushed by the sheer size of the war machine that landed upon them. Even now a crackle of energy shot out causing the water to bubble and a eerie green tinge to tint the water.

Sighing he turned his back on the coral garden, the fish, sea horses, jellies and crabs that called his garden home. As he swum through the last of the colourful garden he moved through two great doors, the tingle of magic washed over his scaled skin as the efforts of his mages and priests was evident. stepping down onto the marbled floor of his palace the doors to the outside closed shut.

“Sire, your highness!” A sudden shout of urgency rang out from the corridor to his right. Rushing forward he found a young soldier, gripping a spear wound to his side.

“what has happened, get the the healers this man must be tended to at once!” he bellowed, instantly sea elves swam in all directions to complete the order of their prince.

“A healer is on the way sire, but there is no time. The others, they have attacked the land people, the great army of the under king has marched forth from their exile and has begun their great hunt as the priestess foretold” the young soldier, only some three hundred years old, stammered, the corrupted blade having taken its toll on his life force.

“What is your name Soldier” the prince asked, grasping the man and holding him to his chest.

“Mathias Sijern, sire” the soldier looked proud as he carefully pronounced his name.

“Mathias, you have made your family proud. I will need men of your quality soon. Illias, I must warn the surface dwellers. The time has come where we no longer dwell in the deep. Prepare my Leviathan and honour guard. When Mathias is well we will set off.” Prince Sellis Cerlium said as the healers rushed towards the injured soldier and began using their magic to stitch together what remained of his soul and bind it to his body.

“But sire, preparations alone would take days if not weeks, there is just no time to prepare” Illias said as he started analysing the request of his prince.

“I fear you are correct, there is no time. The full force of my fathers hunt will be upon the surface world and with the sickness taking what is left of his sanity and the people he commands in their afterlife,” he paused biting his thumb, a habit he had taken up since he was a child, “There is no time spare to waste if we wish to prevent full our war.”

“But sire, you can’t be serious. It’s their war machines, their war-boats that have left this dark magic that spreads this sickness, this corruption of the mind and soul. Surely you can’t mean to help those who have cursed our people?” One of the mages began nearby before realising what he had said and more-so who he had said it to.

“Yuil, none feels the affect of this corruption more keenly than I. My father has gone mad, his soul and mind ripped apart by those vessels and any attempted to shift them only leads to the corruption spreading faster and a great cost of lives. But the people of that city, the wives, daughters, sons, villagers. None of them deserve what is going to happen to them, that fate is beyond torture.” Sellis began, helping Mathias up off the ground, his colour returning some with the healing magics.

“I desire not war, not further blood shed, I wish to be a bridge between our two peoples where we can work together to write the wrongs of the past and perhaps even find a cure for this sickness.” Sellis spoke with conviction despite a sliver of doubt forming in his mind.

Could he really bring the surface and the deep together to fix the corruption spreading in the waters below. He smiled, ‘well, I guess there is only one way to find out’ he thought to himself as he strode off, Yuil bowing low apologising humbly to a chorus of applause from the subjects in the corridor and adjacent rooms.


Thanks for joining me today and looking into the deep waters with me. Sellis I want to have as a white knight as opposed to the dark that Rafnir brings to this adventure. Having someone who puts the others first is a clichรฉ that comes in all adventures, books and movies but the importance of them and that pureness that they bring to the story can’t be denied.

The white-knight paladins who some of our players will surely play may resonate with the prince, when they meet him, which forms a hook for our players to want to get further invested into the plot and the story behind it with these NPCS. Remember NPCs bring the world to life and in doing so bring the PCs to life.

Those who don’t may find similarities or bonds with the crazy wizard, Petrel, soldier turned noble, Blake or the roguish archetype of Rafnir and that is the hook we need for them to be onboard for fighting their soul rending raiders from the deep. Or, hopefully, pledging to right he wrongs of a past generation in working out a way to remove the corrupting war-ships from beneath the waves.

Don’t forget to feel free to let me know if you like what you read, I enjoy writing in this format but if you want to see it go to a more RPG Zine heavy format do let me know.

And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Ripped flag in a sea breeze…

Monday is here and while I still dream of escaping to the beach this year I shall write about reasons to not visit a beach near Arciryas to try and convince my brain its a bad idea… It’s currently not working.

This week we continue off last weeks setting and push further off the pier and out to sea. With ships taken over, warriors amongst the waves and dangers on the roads who can be sure its safe at all.


The defence of Arciryas

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As Rafnir followed the tracks from the still warm campfire he walked along the road away from Arciryas and towards a neighbouring town that acted like a hub for trade along the coast and the inland. Rafnir stopped and crouched near a particular set of tracks. Interesting, the toes drag slightly of this foot, either the man had injured himself last night or he had been drinking heavily last night. The foot prints were erratic and the owner of them appeared to be stumbling and faltering a bit as they walked. As he traced the footsteps the occasional shrub or thick bushy tree became a dense wall of vegetation that framed the ochre colour of the road. Glancing down at his feet he had lost the set of footprints he had been following, the one with the odd gait. Retracing his steps he noticed that all of a sudden the erratic pattern, the stumbling and unevenness of footprints he was tracking appeared again. But what was actually odd was how they seemed to merge perfectly with the normal set of military issue boots, all traces of the impairment gone.

As he crouched and mused over the conundrum a shout from up ahead broke his focus. As he tried to focus on the voices he realised that the brush and thickening trees were blocking off the voice from carrying on the wind. Looking to the road he could see that it turned harshly to the left up ahead which would mean that if he cut through the brush me may be able to better assess the situation from the safety of cover rather than being caught out in the open on the road.

Pushing through the curtain of branches and lose scattering of leaves Rafnir hurriedly pushed his way through until the voices were louder and more clear. Coming to a crawl he snuck up towards the edge of the brush until he could see eleven figures with weapons drawn in the middle of what would appear to be a heated debate.

“I’ve told you once, turn around these are Poisidity roads we currently are not allowing anyone into the city for your safety, especially not undeclared Arciryas military” the man holding a curved blade and buckler declared, his ginger moustache twitching with barely contained anger. The men he was talking to just laughed and seemed to talk to each other in a different language. This caused the ginger moustached man to bark orders to his patrol who started to encircle the laughing men.

As the men moved Rafnir quickly looked from one man to the next, the men who were laughing appeared to be from Arciryas, and he would bet they are the patrol he had been following. The other men who looked the most hostile were dressed for patrol and wearing colours of Poisidity, the trade hub city.

A battle cry issued out and Raf with trained instinct unslung his harpoon from is shoulder and was ready to heft it. The ginger man had evidently had enough and had charged one of the Arciryas men. Rafnir, being a patriot at heart stood tall, breathed in deeply as he wound his body up to heft his harpoon at the attacker.

Drop.

A single raindrop fell from above and landed upon his knuckles giving him reason to pause, his mind recognising the omen. There were no clouds in the sky and a single raindrop with blue skies was a sign of deceit. As he paused he watched with horror as the ginger Poisidity man ran the Arciryas man through his stomach, the other side of the blade appearing on the other side of the man. The Arciryas patrol guard did nothing but stand there – the combatants on both sides stood there without movement.

A look of horror appeared on the Poisidity man as the man he run through drew a blade from his hip and stabbed the ginger moustached man in the neck as a blood curdling laugh ruptured fourth from the should-be-deadmans lips.

A cackle broke out from the other Arciryas guard as they charged the other patrol that has surrounded them, moving swiftly and with lethal poise. Rafnir looked on for a moment as blades seemed to hit and wound the now aggressors but the laugher only increased as they threw themselves at the Poisidity men.

Rafnir bound from the brush muttering a string of arcane syllables that sizzled and left a burnt taste in his mouth as he rushed forward. As he blinked he saw the men for what they were, dark mist hung around the shoulders of the Arciryas men the foul magic revealed to his arcane sight.

Hefting his harpoon it flew true and struck the closest of the possessed in the chest, as the man stumbled he looked down at the shimmering silver head of the weapon as it protruded from his chest – the body of another was no armour to Rafnirs blessed steel.

As he rushed forward he unsheathed his scimitar and severed he head of another man who was yet to realise he was amongst them, a shark amongst seals.

A warning cry came gurgling out from the mouth of the man with the enchanted harpoon sticking through his chest, a shimmery water pouring from his mouth as it flowed onto the ground. The remaining three men turned around, kicking the bodies of the Poisidity guards to the ground as they groaned or gurgled out the last of their life away.

“You boys look a long way from home, I also don’t appreciate you wearing the body of these men either so I will be sending you on to your dark deity now” Rafnir said, glancing at the three men who stalked around him. The two on his flank drew coral hilted blades that shone with a dark light to Rafnirs eyes. The one in front of him pulled the sword from his chest before flourishing it a few times in front of him – whether trying to intimidate Rafnir or demonstrate his skill he didn’t have time to debate before the blade was slung as his head, forcing Rafnir to step backwards, a whistling of air to his left made him duck and twist out of the way as a dark blade narrowly missed his jugular. Leaning back and placing his free hand on the ground he barely managed to avoid a second blade that looked to gut him like a tuna.

Using his momentum he flipped backwards, he lashed his steel shod boot out, kicking the possessed man who was rushing forward with a lethal looking coral dirk sending him to fly knees over head backwards and landing on his back.

Quick as eels the two men who were flanking him lunged at him, both slashing, whirling and stabbing their blades in union. Deflecting with his blade became troublesome as it gave no room for him to attack if he was stuck on defence. The man he kicked recovered and began to stand onto his feet.

Not good, Rafnir thought to himself as he barely managed to parry a blade aimed for his neck as he some how through the luck of Umberlee (or what little she gave her followers) slap the other blade away from his kidneys. Channelling one of the few spells he had memorised every day for the last decade he inhaled a lungful of air before bellowing out a mighty roar, the magic infusing with his bellow it struck light thunder – sending the two men who were attacking him relentlessly stumbling backwards before tumbling over, their eyes and ears bleeding form the force of his magic.

“Umberlee take you to her watery domain you bottom feeders!” He called out as he strode towards the fallen on his right, noticing the dirk wielding man rushing towards him he gave a tusky grin as he channelled a cantrip he was particularly fond of. As he pretended to strike down at the recovering man he quickly turned his swing into a flourishing parry, deflecting the dirk aimed at his spleen before grasping the mans face – unleashing his spell, lightning crackled from his digits as it danced along the possessed mans body. As the lightning seared and ripped open wounds in the mans body he convulsed before he was thrown to the ground unceremoniously.

Searing pain, erupted in his lower back as the other possessed blade weilder had recovered faster than he had anticipated. The deep sea cold blade bit in deep, sending a chill across his body, as he felt the magic of the blade bite he fought back.

“You cant rip out what I lost long ago” he said, spitting out he words he had refused to acknowledge long ago. Somewhere the dark goddess of the sea smiled.

Stabbing his blade through the neck, scraping against the collarbone and shoulder ribcage as he plunged his sword into the barely recovered man in front he turned, feeling the blade schlick out of his back.

“You cant stop us, we are everywhere” the possessed man with a bloodied blade near shouted, zealous energy dancing across his dark eyes. “We will flood across the land and take back what was ours, your souls feed our army, your bodies house our assassins and your ships carry nothing but ruin”

“Ah, so the ships are also compromised are they,” Rafnir murmured, aware of the stalling tacking as he stalked foward towards the man, the electrocuted guard from before stalking slowly, wounded and barely conscious in his shadow. “What if I was to tell you that I could foretell the future, hmm? I see blue skies, nets full of fish and piles of your dead kinsmen on our beaches. What the sea grants you it has granted me tenfold little boy.” Rafnir snapped with the speed and strength of a giant snapping turtle, his hand crushing and grasping the hand of the man behind him even as the dirk pricked at his neck. Drawing on the last of his magical reserves he raised his other hand he pushed the last of his memorised spells into his finger tips – a large icicle sprung to life in an instant before burying itself deep into the face of the man who stabbed him.

“Now that we are alone my friend. Let me introduce you to the dark sea mother – we have much to discuss.” Rafnir said, the man in front of him finally showing fear in his eyes as another shocking grasp wracked his body causing him to black out. Wrenching his sword free from the dead man and retrieving his harpoon he noticed that the dead all expelled a silvery water once dead, peering into the liquid of the man he beheaded he saw a flash of a lifeless face dance upon the surface as if a reflection.

“Curious you a lot are” he murmured as he rubbed a handful of healing salve upon his scarred skin on his back, walking towards the unconscious possessed man as his mind raced towards the questions he would have to ask to get the answers he needed before this body also became to much for the invader to bear.


Well that’s it for tonight. I hope you liked what was written up tonight where I explored something I have had in mind for Rafnir since I conjured him up out of a dark night whilst listening to metal. Evil aligned characters aren’t always that type of evil. Rafnir is definitely Evil and probably Lawful (albeit just) when it comes to order vs chaos.

That is to say he does what he wants and needs to to achieve what he has agreed to do. He is not above murder or bloodshed when it comes to achieving his goal as long as it aligns to the moral compass he has – he wont harm the innocent and he tries to protect those who he cares for or owes a debt of gratitude to. To him the end justifies the means.

Don’t forget to let me know if you like what you have read, also don’t forget to come back tomorrow where we look at other NPCs who we can investigate.

And as always, don’t forget to roll with advantage,
The Brazen Wolfe