Trail of silk

Tonight and I have created a zine that is a few weeks overdue – but I am catching up, Trail of Silk. This adventure can be used system agnostic but focuses on D&D so please feel free to adjust to what ever system and the creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for the creatures found in this adventure.

So I hope you enjoy this weeks adventure, Trail of Silk. There week is different where all the content is within the Zine and nearly none of it was revealed in the prior week! So if you want to run this adventure you will need to download the pdf!


Trail of Silk

344SuTrOSi

The Pit – Created in Nightcafe.

After Kalehgrul was attacked by the creatures of the underdark many of the misfortunate were taken from the city and carried away. 

A few brave souls gave chase to try and rescue loved ones but the calcified web bridges that led into the deep tunnels below Kalehgrul held more than just webs and the discarded.


PDF adventure – Trail of Silk



Thanks for joining me tonight for another Zine. This one had more content added to the Zine but like a few of my other ones I kept that in the Zine, not the blog. So you will just have to trust me on that and grab a copy of the Zine to check it out.

Next time you get a party together consider running this adventure and I hope that you enjoy it.
I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

The City of Rimeglenn

Welcome to the second night of Dice-ember where we get our first glimpse at the city of Rimeglenn. Similar to last year with the images from Snowtown Rimeglenn is a cold place covered in snow. In Australia its rare that we get snow in most of the country in December but its different for half the year. But for me I picture Rimeglenn in the beginnings of the throws of winter – for one main reason as well which will be revealed in due time. But enough of that for now.

So sit back, grab a seasonal beverage and let’s roll into the holiday season!

The City of Rimeglenn

348SDiEm2

Rimeglenn – Created in Nightcafe.

Rimeglenn started off as a small logging town at the bottom of the Rimeteeth โ€“ a series of mountains that have dense forests around them. Because of their location, a freshwater river and bountiful resources nearby the town quickly became a hub for forestry and reaping the bounty of the land.

The people of Rimeglenn expanded and found that they didnโ€™t have the resources or trades available to cater for their rate of expansion. To address this they expanded into mining, smithing and more trade and very soon the city expanded past their initial humble beginnings. This, however, drew the attention of the creatures of the area and soon raids, attacks and worse started to occur in the city. The city then had to quickly form a militia to defend against the near constant onslaught from gnolls, goblinoids and worse from the mountains.

However this need for defence spurred on the creation of the Rimeguard โ€“ a hardened unit of grizzled defenders who fought the worst of the creatures from the land. This elite guard quickly expanded and formed a backbone of the defence of the city. After a few years the city was walled and defended by a guard of a few hundred but content in staying within their borders and focusing on their trade.

Due to the position the city is warm in the Summer with cooling breezes and fresh water that runs from the mountains. The time of great harvest with the crops being ready after the spring showers and with the animals benefiting from this the most. Being able to fatten up their herd animals so that they can replenish their stores before winter.

During the Autumn months many of the trees would lose their leaves and the game in the land starts to move to other places. This causes the people of Rimeglenn to turn to the river where a migration of fish and other creatures that feed on the fish occurs. The animals that fattened from summer and spring are ready for slaughtering or sale now and so the city goes through a period of feast and festivals.

Winter sees creatures coming down from the mountains to plague the city and they begin to rely on trade and what they have stored up over Autumn and Summer.

Spring is the season where this is a lot of hard work. Once the grounds are not frozen over the people of the city sew crops and tend to their animals. Animals start to come back to the land as well to feast on the new grass, the abundance of prey and familiar grounds to have their babies.


Thanks for dropping by tonight to get a bit of a glimpse at the city of Rimeglenn. Tomorrow night I plan for a double event, two posts on one day, so make sure to come back for that and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Agents of Mischief

Welcome to the first night of Dice-ember, the December One-shot that I do here every year, and tonight I wanted to touch on the Agents of Mischief. Next week we will kick off the involvement from the adventurers, our party’s, and how they will be involved but this week I wanted to set the scene a bit.

So sit back, grab a seasonal beverage and let’s roll into the holiday season!

The Agents of Mischief

348SDiEm1

Emerali woke up with a start. She wondered if it was her parents that woke her up but her mother snored a few metres away and she could see the shape of her dad outlined in the light that was coming through the window and from the candles that burned slowly nearby. Taking a spare candle she lit it and attached it to the holder that enabled her to walk without getting her hands covered in hot wax.

Her father had spent most of an hour putting their precious things away in a chest that he had the key for since they had been targeted by the thieves this year. When they woke up yesterday morning they had found that each one of them had a single shoe taken and replaced by these little wooden toy people. Her Parents were furious but when they reported it the same thing had happened to the other people at the Rimeguard headquarters.

Walking to the kitchen and living space of the house she looked for the source of the noise. It was probably their cat hunting a mouse or looking for more food. But when she looked around she saw the cat was standing on the table looking intently at the chairs. As she approached she heard the scritch-scratching of something climbing the wooden chairs and so she stopped and waited. If it was a mouse or a rat she would try and keep it as a pet. Her parents never let her keep them but she found their twitchy noses just the best.

But what emerged from the other side of the chair was not a pink twitchy nose. A tiny wooden hand slowly emerged then several more before in a single movement the tiny wooden people pulled themselves up onto the chairs back and stood up balancing perfectly on the back of the chair. Emerali stood for a moment before she screamed. The toys were cursed, she was expecting a cute mouse or rat but instead she was not ready for the creepy toys that she had found this morning instead of her shoe.

As soon as Emerali screamed the toys went stiff as a board and fell back onto the ground. Her parents appeared moments after and found her staring at the toys but no matter how much she pleaded with them they wouldnโ€™t believe her that they were moving and climbing the chair. Emerali was eventually coaxed back into bed and she had a fitful sleep filled with dreams of toys climbing up her legs.


And that’s the lot for tonight. Thanks for dropping by to follow along with this weeks content. Don’t forget that each day for the next few weeks is another day that we expand and grow this one-shot. So don’t forget to come back daily and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Season of Mischief

Welcome welcome to the end of year sessional one-shot that I have coined, Dice-ember with this years adventure focusing around the season of Mischief. If you can recall last year we had trouble in snow-town, the year before we had an adventure that was akin to heisting Santa’s sleigh and this year – we have something different once again. This adventure will be 25 days of content with, hopefully, my holiday gift to you being a complete Zine that is Christmas Themed. But before I get too ahead of my self tonight is the night before dice-ember and so, a prelude if you will.

So sit back, grab a seasonal beverage and let’s roll into the holiday season in style!

The Season of Mischief

348SDiEmPr

Dyson had just finished nailing the last of the notices on the notice boards at the Rusty Duck inn when the first of the cold winds blew down from the mountains. Dyson placed the hammer and nails back into the satchel he had slung around his shoulder and looked at the message he had just hammered to the wood.

Attention:

Several reports have come to the Rimeguard of late reporting the theft of items from citizens of Rimeglenn. All reports have indicated that in the same place the item was stolen from was left another item. Some have been handed into the Rimeguard already and we ask that if you are missing an item to come and see the guards.

Unfortunately this indicates that the season of mischief has begun. On the Authority of Lord Samite of Rimeglenn and Lady Penelope, the Rimeguard captain we are declaring this season active.

There is a large bounty to capture the offending parties as they commit these large amounts of theft but urge people to safeguard their own valuables. Lock away your items in a safe or hide them somewhere secure if possible. There is no guarantee that this will protect your items and the Rimeguard are unable to look into all of these incidents. As such we are calling for aid for all able bodies adventurers to help investigate the cases of mass theft during the season of Mischief.

– Sergeant Fiona Doleston of the Rimeguard.

Dyson had just finished nailing the last of the notices on the notice boards at the Rusty Duck inn when the first of the cold winds blew down from the mountains. Dyson placed the hammer and nails back into the satchel he had slung around his shoulder and looked at the message he had just hammered to the wood.

Dyson had himself already woken up with his bowls and plates missing and in their place small wooden figurines were left. He had reported it to the Rimeguard but his bowls and plates had not been turned in yet. So he left the figurines in with the guard so that if someone came looking for them that they may find them. However, this wasnโ€™t the first year that this had happened. Every year for the last half-decade as soon as the weather got cold people would report that their belongings were being taken and exchanged with other residents of Rimeglenn.

At first people believed that it was a band of thieves stealing everything and when the guards started to investigate they arrested many people only to find that they had no idea how the stolen items ended up in their house or possession and that they too had their items stolen. The following years they attempted to catch the thieves but it was as if they didnโ€™t exist.

And so the lord of the city, Lord Samite, declared a large bounty to anyone who could capture these thieves and put an end to the season of mischief. But so far the bounty had increased but no luck in successfully capturing the culprits.

Dyson sighed, it looked like he would have to find another way to eat his food without his bowls and plates until he either brought more or they were turned in.


Thanks for joining me for the prelude of this years Dice-ember adventure, the Annual December One-shot that I do for Brazen Wolfe Tabletop. Don’t forget that for the next 25 days I will be producing more updates and content that build up the full story for this one shot. So don’t forget to come back daily and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Dawn of a new Adventure

Welcome to the second last post of the campaign year and the dawn of a new adventure. Tonight we investigate what the next part of the adventure would be if we were to continue. But we will still have to see if I continue the adventure on past level 16 and beyond. So let’s get into tonight’s adventure, sit back, grab a coffee and roll into tonight’s adventure!


The Dawn of a new Adventure

348WeTDaOANeAd

After the party came through the portal and back to the material plane were a blur. The people of both Kalehgrul and Duraegis needed a lot of help securing the defences of the cities and repelling attacks from rival cities. But soon the rumours of what the party members had accomplished the cities stopped being targeted by the attacks.

Lucile stayed with the drow in Kalehgrul after negotiating a business deal with Qistra Melarn for her family’s silk and with Morali Oโ€™lorun to assist with transportation of other underdark goods. The merchants discussed trade and agreements for weeks but the surrounding lands were still not safe enough to transport the goods. A steadfast guard would be needed to pass through safely.

But, with the defeat of the fiend, Larituron, nothing was preying on the creatures of the underdark. Mercenaries and travellers started to report stronger creatures that were prowling the roads and caverns. Some of the creatures were showing a level of distress that was not normal for their species and some were very rarely seen at the best of times. Many rumours started to circulate around what could be causing these incidents and many of them fell on a rival city forcing them out of their normal habitats and towards Kalehgrul and Duraegis. The other theory was more terrifying. Something was invading the lairs of these creatures and forcing them out.

The party rested where they could but it was evident that they would not be in want for work as long as they stuck around in the underdark.


Another step closer to my December adventure and another night done. Thanks for dropping by and for following along with the possible next steps for the party. Tomorrow we start Dice-ember and pause our normal format to these adventures, but don’t worry as they will be coming back soon. So don’t forget to come back daily for the december adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Price of Power

Tonight’s update reveals the harsh truth of the price of power and the hunger of knowledge. But before we dive into this there isn’t always a darkness in motivation of individuals. Sometimes it’s just fate and sometimes its coincidence. But before I go on another tangent let’s get back to the adventure!


The Price of Power

348TuTPrOPo

Lucile Bendercuff – created in Artbreeder.

Stepping through the portal as the connection and presence left her mind Lucile stumbled towards the figures waiting on the calcified webs. She recognised Alex instantly and had seen Viktira once or twice before but she didnโ€™t know the drow. That was until one of them, Qistra, walked at her with a blade drawn. A coin dropped in her mind and she could see the resemblance to the head of the Melarn family โ€“ wealthy silk merchants who did business with the surface world occasionally.

But the young drow quickly changed her pace as she saw Lucile. A look of worry appeared and then hesitation as she stopped completely. โ€œWhat happened to you? You look horrible.โ€ Qistra said.

โ€œI donโ€™t remember much,โ€ Lucile began before a wave of tiredness took over her. โ€œI remember following a voice that called me to the deep dark and then finding myself in a trance in another space. The chanting I was doing was in a language that I didnโ€™t know but it left a foulness in my mouth that it must have been infernal or abyssal. But I feel fine now, just a bit tired. I think the presence lost interest in me. Where are the adventurers that were with you? I must warn themโ€ฆโ€ she began before being cut off.

โ€œThey went in to stop you releasing whatever was trapped in there. Last we saw them the portal closed and they were hurrying across the fields in the other dimension. But you donโ€™t look fine, were you attacked or touched by the fiend or a creature in there?โ€ Viktira said as she approached Alex.

โ€œLucile, you better look at yourself.โ€ Alex said as he fished out a mirror from a bag. Lucile looked down at her reflection and couldnโ€™t believe her eyes. She had aged significantly. It was like she had had her youth, drained by a ghost or spectre. Her youthful face was wrinkled and sunken, her eyes were cloudy and the colour from her hair was receding. The hair she could fix easily enough but the rest she just simply couldnโ€™t believe.

โ€œI guess, this is the price of power. I got too close to real power and it took all that it could and now I have to live with the consequences.โ€ she said as she touched the image in the mirror. Somewhere behind her the portal shimmered as a battle raged on in the dimension and the visage of a fiend flickered and wavered as the heroes that Andrasa found fought for their lives, and the future of all.


Thanks for joining me tonight. Tonight I toyed around a bit with the “slicer” that you can do in Artbreeder by taking an existing image you have created and modifying it slightly. This gave me the ability and freedom to tweak the age of Lucile and make it look like she had aged. If you haven’t given it a try already I can’t recommend Artbreeder enough for personal use. Now don’t forget that we have another day left before we completely wrap up this year so don’t forget to come back tomorrow and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Final Conjunction

Following from the final battle and the contingency that Andrasa built into her spell the party now have to deal with the final conjunction. The collapse of the dimension is imminent – but its not so much a race against time but an opportunity to see it through to the climatic end. As this is the last, few nights really, before my December adventure, Dice-ember kicks off I wanted to still expand upon the closure of the last adventure before we close the final page. So let’s sit back grab a coffee and let’s roll into tonight’s adventure!


The Final Conjunction

348MoTFiCo

Dimension Collapse – Created in Nightcafe.

As Velmore collapsed a pulse of energy erupted from where his body hit the ground. The remaining fiendish forms at the edge of the battlefield disintegrated into dust and were quickly blown away by a gust of wind that came from behind them. A voice carried across the wind โ€œthe ritual is commencing, now that his physical form is dead I can seal away his immortal form. But you donโ€™t have long, the dimension is collapsing.โ€ Andrasaโ€™s voice was broken and disjointed but audible enough.

Hurrying past the shrine, as fast as their wounds would allow them to, they head back in the direction they believe they came through. But even as they searched for the next familiar landmark a splitting sound could be heard as a towering rocky mountain split into several shards which began to rupture into the sky away from where they were. All around them signs of the dimension collapsing could be seen as the land itself began to tear itself apart and great rifts in the sky could be seen.

Gone was the purple hued sky replaced by large black tears in the sky where the grey clouds were slowly being drawn into the void beyond. Chunks of rock and earth that were dislodged were slowly floating towards the rifts as well and occasionally a moment of anti-gravity would see the party losing their footing and floating through the air for a moment before being pushed back into the ground. Racing across the shattered landscape they hurried in a direction they thought was correct but doubt started to eat at their confidence.

But, in the distance a blue ring of darkness hung above the ground like a suspended mirror. The twisted cavern of the underdark could be seen on the other side and they knew they were on the home stretch now. Urging their tired bodies onwards they rushed towards the portal out of this dimension even as the ground around them started to shift and dislodge around them.

As they neared the portal the ground collapsed entirely which saw them pushing off loose floating earth. Jumping they lunged towards the portal home as the final conjunction of ritual and the collapse of the dimension collided. A forceful gust of wind collided with their backs as they started to float into the sky mere feet from the portal, a voice carried on the wind.

โ€œLive well. We need heroes in the material plane to be ready for when the hells breach the surface again. Be well my friendsโ€ and with Andrasaโ€™s last words they were flung through the portal, collapsing onto the rough calcified webs of the great cavern.


That’s it. Thank you for joining me on this journey as we wrap up the final parts of this adventure. Don’t forget we have Dice-ember starting this week so do make sure to come back for that as we explore what Christmas brings this year. I foresee a time of great celebration and mischief so don’t miss out on that. And finally, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Arrival at Kalehgrul

Tonight and I have created a zine that is a few weeks overdue – but I am catching up, Arrival at Kalehgrul. This adventure can be used system agnostic but focuses on D&D so please feel free to adjust to what ever system and the creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube provides the stat-blocks for the creatures found in this adventure.

So I hope you enjoy this weeks adventure, Arrival at Kalehgrul. There week is different where all the content is within the Zine and nearly none of it was revealed in the prior week! So if you want to run this adventure you will need to download the pdf!


Arrival at Kalehgrul

342SuArAKa

After surviving the attack on the Melarn family the party agree to travel with the family to Kalehgrul, a city where they may be able to find out what is happening and a way back to the surface. But they also have some cargo to escort, one of the attackers from the raid was the daughter of a Oโ€™lorun family – a rival drow house. 

But the city itself is a neighbour of Duraegis and itโ€™s apparent that there is danger coming their way as the refugees start pouring into the city.


PDF adventure – Arrival at Kalehgrul



Thanks for joining me tonight for another Zine. This one had more content added to the Zine but like a few of my other ones I kept that in the Zine, not the blog. So you will just have to trust me on that and grab a copy of the Zine to check it out.

Next time you get a party together consider running this adventure and I hope that you enjoy it.
I hope you don’t miss a thing so come back daily in the coming week. This is so you can experience the creation of the next adventure as it evolves and shapes out. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

Blightshard

After a big weekend and a few plans in the real world tonight I wanted to slow it down to a different pace and talk about Blightshard. This weeks encounter had Velmore using a longsword called Blightshard, Whisperer of Suffering and I wanted to explore that a bit tonight. The smith maketh the blade, but the name can do soo much more for it. Being in the hands of a duke of hell (forgotten or otherwise) the sword needed to be imposing. So Blightshard was its name – but we’ll touch on that in the update below!

Blightshard

347SaBl

A few weeks ago I mentioned the concept of parasitic and symbiotic weapons that enable the weapon (or item) to grow with the party and adventurer. This is one such item that will look at testing out this concept with something that is relatively controlled.

Adding 1d6 poison damage isn’t a huge deal, nor is the DC 13 con save to ignore the effects. However if you can make that 5d6 poison damage and DC17 con save. Now that’s more of a deal. It also make sense for a blade that a devil, a fiendish angel hunter would wield to grant him the advantage against his greatest foes. And now hte blade is turned towards the party.

Blightshard – created in DnD Beyond.

That’s it for me tonight, a bit of a short one but its good to enjoy a small break sometimes. Don’t forget to come back tomorrow for more D&D content and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Velmore Angelbane

This week let me introduce you to a special guest. Velmore Angelbane – the forgotten duke of hell. Lost a long time ago to the material plane there are few that remember his name or the the legions he commanded when he declared war with the angel. But let’s not spoil any more. So sit back, read on and let’s investigate what happens!


Velmore Angelbane

347FrVeAn

Velmore is a forgotten Duke of hell who dared to confront the material plane to bring his hell to earth. However Andrasa and her band of heroes stopped him and banished him in a place that no one could find. Well nearly no one.

Velmore is kitted out with some strong spells and abilities that should be a challenge for any party. However, let’s address the elephant-shaped dust pile in the room. Disintegrate. Now Velmore isnโ€™t stupid and will likely save this for the perfect situation. Removing a barrier, destroying a magical item/artefact or something that will end him. OR, removing the biggest threat. As such he would be unlikely to use it against a party member immediately but will calculate for a few rounds before revealing this trump card.

Where possible He will start with having used โ€˜Summon Fiendsโ€™ to have bodyguards, the lore that I have produced this week also suggests this as well. He uses these as body doubles (up to twice a round really). I would have the Summon Lemures look like Velmore but static and obviously just hollow shells โ€“ nothing but a puppet without the strings attached. That is until he swaps places with them.

Velmore Angelbane – Created in tetra-cube.

The Lemures.

Now these creatures will stand still and look like Velmore – but if the party gets close to them they will attempt to grapple them. That’s it really – they are body doubles for Velmore.

Lemure – Created in tetra-cube.


And that’s it. The last boss and the last minions for this adventure. Thanks for joining me for this wild ride and I appreciate all who have followed along. Don’t forget to come back for the next few days for more content and as always, don’t forget to roll with advantage,
The Brazen Wolfe