Mote of Radiance

Well it’s the second last month of the Brazen year-long content arc and we are finally off to have audience with the Ice Queen… Again.. This time however eyes high above the roads and plains spot the party from miles away like a bright mote of radiance as they travel towards the wall. But is ancient ancestral weapons forged by dragons and elves and the desire to repay the Ice Queens hospitality enough?


Mote of Radiance

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Black feathers caught the wind currents under the dark ominous clouds and caused the large winged creature to soar above the ground far below. Beating its wings it looked down below at the group travelling along the road. It’s keen eyes picked out everything. From the colours of their clothes to the wear and tear on their cloaks not a detail was missed. That was until the hilt of a blade, the tip of a staff and the glimmer of an amulet glimmered from under cloth.

The resulting burst of radiance in the creatures view caused it to reel with pain. It wasn’t just its pain it was feeling but also its masters and its desires were simple. Don’t let them reach the wall.

Tucking its wings in the creature dove down the wind now aiding in its rapid descent as it plunged. Noticing movement from its left and right two of its brethren also had been urged downwards. However, their descent was halted as a bolt of radiance shot up from the travellers, connecting with the torso of the creature next to it. The tangled mess of skin, flailing limbs and gore tumbled down towards the earth as the creatures dove onwards.

Too late did the creature realise as the blades, limbs and bolts piece and shred their flesh that these motes of radiance were too much for them. Even as they began to flee shredded wings flapping in a panic they were cut down no far from where they made their foolish attack.

As the radiant light burnt through its flesh and it lay in a pool of blood and gore the power the Shadow had leant it all those years ago evaporated with the last beat of its heart.

Thoughts.

This week we start the journey north-west, towards the wall that the Harimasu family had patrolled for years. With enchanted weapons and items the party are more than a match for anything they have fought previously and even now the minions of The Shadow don’t stand a chance. This week is to demonstrate this power and boost the players ego’s a bit at their newfound power.

The reason for it is a simple one. We want them to feel powerful heading towards the wall and so sending small ambushes on they way to the wall is on the menu. So this week is creatures attacking from everywhere and we need to make sure that they all fit the bill for fiend, fey or undead. Next week and the week after we hit the walls and beyond and take the fight to the yuki-onna.


Thanks for joining me tonight to look at the plot for this weeks adventure. Don’t forget that Monday is just the start of the week and that we have more content planned. It goes without saying, don’t forget to come back each day and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

The Shadow of the Lรณmipilu

Tonight as we head further closer towards the conclusion of this yearly adventure with The Shadow of the Lรณmipilu. This month is a level 8 adventure so our party of adventurers should prepare a level up sometime around talking to the Emperor.

As with last time Pages 1, 2 and 3 are content pages, the description, flow, random tables, etc. and such that you’ve previously seen.
Page 4 contains all NPCs and portraits to help the DM describe them and a bit about them to help play them out.
Page 5 will be stat blocks and map(s) – all that D&D encounter goodness that you want.

Now I will assume you have read the entire post which has had some bits modified over the months content. Now including the original content, and some bits added this is a smaller than normal length, only just making 10247! words long. I really do appreciate the time you take to read through these end of month adventures.

All Maps were made in Inkarnate using their Pro license, Art was created in Artbreeder and the statblocks were created in Tetra-cube AND the balancing of encounters is a mixture of experience and the guides found at Kobold Fight Club.

Don’t forget to come back next week and, as always, don’t forget to roll with advantage,
The Brazen Wolfe


Part 1 – A Shadow Within the walls – 236MoShWiWa

The familiar sights of the city were a welcome blanket of comfort for Kyoko, Hana and, although he would never admit it Kuang. As the party moved down the streets the busy merchants, artisans, guards and farmers stopped and cheered for the return of Kyoko. At the intersection of a busy street where their was a five feet wide line of red bricks that ran the length of it, perpendicular to the one they were travelling on Kyoko turned with a bright smile and looked in the direction of a massive tree.

The tree was ancient. Easily taller than the majority of the buildings around the city and Kyoko searched for when she returned home. In fact it was the first thing she always checked. Amongst the branches of the tree was a strip of red cloth hanging from a branch, fluttering in the wind loosely. Kyoko turned to the party, still smiling and walked closer. โ€œI feel like a drink in celebration of returning home.โ€ and amongst the cheers of those on the streets around her she head down a road to a the Jade Cup.

The Jade Cup was a well known establishment in Heavens Reach providing good food and drinks to the public. As Kyoko ordered a round of drinks for the table a cloaked stranger sat down next to the party.

โ€œI am sorry Lady Kyoko for interrupting your return to the capital but I hoped you had remembered the training.โ€ the stranger spoke softly as he looked nervously around the room.

โ€œI saw the warning.โ€ she said looking around the room, mimicking the stranger. โ€œSo what news do you bring Takeo?โ€

Takeo leaned in, nodding with a smile to the party. โ€œItโ€™s been some time my friends,โ€ he said before leaning in closer to the table. โ€œI canโ€™t confirm it but there is something in the castle that I canโ€™t detect nor find. I spoke directly to it and discovered no taint, no malicious intent but it intercepted your letters to me and somehow got to the vault before I could. There is also something else in the castle, something that eludes me still.โ€

โ€œSo what do we do from here?โ€ Kyoko asked as she drank from her cup.

โ€œTrust only those you rode in withโ€ Takeo said as he stood from the table and stumbled towards the door. The performance he put on as being drunk and being asked to leave was impressive, but perhaps not his most believable one.

โ€œWell. Itโ€™s not quite the welcome I was anticipating, but itโ€™s not the first time we have had this situation.โ€ Kyoko said. โ€œSo are we up for a bit of a witch hunt?โ€


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โ€œNow,โ€ Takeo began as he walked down the halls of the castle, โ€œthe creature is likely posing as a servant, a guard or part of your familyโ€ฆโ€ Takeo added as if almost an afterthought. โ€œwe must be careful of what we reveal here as to not give away us being aware of it.โ€ He took a breath after checking around a corner for others. โ€œLikely someone it has killed. I dare say that it wont risk being exposed by wearing the form of someone it may have the chance of being in the same room as.โ€

โ€œBut if it was able to so convincingly deceive you how will we tell it apart from the others?โ€ Hana asked, her voice still sounding uncertain of itself.

โ€œI was hoping our friends or Lady Liz would be of assistance there.โ€ Takeo said smiling at the party as he approached a grand double door.

โ€œFathers through there isnโ€™t he?โ€ Kyoko said as she smiled and walked towards the door. โ€œItโ€™s been months since I have seen him.โ€ she added as she pushed on the door.

โ€œRemember what I said my lady.โ€ Takeo said as he pushed the doors open for the princess.

The room on the other side of the doors was flooded in light, airy and had was almost serene. The dozen or so guards, members of court and family and the assistants at the castle all knelt in front of an kind faced man who sat at the top of a dais. As Kyoko entered the room the man looked up and his face broke out into an enormous smile. โ€œPraise and thanks to the ancestors, you have returned safe and with companions I see. Takeo and Lady Lizbet have explained that you are the reason that I have my daughter safe at home.โ€

The emperor said to the party. โ€œYou have my sincerest thanks. If we were meeting upon better times I would have you dine with me for a week in celebration and you would want for nothing. But alas I have restricted the banquets until we can sort out our supply lines with the wall.โ€ he emphasised the situation with a loud sigh. โ€œWe are having trouble sending supplies and food up there. When ever we do the caravans and their guards are ambushed and the brave men and women fighting back The Shadow go hungry.โ€

โ€œFather I am sure that my new friends here would be able to assist us. They have bested a Laelรณng, defended me from the Yuki-onna that has allied herself with the traitorous snakes the Toshio family. And they brought back my cousin safely home. I am sure that investigating the happenings with our supply lines is childโ€™s play to them at this stage.โ€ Kyoko said with a broad smile towards the party.

The emperor smiled. In fact he beamed. โ€œHana. It has been far too long.โ€ he said as the quiet young woman moved from behind the party. โ€œIf I had known what was happening to you I would have sent troops to rescue you from your corrupt husband.โ€

โ€œI dare say that she would have joined us sooner or laterโ€ a voice cut across the tender moment between family members as the rustling of feather and the slightest gust of wind sounded from outside an open door. A short, slightly hunched man stepped forward and guards rushed to intercept him.

โ€œHalt!โ€ The emperor called as he stood and moved down the steps to his dais. โ€œI dare say that if you engage that man in combat you cant hope to win.โ€ he said as he reached the bottom of the stairs. โ€œItโ€™s been some time Master Fukiyomo. What dark tidings do you bring?โ€

The old man smiled. โ€œYou know me too well it seems. Unfortunately armies of spirit-folk are ambushing your caravans, but it sounds like you have a plan for that.โ€ the man said as he nodded to Kyoko, the party and Takeo. โ€œBut I also believe that we have more to worry about from our neighbours than what comes form the walls at this stage. A sizeable force is marching through the Kunagi ranges as we speak. Slowed down by the collapse of some of the large peaks I will add.โ€ the man nodded respectfully to the group again. โ€œBut on this way none-the-less.โ€

The emperor moved down to a map of the lands as his war council positioned more wooden blocks on it to represent the new information. โ€œAre you sure of this Master?โ€ Takeo said as he stepped forward towards the table, noticing that there was a lot of dark coloured blocked near the wall, about two days ride from here.

โ€œI saw them attempting to clear the rubble from your battle with the Laelรณng myself,โ€ he paused as he rested heavy on the hilt of a cane-sword. โ€œAs I chased down a Lรณminau. One who is without Shadow. A demon of the shadow fell.โ€ The court hummed with the panicked murmur from those who had attended the court. โ€œBut I lost it when I felt the presence of a Shadow born. And witnessed it being felled by a party of foreign heroes. So I went to pick up where I left off but could not find where the creature had gone to.โ€ his statement causing a different type of murmur to spread through the room. One of disbelief and awe.

โ€œIt seems daughter, that we have much to catch up on. And I expect that Takeo also will want to have words with his master too.โ€ the emperor gravely stated.


Areas and places of note

The City of Heavens Reach – an enormous, rich and cultured city that has just about everything that anyone could want.

Environment and running the adventure

Now the thoughts on this are quite simple. The creature that is providing the advice or intelligence is providing miss advice believe what they are saying is true. They are either a secondary or first information provider and either believe what they have been told or believe what they saw or heard or experienced fully.

This means that under the effects of a Zone of truth, or highly insightful people (insight checks) that they appear to be telling the truth. They believe it to be true and so it is. Now this form of unwelcome Truth is something that the party can have issue with as it is pretty powerful. The player and the DM know that what is being said is a lie โ€“ but for all intents and purposes there is truth in what is being said. In fact they donโ€™t just say its true they believe it completely.

This can make some tricky situations where the truth is farfetched. Like flying pigs. If someone believes that what they saw was definitely flying pigs and all attempts to detect lies, coerce the truth out of them or otherwise will result in the one result. Flying pigs. But the Party know there isnโ€™t flying pigs but they cant convince the creature who believes in them is that they arenโ€™t real.

In conclusion

This really comes down to belief. If the belief is strong enough then conventional methods of separating truth from lies becomes impossible. This leaves us, the DM, on a rocky road. How do we set up our encounter that there are situations where there is this moment of unwelcome Truth but itโ€™s fair for our players?

Simply enough โ€“ make everyoneโ€™s version of the truth different from one another except for one element. Perhaps one person saw flying pigs, another saw flying cows and another flying sheep. All of them saw something flying but what else did they see. Perhaps they noticed that there was a particularly high pitched sound could be heard as the creatures flew by. Or that there was a smell of rotting eggs and ta trail of slime from a swamp could be found the following day where they saw the flying animals.

As long as we have a common element of truth we can always turn it into a logic puzzle or test to se how good of a detective our parties are. Then its up to us when we hand them a bone such as a โ€œI didnโ€™t see a pig. I saw a dragon covered in slime flying and grabbing animals from the farms below.โ€

Notable NPC interactions.

Kyoko Harimasu – Kyokoโ€™s return home is overshadowed as she receives a warning signal from Takeo as she enters the city. Following through with the agrees process with her spy she uncovers that the shadows taint has even spread into her home. Now she asks the party to help expel this darkness from Heavens Reach Castle.

Captain Kuang Ping – Happy to be home Kuang is a bit more relaxed, however quiet and a bit reserved. Feeling guilt for doubting the party and betraying the trust of Kyoko he hides his secret shame and does his best to make up for it in his own way.

Sasha (Hana Toshio-Harimasu) – Happy to be home and safe Hana is a more vibrant person and is quick to step into the affairs of state where she can. However as she has been with the enemy for a number of years, even married to one of the families that has betrayed them and march upon their gates, reportedly, she isnโ€™t trusted with much.

Takeo – On the hunt for the creature that thwarted him in the castle Takeo appears calm but highly alert.

Despite his hunt he welcomes Kyoko, Kuang, Hana and especially the party back with open arms and acts as their guide around the castle.

Encounter

Now in order for this week to go smoothly we need to have a few things ironed out. In fact we need to know exactly what the end goal of the month is and for me thatโ€™s easy. I want the party to find, confront and then defeat the creature that is so well accustomed to lies and illusion that its existence is in fact one. But how do we confront an illusion. This is the question we need to answer tonight by the following.

  1. Strange happenings
  2. Illusion
  3. Mirrored espionage

Strange happenings

For our party to be truth seekers we need them to have leads. Takeo, Kyoko or even the members of the household may come forth (indeed a few of them will) and advise that they saw other members of staff different ones, acting strangely. The common denominator is that all of them cant remember who it was. but give a generic explanation that they feel as though they were friends and remember them at dinners and festivals.

Each person though, when questioned more, had a jade serpentine bracelet on their right wrist. The party can either ask the question outright or if they are a bit stumped we can assist. To assist the party the second person they question would look uncertain and come back to bring it up that they remembered something that stood out. The jade bracelet. They would explain that the Jade bracelet normally was reserved for a certain level of staff as a symbol of their favour from the emperor.

When finding the member of staff, the keeper of Jade, who is responsible for these bracelets is the next step. Once there they show off the five bracelets they have โ€“ as they are returned and stored in a chest every night at which point the party can investigate them.

Illusion

The Jade bracelet is our first clue. One of them is an illusion and DC 15 investigation or arcana check will see through it. Those with witch sight or the ability to detect magic can tell that all of them have an enchantment placed upon them but one of them has a strong illusion magic placed on it.

The Keeper of Jade goes into panic mode and wants to raise the issue with the emperor. The party can let it happen at which point it makes the third step harder or they can urge them to remain quiet โ€“ Something that both Takeo and Kyoko would have mentioned to them.

The Jade Bracelet that is missing and an illusion (its a rusted copper ring with fell writing inscribed into it) belongs to a member of staff who deals with serving food, primarily to the emperor and family.

When the person is questioned about the bracelet, if they are, they snap out as if coming out from a trance and become extremely disorientated. Upon questioning they cant remember the last two weeks. They remember walking into the library to take a scholar there some food and thatโ€™s the last thing they remember. The staff member has flashes of dream like memories of conversations with new staff where parts of the memory are disjointed or blurry.

As part of this dream memory they distinctly remember that one of the staff had their shadow shift and stir as if a candle was flickering on the other side of them but there was nothing there. The staff of house show the party to the library and to where the new staff reside.

The library has an entire book shelf cast in illusion which is only broken by DC 15 investigation or arcana check. Once broken the party realises that he books are either missing or strewn around the shelf and floor. The illusion is powerful enough that physical interaction from our seekers of truth doesnโ€™t break the illusion.

The staff quarters has no illusion on it.

Mirrored Espionage

During their investigation a successful DC17 perception check will reveal that they are being followed by someone who knows how to tail them. This person (creature) wears an ordinary face of a member of staff. In fact they may have spoken to this person already who came to them to report something odd or out of the ordinary that was completely different to everyone else.

If confronted the creature will move swiftly but in a calculating way through the halls and the party will lose track of them in a door way. The doorway wont be to anything in specific but I would maybe have it lead to a lesser family members room who wont take kindly to being interrupted or questioned.

If not confronted they will tail the party for the rest of the session unless they go to the library โ€“ at which point it will hurriedly leave.


After the encounter:

The party can do what they please, but to head back into the village of Lanidaye will help drive the story forward. Whether it is to buy supplies or say farewell the village should be provided as the suggestion from Jason and the other NPCs.


Battlemech – The Sea-kits grow

Focusing on raw firepower with the latest tech they can get their hands on the clan Sea Kits pilots are rough and ready to go.

Following the old ways their parents abandoned they fight for the memory of how their parents clan used to be. However the ways of old are pretty much gone much like the sea foxes of old.

But with each new season a rejuvenation of both sea fox kits, and the descendents of the clan Sea Foz mech pilots grows. Now is the time to start their conquest of vengeance, now is the time for the Sea Kits!


A few painting progress pictures of about half my growing sea Kit army. Super easy and lazy theme with shades of blue “splashed” next to each other to create a camo effect.

While not as exhaustive and grand as Age of Sigmar I am enjoying several aspects of the game so far.

Thats it for tonight. Thanks for dropping in and until next time, don’t forget to roll with advantage,

The Brazen Wolfe

Living Phantoms

Tonight I wanted to share with you the idea of permanency. Now I think I have addressed Permanency once before as an optional rule but I wanted to address living phantoms. Now what I mean by living phantoms isn’t a singular enemy that you can roll for and best in combat. Oh no, living phantoms are different. These are what the mind does to try and cope with what it has seen.

I would imagine that adventurers would have more than a few stories to tell after what we have thrown at them. But what if they didn’t want to relive those stories. What if their minds fought against those memories and in the effort to protect themselves made it worse?


Living Phantoms

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The pressure on his chest grew as slowly he began to flicker towards consciousness. As the adventurers eyes flickered open the immediate situation was revealed as they came face to face with a shadowy mass floating above their chest. A large skull with exaggerated canines and no eye sockets snarled down at the party member. Two impossibly thin arms crept forward to suddenly dart forward to grab and squeeze on either side of the adventures chest.

As the last of the air within the adventurers chest was forcibly pushed out the adventurer began to have panic set in. Crying out towards the other shapes in the room for help was met with deaf ears as slowly a dark shadowy mist crept from the creature. As the mist spread up the adventurers body the pressure on their limbs increased. With a satisfied snarl the creature released its grip from the adventurers chest as the mist took its place. Slowly the creature reached its spindly fingers up his torso as the mist began to apply pressure to the body.

As the skeletal fingers touched the face of the adventurer the jaw spread wide on the creature and with a sickening lurch it plunged towards the face of hero.

Awake…

Sitting bolt upright and looking around the familiar room the adventurer was drenched in sweat. prying their own hands away from their throat they looked around the room. The creature they had seen but instead were greeted with nothing but silence. In fact the other party members who they had adventured with for quite some time now were still peacefully sleeping. There was indeed no trace of the nightmarish creature they had seen so vividly in their dreams.


Thoughts

Adding elements of horror and long lasting side effects to conflict are one of the tools in our belt. This shouldn’t be used for every encounter or situation but it can drive progression of plot and discovery.

Perhaps someone in their current town knows of what is going on. Maybe these Living Phantoms are not just in their mind but others have seen them before. Perhaps they have a common link or maybe not. What we can do though is weave something slightly different into the minds of the adventurers. Each person in the party will see something different at a different time or not see it at all.

I see these things very similarly to the Wizarding worlds Dementors in appearance but really – they are all figments of the mind trying to process something unpleasant. Something like a field that can make you see anything it wants with a thought. Throw in the fact that the party where you fought it in a lightless realm and saw their allies attack them and you have a good recipe here for some mental scarring.

This condition could be long term, short term or take any form you so choose but the feeling and effect should be the same. Powerlessness, imminent danger and the feeling of insecurity.


Thanks for visiting tonight. As with anything in this blog if there is something that you try out don’t forget to let me know. I am always keen at improving my craft and feedback is always appreciated. This weekend is a big one being the end of the month so don’t forget to come back for that and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Dragons Tears

Tonight I wanted to work on a template for something I mentioned yesterday in Return of the Ice Queen – the Dragons Tears. These magical weapons crafted by masters of forging and blessed by both dragon and elf are designed for one thing. To fight against The Shadow and defeat the minions that it commands.


Dragons Tears

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The Dragon tears is really a template for weapons, sorry spell casters, but the same (or similar effect) should be applied to what ever weapon you have in mind

The below are a suggestion, well the current thoughts I have on these traits for the template but I would need to look at how balanced they would be.

Dragons Tears

  • The wielder of a Dragons Tear item can see in magical darkness up to 60ft. Furthermore they gain superior darkvision (120ft).
  • As an action you can cause the item to emit light as per the daylight spell centred in the item.
    • A 60-foot-radius Sphere of light spreads out from a point you chooseย within range. The Sphere is bright light and sheds dim light for an additional 60 feet.
  • If it is a melee weapon or ammunition its considered to be +1 against fiends, fey or undead. It also deals an additional 2d6 points of radiant damage against these creatures.
  • If the item is a ranged weapon it is considered to be a +1 weapon against fiends, fey or undead. It can also cast guiding bolt as a 2nd level spell slot three times a day using the users ranged weapon attack modifier. This resets on dawn of the following day.
  • If the item is a wondrous item (not a weapon) it gains advantage on wisdom and saving throws against being charmed. Additionally you can cast dancing lights at will without the need of concentration checks.

Thoughts

As I have mentioned before in previous posts the more magical items you introduce into a D&D campaign. This is more true in 5e as the game can function with zero magic items. It’s just perhaps less enjoyable even when it becomes harder to make it balanced. This is more detrimental to the player rather than the DM and we want to avoid unpleasant situations.

Note: I plan to create a nice looking template using the homebrewery once I have sorted out the balanced components of this template.


Thanks for joining me tonight. Don’t forget to drop by the next few nights as I tighten up a few last bits for this month. Also I hope to have a few examples of Dragons Tears weapons and items this weekend for the final post of the month so make sure to come back for that. Don’t forget to let me know if you like this content or if there is anything that you particularly enjoyed, and as always, don’t forget to roll with advantage,
The Brazen Wolfe

Return of the Ice Queen

Tonight I have prepared a little warning for the party. The reason for Jung (Siu) to return and warn his family and help the party with the Lรณmipilu. The return of the Ice Queen.


Return of the Ice Queen

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As Jung floated across the map in the war room the anxiety laden silence hung beneath him. It had been a few hours since the party of adventures had been thrown out of the Lรณmipilu lair after their hard fought victory over it. During this time the golden dragon had detailed what they had scried in the jade palace. An army of undead and spirit folk en masse at the wall led by the Yuki-onna astride a black onikage.

The reports and locations of the forces were so vast that it was impossible to pinpoint a location where she could be. But Jung had a theory.

“Yuki-Onna are vengeful and spiteful. They wont like the fact that she was bested in her own house, her domain. Once the party, and Kyoko’s, location is known she will come for them. We can use this.” He said as he placed a long razor sharp claw at the gate house in the middle of the wall.

“But Siu, sorry. Jung. How do we know that Kyoko and the party will be safe?” General Kuang asked as he looked down at the map and distribution of troops. “I can lead the elite guard at the gate but then we are just weathering the storm. The head of this particular snake itself will be somewhere behind the rank and file.”

“I may have the answer to that” Emperor Harimasu proclaimed as he walked in with several royal scholars behind him. “Those items that the adventures recovered were more than shiny trinkets. They are known as the dragons tears. A group of weapons forged from dragon scale and forged in dragons fire. They were used in the last war with the shadow.” He began as the scholars placed the weapons and corresponding scrolls and pieces of parchment on the table. “Our records state they were supremely powerful against the shadow and those who stood against light. I propose that our adventurers, Kyoko and the royal guard wield them. Be the chosen of light to push back against the shadow and its Minions.”

There was a few moments of silence before the mood changed and people started to discuss the merits of the dragons plan. “However…” The emperor said as Master Fukiyomo appeared beside him. “I have received word that the Toshio family are invading from the west. We are about to find ourselves caught between two fronts. I must direct some of the forces from the walls defence to the west.” The positive murmuring finished.

“Adventurers. I fear I have to ask for your insight. What say you. Can you hold the gate, lure out the Yuki-onna and defeat her and those who protect her?” The emperor asked as all the eyes turned towards them.


Thanks for joining me again for another night. The final few pieces of the Adventure come together and we leave it up to the party again. But more on that this weekend with the end of month write-up. So don’t forget to come back for this weeks remaining content and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Jungย Harimasu

Tonight I have a little something that has been a few months in the making. Yes the return of Siu, no Jungย Harimasu but not quite focusing on what he is doing back but the why and the how. So sit back, have a cup of coffee and welcome him back to the storyline.


Jungย Harimasu

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As the blade from the freshly killed hulking goliath of a man cracked through his rib-cage Siu felt the warmth from within his body fade. As he watched Choi’s lifeblood seep out of a deep gash on his chest the doors that were barricaded behind them splintered open and the freshly dead soldiers rushed out.

“Please let Kyoko be safe” he muttered under his breath as he felt darkness close in upon himself. But that wasn’t the end. As he felt his consciousness recede he felt his body grow lighter until he was floating as if on a pillow of light. With a slow realisation he opened his eyes and looked around at the marbled walls and jade statues that were familiar as if a distant memory.

“Welcome home Jung” a deep voice rumbled, one that he would not forget so readily. Around him on several raised benches stood his ancestors with heads bowed in respect. “We have been watching you and what you have endured in your endeavours to redeem yourself.” The great dragon rumbled.

“Great Huangdi.” he began as he struggled to raise from the floor. His body weak and his coordination felt off as he realised his lithe dragon-form had disappeared and was replaced with his matted, hairy bestial form. “Before I meet my judgment I have a single request.” he asked as he managed to get his too-long legs under him. “Can you tell me of Kyoko and the adventurers? Are they safe? Did they get out?”

Huangdi smiled and lowered his head to Jung, stretching out a great claw and lifting the head of his servant. “Only because of the actions of their ancestors.” he said. Jungย nodded and let out the breath he didn’t realise he was holding.

“Then with that knowledge I accept the fate that the ancestors and you deem fit for me.” he said before adding after a moment. “But I am confused why I was brought back. My actions as you said were my own and served my purpose. But why have I returned to my families halls?”.

“Because little one,” the dragon replied, “your actions may have been born from selfish need and want but along the way, in your journey to prove yourself and save your own soul you realised something. What we do in our life isn’t for our betterment but for those who follow us. You looked out for your cousins descendant. You put her life ahead of your own and even were willing to sacrifice yourself so that your Kin could continue to live.” The great golden dragon rumbled, a near-purr like sound coming from his great throat.

Jungย nodded as he listened before speaking. “But its as you said. My actions..” he began before another voice cut through the crowed.

“Jung, Enough.” the voice brought upon a tremor of a murmur from those gathered in the temple. “You never learn to you.” Turning slowly Jungย looked upon the stern and angular face of his cousin, much older than what he was when they were young men but wouldn’t forget his face. “You need to listen, Jung.”

After a moment Jungย frowned. “you said my name… but that’s been made forbidden by Lord Huangdi. Cousin please don’t lest you face further anguish on my behalf.”

But Siu, his cousin, just smiled and looked towards the great dragon. “If your cousin can forgive you and see what you have done for your family then you should also be able to see your worth Jung” the great dragon added as he exhaled a puff of smoke that began to coil and drift around Jung. “Your punishment has been decided. Your external form will reflect what you truly are within”

As the smoke touched his brown fur it began to shrink and change. As it fell to the ground it smouldered, turning into golden powder as it fell. Fine, hard and light scales spread across his body and he felt his bestial body shifting and growing longer. Within a matter of moments his fur had disappeared completely and a layer of golden scales had appeared.

As the process finished Jung shook the sensation of vertigo from his head and looked down upon the body of an ancestral dragon. “Welcome home Jung, guardian of the Harimasu Lotus.” Huangdi said. “Welcome home Jung” echoes his ancestors that stood above him but their voices were lost as he gazed into the eyes of his cousin. “Welcome home brother. Thank you for looking after my kin.”

In the palace…

behind the forgotten walls of the lotus pond tiny buds pushed through the watery veil and as the first rays of moonlight touched their budding petals they began to shine.


Thanks for joining me tonight. For a while now I was wondering what the best time to bring Siu back would be and the troubles at the Heavens reach castle provided me that opportunity. Although not something that the party would see it is something that Jung, not Siu, would be able to tell them about. Don’t forget that this week we look to wrap up the month and we still have some exciting content to provide. So I will hope to see you back then if you don’t forget to come back and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Turning Point

Welcome to the end of the monthly content and the last Monday of the month. This month we followed our party as they reached a Turning Point. The battle against The Shadow has swung in the favour of good as they removed the Lรณmipilu. This week we continue that turning point a the party uncover exactly just what they found within the Shadowy dimension.


Turning Point

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The party found themselves on the ground and the blinding light lessened as their eyes adjusted to the room. From down the hall the sounds of footsteps could be heard approaching at a quick pace. As they picked themselves up off the ground doors burst open as guards spilled into the room they were in. The guards greeted them with spears and swords drawn as they eyed the glittering and shining items on the ground. Looking down the party found scattered weapons and wondrous items that shone as if the sun was contained within.

“Wait. Hold I say.” a groaning man spoke as he picked himself up shaking from the ground. “Lower your weapons. I must talk to Lord Harimasu immediately” said Master Fukiyomo.

“That’s what the last Master Fukiyomo said too.” muttered one guard. “How do we know you are who you say you are?” another said.

“That’s because I believe him.” Spoke a commanding voice from behind the guards. Turning towards the voice and lowering their weapons the guards stepped aside as Lord Harimasu strode into the room followed closely by Takeo and Lady Kyoko. “In fact my daughter and Master Takeo have vouched for these adventurers and have informed me of the plan to rid our kingdom of this Lรณmipilu.” he continued.

Takeo and Kyoko smiled briefly towards the party before their eyes, much like the emperors, were drawn to the pile of artefacts on the ground. “It seems you recovered our lost treasures as well. We have much to discuss.” the Harimasu emperor said as he smiled broadly.

“Might I interject?” spoke a voice from above them all, “the situation at the wall grows Dire and my master has allowed me to break my vowel in order to let you know”. As everyone looked up Kyoko exclaimed in disbelief as a man-sized golden dragon flew down through the air as a snake would move across the ground towards the party.

“It’s been some time my friends…” Siu said as he turned around with a mixture of sadness and happiness in his eyes.


Well this week see’s us reach that turning point in the adventure as we strive forward quickly. Thanks for joining me with the re-emergence of Sui and the discovery of the Harimasu artefacts that went missing. Don’t forget to come back this week for more content as we push through the last week of the month and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Into the Lair of the Lรณmipilu

Welcome to another end of week writeup where this week we follow our players as they enter Into the Lair of the Lรณmipilu.

As always portraits are created in Artbreeder and the normal wonderful tools like Kobold-fight-Club and D&D Beyond are used frequently.


How to Catch a shadow

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Darkness was the first sensation that the party felt when they walked through the portal that had literally ripped open. The bright light from the room that they came from seemed to force the portal open but even then the tendrils of darkness were trying to knit the wound closed. As they stepped in colour seemed to fade as well where only things immediately in front of their face held the slightest trace of what it used to be. The further they looked ahead the more coloured seemed to disappear until just ten feet way their vision failed. Even those with darkvision struggled to see in a place devoid of all light.

Lighting torches didnโ€™t do much and only brought back the smallest flicker of colour and light in this world and even the warmth from the fire was taken away before it could push back the numbing feeling from their fingers.

โ€œYou must be very brave or very dumb to come into my lair. Your corpses will entertain my pets for days to come and your bones will be sewn into my wallsโ€ a voice mocked from behind them. Whirling around there was nothing there but the burst of light that was suddenly too bright. Turning around the party started to stride into the dark. The pocket of shadow was oppressive and the flickering light of the torch failed to push past fifteen feet and what it did touch summoned phantoms of nightmares from their darkest dreams.

โ€œRun!โ€ a voice said from somewhere in the dark. โ€œRun from here!โ€ the same voice called out. โ€œTell Takeo that the shadow gathers at obsidian peak!โ€ a shriek of pain followed the warning and then silence.

Looking amongst each other the party pushed back fear as shapes in the murky shadow twisted into forms and voices from their past and present spoke to them from just outside the torchlight.

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The creature stalked the maze like halls that it had constructed with but a thought the moment it created a rift to its lair. Melding and knitting shadow and reality together to create something of its own was childs play and these foolish mortals were stepping into a realm that they had no hope of contending with the power it had here.

But as the light flooded from the previous room and the tendrils of shadow struggled to knit the opening back together the Lรณmipilu felt a trickle of fear for the first time in centuries. Soon the creatures moved into the dark interior of the dimension it had created, a little pocket of shadow and the Lรณmipiluโ€™s fear quickly began to disappear. Soon a plan began to form in the mind of the creature as he released its hands from the old man and summoned forth dense shackles that bound his mouth and limbs so he could not speak or move.

Stalking one of the many halls the creature climbed higher into the dimension it had created and watched a the party one by one drifted further apart from each other as the dimension they found themselves in constantly folded out before them forcing them to loop around until they were back in the starting room that they entered. The creature smiled and watched the creatures looked baffled at what had happened. In fact the creature was so amused by the wonderment of the adventurers that it giggled. It knew these halls better than any and that the only path forward as the least obvious, all others led to confusion and death.

The creature lay on its stomach and watched the adventurers move around and start discussing their predicament โ€“ each one of them not aware that those they were talking to were not what they seemed to be.

238WeThDo

As the party member move around the corner they find a familiar set of faces looking back at them. โ€œWhat happened to you? Where did you go? You were with us a second ago and then you disappeared and we heard noises from behind usโ€ฆโ€ the look on the party members in front turned to concern and fear. โ€œThere is something behind youโ€ฆโ€

Turning around the party turned to see shadowy blurred faces that looked very much like the party members who stood behind them. They reached out, pointing and shouting at the party members behind them telling the person to get away from them, that they were dangerous. However it was too late as The Doppelganger had already weaved itself into the minds of all those involved and was playing its part perfectly.

As chaos broke out in the mind of that party member the doppelganger was busy in creating similar chaos elsewhere.

Meanwhileโ€ฆ

The rest of the group could not find where their party member had gone โ€“ they had disappeared but a minute ago as a gust of shadow like gas had gushed from the wall. Racing through it to try and find their missing member they found a dreadful scene where the finishing blow was given to a creature of bone and flesh by their party member.

โ€œThank the gods you showed up. There were more of these creatures. Several more. They live in the walls and emerge in a puff of smoke and attack without warning.โ€ The party member leant over and breathed heavily with exhaustion. โ€œWe will have to be careful moving forward..โ€ he said as another gust of shadow infused smoke erupted from the wall and the party scattered into the surrounding rooms to avoid the gas.

Behind the gas the Lรณmipilu made its move and changed the rooms that they were in, creating new passages, new rooms and changing the perspective of the players in an instance. One moment they were facing what would be due north, the next they were looking south west at a new door opening into a different hallway. Separated from the rest of the party, well those who were not already taken over by its created doppelgangers.

As the party members began to descend into chaos it made its move, slashing out in violence and the first drops of mortal blood were dropped onto its lightless glass floors and shadowy walls.


NPCs – 237TuWiotDa

Master Fukiyomo

Held captive by the Lรณmipilu his face borrowed by the demonic creature and used to chaos Master Fukiyomo waits for his student Takeo to rescue him. But when the Party show up he is just as glad to see them.

NPC’s and faces of the Void

The NPC faces are probable the same, some real people some the Lรณmipilu.


Environment and running the adventure

Lair of the Lรณmipilu

The additional thing to remember about this lair is the extreme lack of light. Darkvision is good only to 10 feet and all sources of light, except daylight, are reduced by around a quarter. This effectively means that the party has to balance their equipment and light sources for this encounter and with the lair actions and abilities of the Lรณmipilu it becomes half the battle.

The idea behind the Lair of the Lรณmipilu is simple. Each time the party members leave a room or hallway the Lรณmipilu will change where they were moving and where they moved from. For this purpose I have a bunch of rooms or areas that are shrouded in darkness each with a few 1โ€ณ grid width (5ft) exits/entrances. For my implementation of this I would print out the maps (or edit them in GIMP or another image manipulation software) and roll a dice per entrance/exit per room/hall.

For simplistic play

Assign the large central room with only one exit with the number 6. Each other entrance/exit roll a 6 and assign it either a 1-2, 3-4 and 5-6.

Do this for all rooms so they have no duplicate ranges. Then try and map them out so that the portal room is somehow connected to the large room. Any entrance or exit that doesnโ€™t have a number allocated to it and a room next to it is considered to be โ€œlostโ€ and you end up back on the portal room.

For complex play

Keep the dice rolled but each time they leave a room they roll a dice (effectively a d3) and they move to a random room that has that number. This becomes an issue of chance and luck rather than skill, role playing or problem solving and so could be more troublesome and it would rely on rolling well multiple times. The caveat to this system would be that they add a +1 to the roll for each room they have visited and make the end room a 7 (so they cant roll 6 then a 6 straight away and head to the final room). This rewards exploration and doesnโ€™t feel as much of a โ€œGame of chanceโ€ as a โ€œafter 3 rooms you have a 50% chance to get to the boss roomโ€.

However…

This adventure we are doing it a bit differently and incorporating lair actions into the rooms.

The Lรณmipilu lair is in reality a large (60ft x 60ft) pocket dimension where it the Lรณmipilu has brought in elements of the shadowlands (Shadowfell / Shadowplane) into the dimension. The dimension swallows dim light completely, bright light is reduced to a quarter of its normal range (torches are now only 5ft bright and a further 5ft dim) and only daylight seems to piece the veil.

Generally the Lรณmipilu creates illusionary structures from condensed shadow that are so real that they are physical to touch and only those who can convince their own minds that its not an illusion can see the room for what it really is.

Lair Actions

The nature of the Dimension and thus the Lรณmipiluโ€™s lair is of unbridled chaotic illusion and the creature that calls this liar home is its embodiment. On initiative 20 the Lรณmipilu takes a lair action to cause one of the following effects. The Lรณmipilu canโ€™t take the same action 2 rounds in a row.

  • The rooms shift, doors that used to lead to halls or other rooms change to a new position and the lair reforms around its central core.
  • Creatures made of shadow shift in and out of existence and throw themselves at invaders of their territory at the behest of the Lรณmipilu. These creatures are called Lรณmipilu Shades (Shadowless Shades). They take the form that the Lรณmipilu desires, have 7ac and 1 hp and cause no damage on an attack. They also die after 1d4 rounds.
  • The Shadow energy of the pocket dimension erupts forth and causes all exposed flames and non-permanent magical lights to go out.
Made withย Inkarnate.com

The Lomipilu

Created inย tetra-cube

Aftermath…

As the creature fell writhing to the ground as the final blow struck the walls of the dimension shook and shuddered before the light from the portal could be seen pushing back all traces of shadow. A single pile of glittering treasure could be seen next to a man in the same uniform as Takeo who lay unconscious in the room as the light began to flood in.

A voice, familiar yet estranged whispered past the party “The dimension is collapsing. Hurry” as what could be seen of the pocket dimension began to distort and wobble. Rushing forwards the party manage to grab the man and some treasure before they were violently thrown backwards through the light drenched portal in a cascade of treasure, stolen goods and artefacts mainly, into the room where they cornered the Lรณmipilu. With a definitive tearing sound the portal between this plane and the pocket dimension tore apart and the way Into the Lair of the Lรณmipilu was closed.


Thanks for joining me for another end of week writeup. This week marked the tipping point of our party coming into possession of the tools that are needed to best the forces of the Shadow, but more on that this week. Don’t forget to come back this week as I add a bit more to this months adventure and, and as always, don’t forget to roll with advantage,
The Brazen Wolfe

My first impressions of Battletech – Alpha strike

Good evening all and welcome to a whatever Saturday where I wanted to talk about my first impressions of Battletech – Alpha strike.

Battletech is described as the futuristic space opera which spans thousands of lightyears of space where the conflict between humans is settled in giant mechanised robots each capable of incredible destruction.

The alpha tech variant is no different with the scale being around 6mm so everything feels massive. It’s a non miniature centric game but having them is part of the fun and whats more, the creators (Catalyst Games) don’t care if you use their minis, cardboard, jellybeans or 3rd party miniatures. This is great as you may only have between 1 and 30 miniatures at any one stage and if its $0.20 cents to print one out its a lot different than the $90 boxes of other wargames. For a single unit..

My first impressions of Battletech – Alpha strike..

So I love mechs. Movies like pacific rim and games like mech commander and battletech cemented this attraction to these monstrous weapons of war. The game itself is simple. You have an agreed point limit, agreed scenario and you follow the basic rules… but… The game has both breadth and depth in what’s available and the additional or in advanced rules that it really is something that would suit just about any sci-fi or mech fan.

The dice mechanics are also simple. Roll 2d6 vs the be target number and if you hit you deal damage to the enemy mech, building, infantry or vehicle. The target number to hit is Pilot Skill + Range/distance + Adjusted values + Target Mech Movement+ Other modifiers, or PRATO. Something like that in anyway.

If you roll over the PRATO then you hit and do damage to the targets armour and then internals, of they don’t have any armour left.

Pretty simple really but with certain weapon types, mechs and their special loadouts/special abilities the tactical depth can be quite deep.

The second thing I like about this game is that the turns are taken simultaneously. That is if your mech gets ambushed they still shoot back as they are destroyed. This makes more logical sense as no living being sits there and waits their turn to fight for their life. This works against you too but it makes the games feel like a fair first fight but with lasers, missiles and heavy calibre guns.

The other thing with this is that scenery matters. Puddles of water cool you down quickly, buildings, ruined or otherwise, can block sight or give you some tactical advantage. Movement is key but the right movement is even more so as that patch of forest or debris slows down walking units but not fliers or those with jump-jets.

Whilst simple the complexity is scary with countless types of weapons, thousands of models (think make and model of cars) of mechs, and pages worth of special abilities that will make you want to scrap your army and build around a single ability or combination. Diversity of gameplay is second only to the love and enthusiasm I have experienced from the community with the lore literally being decades old.

Whilst I love D&D and Warhammer profusely, the quick, small and compact battletech is drawing me deeper into its embrace. So if I continue with this game system in the future don’t forget to look out for those updates and, as always, don’t forget to roll with advantage,

The Brazen Wolfe