Tonight we witness the betrayal at Mouler’s peak where the job is not a real job and is, indeed, a setup. A night of twists and turns results in bloodshed as the most dangerous criminals are set loose upon the prison and its up to the guard, bolstered by the party, to keep order.
So let’s gear up, get ready as we charge into tonight’s adventure!
Betrayal at Mouler’s Peak
504WeBeMoPe

As the party reaches the imposing gates of Mouler’s Peak the sight of towering walls and heavily armed guards causes them a moments hesitation. As the scene of the heavily fortified gate, the guards looking inwards towards the keep and the glimpse of the fortifications beyond they realize that the fortress is not just a keep, but a fortified prison. The guards, eyes narrowed with suspicion step forward and greets the leader of the patrol before addressing the party with a stern voice.
‘We’ve received an anonymous tip about an attempted jailbreak orchestrated by a group matching your description,’ the guard captain declares, eyeing the party warily. The tension grows as the guard continues. ‘We didn’t think anyone would be stupid enough to attempt a jailbreak from Mouler’s Peak but here I stand, surprised and disappointed in the disparity between what we were expecting and what has appeared before us.’ the man doesn’t appear to be aggressive or hostile, but the way he is looking the party over he is definitely assessing them as threats.
Before as the guard starts to question them more, focusing on the lack of ward or client to be guarded, the party notices Feli climbing the last few feet of the wall. Before they can cry in alarm , her lithe form disappears over the walls and into the prison. The party’s outburst rewards them with the guards weapons being drawn as they are surrounded and the guards seized them. ‘You are to be detained until we can organise the truth to be discerned.’ The guard captain calmly yet firmly warns them. The distraction of the guards watching the party for their response provides just enough cover for her to make her move.
As the party start to argue with the guards, pleading their innocence and explaining the job they were given but the guards are not swayed. Instead more guards appear to watch them from within the keep and from the wall in anticipation of violence. ‘We have nothing to do with any jailbreak,’ one of the party members protests, stepping forward with hands raised in a gesture of peace. ‘We were hired to escort Feli to her uncle here at Mouler’s Peak. We’re not the villains here.’
The guards remain unconvinced, their expressions hardened by years at Mouler’s Peak. ‘It’s not up to us to take your word for it,’ the guard captain replies. ‘You’ll be coming with us for questioning.’
Just as the guards prepare to escort the party into the prison, a sudden commotion erupts beyond the walls. Shouts and alarm bells echo through the air, and the sound of hurried footsteps reverberates off the stone walls. The guards’ attention is drawn to the source of the disturbance, where the news spreads like wildfire of a lifeless body of one of their own being found in a pool of blood.
‘Intruders!’ one of the guards shouts, pointing towards the wall. ‘Sound the alarm!’
The party seizes the moment of chaos to make their case, pleading their innocence further. The guard captain’s eyes flicker with uncertainty as he assesses the situation. The urgency in the party’s voices and the sincerity in their eyes give him pause. ‘Come with me, take their weapons from them and don’t miss their foci and symbols. We’ve dealt with magic users before. They must have an accomplice within the walls.’
The party, now unarmed is escorted into the prison as the alarms continue to blare. The sight of the fallen guard being hurried to the infirmary serves as a grim reminder of the dangers that lurk within and outside the walls of Mouler’s Peak.
Thanks for visiting tonight for another expansion of the adventure. Don’t forget to come back each remaining day this week more more content. Tomorrow we will build upon the map and scene setting so don’t miss out!. And lastly, as always, don’t forget to roll with advantage,
The Brazen Wolfe













