Animated Snowman

Hello and good evening all. Welcome to the the second post of Dice-ember where we look at the Animated Snowman. This month is shaping up to be quite a chill one indeed and while my country warms up for Christmas the other half of the world is getting colder.

So sit back, grab a drink and read on!


Animated Snowman

248FrDiEm2

The Animated Snowman are slow unless they are on a roll. About as fast as a halfling or dwarf when they are hungry and sprinting.

The creatures themselves are ferocious and bloodthirsty when near the living and as long as they can sense the warmth in them they will hunt them down. However, they wont move through doors for some reason.

When the creatures stand still they look as if they were cheerfully created by children. However when warm blooded creatures draw near their evil disposition is revealed.

Created in tetra-cube

Thanks for joining me tonight for the second night of Dice-ember. Don’t forget to come back every night this month for Dice-ember as the Animated Snowman aren’t the only things causing havoc in Snowtown town… See you tomorrow night and don’t forget to roll with advantage,
The Brazen Wolfe

Snowtown Town

Hello and good evening all. Welcome to the the first night of Dice-ember! Tonight we look at one of the maps that I will refer to as Snow Town for the time being. Snowtown Town is where our party will find themselves looking into the nightmares of the night where snow constructs stalk

 


Snowtown Town

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Snowtowns Town Map

Created in Inkarnate

Now to set the scene yesterdays dice-ember post…

Dice-ember

The town up ahead looked peaceful in the distance with its slate roofs covered in fresh snow. The sun was high in the sky and the party was glad to be heading towards a town. Judging by their current pace, via back of a farmers wagon, they would make it there just before nightfall.

“A the town of Snowtown. A cosy little place” the man up front said as he urged his horses to go further up a hill. As they moved higher up into the hills towards Snowtown the weather changed with their progress. Soon snow started to fall and the weather outside made it necessary to put the canvas roof over the wagon for the party members to stay somewhat dry.

Night fall

The snow crunched underfoot as the party strolled into the town. The eerie quiet of the town only broken by the caw of a night bird or the squeal of a rusty sign. As they wondered around the city centre a shadow moved towards them. Raising the torch high the person, covered in snow shuffled towards them like a white ghost. It wasn’t until the figure was within ten feet that its true nature was revealed.

A creature made from snow, pitch black eyes and rotten fruit or vegetable was hanging from its nose. As it reached out towards them with shattered ticks and bones for arms a rock smashed through its head, sending the body tumbling to the ground. “Run!” a voice called from a building as the party ran towards the building.

Racing towards the building they dashed through the snow, through the door and slammed it closed behind them. “Don’t let those things touch you. They drain the warmth from you and you soon join them in their frozen march.” the old man said with a shaky voice. “They wont come towards the houses but don’t want anyone on the streets after dark”.

The party made to check the door when they heard the thudding of something heavy on the snow outside. “Shh. That’s the other thing. There is something else. It begs to be let into your house. It appears as a jolly, kindly man and those who let it within their homes are found dead.”

The party huddled around the fire as the creatures outside continued their frozen march.


Thanks for joining me tonight for the first night of Dice-ember! Tomorrow we look at the visitors we have seen in Snowtown town and what they could potentially mean for our party. So don’t forget to come back for this and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Reign of Shadow

Good evening all and welcome to the alternative ending if the party was unable to defeat the Shadow in its keep or, if they decided to not go over the seas with Kyoko. We also will look at the plot for Dice-ember!.

 


Reign of Shadow

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The grass crunched under Kyoko’s feet as she dashed across the street towards the broken crates and boxes opposite her. Throwing herself against the wall of the building she looked around to make sure that no Oni’s or Spiritfolk or beasts had spotted her. Satisfied that she was in the clear she crouched low and hurried down the street, sticking to the shadows as much as possible in case another of the Shadows minions were watching without dark vision.

Moving into one of the buildings she paused to let her eyes adjust to the darkness. Using a broken drift globe shaft to light the way she moved about the dark room. Eventually she found the mat and crate she was looking for she lifted it on well oiled hinges and quickly moved down the revealed steps. Carefully closing the hatch behind her she moved into the carefully dug tunnels and moved silently towards the outskirts of the city.

Refuge under the wall

After ten minutes of walking to came to a door that was reinforced by iron. Taking the broken shaft from the light producing trinket she put it through a hole in the door and waited. Slowly the handle turned and on the other side a stout man greeted her with a broad grin.

“We thought you were lost to us Kyoko. When the others returned without you we feared the worst.” the man said.

“Jokrum. You worry too much. We had to split up as we had a hunting party of Oni discover us. They followed me but lost the others.” She responded as she worked through the door and into the refugee town.

The town it self was constructed in some of the emergency bunkers under the walls. The walls were mainly controlled by the Oni now but with all the stone and soil above them they never noticed the Harimasu people living under the wall. Walking along the tunnel she greeted and handed out the raided supplies to the people she cared for. Her father, and his troops were elsewhere defending the last bastion of the people of Ryokughan. She, however, was captured by the Shadows servants and rescued by the people of this bunker. These survivors were either too old, young or sick to make the trek to join her father and they needed her.

For now they were surviving and it was because of her that they were able to survive for so long. So until help arrived they were to wait here, in the gloomy depths under the wall and wait.


Dice-ember

The snow crunched underfoot as the party strolled into the town. The eerie quiet of the town only broken by the caw of a night bird or the squeal of a rusty sign. As they wondered around the city centre a shadow moved towards them. Raising the torch high the person, covered in snow shuffled towards them like a white ghost. It wasn’t until the figure was within ten feet that its true nature was revealed.

A creature made from snow, pitch black eyes and rotten fruit vegetable was hanging from its nose. As it reached out towards them with shattered ticks and bones for arms a rock smashed through its head, sending the body tumbling to the ground. “Run!” a voice called from a building as the party ran towards the building.

Racing towards the building they dashed through the snow, through the door and slammed it closed behind them. “Don’t let those things touch you. They drain the warmth from you and you soon join them in their frozen march.” the old man said with a shaky voice. “They wont come towards the houses but don’t want anyone on the streets after dark”.

The party made to check the door when they heard the thudding of something heavy on the snow outside. “Shh. Thats the other thing. There is something else. It begs to be let into your house. It appears as a jolly, kindly man and those who let it within their homes are found dead.”

The party huddled around the fire as the creatures outside continued their frozen march.


Thanks for joining me tonight. Tomorrow night we will look at a potential alternative ending for the campaign, if they fail, and prepare ourselves for dice-ember!. Don’t forget to come back for this and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Refreshed Legacy

Hi all and welcome to a different Monday compared to what we have usually done. Tonight I went back and looked at a refreshed legacy. Tonight I went back to the first month and created A Legacy of Hunger.

Some time ago I promised myself that when I had a bit of extra time I would go back and update the 1st month to be of the adventure. So I did that tonight, corrected some obvious mistakes and fixed it up a bit of the content to make it flow better.

For a bit of an update for the rest of the week I will look at a few small things to add to the 11 month adventure for the first half of this week. For the second half I am looking at bringing back the 31 days of December (Dic-ember) and creating a themed one shot for the end of year season.

The future

Next year I want to get back into creating monthly adventures reasonably quickly and consistently but I will shift away from a year long campaign. Instead I will have series of one shots that can be done together or separately and will look at throwing in some different game systems, not just D&D every week.

So, this week looks like it will be a mix of the old and new but regardless don’t forget to come back. As with last year I will produce an Christmas themed adventure that can be played during the festive seasons so don’t forget to tune in for that. And, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Dice-ember day 31 – Wagon Heist

Welcome to Day 31 of Dice-ember and the conclusion of a month of work!

Below you will find a .docx that is ZINE I created over the past month which is a low level adventure that takes the party through the current troubles happening in Merchants Glen, a market city with politics, theft and decisions that may shape the very course of the city and those around it.

Contained is a few mentioned magic items (part of the dice-ember blog posts), NPC portraits, A bunch of stat-blocks for monsters, advice and guides for Dungeon masters around adjusting the encounters and how to run the adventure as well as, the main course, a several part adventure that should see most parties progress 1 level if not more.

This is just the v.01 (draft) version of the Zine and if its well received I hope to work on it further this year with maps, art work, may-haps a better editor than just myself late at night and a better layout!

If you like what you find or better yet run the adventure let me know! I would love to hear how it goes and I am planning on running the adventure myself on, hopefully, some unsuspecting fellow gamers locally.



Happy new year and thanks for the past 120-ish days and I hope to see you visiting once again in the new year.

Don’t forget, as always, to roll with advantage,
The Brazen Wolfe

Dice-ember day 27

Welcome to dice-ember day 27! Admittedly the end of year catch-ups with family and friend’s is reducing the days that are available.

So today will reflect this end of year dynamic that occurs for most if not all of us.


Delays

17Delays

During the adventure putting the sense of a time pressure or constraints can add to the adventure. It they have only a few hours to catch up to a certain NPC then every interruption, each encounter and each character who stops the party could cost them their mission. Only, it wont. The perceived delay, whether random combat encounter or request for aid, doesn’t actually have to impact the time frame applicable for their quest.

As long as it conveys the message that it could potentially delay them it will have the intended effect that we want for the party.

The alternative is making it so that each side track or distribution does impact the progression of the quest. If we, the DM, choose to run the game this way we need to make sure the distractions are manageable if not completely optional so that we don’t force the party into a lose-lose situation where two competing quests or jobs (or one main quest and a distraction).


A bit of a short one tonight but something that will come up on any adventure in the market place (or in Merchants Glen). Don’t forget to come back tomorrow for more Dice-ember content and as always don’t forget to roll with advantage,

The Brazen Wolfe

Dice-ember day 26

Well day 26 of Dice-ember is here and the day after Christmas brings quiet, vegetation and a pause which is the point of the day I suppose.

Along with the realisation that due to a issue posting or a lapse in concentration my streak is broken that means 2022s challenge will be to beat my previous postings in a row, so heres for 118+!

Today let’s look at something less explored in most D&D, well, tabletop role playing games, mounts. So lets step back and look forward.


Filo

16Filo

As Red looked up from filling his waterskin at where he had stopped over to feed and water his beasts he gazed upon his magnificent eight draught horses and he couldn’t help but admire how perfectly designed and built they were.

Each beast was around 1700lb of pure muscle, determination and grit. As he went to pat one he particularly admired it attempted to bite him then stamp on his foot, succeeding on the latter. As Red cursed and hopped around a comforting muzzle pressed on his back, Rue. Now Red wasn’t a bitter or resentful man but his horse, Rue, was particularly proficient enough for the both of them and hence the nickname Rue. It was given the name. Due to how he felt when he first encountered the beast and purchased him as a young colt. He rued the day he bought him and there and then on the spot the name stuck. However since then Red had not come across a horse more brave or loyal that Rue and they had been inseparable since.

Red climbed aboard his horse and as he linked him to the other eight horses who were already tethered to his wagon, the Merribringer, they nuzzled Rue affectionately. The horses respected and feared Rue more than he as there was no beast more demanding or respected as he.

After a while of travelling down the road Rue stopped as they came across a clearing in the wooded road they had been traveling down. Either side of the road lay ripped and torn fabric and splashes of dark dried blood. Something had killed some traveller’s brutally here and recently enough.

Nudging Rue onwards the pack of beasts and their driver moved hastily but silent through the clearing, the goods he contained in his wagon were for a small town who had come into some bad luck where their recent seed storage for crop planting had been devoured by vermin. As he moved through Rue whinnied a high pitch noise as a warning as they moved through to the other side of the clearing. They likely wouldn’t be safe until they reach the village.

Luckily they made it through the forest and the village was visible now. As they moved down the road into the village people came out to greet him, Red was well known as a bringer of joy and hope and when his wagon and it’s train of horses approached word spread fast of his arrival.

That night he and his horses rested as his wagon was finally finished being unpacked he couldn’t shake the foreboding feeling of danger he felt ever since finding the site where the travellers were butchered. As the villagers danced in celebration a strange quiet came about the grasslands. Rue whinnied out a warning as Red also felt the uneasiness grow.

“everyone. Something comes this way. Help me with the horses on the wagon and everyone climb in.” He called. After a moments panic malicious howling could be heard from the road leading towards town. Red had heard this before. Worgs.

Getting the horses onto the wagon was easier this time as his urgency seemed to resonate with the animals desire to also leave this place. Soon the small village, around 25 people were on or in the wagon and just before Red could tether Rue to the convoy of animals an arrow burried itself into the ground at their feet. Rue caller out and bit one or the other horses causing it to dash forward with the village onboard, the eight horses making the wagon load of people almost skim across the ground with how much power the horses had. Moments after the wagon took off and Rue jumped out of the way a spear flew into the wooden post where the horses were just tethered and lodged itself into the wood.

“let’s buy them some time Rue” Red said as he moved the massive horse to the spear and yanked it out. Looking up he saw the glowing eyes ot worgs taking off after the wagon with goblins riding a them shooting arrows and throwing spears. Rue jumped forward and kicked a worg and it’s rider before it could attack Red or himself. As Red whirled around he plunged the scavenged spear into the worgs side as Rue kicked out and shattered the beasts jaw. Worg and goblin alike ran off before stumbling to not rise a few dozen feet away.

Rue and Red took off after the wagon wagon and worgs but as he drew closer he could tell things were not going well.ย  The wagon had come to a stop and the smell of blood was ripe. Rue whinnied a sound of remorse and sadness before taking off.

“Rue, we need to check for survivors” Red called as Rue continued to try to pull away but Red was more stubborn in this case. Whirling the horse around he trotted towards the wagon the sticky tangy smell of blood was overpowering when they got closer to the wagon. As they came alongside the wagon the lack of movement and eight dead horses and piles of mauled humans.

“We shouldn’t have come here” Red muttered as he released the reign and Rue took off away from here quickly the twang of bows and thud of arrows and spears hitting wagons.

After a few minutes of galloping Rue slowed down to a trot and his breathing was laboured. It wasn’t for a few minutes until Red noticed the arrows embedded in Rue’s chest. Bringing him to a stop he checked the wound, the sinking feeling in his chest told him enough. The arrow had pierced Rues lungs and he wouldn’t survive.


Mounts are a fundamental part of D&D but due to the nature of many adventures they’re not utilised as much due to mounts not being good idea indoors or in dungeons/caves or castles which is where many adventures are to be had.

Don’t forget to come back tomorrow for more content and as always don’t forget to roll with advantage,

The Brazen Wolfe

Bonus (Loaded Knapsack!)

Hello, I couldn’t just leave a magic item un created so had a think about what the games stats would be like without it being too ridiculous so as a Sunday morning special I have the below Magic Item stat block!



Come back later today for more of the scheduled Dice-ember content!
The Brazen Wolfe

Dice-ember day 25

Well it’s Christmas day so, much like many others, I have been busy building, cooking, cleaning and sticking tiny little stickers onto little toy for my kids presents all day.

So to keep to that theme I wanted to touch on the content I am bringing at the end of the month and add in a little something day 25 of Dice-ember. We only have 6 days to go for end of the month so I better not take too long basking in merriment and enjoying the burning sun here in Australia.


Under the tree

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Red stirred, he was barely aware of his surroundings or how he received this thumping headache. A quick glance around revealed nothing and memory was foggy from the past – well however long it has been until now. Closing his eyes and putting his head between his knees he tried to remember what happened, the last things he remembered was the apples spill before the bridge then the short tunnel under the bridge seeming to go on for ages. He tried to reverse the wagon to no success enchanted as it was with its nine wheels or otherwise. Eight supporting the weight of the wagon and another where the two reigns attached to and acted as a way to street the wagon as it traveled along the roads meant that it couldn’t turn in tight circles and moving it backwards wasn’t an easy ordeal.

Sighing he went to stand but found himself with straight legs but unable to stand. Moving around he became acutely aware of him drifting in nothingness. Drawing his wand Merry, a length of rich cherry wood, he one of the stored spells and created a ball of light that shon like the sun. Immediately he could tell that he was stored in some immense extra-dimensional space and it appeared to go on forever. Well, he was stuck here for now and what made matters more confusing was the magical items that he was transporting to the Supreme high magus were floating around him. He could almost rule out the old wizard as he had bo interest in the magical items and instead only in the obtaining and learning of knowledge.

As he pondered where he was a blinding light appeared from somewhere in front of him and a colossal hand reached in and neatly plucked a floating item out of the space before disappearing. He felt around for his other items he kept on himself to aid in his travelling and came across an unfamiliar bag on his hip. Opening it slowly, curiousity getting the best of him he found two waterskins one filled with water the other with what smelt like wine. There was also several hard little loafs of bread that were about palm sized. As he wondered what the purpose was another memory pierced his mind sharply and painfully.

As he moved through the tunnel and breached the other side a wall of canvas enveloped him and the wagon, throwing him and it into darkness. Spinning for what felt like ages he blacked out when his mind couldn’t take the spinning any more.

He knew this item, though he was only aware of a few that remained, and he owned one in hid wagon. The loaded knapsack, an item that can. Hold untold amounts of goods but only a limited amount of time. Depending on the amount of items it will then rupture all of them forward in a number of weeks, days or even hours depending on how loaded it is. Looking at the food and drink he had in the provided bag he believed he had about two days of supplies in there. Who ever was responsible knew their stuff but they best be prepared when he gets out, everyone knows Red doesn’t go down easily in a fight.


Well thats it for tonight, day 25, content and here from Brazen Wolfe Tabletop I wish you a awesome holiday season and end of the year.

Oh, yes, at the end of the month I plan to release my very first adventure booklet, its almost ready and I had planned to release it this weekend and some additional complimentary items and content for the rest of the month but that may be reversed due to timings.

Don’t forget to come back for this coming week and as always, don’t forget to roll with advantage,

The Brazen Wolfe

Dice-ember day 24

Welcome to Dice-ember day 24. Today we look at filling in some back story for one of the last NPCs investigated but the past remaining cloudy.

So let’s kick it off and jump right into learning about Grant Weathermane, captain of the Market Watch.


Grant Weathermane

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As Grant sat down and delved into his roasted meat sandwich he dreaded when his break would end. He had already pushed out the last few minutes of his lunch before going out and was dreading going back to patrolling the south district and nearby shops in the market districts.

“Grant, we have a young halfling out here who claims we have a situation in the southern district. She’s been waiting a while for you, you’re up” his captain said sternly from the door.

“No worries captain Harrix, I’ll get onto it once I finish up here” Grant replied as he leisurely took a bite out of his roll. His captain sighed and could be hear calling out for Dane down the hall. “Good“, thought Grant, “Dane will be able to deal with it and I’ll get to finish my lunch

Grant was so engrossed in avoiding work that he didn’t hear the first call for the rest of the guard to report to and deal with the fighting in the north of the markets. Once he had avoided work for as long as he could be left the mess room and head out to a bustling hallway.

“Whats going on?” He called but several people ignored him and pushed past.

“Get out the way you waste of space. Real Market Watch coming through” one guard said as he pushed through and past Grant, gritting his teeth fought back a response. It wasn’t the first time someone had said something about his attitude or dedication to the Guard and it in wouldn’t be the last so he let it slide. Walking to the entrance room to the building he approached the front desk, a woman named Karen manned it today. They got on well.

“Good to see you avoided the commotion Grant. A lot of the Market watch have head off to try and stop the street fights to the north of the Market district. Reports coming back from runners or those returning is that it’s a fruitless endeavour we are almost getting as many injured men as the gangs are.” She said as she cut off an offending section of a finger nail with a small knife. “Let them sort it out I say, more dead thugs means less paperwork we have to do when we can’t question them.

Nodding Grant agreed. Glad he dodged that bullet, “there was a halfling who said there was trouble down in the southern district, what happened to her?” He asked going to avoid more work with a leisurely stroll into the area of the city where the rich employ their own guard.

“Dunno. She took off after Dane questioned her. One less thing to deal with now. I can’t have anything holding me back after work today. I’ve got a date” Karen said with a toothy grin.

“tell me about it tomorrow. Will be more interesting than work I can already tell that.” He laughed as he started to walk back to the mess room before stopping. “You said the halfling spoke to Dane yeah? Where is my little brother?” He smirked, he would do anything for his little brother but his dedication to work was exhausting to be around.

“I think he went off with the captain to the fighting..” Karen said before stopping mid sentence as a man was carried in with an arm missing. “Nasty business this, I hope this won’t hold me back” she said.

The warmth drained from Grant. Hoe could the street gang fighting be this bad. They are normally just a handful of kids who pick pockets or occasionally break into shops. Fighting and serious injury is rarely seen if ever. A stone fell into his gut. Dane. His little Brother was probably on the front lines looking at trying to break it up.

With that Grant was off, grabbing a short sword from the weapon rack to add to the dagger at his hip he made haste for the north. The normally charming remarks from Karen grating on him as he ran out “let the market guys deal with it Grant, its not your job!’

As he dashed through the streets more and more injured people and smashed stalls were revealed. As he followed the train of guard returning from the front lines he constantly scanned for his brother, nothing, a good sign surely as he isnt injured. Relief started to relax his mild panic but the seriousness of the wounds on people was distressing.

Then he started to find the dead. Bodies cut nearly in half with such savagery and brutality he had not seen before. The sandy ground was red and tacky from the blood and everywhere he looked a new body or dying person lay. As he got to the fighting itself he saw the captain fighting several thugs at once, his longsword flashing in the light as it parried and wounded, not killed, thugs. As they fell injured and incapacitated guards ran up and bound them.

“Captain!,” He called as he ran to join him, drawing his blades.

“Grant, good, reinforcements are coming. They are organised Grant. Some guy called Carter is behind it or so we have worked out. His men number in the hundreds and he is fighting all gang members who have territory in this area. We are sustaining casualties, mainly injuries though,” he continued, Grants relief was visible to all near by, even when parrying an attack and knocking out a man with his elbow.

“And Dane sir?” He asked, hope in his voice as he stepped forward and knocked out the last man attacking them. A meaty hand clasper his shoulder.

“I’m sorry Grant. Dane didnt make it. He lies over by the warehouse, we had to retreat when we were ambushed, he held them off whilst we escaped with some civilians…” Grant looked towards where his captain was pointing, rage, white hot and burning surged through his body as the words from his commander vanished as he stepped forward, one foot at a time, towards the heat of the battle where his brother lay against a broken door.


Reports from that day speak of a great push to regain the market, of courage and planning that went of perfectly. What they leave out is how one man fought more savagely than all the gangs combined, never killing just leaving the gang members unable to fight as he moved across the streets like a fissure of wrath and rage, only stopping to pick up the body of a young Sergeant, his brother, and return him to his people.


Not quite a happy post for a Christmas eve post but it ties together a few things for tomorrow. Well I hope you liked it anyway, writing these things on a phone always sees an update or two the days after when I realised I chunky fingered a few letter’s together to make a not-word.

Don’t forget to come back tomorrow for more dungeon and dragons content and as always, don’t forget to roll with advantage,

The Brazen Wolfe