The White Prince

Welcome to Wednesday where tonight I want to look at the White Prince. The White Prince is new to these lands but power hungry and despite his young age, ambitious. Using what he has found he begins to be more aggressive and this is what brings the adventurers to Pine Ridge. Curious to meet the Prince? Well let’s sit back, grab a coffee and roll on with tonight’s adventure.


The White Prince

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As the last of the kobolds moved through the cave he looked across his minions with satisfaction. However he knew that it was a matter of time before a larger male moved into this spot. Well that was his fear. He knew that unless he instilled fear into his pathetic minions that they would default to the next big boss that arrives here. As one of the kobolds was carrying what appeared to be a large polished dish of steel he lashed out with a claw and with a sickening thud separated its head from shoulders. The large dish rolled to the ground

The other Kobolds in the cave stared at him opened mouth and wide eyed, the musk of fear was palpable. With a cold, high-yet rumbling voice he spoke to the humanoids. ‘Let that be a reminder to you. This vermin was coveting the riches that are mine. All riches in, above and around these mountains are mine.'”‘ he spoke as he crawled forward to grab the polished dish and jammed it between roof and floor, creating a distorted mirror.

Some of the remaining kobolds skittered forwards and grabbed the twitching body and head, dragging it out whilst they moved around the lair with renewed vigour. Smiling the prince admired himself in the custom mirror and the food and growing treasure from the area near his den. But the pile was small, growing still, and he wanted more. Looking towards the larger, stronger Kobold nearby the Prince barked at him.

Greed

‘Kizzet, where are the other treasures? I thought you said that we had more!’ a mote of white smoke-like drifted from its nostrils ‘Are you keeping some from me?’ he snarled.

The Kobold turned around and dropped to a knee, this one did not smell of fear at all. ‘My Lord. We ran into a issue. a warrior from the village ambushed us and slew a few of our people. As we rallied the female retreated with some of your treasure. We gave chase but she escaped.’ the kobold reported.

‘You will find this warrior and teach this female a lesson. No one steals from me!’ the prince roared as he threw himself onto his treasure and killed animals and started to take his frustration out on the meat.

‘You heard the white prince!’ barked Kizzet, ‘Rally the warriors. We move at dusk!’


Thanks for dropping by tonight. This see’s us with the beginning of a two-stage adventure planned this week where we have Kobolds attacking the village and then the hunt for the white prince. So don’t forget to come back the last few days this week as we explore more. Also don’t forget that with the weekend approaching fast to set aside some time for your own hobby. Whether its painting, building, reading or rolling dice make sure to nurture that creative spark. And lastly, as always, don’t forget to roll it with advantage,
The Brazen Wolfe

The People of Pine Ridge

Welcome to NPC Tuesday and tonight we are looking at The People of Pine Ridge. Yesterday we were introduced to the young hunter Rashel, the village Elder Penelope and a prestigious farmer Reginald. Tonight we will get a bit more of a glance at our NPCs for the weeks adventure flesh out this adventure a bit more. So sit back, grab a coffee and let’s roll on with the adventure.


The People of Pine Ridge

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Elder Penelope

Created in Artbreeder

Penelope has spent most of her life in the village and has earnt a great deal of respect amongst her people. Her father, and his father before him were local heroes. Slayer of beasts, defenders of the village from bandits and monsters and in her youth she aspired to be the same.

But as she got older she was unable to participate in great hunts, or even mild ones and she became content to lead the village. She cares a great deal for everyone within the oaken gates and will put their safety above anything else.


Reginald

Created in Artbreeder

Coming to Pine Ridge as a young man he quickly spent his timing mining the hills for its wealth. After a few lucky breaks in a row he quickly became the wealthiest man in Pine Ridge. However, instead of taking the wealth elsewhere he bought land, built houses and brought more people to the small village to man his farms.

He is still the wealthiest man in Pine Ridge but he works with the people here, and Elder Penelope, to ensure that Pine Ridge is looked after. He currently has most of his fortune resting on the success of the farms and was planning on funding a mine to bring more people to live in the little Village. If this rumoured dragon continues to eat his animals then he wont be able to put Pine Ridge on the map.


The Hunter Rashel

Created in Artbreeder

Rashel travelled to Pine ridge with her mentor, Lake, who taught her how to track creatures and how to survive in the wilds. A natural with a bow she quickly manged to cement herself in with the people of Pine Ridge.

Not long after her, and her mentors arrival a strange sighting of a beast appeared when she was out on a hunt. Lake, her mentor, decided to investigate alone and he stumbled upon a lair of a ferocious beast. Despite being experienced Lake didn’t survive the encounter and managed to make it back to the village.

Rashel returned home with fresh game for the village half a day later. But instead of being greeted with cheering and happy villagers she was greeted by mourners.

Ever since she has kept a watchful eye over the village in case the beast that killed her mentor returns.


Thoughts

Tonight we have three different people to look at. Reginald is wealthy but supports the town. Supposedly from the goodness of his heart but there may be more than meets the eye. Penelope may be ruthless when it comes to protecting her village but she knows a fight she cant hope to win. Despite the sacrifice of the villages funds her pride as a hunter will likely be the biggest cost when she asks for help from the adventurers.


Thanks for joining me tonight as we looked at the people of Pine Ridge. Tomorrow we get to look at this adventure from a different view point and oh I am excited. So don’t forge to come back tomorrow night for the next part of the adventure. Thanks to everyone who comes back back daily and, as always, don’t forget to roll it with advantage,
The Brazen Wolfe

Pine Ridge

Tonight heralds one of my favourite early game encounter that can be scaled up to any level. This weeks adventure centred around Pine Ridge; a small farming community, looks to serve as that adventure that ups the ante. So without giving any more away for this week let’s grab a coffee, sit down and roll on with the adventure.


Pine Ridge

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The trip through the hills and mountains upwards towards the large expanse of land at the top of the rise. This land was extremely fertile and it was evident by vast amount of vegetation growing in any suitable soil. The party had however ran into several obstacles on the way up. Hunting snares, pit traps and the like were frequent on the path or just off it. The oddest of them all were traps that released beasts that attacked them on sight. Without a cause or evidence of who caused them they were written off as the pranks of youths the party continued their trek to the town of Pine Ridge who was reportedly in need of heroes.

As they pushed past the last few crests of the mountain range they were ascending they stumbled into the large, oaken gates of Pine Ridge. A few moments of talking to the guards they were let through with nothing less than cheering. In fact the guards proclaimed that they were the adventurers sent to them to aid them. This only increased the volume of noise and frequency of well wishes. However, moving their way through the streets they saw that things were grim. Several wagons had belongings piled up high and several draft horses or mules were attached already or nearby. In fact as they were led towards a large central house the sense of worry increased with each step. Something was not right in Pine Ridge.

The Job

Entering the house they were greeted by a elderly man, woman and a young woman who was dressed like a hunter or scout. They walked through the halls of the house and noticed many of the paintings in the house had images of heroes or hunters who had slain a great beast. There was even one of a dragon hunter mounted at the top of the stairway they ascended. Moving into a small room they were sat down to a small lunch of hot meats and fresh bread.

‘Sadly this is all I can offer you’ the woman said who sat opposite them, the elderly man stood to her left. ‘We have a problem you see. All the game is disappearing and sometimes our livestock goes too.’ she said softly nodding to a servant who closed a door.

‘It wouldn’t be so bad if it was just the animals. It’s not that frequent that I lose my beasts.’ the standing man said. ‘But I lost one of the farms I maintain just last night. Burned to the ground and the people and animals lost or taken.’ he continued. ‘I have had Rashel look into it trying to track what happened. What she found is troubling.’

The young hunter nodded and leaned onto the table. ‘I think we have dragons…’ she breathed out slowly. ‘One or two, young ones at best. But its the only thing that could burn down the houses and that would take and eat that much meat.’ she continued. ‘But I also found something else that confirmed my suspicions.’ she said as she reached into a pouch on her hip. After a moment she produced a long, scaled digit that ended in a sharp claw.

More than just pests

‘A kobold. In fact I believe we have a den of them. My master told me that kobolds gather in great number under the rulership of a Dragon. They worship them like gods. I have no doubt in my mind that there is a dragon somewhere in this mountain.’ she finished as she held out the finger to the party.

‘That’s where you come in. I am the one that placed the request for aid. I hope that you are fit for the task and up to finding out what’s happening in Pine Ridge. For all our sakes I hope its just a few kobolds but we can’t be sure yet.’ the elderly lady said as she sipped on some tea. ‘I hope you will accept our request for aid, we may not have much to offer as a feast but these mountains are full of gold and we have ample to share.’


Tonight I wanted to bring my favourite early encounter to light and bring with it the promise of something more. A dragon is a great encounter to have that really sets the tone for the campaign. We also have the prospect of a kobold nest and I find them one of the most fun low level encounters to be had. However, despite being fun they are quite dangerous and this weeks adventure is going to be a testament to that. So don’t forget to come back daily to keep up with what I am writing here. I hope that you find this encounter as much fun as I believe it will be. Don’t forget to let me know how you go with the adventure and, as always, don’t forget to roll with advantage,
The Brazen Wolfe

Brazen Adventure Archives

Tonight I decided that I wanted to look at a way of putting the most useful content in once place. So I created a new page in the blog called The Brazen Adventure Archives.

This will aim to have my Released Zines and, hopefully, all my maps one day where aspiring or experienced game masters can turn to if they are in need of an easy night. Recently I had the pleasure of sitting down with a fellow experienced DM who, like me, has been through a few additions. In the discussion of the hobby, our tactics, our dreams and homes for the TTRPG system we both love it validated what I do here.

It’s a hard job, this adventure business. You lose some good adventurers along the way and gods knows I have lost a few myself. But as the facilitators of the great world of Roleplaying Games we have the biggest job. Sure they may fight dragons, rescue princesses from marriage pacts with demons and face off against the endless hordes of goblins. But we spend ours, countless days over the year massaging their ideas, their actions and the actions of others into a world. This takes time and energy and that’s where I think I can come into it.

I am not the best Dungeon Master, I am not sure if anyone should hold that title either. But what I am is experienced. I can pull a one shot adventure out of my hat in 30 minutes. I can create magical items, creatures or settings with the right prompt be it image, word or song. Why not give what I can back to the hobby that has truly helped to shape my life over the years I have been doing this.

For the Dungeon and Game Master

So that’s what this new page is about – giving fellow game or dungeon masters the night off. If your party steal a ship and sale in the opposite direction, don’t worry. I have something for you – try Ophidian island, or if they find a tranquil pool and have been complaining how easy it is – have them try Kappa’s on for size and tweak Misguided resting place.

This is a place written for the creators of world and facilitators of epic stories. Not just a creative outlet for myself but I hope a tool or quick-win for that new or tired DM.

So while I look forward to populating the Brazen Adventure Archive with more adventures, maps, creatures and content I will also start to get more involved in the local gaming community. Give the local DMs the night off and let them roll some dice and experience something truly new. While I do this I hope you continue to read this here and I hope that if something truly inspires or helps you – you’ll let me know. Feedback is key in all parts of life whether its on the tabletop or off of it. Well what ever you do, I hope you do it with advantage because we can all use a choice to take the higher roll,

The Brazen Wolfe

The Mystery of Crelion Manor

Tonight and I have again decided to create a zine out of this weeks adventure, The Mystery of Crelion Manor. This adventure can be used system agnostic as we explore other RPGs out there other than D&D. So please adjust to what ever creatures you are using in your adventure! However as always Kobold fight club can be used to quickly balance an encounter for Dungeons and Dragons and Tetra-cube currently provides the stat-blocks for creatures (but this may change).

So I hope you enjoy this weeks adventure, The Mystery of Crelion Manor. If you like this format please let me know and I hope you enjoy.


The Mystery of Crelion Manor

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Crelion manor was a splendid building overseen by the Crelion family. Lord Crelion however was extremely lonely after the death of his childhood love and wanted someone to share the empty halls with. 

However, as time went on his loneliness disappeared with the arrival of his lady and they were soon wed. But on the night of their wedding a terrifying storm struck the manor. So terrible and ferocious the people that lived there died and the bodies of the Lord and Lady of the Manor were never found. 

Years later and the Manor has new owners who rent out rooms as a half-way inn between two large cities. But those who travel the roads are often preyed upon by terrifying creatures and flash storms that have fuelled the rumours of the manor being under a curse.ย 


PDF adventure – The Mystery of Crelion Manor


That will be it for tonight but I hope that next weekend you can get a party together, or find a DM/GM, to run this adventure. Don’t forget that next week I will be bringing another adventure to the table so don’t miss a thing and come back daily. And as always, don’t forget to roll with advantage,
The Brazen Wolfe

A Cursed Crew

Friday night is here and it brings with it the tidings of battle. Tonight we look at a cursed crew, burdened with the knowledge that they can never leave their vessel and only the instigator of the curse knows the cure. However that’s not quite right as there is another who knows and who is dying to, well, finally die.


A Cursed Crew

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Tonight I want to broach the thought of hybrid monsters. I am not talking about the delightful owlbear or Seawolf or the like but the mix of two archetypes. The cursed crew that we will be encountering this week are a hybrid between a shadow and zombie. more nimble and spectral that a zombie, not as strong as a shadow but somewhere in between. So I will have a go at marrying the parts we need and see where we end up.

Created in Tetra-cube.

Thoughts

The idea behind these creatures is that they are the bound crew to the ship, except the captain of course and one other hidden one. But that’s for later.

They shouldn’t be able to do anything more than they could in life its just that they are affected by less. A normal strike, blow or cut from a normal weapon that would remove an arm connects but the semi-spectral body doesn’t appear to affect them as much. They aren’t meant to be strong as reflected by their actions but they are a pest that is hard to kill and they fight as they would be used to by now. By swarming and hoping their semi-spectral blades connect (reflected by poor to hit and damages).

Due to the increased durability they are more of a threat than a zombie but less than a shadow – but CR1/2 is probably the most suitable that we will come across.


As we wrap up another week here make sure to set aside some time for your hobby this weekend. I have a little goal to try and get a small force of Nighthaunt ready for a “let’s play” event I am assisting with in a few weekends time. For me this motivates me to pain models, something I struggle with, but it also has me excited to paint a few models I have in boxes still. So hopefully I will be able to field something other than Ghouls, Ghosts or Rats in the near future.

Don’t forget to come back to see what else helps to inspire this weeks adventure and, as always, don’t forget to roll it with advantage,
The Brazen Wolfe

A Port to Call Home

Welcome to Thursday night where we look at a port to call home for our pirate crew this week. The birthplace of a famous pirate may be romanticised in some instances but this week with Lamberk we aim to look at the darker nature of it. The encounters, to be covered tomorrow will likely involve a mixture of battlemap and theatre of the mind. This is one of my preferred methods as it gives a lot of flexibility for the DM. We don’t need a map every week but it can aid in tracking combat and positioning. So for this week I will scour my older posts and see if I have a ship and a house. For the eventual reveal, well you’ll just have to come back and see.


A Port to Call Home

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The Flying Owlbear is a massive ship that is rumoured to be able to travel across land as well as the seas. As the party look up at its ripped sails, ghostly lights and rotting wood as it rests in the middle of the town of Tarmak the rumours are true.

The Flying Owlbear – Created in Nightcafe.studio

The town of Lamberk has developed around a successful port. The majority of the infrastructure and commerce involve the sea and in the last few years after the installation of a naval guard the seas have become a safer place. Except for the rumours of ghostly sails that stalk the waters.

Due to its proximity of the water and the wealth that travels the sea its also the birthplace of many pirates, thieves and other criminals who prey on those that live or pass through.

Port Town of Lamberk – created in Nightcafe.studio

A rather short one tonight but its just the beginning steps to inspire this weeks adventure. So I do hope you will not forget to visit daily and, as always, don’t forget to roll it with advantage,
The Brazen Wolfe

Hobby Progress in February

In between writing this weeks adventure I have also managed to get some more paint down and have an update on my hobby progress in February. A continuation from hobby progress in January I have some more Nighthaunt.

Knight of shrouds – Update

Highlighted and added shades to the metal, arms/hands and cloth some more. Decided on purple as a mid-tone accent colour which goes well with the black, brass ans blue-white.


Lord Executioner

The same principles and colours here with the lord Executioner as with the knight of shrouds. For a relatively unused model in the previous meta of Age of Sigmar perhaps there is room for a little beatstick hero in this season.

Painting wise I think I may touch up the axe to remove some flecks of gold and add a wash to the corroded parts of the axe. This should almost have it ready for the table.


A bit of an update on hobby as I prepare for a game tonight. Don’t forget to plan some hobby into your week as we all need to see the progress made. Quick wins and a noticeable acceleration in pace builds hobby momentum.

Stay well and talk again real soon,

The Brazen Wolfe

The Parrots Call

Welcome to Wednesday night where we look at the advancement of our adventure this week as our party heeds the Parrots call. Now this one is a bit of a riddle to this week, with combat but perhaps with a twist. So sit back, grab a coffee and let’s roll into tonight’s write-up.


The Parrots Call

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The Parrot looked around the room at its silenced audience. A man stood up from his seat where moments ago he was slumped over.

“Shank. Shank foretells the arrival of the Flying Owlbear. See I am not crazy. The stories are true!” and he roared with laugher, ale froth still caught in his beard. With that the room cleared out, everyone running for the exits as the booming canon fire could be heard getting closer and louder. As the party went to move the parrot, Shank apparently, looked at the party. Its odd almost human like extra toes seeming to skitter across the table was it walked towards them.

‘Wait,’ it said as it got closer, turning its head to stare at the party with a ghostly eye. ‘Sin’s of the son wealth haunt the father. One unable to return to the place of his living, the other unwilling. One cursed to still live, the other lives a curse. Both existences healed only when both returns to ones place of birth.’ The parrot hopped closer and repeated it staring at them. Saying it loud enough that the sounds of canon fire seemed to punctuate the rhythmic sentences. Then the canon fire stopped and the parrot flew to land in front of the man who cried out before. Then with a groan of wood from outside signalling the arrival of something, the parrot flew towards the front of the Tavern and passed through the wall.

The stomping of boots came from the front of the tavern after a moment. Slowly the doors opened and a ghostly man strode in. Looking around he tavern he strode towards the bar, passing through a table, part of his ghostly body knocking over a tankard that bounced across the floor.

‘Rum, please.’ he said to no one, but a bottle flew across the table with a glass and he poured himself a glass.

‘So,’ he said as he turned to look at the party and the crazy man who remained. ‘Do you know where my treasure is?’


Thoughts

Tonight the riddle, the parrot, Bryce (the crazy old man) and the spectral NPC (Percy Bryceson) all play an important role. The riddle is hinting that we need both the Father, Bryce, and son, Percy to go home. There is the treasure and the encounter for the week. Well the encounter is on the boat as well – but let’s see if we can convince the party to get on a ghost ship that travels across the land…

Don’t forget to come back for the last few days of this week as we continue our adventure. I have some interesting maps, I hope, that I plan to do for this week as well as some more additions for our adventure. So I hope you will not forget to visit daily and, as always, don’t forget to roll it with advantage,
The Brazen Wolfe